Guacamelee! 2

Guacamelee! 2

I was first introduced to the series via Guacamelee: Super Turbo Championship Edition. I played that game with a friend, and I’m pretty sure we finished it in a couple of Saturday afternoons. This game I finished alone in about the same amount of time.

Pretty much everything from that game makes an appearance in the sequel, save for the ‘Intenso’ mechanic. That’s a good thing, because Intenso trivialized most of the combat. Removing that puts the focus back on the ‘combat puzzle’ again.

Combat in this game is as fun as the first. The simple beat’m’up combos are just varied enough to be interesting, without getting overwhelming. The excellent wrinkle this time is that you’re now just as capable in chicken form (perhaps more so) as you are in human form. This leads to more fun twists on fights, switching between the two forms as appropriate, watching that combo meter climb up. I feel like there are more boxed-in arenas in which the combat is used, too. That’s good and bad. More combat is fun, but it did start to feel like it was just padding out the game toward the end, with similar arenas popping up.

Real player with 92.2 hrs in game

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The Short and Sweet

Guacamelee! 2 is, obviously, the sequel to Guacamelee!, both of which are 2D beat-em-up platforming games with a heavy focus on combos. Unlike some other sequels that can stand on their own, Guacamelee! 2 is heavily attached to the previous game in its story, and it relies on that connection to avoid having to reestablish characters that played prominent roles in the last title. I would recommend any prospective players take a look at the original Guacamelee! before considering this sequel, or even this review.

Real player with 27.7 hrs in game

Guacamelee! 2 on Steam