The Fortress of Varnolis
personally hate puzzles, but can appreciate the style and atmosphere which are amazing. Can see this being a perfect game for a person who loves puzzles. For that i will put this as a recommended.
The “Old school” horror game save system i hate, like losing a lot progress after failing. Literally Was looking what to do next and randomly ran out of air/breath(?) and died. This put me back another 10-20 minutes and will happen every time until i find what to do. This to me is not a fun design.
– Real player with 7.0 hrs in game
Read More: Best Walking Simulator 3D Games.
really great game for people that love doing puzzles.
love the style and atmosphere that the game gives out
the graphics are amazing for players that are able to use the ultra graphics
and the lighting is amazing
I would recommend this game for people after puzzle games with a horror game style to the game
overall this game is enjoyable
– Real player with 0.3 hrs in game
BlueBete
This was on a deep sale, so I figured why not, but wow, it was not even worth it at that price. The character movement feels awkward, like you’re moving a frozen mannequin. The first region is so blacked-out in spots it feels like the whole thing is one giant bug. Then none of the buildings were accessible, making the objective impossible as far as I could tell. Don’t bother! I should have refunded this but missed the window.
– Real player with 0.1 hrs in game
Read More: Best Walking Simulator Adventure Games.
Cursed Dungeon
Worst game I have played in my whole life. The controls suck, the fights are horrible, we get stunned in a loop and we must take damage if the attack “miss”. The fights are a mess, the way of attacking and moving is very poorly thought out. The menu is atrocious, I have never seen anything so unintuitive. We have almost no information on how to play or what our goal is. Dont buy this game.
– Real player with 0.2 hrs in game
Read More: Best Walking Simulator Adventure Games.
Dog_Fox_Bunny
I didn’t even play this game the right way and I am enjoying myself so far. You play as a gsd who is the best doggo ever, and therefore blessed by the gods with infinite run. You run across plains and through fields of ferns and flowers. You run along mountain ridges. You run.
This was honestly super relaxing! Also, there are mazes and actual gameplay to get to, but I just collected whatever I felt like along the way. I got it on sale for .49 cents USD, and I’m honestly happy to have taken a chance on this hidden gem.
– Real player with 2.6 hrs in game
If you have half an hour and 79p to spare, this is a good adventure of discovery to go on
– Real player with 1.0 hrs in game
Blasting Courier
Good concept but they need to give you more to work with. There is just too much RNG involved the first few moves are often times unavoidably luck based and quite often even on the bigger maps with half of the map uncovered you have no other choice than to roll the dice and hope for the best.
– Real player with 4.5 hrs in game
Nice Mine-Sweeper game.
– Real player with 1.4 hrs in game
Dungeon Danger Traps
Some levels too difficult, but funny :)
But Sci-fi levels are boring
– Real player with 2.4 hrs in game
I /really/ wanted to give this game a fair shake but the sensitivity is crazy low. I need to move my mouse as far as i can 3 times just to look 90 degrees, even with the sensitivity maxed. It’s painful. I’d try it again if that was fixed.
– Real player with 0.1 hrs in game
韦弗利山 - Waverly Hills
Refunding this. Really bad, lots of issues: The flashlight never went off, despite the battery running out. Monster appeared randomly, once or twice, walked through walls. Items were random and indistinct looking. No real scares to speak of. Never had to actually even care where the monsters were or what they were doing; just kept walking and they stopped existing. Game doesn’t deserve any more review than this.
– Real player with 0.4 hrs in game
Amazeing Lemons
Boring uninteresting asset flip - 2/10
The developer only dumps asset flips onto the steam store which are way overpriced and garbage. This game is not as bad as the other one I’ve played from this developer, it can be interesting for a few minutes.
You start on a cartoonish map and you have to collect lemons by walking over them before the time runs out, there are multiple maps and it gets a bit harder every time.
This is definitely not worth any money maybe for a few cents. For 8,99 this is pretty much robbery.
– Real player with 0.5 hrs in game
Of the 20 minutes I spent playing the game, over half of it was spent on loading screens. Absolutely hideous, only thing remotely positive about it was the music, and even that was bland and repetitive.
– Real player with 0.3 hrs in game
The Deepest
0/10
- feels and looks awful as it is
– Real player with 1.3 hrs in game
yeah i’m getting myself into a rabbit hole aren’t i
alright. don’t buy this game. the only time i died was by softlocking by clipping into walls, you have to restart the game every time you die because trying to start a new game will cause the game to forget to spawn your character, and the answer to the question of “It is not known how far the end of these caves is, or if there is any,” is that there isn’t, because in trying to find more mechanics than “fly” and “shoot,” i discovered that the N key teleports you to the next level, and that you can mash that button for a real long time without getting anywhere.
– Real player with 0.2 hrs in game
The Mirum
It’s a good game and one of the hardest I’ve ever played. I definitely recommend this game. I assure you this game is bug free (at least at the time this review was written). So if you are stuck here and there, Just look better or try another method.
– Real player with 7.0 hrs in game
I do not remember how I encountered this game but I liked it a lot. In Mirum, you play as a human (I guess) trapped in the eponymous miniature world along with other people. It is not clear how or why you ended up there but one thing is clear: you cannot die. In fact, every time you are killed, you respawn in the main city of MIrum. I found it clever that the game takes a common videogame concept and turns it into an existential question. Mirum’s citizens are divided into two camps, the pro-immortality Priests, who want to stay in Mirum and worship its creator, and the anti-immortality Seekers, who want to escape and live a mortal life. There is more background on the world scattered around the game’s levels, which is neither presented perfectly nor I understood it fully, but I greatly appreciated the creator’s effort to provide it, as well as his obvious zeal for the story.
– Real player with 6.5 hrs in game