CUR3D Steam Edition

CUR3D Steam Edition

While the usual tools fail, CUR3D can repair and convert 3D files (not made for printing).

Recommended! ( if you know why you need this software )

Real player with 22.0 hrs in game


Read More: Best Utilities Animation & Modeling Games.


After spending a bunch of hours mucking around in Blender and Zbrush trying to get a video game mesh into a printable state, this just worked.

Real player with 11.8 hrs in game

CUR3D Steam Edition on Steam

Virtual Race Car Engineer 2016

Virtual Race Car Engineer 2016

For those who do any virtual racing, this program was created by one of folks who were pivotal in broadening sim racings appeal through the use of mods to drive a thriving, well intentioned racing space. Setups can often be a bit of a black art, and many times people make decisions to setup changes that are based on half truths.

The tool can help give quick feedback from a well-reasoned and experienced perspective. In doing so, it will help dial in your setups to be more to your liking while quicker overall.

Real player with 5.4 hrs in game

Never ran always got a error code. wasted money on something that does not work.

Real player with 0.2 hrs in game

Virtual Race Car Engineer 2016 on Steam

articy:draft 3

articy:draft 3

This is an over priced, under powered waste of your time. I have spent YEARS using ARTICY Draft. I spent thousands of hours on the first edition. And to date have spent almost 1000 USD on the suite. It’s a failed experiment. The development team has all but abandoned it, save for things that allow them to sell in new markets.

This has the power to be a wonderful tool for organization of an MMORPG or RPG game. You can cross reference quite a bit, and create some very unique flows. But it’s just not designed for anyone who either writes or creates game mechanics.

Real player with 1610.3 hrs in game

In short, I highly recommend this software to anyone who is serious about making a video game. That said, here is my explanation as to why I say that. making a video game is not easy. You have a lot of tasks that need to be thought out and features to develop. In steps Articy:Draft 3 a tool that allows you to create your virtual world in one piece of software for export into you game engine of choice.

Now if you are like me and bought the Articy:Draft 2, you may ask yourself why upgrade? My answer, it depends upon your technical specs you want to get out of this software. Do you want to use XML and Excel or Word? Well then there isn’t too many reasons why you would want to upgrade. Otherwise, I would upgrade as the JSON exporter alone made the choice for me. As a game developer, I needed JSON in order to read the exported documents in my proprietary Game Engine. The other upgrades are nice ease of life features, but the ability o produce JSON documents and the ability to make plugins was my deciding factor and I’d bet many other people made the same conclusion.

Real player with 534.3 hrs in game

articy:draft 3 on Steam

Limouzik

Limouzik

I’ve been wanting to learn about chords for a long time. This program is very simple, and I certainly wouldn’t use it for music production, but it seems like a great education tool.

Real player with 1.2 hrs in game

untill they add a free mode then i could recommend it not good for $20.00

Real player with 0.2 hrs in game

Limouzik on Steam

Experience the Energy: Take the Tour

Experience the Energy: Take the Tour

Experience the Energy: Take the Tour is a free VR experience about the Oil and natural gas industry in Canada. It worked on my system, looked ok, played ok, sounded ok. You can do this one sitting in center of your play area. The energy industry is funding this to recruit workers.

Try this, if you are interested in learning about the Oil industry.

Real player with 0.4 hrs in game

Oddly I preferred this non-interactive video experience more than the interactive mini-game one. Mainly because they are both not very scintillating topics. I mean, it’s kind of interesting, but not like videos about jungle animals or cool space stuff. It’s the energy industry preaching to you. It has marvelous video quality though. It’s so high you can’t really tell if it’s monoscopic or not.

! You’re monoscopic! https://youtu.be/OmUDXQISf6o

Real player with 0.2 hrs in game

Experience the Energy: Take the Tour on Steam

liteCam Android: No Root Android Screen Recorder

liteCam Android: No Root Android Screen Recorder

liteCam Android allows you to record the screen of non-rooted Android devices. It works on Android 4.1 or higher version. Just connect your Android phone or tablet to your computer through USB cable and execute liteCam Android. You will see all your phone activities on the computer screen without lagging.

Record your phone activities and the result will be save to your PC. Audio recording is available via your computer microphone. Through the webcam, you can simply add a video of yourself using PIP feature. It is quite useful when videos are save on your PC so that you can do further video editing.

Real player with 170.5 hrs in game

This is great is a great piece piece of software when recording on android I currently do YoutTube videos (BigBeastGaming) and it is great you can record in full HD and it is really useful that i don’t have to root my phone. The only problem is is that it will not record the audio from the phone which is rather irrating but instead I raise the volume up to maximum and that usually does the job, apart from that I think you should get it!

Real player with 68.0 hrs in game

liteCam Android: No Root Android Screen Recorder on Steam

Axis Game Factory’s AGFPRO v3

Axis Game Factory’s AGFPRO v3

Game factory does not make games. It is a level / world design tool. A really good level / world design tool for Unity based games. You see everything in real time. You can play test your levels, run around and stuff, but its not a stand alone game game engine, just a level / world design tool. However, calling yourself Game Factory was slightly misleading, but whatever. On the forum, the developers hint at wanting to one day make it a stand alone game engine, but I’m not sure if its a hint or misleading. Since they call it Game Factory, I have to lean toward the potential of misleading here.

Real player with 238.5 hrs in game

(tl;dr: Summary at bottom. Also pay attention to review dates….especially the positive ones….)

Update Jan 2019: Seems AGFPRO and Geovox have finally had the option to purchase them on Steam removed for Australians it seems.

Everyone else has my pity.

UPDATE: Some AGF content is game breakingly broken at the moment. Dev ZekeThe Defender aka Alex has posted a fix that requires rolling back AGF to older versions.

Sadly he has also quit AGF. So could be a while before a proper fix is provided. Until then consider AGF broken and I seriously recommend not buying it or it’s DLC’s until the matter is resolved.

Real player with 135.1 hrs in game

Axis Game Factory's AGFPRO v3 on Steam

AppGameKit Classic: Easy Game Development

AppGameKit Classic: Easy Game Development

A little background:

I’m a professional developer schooled in C### and Java. I am however not schooled to create games, but I know how the mechanics work. 3D game development is more of a hobby/side-project. Please read my review as such, if you’re completely new to programming, my feeling about this product can greatly differ from your perspective. Most of my pros and cons are subjective. But true in my opinion. Also: I use this product only for 3D development, I have no interest in the 2D side.

Real player with 1305.3 hrs in game

I’ve changed my review. I thought about deleting it and posting a whole new review, but then I decided to keep it so TGC’s intentions to make AGK functional on Linux would be documented in the comments. If you would like to see the old review, so you’ll have some context if you read the comments, click here .

Okay, I’ve got better things to do with my time now that AGK on Linux has notably improved, and 2 lengthy reviews is 2 too many, so let’s get down to brass tacks.

Real player with 1279.9 hrs in game

AppGameKit Classic: Easy Game Development on Steam

Dry Erase: Infinite VR Whiteboard

Dry Erase: Infinite VR Whiteboard

I use Dry Erase for maths work. Using this program to derive maths, whilst listening to music, is almost zen like. It’s amazingly calming and strangely fulfilling.

For my professional work, its proved useful for a few technical meetings, checking derivations and discussing engineering issues. The interface is simple, but its incredible useful being able to scroll for ever and use different colour pens to highlight different things. Shame its not multiplayer, but I guess we can’t have everything.

Real player with 38.1 hrs in game

Review of Dry Erase: Infinite VR Whiteboard

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First and foremost, this is worth the money at its current state regardless of any following critiques. If you are in need of a whiteboard VR app that lets you focus free of distractions, this is the one for you. I have used it already to create videos explaining complex topics I deal with professionally, and I see several hundreds/thousands of hours more. I’m not going to get into the technical bits of the app itself (at least not too much). Let’s focus on how this helps someone like me who is easily distracted, a visual person, and someone who needs the proper environment to conceptualize and communicate complex abstract ideas.

Real player with 9.6 hrs in game

Dry Erase: Infinite VR Whiteboard on Steam

001 Game Creator

001 Game Creator

Especially for the money, I don’t think you’ll find a program more fun to use when putting together your games. I haven’t found a more flexible engine (Short of maybe Unity, which still requires extra licensing) to quickly piece together scenes and basic mechanics to sketch out game ideas without diving into a million menus. They don’t even have to be simple prototypes, as I am also able to implement complex mechanics in no time at all using easy drag and drop scripting. I have found that my only limitation so far has been my own terrible math skill.

Real player with 4553.1 hrs in game

I’ve used 001 now for almost 15 years. I’m currently working for SoftWeir Inc. and have contributed to 001 in many ways. That being said, I originally purchased 001 years ago through their website as any other customer, and not just given a free copy as a team member. I’m not being paid to write this review.

001 is a very capable engine designed to bring your ideas to life, as quickly as possible. You can import assets, just plop them into a map or interface, tweak some triggers then start building a game. If you are familiar with the engine, and have the assets ready, you can quite literally prototype ideas in under an hour (Of course depending on how many existing systems and assets you can leverage, and what gameplay you are looking for)

Real player with 1955.3 hrs in game

001 Game Creator on Steam