Mr. Fast
This is art. The kind of art where bullets fly all around and blood spatters paint the concrete floor. Awesome soundtrack too, Already hoping for a sequel, This is a true hidden gem. 10/10
– Real player with 5.3 hrs in game
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This game is poorly optimized. The aiming system is jank. The sound clips in and out. The soundtrack is ok at best. Some levels have a habit of spawning enemies on top of you. The physics are a joke. The levels are varied and have some nuance to them but are largely just shoot the dudes until the round ends. Despite all this, Mr. Fast is still an enjoyable experience if your expectations are low going in. I have no idea where I am or where I’m going, all I know is I must kill. Slowpokes need not apply.
– Real player with 3.4 hrs in game
Memento Infernum
Pretty fun to play, awesome time killer. Great Hell mode that allows you to compete with your friends. There is still much to do but its definitely worth to buy.
– Real player with 1.7 hrs in game
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There are no bugs. Only features. Story mode isnt anything special but the hell mode is where the things are getting exciting, cracking the skulls of everything that is near me with a shotgun is very satisfying, though i dont think that is how guns work
– Real player with 1.4 hrs in game
Pecaminosa - A Pixel Noir Game
Do you get value out of the price you pay? Yes and catching it in during a sale is a no brainer to add to your collection. There aren’t many noire themed games after all.
The presentation and the vision for this game is up there. As a backer for this game, I feel satisfied with what the team delivered. You can feel the effort and passion that this small indie team poured into this project.
- Visuals are really good, except for the character portraits present in the dialogue boxes as those could have been touched on a little bit more.
– Real player with 28.2 hrs in game
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After following this game’s progress for quite a while and now being able to play it and finish it already
TWICE I can happily say that I had a very fun experience and it was worth the wait
Pecaminosa gives you what they told you were going to have: rich story, Immersive ambient, amazing soundtrack, fun boss battles and some dried humour… which was very welcome. Being able to play as an old detective trying to fix his past mistakes while living in a hopeless city where drugs, sex, violence happens from day to night. Managing to find a little bit of hope just for it to be taken away from you… and still moving on was quite interesting. This game truly shows
– Real player with 15.1 hrs in game
Kusan : City of Wolves
About the game
In ‘Kusan: The City of Wolves’, you become a veteran sentenced to death and backstreet solver with only combat prosthetic remaining instead of your left arm. While setting up a office with a promiscuous partner who loved only one woman, you meet a girl with the secret of a combat prosthetic of yours and gets caught up in former boss’s coup plan. The girl asks for protection from you, the enemy of her parents. Save the girl against the plan of former comrades who shared life and death.
You’re in the back alley of a corrupt port city in the east asia, the near future, infested with enemies who are crazy about money and drugs. The light in the heavy darkness may be a gun shot at you. If you become an expert in combat prothetic, dagger, and weaponry beyond numerous battles and deaths, you can get more power. Bring down your enemies before your shell hits the floor.
Protect the girl. Confront the will of your fallen comrades. You are faster and stronger than any beast in this city. You are faster and stronger than any beast in this city.
Splatter - Zombiecalypse Now
Nice little shooter, with surprisingly detailed world, Sin City inspired cutscenes and funny dialoque
Having just finished the main story on Nasty-difficulty, the highest you can get on the first playthrough i think i’ve seen most of this game. Maniac difficulty next, you will unlock it after finishing the game.
Top-down shooter, plays like you’d think it shuold. Only thing that bothered me in this was how the screen went black and white when my health was down. It made enemies sometimes hard to see, and my cursor was lost there as well because there’s a lot happening at times on the levels. Other than that, it was a cool effect. Few deaths because of the unclear screen, but nothing too annoying.
– Real player with 11.7 hrs in game
With an assortment of top-down shooters to choose from, Splatter is a gem.
With the exception of one level segment and (to my knowledge) a bug only I’ve encountered thus far regarding the final boss, there aren’t many flaws to be found in the game beyond those that are minor (occasional spelling errors in the dialogue and item texts being the only thing that stands out readily and even then they aren’t hindering enjoyment of the game overall).
Dreamworlds has managed to nail exactly what makes this particular type of game fun to play vs. turning it into an interminably difficult chore. The dialogue and art-based cutscenes don’t drag on longer than they need to, leaving plenty of time to enjoy soaking multiple parts of a level’s floor with the blood of enemies.
– Real player with 11.5 hrs in game
Lithium City
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Lithium City is a wonderfully atmospheric isometric twin stick action game. You play as a female warrior working her way higher and higher up in the city towards a final battle.
The game utilises guns, melee and thrown weapons and at times you will need all three. All will need to be used and due to the scarcity of ammunition you will frequently have to change weapons on the fly. Shooting is tight and easy and the various guns have the weight you’d expect. Even when everything feels far too hectic you can usually get back on top with judicious weapon use and occasionally running away! The controls are simple shoot/stab/punch with one button and dash with another, that’s it. Though the dash can be a little imprecise at times.
– Real player with 7.5 hrs in game
A lot of people are comparing this game to Hotline Miami, which is true in a way. You enter a room with a pre-set enemy placement, and try to kill everyone in there, learning and adapting to where they are and what weapons they drop and the best way to plan your assault through it.
That being said, there’s a few stark differences between the two. Hotline Miami is focused more on larger levels, entire floor plans and buildings you have to clear out, whereas Lithium City has smaller rooms. Lithium City is a bit shorter, and each level has more of a specific concept it goes with, whether it’s utilizing moving floors or defending a single room with waves of enemies running in. The biggest complaint I have in regards to gameplay would be that Lithium City is short, with only six chapters it shouldn’t take you more than five hours to beat. Which is fine, for the price, but I found myself wanting more stages that were fully open, which don’t really come in until near the end of the game. It’s also isometric, which works really well with this kind of gameplay.
– Real player with 5.0 hrs in game
Town of Machine
“Wow, what asshole wrote your dialogue? …anyway,” Sums up agent Silverman’s, and the rest of this games dialogues quite well.
The game contains some blood, gore, and some graphical explanations so make sure you feel comfortable with those things before getting the game.
Combat feels great, challenging, with a bunch of different weapons and upgrades. The bouncing shot on the pistols being my favorite weapon so far.
Overall the game starts out easy and ramps up in difficulty, some spots can feel a bit challenging at first if you’re not prepared.
– Real player with 63.3 hrs in game
Town of Machine is a top-down shooter with a hub-based world and semi-open progression where you investigate the cultist activity in a ghost town in a middle of nowhere. You meet strange characters, collect various, upgradeable instruments of mass destruction and explore dilapidated streets and laboratories looking for a missing agent. You have some freedom of movement on your journey, some secrets to uncover, lots of items that you can combine together to create more powerful healing potions or ammo types as you fulfil nonsensical quests with world-class writing on top of it - I recommend a beer or two before you start reading the dialogs. ;) There are many weapons, all reasonably fun to use, tons of different monsters to destroy, a few followers that you can bring along on your journey and some interesting environments to visit.
– Real player with 28.6 hrs in game
Evil Heart Fever
Bear with me, this is my first long review. Overall I’m recommending this game, as it was decently entertaining and it’s only 1$ (and I got it on sale 40% off).
The gameplay is solid enough, basic twin-stick style shooting to take down waves of enemies coming at you from the sides of the screen. Your character shoots at crosshairs where your mouse is located, and can do a quick dash every 2-3 seconds depending on your stats until it reaches the crosshairs. The progression is fairly solid, staying relatively challenging without any real difficulty spikes aside from possibly the bosses, who are chosen at random; some bosses are pretty easy to downright unthreatening, while others can be incredibly difficult to deal with while still fighting the swarms of basic enemies. These bosses show up every so often (with health scaled to your level), and regular enemies stay spawning during your fight with them at no slowdown. You can even end up with multiple boss angels simultaneously if you don’t kill each one fast enough. As you kill angels you gain levels and earn perks, a choice of 1 from a random 3 possibilities, thus allowing you to get stronger to face the tougher stock enemies the game will flood you with. You can even get one of five special transformations, each with their own unique perk, by acquiring three specific perks related to the transformation. Pretty simple, but a decent enough gameplay loop for a dollar.
– Real player with 9.7 hrs in game
A really fun multidirectional-shooter-roguelike mashup thing, amazing product for a dollar. It’s theme feels nice and cohesive, between it’s mix of Lovecraftian and religious items, enemies, and the player itself if a nice touch, and works well. The game looks alright, nothing amazing, but it does the job and doesn’t hurt to look at. There are only a few flaws with the game, such as what I assume are bosses being really fucking hard to kill, meaning you need to get lucky and be beefed up or have a synergy by the time one comes. There’s also the kinda of small library of upgrade items, which is about 35-40, and while that isn’t too small of an amount, some more items would be pretty dope.
– Real player with 5.0 hrs in game
Killer Ricky
very fun but need more levels and the gunplay might need a rework as its seems a bit delayed
– Real player with 4.6 hrs in game
A cool action game which has a lot of potential it reminds me of hotline miami only that it is a bit slower which is not bad the blood physics are best and pretty good the art style is also very good I’m looking forward to the other levels in the game to play and maybe a level editor comes into the game or a workshop for maps or mods that would be cool in any case, but otherwise it is absolutely worth the 4.99 good job
– Real player with 1.5 hrs in game