Hotel Transylvania 3: Monsters Overboard

Hotel Transylvania 3: Monsters Overboard

I did like this game; however, I feel compelled to not recommend or endorse it for others, unless its on sale for a really good price, you want to entertain younger kids with a family friendly title.

The gameplay takes a little getting used to, I highly recommend keyboard and mouse for this one. The puzzles are also really good and well thought out so props for that. The unique impa minions you control is also a cool feature, switching between them to perform certain tasks to help you progress.

Real player with 12.3 hrs in game


Read More: Best Vampire Action-Adventure Games.


9/10. there are bugs that can be fixed such as the game freezing with when pressing the steam overlay and others. But besides that wonderful game

Real player with 8.2 hrs in game

Hotel Transylvania 3: Monsters Overboard on Steam

Vampires' Melody

Vampires' Melody

Review with accompanying screenshots at Sinical Network

https://www.sinicalanimenetwork.com/post/vampires-melody-review

I recently received a beta key of this game for free from MyLifeforAiur as a translator and beta-tester for this game.

AsicxArt has released its 5th title on Steam for 2020 with Vampires' Melody, containing thriller, romance, fantasy and fan service. This visual novel features an apprentice chef Raylan Monroe, and a vampire girl Yella Lester. Raylan is gathering ingredients for his restaurant in the wilderness one day when he stumbles across a girl sleeping inside a tree who had taken shelter from a heavy thunderstorm.

Real player with 57.4 hrs in game


Read More: Best Vampire Casual Games.


Great indie VN that could give an experienced developer a run for their money.

Vampire Melody….just another day browsing the steam store and saw this one sale, decided to try this one out and what do you know! another great find!. This is the fourth game made by an indie develop called AsicxArt which I never heard of before but now they’re are definitely on my radar.

Now about the game

In a nutshell the reason I enjoyed the visual novel was:

(+) Live 2D sprite

(+) Multiple endings

Real player with 16.6 hrs in game

Vampires' Melody on Steam

Spooky Speakeasy

Spooky Speakeasy

I just played this game once for my Twitch live stream (twitch.tv/draycosdragon) and I am honestly surprised at the wonderful work the game devs have done with this game. I even started to get kinda emotional at 1 part of the game near the end. But I won’t spoil it for those who might still be interested in trying the game for themselves. I do hope there will be a sequel to this game (maybe like a continuation or maybe another type of drink combos/items or maybe a new set of stories/storylines). Only thing I’d suggest if there’s another game like this is… maybe add a drink menu to help those who have a harder time remembering drink mix combos. As for the characters, I think you might need more creatures to use seeing as most of them are just slime cubes just of different colors. But all and all… WONDERFUL game. If there were a rating system on Steam, I’d totally give this game and the game devs a perfect 10/10

Real player with 3.4 hrs in game


Read More: Best Vampire Casual Games.


I enjoyed the game and I feel like if there were more character diversity and gameplay diversity it would be even better. Some features to include would be special effects, like a setting drinks on fire, pumpkin straws, or Yokai umbrellas these could be unmixable toppers. The gameplay needs more direction when allowing the character to make a drink. Maybe implement an alcohol book(witch spell book) that would serve as a guide the player should look through constantly and would fill it’s self out as the player progresses (like blank pages filling out). A notebook that the character keeps to the side would be helpful if the character would write down the ingredients already added so when mixing occurs, it would be easy to keep ahold of what’s been added. I’d say focus on the gameplay, most of all, due to it becoming repetitive really fast(good gameplay formula but needs for detail and things to do), and one way to make it a little more complex is to add specific measurements required for the drinks. Once the specifics were discovered, the spellbook should include itself, so the player doesn’t have to remember. For the colors used, I would like to see them more vibrant as possible along with making them even more appealing to look at(like maybe if you added eyes to a drink, you could see them floating throughout the drink after shaken). I also think a follow up game should include store customization. This customization should include chairs, tables, signs, door bells, jukebox that would rotate music, and many other things of the sort. I felt a little detached from the story which was okay for me because I found it more fun to just mix drinks. I liked the dialogs of hanging out with people after you close, but I felt it was a little pointless due to no rewards or interesting interactions coming of it. Also it didn’t make too much sense considering that it would be the first time I met someone and they were just fine with staying until close time just so I could talk with them. I feel that the conversations would work better as little conversations while you are making the drinks, after you served them the drink, or maybe quick time event interactions which would build up to staying till closing time. I would like to suggest a repeat customer progress bar that would fill up the more conversations you would have with a customer, and when filled to the max you could venture out of the shop to see more of the world you are living in. (cut scenes, or different locations for a dialog to be had) A cool detail if possible would be slightly changing the perspective in order to see our character actually reaching for the items we are using or at least adding animations for doing each action like hands and arms wrapping around reach object. After clicking an item it wouldn’t just be free moving but stay stationary while the cursor has a ghost version in it until clicked on pitcher(please add more interesting cups to the game).I feel the game could also use events that change up the gameplay like having to serve drinks during a storm, earthquake, flood, blackhole, raid, or anything to those extremes. Overall, this was a great game and I can see the potential.

Real player with 2.7 hrs in game

Spooky Speakeasy on Steam

Intrepid Izzy

Intrepid Izzy

Intrepid Izzy is a great game that has the old school charm with new age design, graphics, and personality. This game reminds me of the “New Super Mario” games on Wii or Switch. There is that nostalgic feeling while playing these games but also a fresh and relevant game play for 2020.

Playing Intrepid Izzy, you have the freedom to move around and re-enter stages. This is part of the games charm, as you acquire new suites while going to different levels. These suites give Izzy powers, such as fly/glide or climbing walls. As Izzy progresses through the game, she can go back to previous stages to find additional key items.

Real player with 9.5 hrs in game

This is a case study on how important sounddesign is in a game. Visually the game is top notch but then you have 15 sec looping music and bad stock sound effects that really distract from the experience.

I do recommend the game but only with the music turned off.

Real player with 6.7 hrs in game

Intrepid Izzy on Steam

Spooky Bonus

Spooky Bonus

Spooky Bonus is a casual game that is set in a town called Old Town. This town has been haunted by an evil vampiress who is the cause of the strange things happening. It is up to you to take out the vampiress in various parts of Old Town by navigating the 100 levels of board matching 3s of candles, toads, cats, skulls and other enemies. Matching more than 3 of a kind results in bonus powerups that can be used to eliminate enemies on the board. Coins randomly come down to the board that will come in handy as part of the game’s currency.

Real player with 26.0 hrs in game

AT A GLANCE:

4/5 Stars - I am partial to spooky Halloween games, so this one grabbed me and wouldn’t let go. For me, this game is awesome! The whole ambience of the game is what made it for me. Grey Alien Games did a great job on this title, and I would highly recommend it to anyone that enjoys a good match 3 game.

GAME GENRE:

Match 3, Casual, Time Management, Puzzle, Spooky, Indie, Single Player, Point & Click

GAME DESCRIPTION:

Release Date: Oct. 2015 - Spooky Bonus has 100 levels, two game modes (which are Casual and Timed), and a need to decorate your spooky house with items you collect and buy along the way. Throughout the game the levels get progressively harder, especially when playing in Timed Mode. A match 3 game is exactly what it sounds like, match 3 like objects in a row and those matches disappear. Continue matching till the quota for an object has been met. Bonus items, and power-up items are also available to use.

Real player with 22.1 hrs in game

Spooky Bonus on Steam

BATS: Bloodsucker Anti-Terror Squad

BATS: Bloodsucker Anti-Terror Squad

BATS is good gory fun! Retro vibes, unique gameplay and blood everywhere. What more could you ask for?

Real player with 9.6 hrs in game

BATS: Bloodsucker Anti-Terror Squad on Steam

Touhou DollDraft

Touhou DollDraft

need more update, i love it

Real player with 20.3 hrs in game

fun game but the story only lasts like an hour or two.

Real player with 10.5 hrs in game

Touhou DollDraft on Steam