Blue Max: Aces of the Great War

Blue Max: Aces of the Great War

Forget glory, friend. Think survival.

The “Pour le Merite” or Blue Max fighter pilots were something to be both admired and feared. An award given to the best German pilots of World War I, if you ended up in the sights of a Blue Max plane, you knew your flying days were over.

Originally released in 1991 by Artech Digital Entertainment, Blue Max: Aces of the Great War is a classic flight simulator that takes you right into the fray as a World War I flying ace. Choose from 8 different planes, such as Fokkers, Sopwiths, Spads to take down enemy planes or capture surveillance behind enemy lines. If real time flying simulators aren’t your thing, Blue Max can also change dogfights into strategic turn-based battles, taking your challenge out of the sky and onto a 3D tactical map.

Step into the cockpit in Blue Max: Aces of the Great War, and experience the strategy and thrills of the best fighter pilots of their time.

  • Take your dogfights to a 2D tactical map, executing turn based strategies against your opponents with an unique 3D simulation to visualize your best plan of attack

  • Fly high in 8 historic fighter planes such as Albatross DIII, Fokker DVII, and more!

  • Multiple 3D angles for more visibility when dodging and diving in the heat of a dogfight

  • Shoot down enemy planes or fly skillfully over enemy territory for surveillance as you engage in captivating gameplay featuring multiple mission options and several historical locations.


Read More: Best World War I Wargame Games.


Blue Max: Aces of the Great War on Steam

Flying Corps

Flying Corps

It is a flight simulation game which is based on the theme of the World War 1 and is one of those which has really depicted a realistic flight war gameplay. You have 6 different planes in the game which are the ones that were famous in those times.

The planes have been modelled perfectly and have been given a lot of details.

You have both instant playing mode and the campaign mode for doing a wide variety of missions.

Coming to the planes again, the inner dynamics have been made with a good number of details which allow you to check the speed, the height of the aircraft, the targets, situational awareness and many other on board options which you can easily use and implement in the gameplay.


Read More: Best World War I Wargame Games.


Flying Corps on Steam

NAVYFIELD

This is the father of all naval games, yes it may be grindy but that’s all MMOs.

Pros:

FANTASTIC ship customization(no custom paints or skins but you can fully customize your weapon load, ammo, etc)

Friendly graphics that are still appeasing but easy on low end PCs

Great sounds/music

Sim-cade gameplay (combines realistic and arcady style of play) You can choose if you want to set your gun angles by ourself instead of the auto aim function, along with things like belt armour, deck armour, etc.

Huge selection of ships in which some can be remodeled into more powerful or different ships of it’s class (ex: The Admiral Hipper CA can be remodeled to Prinz Eugen)

Real player with 217.7 hrs in game


Read More: Best World War I Third Person Games.


Do i enjoy the game? YES!

Old vet since start of the game and played nfeu later on. Now back thanks to steam.

Pro’s

  • arcade style battles (quick)

  • low demands on pc requirements (to low for todays standards)

  • diverse community

  • games 24/7 cause people from the whole world are in 1 server (does have lag when chinese play )

  • for old players its mostly the nostalgic value that counts.

Con’s

  • The game is so old that you cant run fullscreen unless you force it through your monitor

  • alot of crashing (not for me personally)

Real player with 110.4 hrs in game

NAVYFIELD on Steam

Empires Shall Fall

Empires Shall Fall

Empires Shall Fall is a turn based tactics set in a dieselpunk world. Exploit terrain for combat advantage, combine troops, upgrade your army, eradicate your enemies with sheer power and sharp tactics.

In a world very resembling our own, a Great War is waged. Three vast superpowers struggles for domination. Black Empire wages conquest wars since first days of existence. Blue League unites the world under rule of faith and market economy. Red Union stands above geopolitics and leads a class war of opressed against opressors. Who will stand victorious and write a history of a new world?

Empires Shall Fall on Steam

Sprocket

Sprocket

I love this game! For being made by 1 person It beats a lot of AAA games in creativity. I would really like to see more games like this in the future and I will be following the game’s development closely!

Real player with 123.7 hrs in game

I pirated this game from Google, but after playing it for a while I decided to just buy the game to support the developer bcs this game is just super fun, after just 40 hours of playing this game I can say I love it the designing of the hull and turret is simple but is still fun, I’ve already made about 20 tanks just from WW1, the only problem with this game is that it’s empty and lacking a lot of other features that I would like in the game, I understand that it’s only made by one person so I can wait for as long as possible so that he can improve this game a lot, so I’ma just list the problems I have with the game:

Real player with 50.3 hrs in game

Sprocket on Steam

Bulkhead

Bulkhead

An interesting spin on the TD-fps genre. The gameplay will keep you on your toes, and the artstyle, effects, and theming are consistent and quite good. It’s definitely an indie game, and there are a few rough spots here and there, e.g. the controls, tower placement, metal beam in the HUD, etc. That being said, the game was fun.

Side note, the current build is near-impossible. The groups of big bois are brutal and the titans are broken. But I imagine the devs will balance the game shortly

Real player with 2.7 hrs in game

Play through here: https://youtu.be/an-O9XdFq5s

The Good Graphics are nice sound track is pretty sick and I like that they give you an active component with your builder. The bad Minions like killing your towers, you can’t be at two places at the same time and the default paths are a continent apart from each other, you have to actually physically pick up resources which despawn quickly so if your towers are killing things on the left while you’re on the right you’re getting half the resources at best, YOU HAVE TO BODY block to have any form of success, there’s not many tower choices and you can’t upgrades your towers, Minions LOVE killing your towers and some are thicc barely get frozen and are just blitzing so you have to lay sacrificial towers to appease their tower blood thirst, PLACING TOWERS IS HARD the area you can put them is very limited and you have to have a wide gap between your towers which is ANNOYING AS THE WORLD, you only have 30 very short seconds to lay towers while you try to fight with the build mode to even drop them AND THEN you have to run back to body block a path, there’s no wave counter that I noticed or any kind of stat to tell me how my towers are doing whatsoever, The Machine gun tower takes forever to start shooting like it will literally watch enemies run by then start shooting like 10-15 seconds later. Overall I think it’s a neat concept, but in my subjective opinion I can’t recommend it because I don’t think in it’s current state it’s worth the time investment to try and figure out how to win.

Real player with 1.3 hrs in game

Bulkhead on Steam