ArchRobo - Robotic Annihilation
Definitely a well made and fun game for the price. Reminds me of some of the old school retro arcade battle games like Robotron with lots of enemies, multiple levels and weapons to collect and use.
Watch my First Impressions Review and Score HERE:
https://www.youtube.com/watch?v=YTDmNuKJuJ8
Controls are very well coded and super responsive. The game for a small price offers some impressive featurea including the ability to pause or back out of a game at any time and come back later and continue where you left off AND it ofered both a co-op mode with a local friend or up to a 4 player local battle mode! Hell yeah!
– Real player with 0.9 hrs in game
gamesense
– Real player with 0.2 hrs in game
Laser Disco Defenders
Great game - colourful and fun retro-laser shootout. Nice and difficult, too - yet as the levels are procedurally generated you don’t get bored!
LDD’s most unique dynamic is that your shots (and enemy shots) never dissappear and stay lethally bouncing around the game so you end up spending a lot of time dodging your own laser beams… it lends itsself to a lot of interesting strategies - do you just fire off a couple and be patient and wait for them to blast the enemy (boring) or do you go in guns blazing and get out before you can be hit by the ricochets? It’s up to you!
– Real player with 16.2 hrs in game
Read More: Best Twin Stick Shooter Shoot 'Em Up Games.
Laser Disco Defenders
DISCLAIMER: I received this product for no cost for the purpose of reviewing. However, this does not affect my views and opinions of the game.
Laser Disco Defenders is a 2D twin-stick shooter with bullet-hell elements. You play as one of many “disco defenders”, each with their own benefits and disadvantages. You navigate your defender through each stage destroying all of the enemies in order to progress to the next area. You have to dodge enemy fire, as well as your OWN shots which is where a lot of the skill comes into play.
– Real player with 8.3 hrs in game
Metal Hunter
Fight For Survival Against Robots
Metal Hunter is a top-down 3D shooter in which you play as a robot that has to fight for his life against other robots. The only way to survive is shooting down all your enemies while dodging the incoming bullets.
What do you have to do in Metal Hunter?
Shoot all your enemies until you are the last one standing
Dodge all the incoming bullets
All the bullets in this game are hostile, even yours since they can bounce off walls. Adjust your movement direction so that you are not in the trajectory of any bullets.
Use your special ability to have better survival chances
Your special ability is slowing down time while you and your bullets still move at normal speed.
Fight Bosses
Show off your skills against the bosses you will encounter
Combine your shooting and movement skills to get cool killing steaks
What is Metal Hunter going to contain at launch?
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Single-player campaign
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Tradeable Items
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Upgrades system
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Character customization
Read More: Best Twin Stick Shooter Shoot 'Em Up Games.
BlastFort
So… this is a free game, and it starts out feeling ok. The basic gameplay isn’t a problem. The issues begin after playing for 15+ minutes and you realize that you’d like your player to die in case there is an upgrade to add variety to the overall gameplay. Well, the upgrades are ridiculously expensive and that means grinding for at least an hour or two before going for the cheapest of them… The overall experience is negative due to the lack of variety. I can’t suggest to anyone spending more than 15 minutes playing it.
– Real player with 0.5 hrs in game
Best game i’ve ever played
– Real player with 0.2 hrs in game
I, W.O.M.A.N.
I, W.O.M.A.N. is a Twin-Stick Arena Shooter with a Sci-Fi theme and story. With a quick-to-start design, you can start blasting robots within seconds of loading the game. Use a variety of futuristic weapons and power-ups to fight rampaging robots using your keyboard or game controller.
Start by customizing your Weaponized Operational Military Android Network (W.O.M.A.N.) character. Your task is ensuring the safety of the humans kept aboard the spacecraft in suspended animation. Unfortunately, a computer virus of unknown origin, for now known as The Malware, is taking over the ship’s service bots. As a W.O.M.A.N., you are independent of this ship’s internal network, and you operate autonomously, which allows you to fight off this intruding threat. Your only hope of saving the humans in stasis is to repel the rogue robots from that section of the ship, then work your way to the Bridge to reboot the Central Computer, which will theoretically purge The Malware.
JASEM: Just Another Shooter with Electronic Music
The Point and Click once more
Here goes another intro
I think that the first thing worthy of mentioning of this game is that it reminds me of a game IO used to play when I first bought my Windows PC Me. It had a preinstalled game on it, although I am not sure whether it came with the motherboard (it was an integrated board, although I later adapted a Video card to it). With this I mean to say that it, although it may e obvious that a click and shoot is not a very original idea in concept, the environment, gameplay and other things truly remind me of this game. Now let’s consider that a Windows ME system is from around 1999 and that therefore I was not as surprised as I may have been of this game.
– Real player with 14.4 hrs in game
I can not recommend this game with the context that its $10. For a buck or even less, sure. Give it a shot and see if you enjoy it more than not. Spoiler warning….you wont. Its a severely disappointing game. Not because it offers nothing of value or any good ideas, but rather because it actually has several nuggets of great ideas….but they are executed so poorly its actually depressing. Each level is made up of several interconnected platforms or arenas and shortcuts from the beginning can be unlocked to later portions. Very much like a souls game. However, there are a handful of platforms where traveling to them “too early” will trap you and you have to kill yourself and start again. Its bad design through and through. For a game which encourages you to explore every nook and cranny to find all of the hidden enemies only to punish you for it is horrible play conditioning and teaches a player to just get to the end afterwards.
– Real player with 7.5 hrs in game
Kill the Superweapon
Proper Video Review Here - https://www.youtube.com/watch?v=9XRHKc_Pshg
TL;DR - Kill the Superweapon is good, but only ideal if you’re up for some masochistic challenge. It’s one of those sorts of games that you rage-play the first time, then the second time is a breeze. Not for those looking for a relaxing challenge; you’re better off with the developer’s earlier game, Cold Vengeance. The game design here is incredibly unique (name five other 3D twin-stick shooter hybrids of Metal Gear Solid and Mega Man. I’ll wait), but the difficulty curve will severely test your patience. I recommend it, but only to those who know what they’re getting into.
– Real player with 3.0 hrs in game
I have trouble seeing as to why this has a 92% rating. I do understand that this is ment to be a very retro style game but your looking at about 2-3 hours of true game play for a low quality game that also is at a wopping 8$. I honestly don’t see this possibly being worth that extreme amount. The other issue is that the general difficulty comes from the robotic minibosses (accept for the levels where there arent any) in which all other enemies (accept for superweapons) have a tendency to become absolete. Finally, the only other good take away from this is the fact that i did not run into any major bugs with this game. But over all this game seems to simply be overpriced.
– Real player with 2.3 hrs in game
Cloud Cutter
First Impressions:
A very comfy shmup! Absolutely love the production value, each level so far feels unique and filled with action - there’s a lot of stuff and foreshadowing happening in the background of every mission.
Update after finishing the main campaign:
What I stated above holds up for the whole game, really enjoying all the action and variability in each map.
The game gets extra satisfying, as you learn the enemy types, their attack patterns and sequence of the encounters. Especially when going for some of the harder objectives, like no damage received.
– Real player with 13.8 hrs in game
This game is quite difficult at first, but is a total riot once you get the hang of it.
First hour I died a lot and couldn’t get through even the second mission, tried probably 20 times.
But I made the mistake of focusing on dealing damage, rather than avoiding it. Starter weapons are pretty weak and can’t destroy enemies quickly before they fire, so just make dodging projectiles a priority and don’t worry about missing enemies.
Later in the game when you pickup weapon upgrades you can get more aggressive - and that’s where the fun begins!
– Real player with 5.8 hrs in game
Drones, The Human Condition
Amazing, Fun, Addictive Twin Stick Shooter.
I really enjoy this game, the music and sounds are Epic and i cant seem to stop playing once i start.
Levels differ so there’s a varerty of them to keep you interested, Overall a very solid enjoyable game that will have you comming back for more. Please Check Out My Video Below for some Gameplay.
https://www.youtube.com/watch?v=4B5A_NuvGnA
– Real player with 3.5 hrs in game
Dizzee Rascal… That’s who I think of when I play this.
The classic, eclectic, UK urban electro music ebbs and throbs relentlessly; commanding attension while you tightly weave through the madcap, claustrophobic arenas of baddies and laser trip wires. BONKERS
It’s manic, rude and …technical, just like that singer.
Drones has a very cool sprite based 3d trickery that is 100% pulled off. That stuff always impresses me.
I’m not amazing at these games at all and the addition of little tips in between levels brings you up to scratch on the best way’s to herd enemies into your smart bombs.
– Real player with 1.4 hrs in game
Livelock
Livelock is a Scifi Top-Down Shooter in which you play a Machine implanted with the personality of a Human being called “Intellect” and after awakening from your glorious slumber you get sent off on your merry journey to revive Humanity.
The Game currently features 3 “Intellects” to choose from :
The Catalyst which has the Ability to go for Healing but also features a Damage oriented Playstyle skillset.
The Hex whose entire build is revolved around Flatout Burstdamage , Crit , High DPS and Mobility . but very squishy.
– Real player with 32.4 hrs in game
TL:DR - This is a fun little twin-stick, ability-shooter game with some nice variety and customization, but left me wishing there was more of it. I enjoyed the game’s bullet-hell brawler feel as a change of pace from more technical games like Helldivers or longer-term time sinks like Diablo 3. Worth playing.
Pros:
+Decent class variety. Offers 3 classes which each have a primary focus, but have several ways you can play them and different twists you can put on their abilities.
+Growth feels rewarding in the way it enhances power and increases playstyle options.
– Real player with 29.3 hrs in game