To My Best Friend
Just as the description says, this is a short narrative about two friends and their memories together. It is a full-on walking simulator with no stress. Beautiful music! I think the graphics are beautiful, although there are a few floating trees, and basically low-budget looking areas.
All in all, it’s a good, bittersweet short story with colorful and creative areas to walk through. I recommend it.
– Real player with 1.5 hrs in game
Read More: Best Walking Simulator Immersive Sim Games.
cute
– Real player with 1.4 hrs in game
Deep Abyss
Deep Abyss is composed of independent chapters, connected as one structure.
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It has a unique Control that seems unfamiliar yet simple to get used to.
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Explore the deep sea and space yourself as a diver. Swim through strange yet beautiful backgrounds and music. It will give you a new gaming experience that you have not felt in other games.
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The story progresses in the form of poetry rather than a linear composition. It is a game resembling a small painting where you can achieve poetic and artistic sensibility.
Read More: Best Walking Simulator Adventure Games.
Faded Grey
Firstly, I didn’t realize this was a short promo game (that’s on me, of course, since I usually don’t read the game info before playing games). However, it still was a decent enough promo game. It definitely made me want to know more of the story. The story itself in this promo game was very brief (which is expected). The graphics are decent enough, I suppose. I did expect horror based from the user tags (which are always a hit or miss), but there isn’t any real horror, just a bit of suspense and dark themes (or a hint of a dark theme that involves possible
! incest/pedophilia, rather). So, definitely hope the next game lives up to the hype this game created.
– Real player with 1.3 hrs in game
Read More: Best Walking Simulator Psychological Games.
This was a rather short game with beautiful graphics (hello? that flooring?). I didn’t understand any of it when I began. I purposely played this game without even looking at the description because I wanted to see how I’d feel while playing it. I felt extremely weirded out by all the bunnies, and skeptical of the casserole. All in all, it was short and interesting despite it’s simple controls and minimal dialogue. It seriously left me craving more of this story. I feel like the more I learned, the more I needed to know.
– Real player with 0.7 hrs in game
Lost Brothers
Lost Brothers
Hesitantly recommended for the cave graphics only.
Mostly spoiler free review based on playing the entire game.
This is a walking Sim. You navigate by the usual WASD keys. There is a manual save option (thank you!), and a checkpoint auto-save. You can die (yes, we did hop off the mushrooms more than once), but you will restart where you were. The controller worked fine with it. Adjustments for audio/video are available. You have a map and a compass.
We think anyone who has played Firewatch will compare Lost Brothers to it; that sets a pretty high standard.
– Real player with 8.1 hrs in game
(Early Access Review, as an early access release, you may experience bugs, content, interface and optimization changes. If you are not excited to play the title in its current state & help to support the title to full release by reporting bugs and requesting additional content, you may want to wait for further development)
Two brothers, John & Sam, are headed out on a camping trip to the countryside for a weekend of fun. After parking, they carry their gear through the trails to their chosen camping area. After some idle chit chat, they finally get camp set up. They sit around the campfire enjoying their meal and conversation, after which they retire for the evening. Suddenly John awakens, noticing his younger brother is not sleeping beside him and goes out to see what he is doing. He calls out for him, “Sam, Sam, where are you” getting no reply. Unable to find him, the police are brought in to investigate, never finding a trace of his brother, Sam.
– Real player with 2.6 hrs in game
Thing-in-Itself
I was absolutely, completely certain that I had already written a review about this game..
Every review talks about Kant, but I don’t even know who he is, so let’s get to the other aspects.. ahah
The game itself sells at 2,50€, at least in the Euro zone, and actually it’s quite a high price for such a short game. It can be long and a little bit frustrating if you want to achieve every ending and explore every dialogue, but nothing more than two hours overall.. from my achievements' page you can see that it took my around 80-90 minutes to get all the 10 achievements, which aren’t that easy to get actually.. and as before, I was 100% sure that I followed a Steam guide to get the last two achievements but there are no guides as of today O.o Anyways you can figure everything out and look for some threads in the forum or on the Internet :)
– Real player with 6.4 hrs in game
Party for Introverts developed this visual journey (they say before it starts that this is not a game experience but an ‘informative short story’) based upon the German Philosopher Immanuel Kant’s concept known as ‘Thing-in-Itself’.
What is the ‘Thing-in-Itself’? Kant theorised that material objects don’t exist in the way we see them, instead we use our own viewpoint to shape our perspective of the object.
The ‘journey’ starts off sharing this idea during a bedtime chat between Molly & Ted where Molly uses the theory to explain why they disliked the music at a party yet everyone else enjoyed it. What follows afterwards is shown from Ted’s perspectives.
– Real player with 6.2 hrs in game
Before Your Eyes
–-{Story}—
☐ Doesn’t have any
☐ Something isn’t nothing I guess
☐ Not greatly told
☐ Average
☐ Good
☐ Lovely
✔️ Will make you cry or smile a lot
—{Gameplay}—
✔️ Try not to get addicted
☐ Very good
☐ Good
☐ Nothing special
☐ Ehh
☐ Bad
☐ Just don’t
—{ Grind }—
✔️ Nothing
☐ Only if you care about leaderboards/ranks
☐ Isn’t necessary to progress
☐ Average grind level
☐ Too much grind
☐ Insanity
—{Graphics}—
☐ You forget reality
☐ Masterpiece
✔️ Beautiful
☐ Good
☐ Decent
☐ Will do
☐ Bad
– Real player with 4.8 hrs in game
Extremely beautiful and emotional story. I loved the unique art style and game play. Played it twice and left me crying for hours after each run through - would definitely recommend. Absolutely worth the money and time.
– Real player with 4.2 hrs in game
Flaws in the People We Love
This game is deep and rather sad once you put a meaning to what’s going on. I did find out some choices are open to us, while others are not. Sadly, there doesn’t seem to be a happy ending, despite the uplifting music. At least I didn’t find it. Kind of sad, makes you think about what really matters in life and handling the choices we make. I hope there was a happy ending after the game as some of the things she said made me think it was possible.
– Real player with 0.9 hrs in game
Hi, i played the game & I gotta say I was moved by the story. Never do I feel emotion for a fictional character but in this one I had tears in my eyes & by the end I wanted to go back & make things right.
Screw the Mountain.
Please make a sequel to this. I know its only one person asking for it but I want to see this sad but beautiful story get a happy ending.
P.S. The voice actress on point. Plz bring her back.
– Real player with 0.5 hrs in game
NOSTALGIC TRAIN
画面がきれいだけど、字をもっと大きくするほうがいいじゃない
– Real player with 11.5 hrs in game
The most beautiful game i ever played.
More like a relaxing trip to a rural Japanese town in the 1960s. Plus a train driving simulator.
It is difficult finding the right words. Right now there is only the Japanese version released, but an English translation is planned. So right now you definitely miss the best part of the game if you can’t read Japanese. The story mode is more than just a story, it is somewhere between poetry and memories of the past.
But even if you don’t speak Japanese and always dreamed to have a time machine and go to a small Japanese village in the 1960s this is the closest you’ll ever get.
– Real player with 7.0 hrs in game
Where Wind Becomes Quiet
pretty fun walking sim in the style of Paradise Lost. a couple hours long. the puzzles can sometimes be tricky because there’s no info or very little hints. half the trouble is figuring out what to do. if you want to see the first bit I have a walkthrough
https://www.youtube.com/watch?v=-PSDQhekfTQ&t=13s
– Real player with 10.7 hrs in game
Nice story-based game. It reminds Dear Esther at first but shorter and has some puzzles.
Good one for calm evening.
– Real player with 6.8 hrs in game
Flowers for You: a pleasant walk
Great game for relax. Adorable colorful graphics. Great job guys.
– Real player with 4.3 hrs in game
A beautiful and relaxing game. Simple mechanics but cool..
– Real player with 1.2 hrs in game