Epistory - Typing Chronicles
TIME TO EDIT THE EARLY ACCESS REVIEW FOR A COMPLETE REVIEW
I knew about Epistory before it was put in Early Access because Pedago-tic ASBL (I work there) happened to be among those who organized a game jam in Belgium, with Fishing Cactus. So, I heard about Epistory at that time and waited for the release.
Unfortunately, real life got in the way and I only bought the game during the last Winter Sales. I’m testing it now and writing a review.
Epistory is a game where you’re a young girl on a giant fox, without memories, until she realizes that something bad will happen and that she will be the one that will restore the world around her.
– Real player with 47.7 hrs in game
Read More: Best Typing Adventure Games.
Epistory - Typing Chronicles is the gamer’s dream program for practicing touch typing or for improving typing in general. The game does not teach from the ground up, so this is not to teach the player how to type, but it certainly does a good job in keeping the player typing when playing.
This is a RPG game in a typing format. The background story is that a fictional writer is having some writer’s block, and you are her muse. You control the young girl riding a red fox and traverse the world to help the writer find her inspiration. As you move around, lines from the writer show up. Sometimes she write something good, sometimes bad. Sometimes she questions herself, and it all gets imprinted onto the world that you are walking around in. You help out the writer by collecting fragments and inspiration points.
– Real player with 18.3 hrs in game
Talk to Aya
Nice cute game… I hope that new things will be added.
– Real player with 11.7 hrs in game
Read More: Best Typing Cute Games.
I have a crush on her but this game won’t let me confess my feelings smh
– Real player with 5.2 hrs in game
Type Up
so i have play this Type Up game and i think my typing skills improved, i would very recommend buying this game if you want typing challenge and like growth at the same time than this is the game for you. The Dav did a good work on Type Up but there is only few things that need to be add to the game like spending more points because almost have 27 points and i max out everything so is kind of pointless playing the game besides typing that really it, can’t wait to see the next update if there is a update to the game.
– Real player with 1.9 hrs in game
Read More: Best Typing Indie Games.
Written for 1561’s Thoughts - Honest reviews, for busy people.
Type Up is a simple typing game where your score increases the size of your character. The UI is rather low quality, and the game loses all of your settings whenever you finish a round. 4/10
https://www.youtube.com/watch?v=e4ruE4wByxQ
– Real player with 0.1 hrs in game
Nanotale - Typing Chronicles
I am reviewing this as of May 8, 2020; the game is still in Early Access and is not complete!
Coming directly from Epistory, the movement controls are very different than what I had become accustomed to in Epistory. The great news is that you can customize your controls to suit your needs, which I promptly did. I don’t have the list on hand at the moment but if you would like the Epistory control key mapping, let me know and I’ll pull it up!
The story itself is engaging and the initial tutorial stage lets you learn quickly without too much info-dumping. I will say that all the lore tidbits in Nanotale are very interesting and flesh out the world well.
– Real player with 41.9 hrs in game
(Long review incoming – apologies! tl;dr: I like Epistory more, but this is well worth checking out regardless. Note that my playtime here is quite artificially inflated. I’d accidentally left the game running more than once, so this is not the time required to finish the game.)
It would have been easy for Fishing Cactus to rest on their laurels and put out a game that was effectively Epistory 2, but instead they took a gamble and struck off in some new directions for Nanotale. It’s a bold move, especially in a market where typing games are infrequent at best. The result is a game which, despite sharing a lot of DNA with Epistory, ends up feeling quite a bit different. For me, the changes are a mixed bag (and I have to admit I prefer Epistory), but I’d definitely recommend the game regardless.
– Real player with 22.4 hrs in game
Talk to Saki
Just like Talk to Aya and Talk to Yuno I really like this game. I wish that new dialogues will be added. It will be really nice if all three will become a more complex and interactable game.
– Real player with 11.9 hrs in game
So this is sort-of a companion to Talk to Aya. In this case, you are talking with Saki (who happens to be Aya’s best friend). Saki is a more outdoors/energetic type. So there are different keywords you must try, and times to access the “game” to get the achievements.
– Real player with 2.5 hrs in game
Anachronism>
Detailed review:
This is based on my own opinions.
I will try not talk about the events and details of the story in my review. I think the less you know about it before you start, the more enjoyable it’ll be!
Context:
1. Value for money
2. Gameplay
3. Story
4. Graphics and Art
5. Nice-to-haves
6. Negatives
7. Recommendation to players (+18)
8. Summary
1. Value for money
For the price I payed, I have definitely got my money worth from this game. I have 40+ hours and enjoyed most of the game. I personally think anything below $2 that provides 40+ hours of fun is worth it, for sure!
– Real player with 44.3 hrs in game
The game was nostalgic for me. The sounds of the computer, keyboard, floppy disk are sensational and the fact that the game doesn’t have music gives you a very good immersion. The story holds your attention and you want to know all the endings. I loved this game, waiting for the second one already! :D
– Real player with 7.8 hrs in game
Ecstasy Elf Shotenken -Naruru’s Sexy Adventure-
Very short and not much adventure or RPG-elements, game takes place in a small town without much locations to explore and without character progression.
Art-style is cute and there are silly elements in the story, but it is over before it really begins.
If you get this in a sale then it can be worth it.
Remember to patch.
– Real player with 2.0 hrs in game
Good sexual content doesnt justify a lousy game, but a lot of DLSite devs think thats the case.
Really weak and short sadly, I did like the fighting system and the art, but I wish they would have expanded more on that and also made it more difficult later on tho, it was piss easy.
The game tells you that you shouldnt do anything lewd to get the happy ending, but it literally doesnt matter, in the last fight you can choose the ending you want, whether MC got defiled or not.
Some parts of the game arent translated, its a nice touch imo, but feels a little half-assed.
– Real player with 1.4 hrs in game
Revolution 60
If you have synesthesia, get some sunglasses before you play this game, and play it with care. It’s been about two hours since I stopped playing it and I still feel dizzy, disoriented, and nauseous.
I really like this game, but the colors, the lighting, the bloom, the motion blur– all these things put together make me feel as though I’ve been playing the game while sitting inside of a spinning dryer.
EDIT: Just completed it on Girlfriend mode.
Where to start. The Internet really wants you to make things seem worse than they are, but I refuse. Revolution 60 is a game where all the pieces are in place (nearly): there’s music, sound effects, graphics (though the anatomy, esp. the characters' heads, prevents anyone from really taking the drama seriously), and a control scheme, a movement scheme, a battle system, but all the parts are so disparate that they do not work well at all together.
– Real player with 20.4 hrs in game
This game is a port of the original IOS release, and, generally-speaking, an improvement over the original game. The controls are more responsive and the framerate is extremely stable. Though the game has issues with certain GPUs according to some users, it is generally more functional and more competent than the original game, with a clear attempt made at addressing the laundry-list of technical problems the original game had. The framerate is fixed, the audio mixing woes are fixed, the synchronization errors are fixed, the model tearing is gone. The game looks smoother and moves better than ever before, and I’ll give Giant Spacekat Studio its props for getting this much done. New content was added, including new responses for Holiday, new animations, and new skins for all the characters. By all accounts, this is an outstanding achievement on Giant Spacekat’s part at fixing the game’s various outstanding issues, and it deserves respect for doing so.
– Real player with 10.4 hrs in game
BloodType
BloodType is a “Type’em Up,” word-based, wave survival game. You must form words from randomly generated word scrambles to defeat your opponents. Test your vocabulary knowledge through 30 different stages all while under the pressure of advancing enemies.
Backspace Bouken
To be honest, my teacher told me about the game in computer science, he said the game was really fun and that it also helped you get better at typing. I thought I’d try it out and I personally really enjoy the game. It is good fun and it has definitely helped me improve my typing skills. I would 100% recommend this to anyone who wants to have fun and get better at typing. I bought the game yesterday and I have already played this game alone for over 8 hours. I can’t describe how great of a game this is. I enjoy coming backand trying to get faster times. But what i love most about the game is that if you are speedrunning it, eventhough the game itself is a bit short, you have to spend a long time playing it as you need to fully explore each floor to get sings so you can get spaces. This is what I love most about this game, without spaces, the game would be too easy and you could complete it in 15 minutes, but because spaces exist, you need to collect signs and earn spaces to fight each character otherwise you die. This is probably the only game I could play for long periods of time, that is how much I love this game. Overall, the game is good for speedrunning, learning how to type fast, and having fun. Thanks for such an awesoem game!
– Real player with 32.2 hrs in game
Backspace Bouken is okay for what it offers, but without any real elements that would put it aside other games with similar concept. For the IG bundle price I got it for, I’d say it was totally worth the money, but the full price tag is clearly too much to ask for.
The game is really short, you can easily finish it in 4 hours with the latest numb lock expansion, even less for the base game. I can’t say that it’s a bad game, which is why I’m giving it thumbs up, but the game was getting very tedious for me by the end, as the levels are very convoluted and simply hard to navigate, with a lot of backtracking, especially if by any chance you would want to save all NPCs and do something more than just finishing the main story. The severe lack of new mechanics and the fact that the game won’t really surprise you with anything that you haven’t seen in the first few minutes, is also adding to the tediousness and boredom by the end.
– Real player with 5.9 hrs in game