Dracula Frames
It’s a really good sliding puzzle that in addition to solving the puzzle, you can also explore the scenarios to find hidden items. The pictures are beatiful!
– Real player with 2.2 hrs in game
Read More: Best Vampire Surreal Games.
Dracula Frames: Review
I showed up for the vampire and stayed for the puzzles. Bram Stoker would approve. He might even be stoked cough Moving on… ^, ,^
Dracula Frames was quite enjoyable, relaxing even. Well, except for when I did fairly poorly on a puzzle or two. Then I had to check my frustration. It was my own blunders, the puzzles just take a little patience and perseverance.
The art was wonderful, and the game is satisfying to complete. I did finish all 9 achievements. But I confess that the secret would have eluded me without help from the community guide. Shout out to Jamkolero. I did some of it on my own but I sincerely doubt I would have completed all the steps without help. You can wrap up the game in under 2 hours if you do not run into too much trouble with the slide puzzles. There are some 3x3 and 4x3 puzzles, I believe the largest is about 5x4.
– Real player with 1.5 hrs in game
Dracula: Love Kills
Very good game.
[As usual, note that my times are always long since I frequently leave games running when other things come up.]
The HO scenes are always appropriate to the location with a good mix of easier and harder to find objects.
Count Dracula and Igor are entertaining, but never so far over the top as to be annoying.
The main story is the usual series of finding things to get you to the next room (or part of the game) etc., but it’s nicely put together and kept me interested.
The puzzles were plentiful and frequently challenging. There was a good assortment of different types of puzzles.
– Real player with 30.4 hrs in game
Read More: Best Vampire Casual Games.
For those who played Dracula: Origin - this game is quite different, more of the cookie-cutter HO/puzzle/adventure kind, albeit with special abilities and two different endings based on your decisions, which makes it distinctive in this genre. It also has 2D painted art instead of the previous episode’s 3D.
Pros:
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Beautiful graphics, especially some HO scenes and the character art
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The UI is very modern
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Atmospheric and catchy music
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The puzzles of the first half of the game are quite easy
– Real player with 22.4 hrs in game
Red Embrace: Paradisus
1999—Las Vegas, NV.
When you wake up on an unfamiliar couch, your skin cold and your heart silent in your chest, everything feels like a dream.
It’s all a blur. You remember an invitation, a strange figure, the sharp teeth sinking into your throat…and a blinding flash of light. Blood splattering against the walls.
What happened? Who turned you? What strange powers did they awaken inside your body?
Dive into the underworld of Sin City as a newly reborn vampire—and reveal a sinister truth beneath the glittering neon lights.
Red Embrace: Paradisus is an immersive vampire sim/narrative RPG. Inspired by Vampire: The Masquerade - Bloodlines, Disco Elysium, and the Shadowrun series, RE:P seeks to create a dark, fully story-driven (no combat) vampire experience with branching narrative and multiple endings.
We also aim to present a world with diverse characters and identities, as well as implementing inclusive options to make RE:P enjoyable for as many players as possible.
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Design your character
Customize your name, pronouns, appearance, and vampire house
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Choose your personality traits and skills
Become a shy hacker, a ripped pacifist, a seductive empath, or anything in between
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Explore Las Vegas
Prowl the lurid depths of Sin City, including casinos, clubs, skyscrapers, and your very own rat-occupied motel room
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Uncover terrible secrets
Rescue vampires from a horrifying psychoplague or submit to higher machinations
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Dark romance
Find (optional, potentially doomed) love beyond death
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Earn a reputation
Learn the stories of your fellow nightstalkers, make friends and enemies, and ally with a faction (or go at it alone)
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The classic CRPG experience
Gather experience, money, and pick up everything that isn’t nailed down
Planned Accessibility Features: Closed Captions, OpenDyslexic font option, screen reader, font resizing
Writing, Design, GUI: Adrian L. (Dovah)
Programming, Management: Nikita H. (Gamma)
Portrait and CG Art: sh0d03
Read More: Best Vampire Story Rich Games.
Vampire: The Masquerade - Redemption
Pros..
1. Has a pretty solid story
2. great characters
3. has an amazing soundtrack
4. Doesn’t need to be modded in order to work like its counter part VTM Bloodlines
Cons.
1. Graphics are dated
2. Only allows 6 blood disciplines on your cast bar and you can’t key-bind your disciplines
3. The multiplayer doesn’t work and can’t even link up with friends through steam or even a LAN game.
4. Doesn’t have a steam workshop to fix bugs, add improved Graphics, or restore cut content.
5. Highly exploitable with being able to cast the discipline (awaken) on enemies to infinitely farm experience/gold which in turn makes the game insanely easy to play-through.
– Real player with 263.1 hrs in game
Short verdict: it will scratch your World of Darkness itch just as good as VtM: Bloodlines.
I played this game after completing Vampire the Masquerade: Bloodlines , which got me addicted to the World of Darkness mythos in the first place. And neither was I disappointed this time. In fact, I was surprised that this almost 20 years old game can perform so good and I can enjoy it so much.
Although the story is not as intricate as in some other RPGs and, in the single player mode, you can’t choose your clan, the story is quite interesting anyway. It’s a wonderful opportunity to participate in quests both in medieval Prague and Vienna, as well as in modern London and New York of the 1990’s. Redemption captures the World of Darkness spirit just as well as Bloodlines.
– Real player with 38.8 hrs in game
Vampyr
If someone says “Do you want to play a game as a vampire?” the answer should always be yes, but it should be especially true for Vampyr.
This is by far the best vampire game in existence. Maybe it doesn’t have the weird early 2000s sexiness of Blade or Underworld, but let’s be real, those are both pretty stupid. Instead of new-age vampires, this is old school. It takes place after WWI when the spanish flu is ravaging and killing people. DONTNOD cleverly uses the epidemic to mask but also discuss vampirism as a similar affliction. That means you can see a world ravaged by two epidemics, though most unknowing about the vampire problem.
– Real player with 58.7 hrs in game
Words cannot accurately describe my love for this game. The environments, the voice acting, THE BLOODY MUSIC, its all sublime!!! Feeling the weight of your every choice makes this game a must play and is one of my top 10 games of all time.
The only “negative” I could say is the combat is ehh, if you are only interested in the story, I would just stick to easy mode
– Real player with 57.0 hrs in game
Flesh Eating Geriatric Internet Predator
Neutral rating overall.
It’s different, a simple “game” but I dig it. I also like one of the songs they did.
As of now achievements are still not working and not all things can be skipped while playing it seems.
– Real player with 1.5 hrs in game
It isn’t a masterpiece of cinema or gaming, but from the title you should already know what to expect. I don’t understand all the negative reviews that seem to have had no idea what they bought in the first place. The gameplay aspect of it is just random guessing, one right out of three choices. The movie aspect is grindhouse low budget cinema, which it captures wonderfully in my opinion. The aesthetics of some of the shots and characters is really well done for an indy team. I like it a lot.
– Real player with 0.9 hrs in game
Nosferatu: The Wrath of Malachi
Nosferatu: The Wrath of Malachi is the sort of game that feels like it’s flying apart as you play. It’s an authentically janky experience, filled with rough visuals, rough AI, and rough edges of all sorts… but a surprisingly playable, unique, charming, and fun “janky experience.”
At heart it’s actually a fairly simple FPS–traditional, even, with its backtracking and weapon inventory and twitchy gunplay. You’re tasked with exploring a pseudo-random castle to rescue various family members and deal with the local vampire population. “Deal with” in this case meaning “slaughter.”
– Real player with 13.4 hrs in game
In the endless search for quality in the bargain bin of the Steam catalog, there lies a special category for games that many have purchased on a whim, but never played. These tend to be older games, created under time crunches or by small studios. They became either punching bags for being mediocre crap, or things that are actually worth talking about, but fly under the radar because everyone’s backlogs are constantly filled with superior products purchased on sale. It’s a shame, as Nosferatu: The Wrath of Malachi is an interesting experience that provides quite a bit of bang for the buck (or 3, if you’re not getting it on sale.)
– Real player with 9.8 hrs in game
Red Embrace: Mezzanine
Red Embrace: Mezzanine is a short (~1 hour or even less) free visual novel with point-&click elements, 2 endings rewarded with 2 achs. Unfortunately, for now the game has limited features, so those achs won’t appear on steam profile((
I’m sure even if someone didn’t play Red Embrace or Red Embrace: Hollywood the game will be interesting enough. I have almost nothing to complain about: visuals are great, music is perfect to set that gloomy mood, the writing is so potent dragging you deep into that dark atmosphere. That’s really amazing how that short story, maybe not even the whole story but some kind of prologue for the future game, can awake such powerful emotions. Really impressive!
– Real player with 3.2 hrs in game
As usual, fine. As usual, there is a light sadness after passing the game. And not only because the story itself is sad, because it concerns loneliness, loss and hopelessness, but because it shows us what we dream about at some point. We all probably dreamed that on some day someone (and preferably some handsome guy) would offer us to change our lives. But this did not happen.
It’s very nice that the story echoes Red Embrace: Hollywood. I am very glad that I somehow found Argent Games.
Как обычно, прекрасно. Как обычно, после прохождения игры возникает легкая грусть. И не только потому, что сама история печальна, ведь она касается одиночества, потери и безнадежности, но и потому, что она показывает нам, о чем мы мечтаем в какой-то момент. Мы все, наверное, мечтали, что когда-нибудь кто-нибудь (и желательно какой-нибудь красавчик) предложит нам изменить нашу жизнь. Но этого не произошло.
– Real player with 2.9 hrs in game
Vampire: The Masquerade - Bloodlines
When someone mention this game, SOMEONE will install it. That lucky person is none other than me. How about the game you ask; and the answer is simple. It’s really, really bad. This game is made on source engine, which is undoubtedly one of the best and maybe the best engine at 2000’s. Half-Life 2 made on this engine. And Portal. And Team Fortress 2. You get the idea, if you are going to make a game with a gun - this engine is the golden choice.
But somehow and somewhat, Troika games blew it. The one and only purpose of this engine, which is developing first-person shooter game, and they really blew it all over. Just pick a gun and shoot something. It’s notoriously bad. When you minimize the game, the alpha layers of textures will be gone and all you left with black squares. It doesn’t have widescreen support. It doesn’t support higher resolutions. This game aged so bad that it stinks like a rotten cheese.
– Real player with 107.3 hrs in game
Следующая игра в нашей сегодняшней передаче заставит вас испытать такой ужас, который никто из ваших одноклассников никогда еще не испытывал! Вампиры, оборотни, вурдалаки, бандиты и просто полицейские - вот небольшой список нечисти, с которой вам предстоит столкнуться клык к клыку, нос к носу, кровь за кровь!
По несчастному стечению абстоятельств, вы становитесь представителем одного из вампирских кланов. Какого? Решать только вам. Ваш выбор будет напрямую влиять на дальнейшую судьбу персонажа, его повадки и положение в обществе, как вампирском, так и человеческом. Не забывайте, где находитесь, и следите за манерами, дабы не нарушить священный маскарад! Кормитесь только тайком или в специально отведенных местах, иначе не сдобровать! Пытаясь выжить в этом жестоком обществе старайтесь не забывать, кто вы есть, осторожно выбирая себе союзников.
– Real player with 94.1 hrs in game
Vampire: The Masquerade - Coteries of New York
After playing through Heart of the Forest, another WoD story game, I was pretty hyped for VtM Coteries of New York. First playthrough - great impression. I picked a Ventrue lady and went ahead. Dialogues are very well written, characters you encounter are believable and colorful, graphics are really nice and music is fitting and sets the atmosphere. I got to the ending, thought “well, frak” to meself, recreated my little Ventrue and decided I’m gonna do things different! And I did. And got the same irritating ending. This got me wondering. I checked Achievements for a clue, then read up online. Guess what. There is only the one ending. And suddenly, what originally would have been a 9/10 review, dropped to 6/10.
– Real player with 18.8 hrs in game
My playtime: 13.6h (based on Steam, 100% achievement)
Grindy Achievement(s): No.
Optional Achievement(s): Yes (~23 achievements).
Difficult Achievement(s): No.
Intro
Vampire: The Masquerade - Coteries of New York is a visual novel set in the universe of Vampire: The Masquerade 5th Edition. I didn’t have any knowledge of the said universe, but a quick google search shows that the work was derived from a tabletop game . Since I never played the tabletop version before, I won’t try to compare the game with it and review the game as it is.
– Real player with 14.1 hrs in game