Aggression: Europe Under Fire
Das ist gut.
The Peaceful Roman Catholic Territory of 20th century Europa was thrown into disorder, mayhem, chaos and Anarchy when their elected Government, The Imperial Royalty, was Assassinated by a Yugoslavian Revolutionary; the assassination started ww1 and ww2 and the financial stability collapse of monetary currency along with the fall of the heavens. the US Government is a smol Terrorist Faction and is not important compared to the Reds that control the East… Fascism is taking root above Royalty and anything else, So it is left to the Fates to decide the Future of the Chosen People and God’s Kingdom. Will they all become Capitalists or Fascists, or will the Royalists Rise Again… you decide here in the war to end all wars spanning ww1 and world war 2. u will need to hire ur Generals, and raise armies but first u must upgrade ur technology and factories in each territory. u r the decider u decide. send ur men forward to die or send an armoured coloumn to pave the way to victory over europa fore whichever faction it doesnt matter their all unique. u can has bombers and armoured cars, tenks artillery horses and balloons and men and u will need all sorts of units to stop rebellions which ruin the game and conquer each point and level on the map. its a nice strategy map but its live real time paced not turn based so watch out the computer might overwhelm u. the computer can be set to different difficulties but usually they will attack u, but r easy to beat, the harder it is the moar technology they will develop and the moar armies u will encounter… over all its kinda a good fun game, some suprises but mostly its slow house to house fighting with mass enemy charges
– Real player with 82.4 hrs in game
Read More: Best World War I Strategy Games.
I had to fight this game for more than a week before I could start effectively playing it. In the beginning I suffered crashes on every battle which made the game virtually unplayable.
Despite that, with a lot of patience, trial and error and tweaking I finally made it work and I have to recognize it is a great game. It has that mix of grand strategy with tactical battles that is tipical of the Total War series, but spans from before WW1 to after WW2, which is a period that very few games explore.
– Real player with 78.9 hrs in game
LemWars
Don’t buy the full game, get all you can from the demo because the full game doesn’t have anything new.
– Real player with 14.0 hrs in game
Read More: Best World War I Strategy Games.
Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/
Lemwars is a strategic game who want simulate the lemmings of the 90'
At the start the tutorial you see it’s really short and don’t explain much about the mechanics of the game, also could be better explain it while you playing it not at the start all in.
The game tried simulate the lemmings but with the normal lemmings you can’t exactly control them you have to control the enviroment, with Lem Wars you can control your units and send them to attack the enemy like a kind of moba game.
– Real player with 0.3 hrs in game
The Entente Gold
This is a quite challenging but still fun game in the old “Command and Conquer” RTS vein, but with the level of historic detail it should be compared to the “Cossacks 2” series. The interface is fairly simple as are the graphics, but the visuals maintain the game’s historic accuracy (the differences between national uniform). It can’t be compared to the “Blitzkrieg” series for graphics, and it’s somewhat behind the “Battle of Empires” mod for “Company of Heroes”, but for the price there’s quite literally hours (if not weeks or even months in the campaigns) of game play with thankfully little frustration for the junior leader or even the veteran RTS player. A well-trained AI is built into the game to manage your civil or military war effort for you so you need do very little, unless you really want a challenge. Then you should fully expect General War in all his aspects! Finally and thankfully the game doesn’t just park itself in trench warfare-you should expect what really happened in 1914; the dawn of twentieth-century warfare with all the associated horrors. Good luck, everyone.
– Real player with 16.7 hrs in game
Read More: Best World War I Strategy Games.
The Entente is a old-styled RTS based on rarely-used WW1 setting. It was released in 2003-2004 and was made by same people who made Cossacks, on same engine as well, unless I am mistaken. And now it was rereleased on Steam.
You will notice that while in Steam it’s called Entente Gold, in the game itself it shows “v2.0” and intro was edited to say “Entente II”. It’s not clear what was changed. I remember somebody on Steam noticing it and saying that some sprites were changed. Like they were working to remake it, but then gave up.
– Real player with 7.5 hrs in game
World War I
Worked fine on Win 10. Played this a year after another Blitzkrieg variant. I like preserving my units even though there is no in game benefit to do so. It’s a shame you don’t get any core units to play with. I usually used a spotter to find enemy units, mortars to take out said units, armored vehicle to protect them and a lot of time. The AI sucks, they don’t react to anything when you are not in there zone and they have no spotters. So it was easy for me to find them and shell the hell out of them. I got a glitch on one map where an infinite amount of my cavalry would spawn, but sending them against the standard enemy defense got a lot of them slaughtered. So on a non glitched map, cavalry are really useless. I would trade all my infantry, Calvary, and cannons for 1 sniper, because basically those units are useless and the sniper is OP, which seems to be true for all Blitzkrieg type games. Also since this is WW1 you don’t get the fun of playing with tanks. There are 30 missions, plus 4 extra. I got this game for $1, but I don’t see any reason to get this “dlc”, unless you have time to kill. I rate this game 4.99/10.
– Real player with 95.4 hrs in game
It’s like Blitzkrieg 1 on a smaller scale.
Gameplay
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Infantry, tanks, machine guns, AT-guns etc. pretty much share the same firing range.
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Artillery range has been decreased in order to fit smaller scale battles. ( ex, a 152 mm howitzer has the same range as a mortar).
You cannot use artillery to fire across the entire map like in other enigma engine games ( BK, M.Kursk & Barbarossa, Stalingrad etc.), although the game has some heavy art. pieces (fixed, cannot be moved/towed) that have the biggest firing range, very useful in defending positions.
– Real player with 65.0 hrs in game
Battle of Empires : 1914-1918
-Recommended Title-
I have followed BoE since it first appeared on Greenlight, and have been eager to get my hands on a copy. Well, my eagerness has not been dulled since purchasing and playing this early access ww1 game.
The gameplay is the typical MoW style, with objectives to be completed in order to progress. The models and overall graphics are well suited to the era - and should look quite amazing with the rtm version. No performance issues running on a Windows 8.1 laptop (..mine has 4GBRAM /500GB HDD/Intel HD &Radeon 3670m 2GB (Hybrid) graphics with the settings all maxxed out).
– Real player with 146.5 hrs in game
Update: the British Empire so far is the best campaign, until the other DLC get reworked try the British Empire
This game is very interesting but, there is a lot wrong with it and it needs some of these issues fixed before it becomes fair and fun. I will say right now that you should not buy this game until it gets fixed. And I also want to add, I don’t want to get a refund for this game, I want it to be improved in the areas that it needs it; I want it to work in order to be fun and fair when you play. In this list of complaints I will not list the DLC as I personally don’t have a problem with it, and in my personal experience with the DLC it enriches and extends the single player which is something that I like, I didn’t buy this game for multiplayer … but I would like to see something for American campaign in the future …
– Real player with 121.7 hrs in game
Tactics of World War I
Tactics of World War I puts you in the role of a military leader on the Western Front. Lead your men through some of the fiercest battles in history. But only if you plan your attacks thoroughly, and react smartly and quickly to your enemies actions you will succeed.
Two Single-Player Campaigns
The game features two single-player campaigns set on the Western Front. A German campaign about the invention of the famous “Sturmtruppen”, an elite infantry unit founded to overcome the stalemate of trench warfare. And a British campaign dealing with the deployment of the very first tanks to the battlefield.
The campaigns extent over the entire conflict from 1914 to 1918, including decisive battles such as the Battle of Flirey or the Battle of Passchendaele.
Realistic Small Unit Tactics
Tactics of World War I focuses on the tactical aspects of the battle like cover, suppressive fire, and flanking maneuvers. Resulting in a fast-paced gameplay loop accompanied by truly innovative, streamlined controls.
With more than half a dozen individual units per faction, from light infantry to heavy weapons, such as mortars or tanks, Tactics of World War One provides you with a variety of tactics.
Iron Harvest
Reminds me a lot of Company of Heros except not as many unit options or customizable skills.
– Real player with 61.7 hrs in game
I would recommend Iron Harvest. the campaign is good for an RTS (not starcraft 2 level of story) but compared with more recent RTS' it’s up there and not just a tutorial for multiplayer. gameplay is similar to the Company of Heroes if you like that style, there are four factions (1 dlc faction) to play as, with the mechs I think being a game highlight with unique designs, styles and gameplay for their factions. voice work is good with an option for a ‘native’ language rather than overriding polish, russian and german characters under one language.
– Real player with 49.7 hrs in game
Supreme Ruler The Great War
To avoid confusion or disappointments, this game is not for people that want fancy graphics and fantasy WWI or WWII games. It’s also not about building up an empire throughout the centuries like civilization or other country-building games.
It’s a mixture on warfare strategy and tactics with the emphasis on warfare.
Almost all games I know in this scene get very slow when handling 100+ units or maps larger then 200x100 plots.
Supreme Ruler has I think 1,5 million plots. The earth map is very accurate. So it’s not like you’re unit is crossing Germany in just “next step” it really takes a whole to cross especially if you’re enemies with Germany it will take a while to beat the enemy.
– Real player with 711.8 hrs in game
I’ve played the Supreme Ruler series since SR2020 now 10 years ago. SRGW is an excellent game if you understand how to play it. There is a learning curve.
DIPLOMACY: Diplomatic relations will broadly trace historical trends if you have the default settings on. Otherwise, the diplomatic relations seem mostly random (even if they aren’t), simulating various diplomatic accomplishments or crises going on behind the scenes and outside of direct view to you as the Supreme Ruler. Setting volatility to “High” in the lobby before you start your game can cause relations to improve or deteriorate quickly on their own. If your volatility is set to “None” relations hardly change at all without your direct input. If you have no problem spending your country’s money on diplomacy, use “support the ruling regime” option for a particular country, and the relations will improve with the government you are targeting, apparently simulating diplomatic efforts to increase ties with that nation. On the other hand, if you spend money to “support opposition” the relations will deteriorate with that government somewhat quickly without explanation, soon giving you a pretext on which to declare war. Trading often and generously (on terms more favorable to the other side) will increase your relations slowly with the common people of the country (as opposed to its government/ruling elite) over time. You are able to build spy networks in the countries of your choosing. You can also arm rebel factions in countries that you oppose. There is a wide array of treaty types from which you can choose to build relationships with other regions. That’s essentially it as far as the diplomacy system goes. The diplomacy has dramatically improved with recent patches, and the AI now actively creates alliances and declares war and peace, something it did not do very often before.
– Real player with 141.0 hrs in game
Blue Max: Aces of the Great War
Forget glory, friend. Think survival.
The “Pour le Merite” or Blue Max fighter pilots were something to be both admired and feared. An award given to the best German pilots of World War I, if you ended up in the sights of a Blue Max plane, you knew your flying days were over.
Originally released in 1991 by Artech Digital Entertainment, Blue Max: Aces of the Great War is a classic flight simulator that takes you right into the fray as a World War I flying ace. Choose from 8 different planes, such as Fokkers, Sopwiths, Spads to take down enemy planes or capture surveillance behind enemy lines. If real time flying simulators aren’t your thing, Blue Max can also change dogfights into strategic turn-based battles, taking your challenge out of the sky and onto a 3D tactical map.
Step into the cockpit in Blue Max: Aces of the Great War, and experience the strategy and thrills of the best fighter pilots of their time.
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Take your dogfights to a 2D tactical map, executing turn based strategies against your opponents with an unique 3D simulation to visualize your best plan of attack
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Fly high in 8 historic fighter planes such as Albatross DIII, Fokker DVII, and more!
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Multiple 3D angles for more visibility when dodging and diving in the heat of a dogfight
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Shoot down enemy planes or fly skillfully over enemy territory for surveillance as you engage in captivating gameplay featuring multiple mission options and several historical locations.
Darkest Hour: A Hearts of Iron Game
Darkest Hour would merit an award not only for its terrific value but also for the care put into its playability and historical accuracy. Historical events will generally always occur but sometimes at a different moment than anticipated depending on a number of factors. It is generally impossible to avoid having Stalin’s purges as the Soviet player, or election results in France for instance. But in spite of this, outcomes may be very different from game to game because of all other factors that may come into play. It is a complex game that requires a lot of attention, but that is also very rewarding to play.
– Real player with 2008.6 hrs in game
I have 250-something hours in this game, and it is truly worth every cent i payed for it, i think it was like 2$ CAN. As Hoi4 can never hope to run on my system so this was my first hearts of iron game and i think its a good introduction for the series. It does have a steep learning curve and requires some mental capacity, but it is sorta simple when you look at it and its parts.
Some reviews say that the game is rather linear, that is sorta true at a glance depending on how you play. You can choose to play any nation at a variety of start dates and choose multiple paths to go down for your nation, (though not nearly as extensive as hoi4s foucus trees). there are options to go down alt-history in the base game, through the great number of events and decisions. they are limited though, it is impossible to have a communist USA for example, without the use of a little thing called console commands, which opens up alot of opportunities. make canada a fascist industrial powerhouse rivaling germany in might? you can do it, you can cheat your way through alot, but my advice is to use it only for developing minor nations or capitulating a already defeated enemy, or bypassing the script and creating your own scenarios.
– Real player with 812.1 hrs in game