Epistory - Typing Chronicles
TIME TO EDIT THE EARLY ACCESS REVIEW FOR A COMPLETE REVIEW
I knew about Epistory before it was put in Early Access because Pedago-tic ASBL (I work there) happened to be among those who organized a game jam in Belgium, with Fishing Cactus. So, I heard about Epistory at that time and waited for the release.
Unfortunately, real life got in the way and I only bought the game during the last Winter Sales. I’m testing it now and writing a review.
Epistory is a game where you’re a young girl on a giant fox, without memories, until she realizes that something bad will happen and that she will be the one that will restore the world around her.
– Real player with 47.7 hrs in game
Read More: Best Typing Indie Games.
Epistory - Typing Chronicles is the gamer’s dream program for practicing touch typing or for improving typing in general. The game does not teach from the ground up, so this is not to teach the player how to type, but it certainly does a good job in keeping the player typing when playing.
This is a RPG game in a typing format. The background story is that a fictional writer is having some writer’s block, and you are her muse. You control the young girl riding a red fox and traverse the world to help the writer find her inspiration. As you move around, lines from the writer show up. Sometimes she write something good, sometimes bad. Sometimes she questions herself, and it all gets imprinted onto the world that you are walking around in. You help out the writer by collecting fragments and inspiration points.
– Real player with 18.3 hrs in game
Nanotale - Typing Chronicles
I am reviewing this as of May 8, 2020; the game is still in Early Access and is not complete!
Coming directly from Epistory, the movement controls are very different than what I had become accustomed to in Epistory. The great news is that you can customize your controls to suit your needs, which I promptly did. I don’t have the list on hand at the moment but if you would like the Epistory control key mapping, let me know and I’ll pull it up!
The story itself is engaging and the initial tutorial stage lets you learn quickly without too much info-dumping. I will say that all the lore tidbits in Nanotale are very interesting and flesh out the world well.
– Real player with 41.9 hrs in game
Read More: Best Typing Exploration Games.
(Long review incoming – apologies! tl;dr: I like Epistory more, but this is well worth checking out regardless. Note that my playtime here is quite artificially inflated. I’d accidentally left the game running more than once, so this is not the time required to finish the game.)
It would have been easy for Fishing Cactus to rest on their laurels and put out a game that was effectively Epistory 2, but instead they took a gamble and struck off in some new directions for Nanotale. It’s a bold move, especially in a market where typing games are infrequent at best. The result is a game which, despite sharing a lot of DNA with Epistory, ends up feeling quite a bit different. For me, the changes are a mixed bag (and I have to admit I prefer Epistory), but I’d definitely recommend the game regardless.
– Real player with 22.4 hrs in game
Stranded 2
The absolute worst game I have ever played. Complete horse sh*t.
I grew up on text based games so real excited about this but wouldn’t recommend to my enemies.
For $3 I’ll keep just in case it is ever actually playable.
– Real player with 6.1 hrs in game
Read More: Best Typing Comedy Games.
Not just a text adventure. There’s art, sound and also has an advanced parser as you can see from the trailer. The puzzles are fun and challenging. Plus, as a bonus, you also get Zenobi Software’s Stranded 1 along with it (playable in the accompanied Spectrum emulator).
I do recommend reading the manual, even if you have played many text adventures before this one. It has tips and new features which you really don’t want to miss out on.
– Real player with 5.4 hrs in game
VR Graffiti World
broken as fuck
– Real player with 0.3 hrs in game
Backspace Bouken
To be honest, my teacher told me about the game in computer science, he said the game was really fun and that it also helped you get better at typing. I thought I’d try it out and I personally really enjoy the game. It is good fun and it has definitely helped me improve my typing skills. I would 100% recommend this to anyone who wants to have fun and get better at typing. I bought the game yesterday and I have already played this game alone for over 8 hours. I can’t describe how great of a game this is. I enjoy coming backand trying to get faster times. But what i love most about the game is that if you are speedrunning it, eventhough the game itself is a bit short, you have to spend a long time playing it as you need to fully explore each floor to get sings so you can get spaces. This is what I love most about this game, without spaces, the game would be too easy and you could complete it in 15 minutes, but because spaces exist, you need to collect signs and earn spaces to fight each character otherwise you die. This is probably the only game I could play for long periods of time, that is how much I love this game. Overall, the game is good for speedrunning, learning how to type fast, and having fun. Thanks for such an awesoem game!
– Real player with 32.2 hrs in game
Backspace Bouken is okay for what it offers, but without any real elements that would put it aside other games with similar concept. For the IG bundle price I got it for, I’d say it was totally worth the money, but the full price tag is clearly too much to ask for.
The game is really short, you can easily finish it in 4 hours with the latest numb lock expansion, even less for the base game. I can’t say that it’s a bad game, which is why I’m giving it thumbs up, but the game was getting very tedious for me by the end, as the levels are very convoluted and simply hard to navigate, with a lot of backtracking, especially if by any chance you would want to save all NPCs and do something more than just finishing the main story. The severe lack of new mechanics and the fact that the game won’t really surprise you with anything that you haven’t seen in the first few minutes, is also adding to the tediousness and boredom by the end.
– Real player with 5.9 hrs in game
sWORD MASTER
It is an easy to learn and play game. Not hugely challenging but it is possible to fail! It has been fun so far.
– Real player with 23.6 hrs in game
A fun word game to kill some time; 10 minutes or an hour at a time.
There are some minor bugs here or there and some questionable UI/menu decisions, but generally doesn’t have a huge impact on playability.
– Real player with 23.2 hrs in game
GoVenture TYPING
baffling. unplayable.
first of all, why does the game ask me for a location of the save file? what kind of game does this? why would you ever make the player do this? every time you open the game it defaults to C: too so have fun finding your save file if you put it in somewhere deep
not that it really matters, because the typing system is broken. on the initial typing test my cursor kept getting locked up in random places, saying i made mistakes when i didn’t. i’m a reasonably fast typer and i guess the game couldn’t keep up? it would point to an empty field and say i made a mistake and not let me move on until i press backspace, which just makes no sense at all.
– Real player with 0.2 hrs in game
Words for Evil
Words for Evil - rogue-like word game. With some basic ‘RPG’ (in terms of Rogue-like) elements and the word-connecting basic gameplay mechanic. The thing I really liked is that the game actually aims to develop your vocabulary, explains things, and instigate, relish the player to continue the journey, open some new characters, new lands, new types of monsters… And new words, of course!
However, there are some itches that stop me from declaring my love for this game worldwide.
First of all, while a rogue-like basis is really suitable for this game, I am well aware that not all players around like such games. I am not too fond of rogue-likes myself, actually. And there we have a combo of two not-so-popular-and-kinda-boring-for-many-people genres, which makes the audience interest even rarer, in big numbers. Negative multiplication, ever heard of such a concept in your lessons of Economics?
– Real player with 8.9 hrs in game
Ever since this game popped up on the main shop front page as a new game, I was curious. I love word games. Words for Evil did not disappoint at all.
It’s a walker type game, and you can quit out anytime from the level and keep the progress you’ve made. You make your own party out of a number of unlockable heroes, including Santa Claus (who is seriously impressive in a fight)! Essentially you’re given one of a number of puzzles, depending on whether you are up against a monster, a chest, or a trap, and you have to do your best at figuring them out. It stimulates the mind, and there are RPG elements as well, such as levelling up and buying gear.
– Real player with 6.7 hrs in game
ABC Flappy
This is an educational game. It was designed to literate children in a fun and interesting way. Learn how to spell and assemble words to unlock prizes. You can trace and colour the letters of the alphabet too. Swoop deeply into this amazing adventure alongside Albert, the eager for knowledge bird, flying through the many levels to save his silly friends while learning the alphabet and the very first rules of grammar.
One thing is for granted : You will not get to the end of this journey without learning how to write and read !
Keyboard Sports - Saving QWERTY
THE COMPUTER KEYBOARD IS IN DANGER. Every day new useless controllers are invented. Keyboard Sports - Saving QWERTY is a tribute to the dear old keyboard before it is defeated by the hordes of awful touch-based, emoji-driven, VR-enabled, voice-recognizing input devices.
KEY-features
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ENTER a world of KEYBOARDS
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Help Master QWERTY with a PRESSING matter
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Speed and precision are KEY. This is not the time take a BREAK
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TAB your foot to a soundtrack composed in all KEYS #KEYpingItReal
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Reconnect with your keyboard on so many levels
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( INSERT more KEY puns. There’s plenty of SPACE )