Explore Fushimi Inari
Non-VR Review: A Really Great Walking Simulator with a Well-Designed Environment
This review is for the non-VR version. The developer’s write-up for the game gave me the impression that he’s a casual hobbyist. There was nothing amateurish, however, about the final result. I noticed a lot of subtle details that added a sense of realism. Small variations here and there made it feel like an actual place. Rows upon rows of Shinto gates in a forest are inherently repetitive, but the developer managed to include enough points of interest to keep it from being boring. It was an enjoyable experience. It’s a dense forest, with a lot of vegetation to render. I’m worried that my Radeon RX 580 might struggle to display it in VR (it was averaging around 45 fps on my monitor). If someone tries it in VR with a similarly modest video card, I’d love to hear about your experience.
– Real player with 6.6 hrs in game
Read More: Best Walking Simulator Simulation Games.
The setting of this, on an almost surrealist landscape, seems like a parody of chinese or japanese culture. All those red gateways acting like tunnels over the paths. Every one seems like a clone. Is this real, or is this the level designer being lazy? Then you start to leave the path, to wander the woodlands and look at the scenery. The sun starts to be eclipsed by the trees, and the wind grows. Soon, you’re wandering the island and it’s getting dark and rainy, you’re hoping you can get to the exit before it gets locked for the night, you follow the lighted paths and watch the last few rays of sunlight setting through the trees… And you’ve forgotten this is a simulation. The thoughts of the unreality, the fakeness are gone. You start to see this for what it is, almost a self-made pastiche of its own culture, rendered real in the digital realm. This is what it looks like, this is what it’s like to wander the hillsides and watch the water churning over the rocks. This is Fushimi Inari, and it is… stunning.
– Real player with 4.3 hrs in game
Mýrdalssandur, Iceland
Gorgeous, enchanting, haunting, intriguing, mysterious. Spend enough time in this amazingly spooky environment with your headphones on, and you start to wonder if you’re not alone. You truly have entered the uncanny valley, where you can be merrily traipsing through some very CG-looking grass, turn a corner and be faced by a lava rock field that is so realistic you forget you’re in a SIM for a moment.
I’ve been playing this for the last few days with the kids, and they love it. We don’t have a VR setup, just mouse and keyboard, but they love walking through the scenery and enjoying the ambience.
– Real player with 2.5 hrs in game
Read More: Best Walking Simulator Simulation Games.
Experienced on the Oculus Rift and Windows Mixed Reality
You can view my review & gameplay here: https://youtu.be/m-pomsHbvlk
I played the free to play non-VR version and knew that I had to buy the VR DLC. This is an absolutely gorgeous experience in VR. It is so calm, relaxing, and serene. One of the best relaxation apps for VR even though it’s not really a relaxation app.
This game really makes Iceland look like the most beautiful place on Earth to visit. There are so many scenic vistas. The graphics are not the best in VR that I have ever seen, but it’s pretty close to it. Really makes you feel like you are actually in Iceland. I now want to visit just to see if it is really this gorgeous there.
– Real player with 1.4 hrs in game
Walking Simulator
This game, right here, would be the very one to change my entire life. Before i played this, i did not know how to walk. Every day of my life was a struggle for me, to the point where I could not find any reason to get out of bed, until I discovered this masterpiece. It had an amazing story line, which made me feel every single emotion known to man simultaneously. But most importantly, It taught me how to walk. The moment I pressed W on my keyboard, my life flashed before my eyes, and before I knew it, I had mastered the art of walking forward. This game has given me another reason to live, another chance at life when everything looked grim.
– Real player with 7.8 hrs in game
Read More: Best Walking Simulator Simulation Games.
THE SCENERY IS AMAZING!!!
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- -[ Audience: ] - - -
☐ Your Mom probably would enjoy this
☐ Kids
☑ Everyone
☐ Everyone except kids
☐ Casual players
☐ Pro players
☐ People who plan to take one game and make it their life
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-
- [ Graphics/Animation: ] - - -
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☐ I want to poor bleach in my eyes
☐ MS-DOS
☐ Bad, but playable.
☐ Decent
☐ Good
☐ Beautiful
☑ You forget what reality is
–-[ Price: ]–-
☑Free
☐ Buy now
☐ Worth the price
☐ Wait for sale
☐Maybe if you have some spare money left
☐ Do not buy it
– Real player with 4.0 hrs in game
The Way of Life Free Edition
This game sounds like an amazing idea. And you’d be right. The idea itself is amazing. However, I feel it was executed very poorly. I’ve played many exploration games in the past, most of which still stay with me to this day. This game doesn’t.
You want to add in platforming? Fine, but don’t make it annoying. You want to add in a collectathon into one of the levels? Fine, but don’t make me have to find so many pieces of an object. Do you want to add in…A FREAKING QUICK TIME EVENT INTO YOUR ‘EXPLORATION’ GAME? FINE, but don’t make it Dark Souls difficulty.
– Real player with 4.2 hrs in game
The Way Of Life is a free to play, first person, indie game currently in early access as I’m writing this review. It is an instanced adventure game where you play as 3 characters: a child, a business man and an elderly gentleman. Today I decided to give the game a shot in its current state and I have to say, even with the small amount of playable content available, I feel it has a really interesting story to tell.
The first thing to remember is that this game is completely free. The developers aren’t forcing potential players to pay any money for the game although they do mention a few times that if you’re interested in helping to crowdfund the final product, you can do so here: https://www.eppela.com/projects/5016-the-way-of-life?locale=en
– Real player with 1.1 hrs in game
Their Radiance
the game has no plot or action would not get the game
– Real player with 1.5 hrs in game
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good
⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it
⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄Christmas
⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄started!
⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀
⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧
⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟
⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁
⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄
⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄
– Real player with 1.4 hrs in game
Awkward Dimensions Redux
This is NOT A HORROR GAME! I wanted to put that sentence at the very top, not as a criticism, but just for anyone who might have been scrolling past this after having seen the bizarre “horror” tag attached to this game. That tag nearly put me off from playing to begin with, because I’m just not a horror fan. But I’m glad I did play, because only the second level is even remotely horror-related, and the rest of it is much more my kind of thing. Anyway, on with the review:
So first thing’s first, when playing this you will find yourself very tempted to compare it to Davey Wreden’s The Beginner’s Guide. The overall “feel” of the game, as well as several of the individual levels, are reminiscent of The Beginner’s Guide, and the developer’s commentary name-checks Wreden twice. The game even borrows one piece from The Beginner’s Guide’s beautiful OST (the housecleaning song from TBG can be heard during the ladder-climbing sequence in this game.) There’s even a “Beginner’s Guide to…” book that can be seen on a shelf in the game.
– Real player with 3.0 hrs in game
AWKWARD DIMENSIONS REDUX
An interactive dream journal. Saying anything else is a spoiler.
//Story//
Nope. Download it. It’s Free.
//Gameplay//
The game is a “Walking simulator” through and through BUT has several occasions of defying the genre.
//Visuals//
Every level has vibrant colors and immersive atmosphere. Since this does take place within the human psyche it’s impossible to predict whats up next after opening the door.
//Audio//
Level ambiance ranges from euphoric goosebumps to chilling confusion and the music drives them both streight home.
– Real player with 2.4 hrs in game
Cloud Climber
As many others note, this isn’t a game, but more of a very short walking sim. Very relaxing. Took me 23 minutes to wander through while listening to the narrator and reading the notes left behind by “game characters”. The scenery is hauntingly beautiful, and the creator must have put a lot of effort into making those hand-drawn graphics.
However, the backstory, or history, is very shallow. The game description on the store page gives you more information of what’s going on than what you learn in the game itself. Only the basics of the backstory are given to explain what led up to the point where you now find yourself. You must use your imagination to fill in the details of what happened.
– Real player with 0.8 hrs in game
Cloud Climber is a very short walking simulator, with nice hand drawn graphics, and a brief story about why the builder build the towers. The time I played gave me a taster that made me want to see a full blown game expanded from this idea as the end came abruptly. (not that I was expecting anything less {or more}. Because the developer is giving this simulator away for free you really cannot go wrong downloading and checking it out. I found that it was worth the 15 to 20 minutes of time it should take to complete the simulation. You can actually complete it much faster if you ignore the messages, but that would defeat the point of this developers project. It actually took me almost 45 minutes to finish, but I was dragging my feet looking at the views and taking screen captures etc.
– Real player with 0.6 hrs in game
Shining City
One of the HEST games I have played, Probably ever. Can easily dunk 3 to 4 hours in at a time. Amazing city, with great destinations all around! You have the HUGE ramp out on the city limits, the underground portion of the city with the high tech orange panels, and how could we forget Mega Dome and all of its high class high tech glory! Easily a 10/10 game, and one I’ve come back to visit manny times. I love Shining city!
– Real player with 16.5 hrs in game
Walked for 3 hours in a straight line. Found a massive ramp. Went up ramp. Saw the city. Thank for everything. This game has changed my life
– Real player with 7.5 hrs in game
Flaws in the People We Love
This game is deep and rather sad once you put a meaning to what’s going on. I did find out some choices are open to us, while others are not. Sadly, there doesn’t seem to be a happy ending, despite the uplifting music. At least I didn’t find it. Kind of sad, makes you think about what really matters in life and handling the choices we make. I hope there was a happy ending after the game as some of the things she said made me think it was possible.
– Real player with 0.9 hrs in game
Hi, i played the game & I gotta say I was moved by the story. Never do I feel emotion for a fictional character but in this one I had tears in my eyes & by the end I wanted to go back & make things right.
Screw the Mountain.
Please make a sequel to this. I know its only one person asking for it but I want to see this sad but beautiful story get a happy ending.
P.S. The voice actress on point. Plz bring her back.
– Real player with 0.5 hrs in game
Off-Peak
Off-Peak surprised me.
Once I saw the usual use of Unity and the “Free!” price tag, I assumed It would be a TRAIN wreck (heh).
I was wrong. Very wrong.
Off-Peak is a great game for someone looking to kill some time with something unique. It’s even more amazing for someone who enjoys the abstract art, music and dialogue that comes with this game. Like me.
However…
This game is not perfect.
This game has issues.
Like all games do.
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– Real player with 6.0 hrs in game
Truth is, I’m not even sure where to begin with this review…
I have nothing negative to write about Off-Peak, as it’s one of the most considerable and innovative games I’ve ever played.
I’ve also never quite had a game absorb me into it’s world so intimately. The music and aesthetics alone are sure to fascinate any gamer type, potentially even the average Fortnite player.
Off-Peak’s core illuminates the pleasurable world of jazz.
I, myself, have always had an interest in jazz music, but the game’s soundtrack has opened my eyes to music’s ability to be something extraordinary; a healing for the soul.
– Real player with 4.5 hrs in game