Jogward
It’s a very simplistic, bullet hell/swarm game with a rudimentary upgrade system - There is SOME depth as to how you proceed with a certain weapon (You have 3 save slots for each of the 6 weapons, so you can test builds out). However, the upgrades are seemingly optional; however, they are absolutely required to complete any number of waves. This game has a very addictive substance to it, and I myself would love to see some more things on the farm - Perhaps you could use gold to upgrade/purchase additional farm implementations to assist you? At Wave 190, I’m killing probably around 200 enemies a wave, while scraping with minimal health/near misses!
– Real player with 7.1 hrs in game
Read More: Best Twin Stick Shooter RPG Games.
A simple fun game for only $5. I will try to beat wave 100 in the future but wave 33 is very hard. I highly recommend playing this game. It is a wave base game like Call of Duty Zombies. I would buy a game like this.
8 out of 10
Find more review from me on my steam curator page:
https://store.steampowered.com/curator/41065644-Jimi-Reviews-Games/
– Real player with 6.3 hrs in game
Archero
Dear archer hero, it’s time to answer the call of the world and complete the necessary challenges to become a god!
Using your skillful archery skills, different arrows and the blessings of the bow gods, you can easily destroy all kinds of enemies and complete a variety of challenges.
Don’t forget to defeat your challengers, they don’t want you to become a god!
Shoot!
Draw an arrow from your pack, then build up your strength and shoot at the enemy! The greater the force, the faster the arrow and the more damage it will do to the enemy.
A shot that hits an enemy may break their joints and slow them down. There is a chance of a blast effect or even a kill shot!
Enemy armour
Enemies do not always reveal their flesh and blood, but usually wear armour of varying strengths in different torso positions, including light, medium and heavy armour.
Usually some enemies will be able to tell at a glance which type of armour is dominant, while others will need to be tried with an arrow.
Each part of the armour has its own durability value and will protect its owner with a response damage reduction parameter until it is depleted, but some arrows can penetrate directly regardless of the armour.
Types of arrows
When facing enemies without armour, or wearing light, medium or heavy armour, the different types of arrows are more effective and are
Normal arrows - average muzzle velocity, penetrate light armour and dent medium armour, but break when encountering heavy armour
Barbed arrow - higher muzzle velocity, penetrates and deals a lot of damage to unarmored and light armour, breaks on medium and heavy armour
Flat arrow - low muzzle velocity, dents almost all armour and loses a lot of durability
Sharp Arrows - Very high muzzle velocity, can penetrate all armour types including heavy armour, but do less damage
Normal arrows are infinite and you will automatically harvest other arrows from the Bow God on a regular basis, so remember to be flexible!
Growth
You gain experience by hitting enemies. Each time you accumulate a certain amount of experience you can upgrade and choose one of three random growth paths. Feel free to choose your own direction of development!
God Wishes
Wishes will accumulate automatically over time, and each successful shot will accumulate more wishes. When they are full, they unleash powerful aspirations.
These skills last for a while and come in different types: from rapid fire and knockback to charm and disguise, each of which has its own use to help you defeat the enemy.
Divine Rites
Each time you achieve a part of your goal, you will receive a gift from the gods. You can choose from a variety of different rewards, from special passive skills, divine wishes or special arrows.
Bow
Find bows with different attributes from all over the map, or from dead enemies, and use them with a passive skill or a divine wish to achieve outstanding results.
Quests or the Bow God
Complete a series of quests for the Bow God and collect crystal shards to cement your path to godhood. As your strength increases, you can receive various levels and quests such as defence, assault, sneaking and collecting.
Special helpers
Skeletons in tombstones, locked gates, stone throwers for defence, carefully erected stone balls, rickety suspension bridges - the mechanics in each mission will be a great help to you!
Development Plan
DEMO
The Archer Hero DEMO is now available for play. Come and experience the unique dual-stick archery gameplay and tell us what you think to help us iterate!
Feedback
You can give us your feedback via Discord or the Steam community. Have fun!
Blue Flame
Ever since my first Iron Pineapple video, I have been snatching up and playing almost every souls-like game that looks worth my time. Heard about Blue Flame. Googled Blue Flame, but nothing came up. Googled Blue Flame Twitter, found an Adult Entertainment twitter profile. Looked through it. Realized I wasn’t in incognito. Cleared my browser history and came to Steam properly.
Added this baby to my wishlist only to realize that it was releasing the next day. Release sale, 20% off, under 10 bucks. Dev diary says game’s about 3-4 hours with about 7 bosses and more content is coming. Can always refund it if bad… It’s Friday, let’s play games.
– Real player with 4.5 hrs in game
This game is a souls experience for sure. Main problem is that it was too easy. Fuck the maze tho, that was just not a great experience, im not buying a maze game. That being said tho, was not too bad took maybe 40 mins of running around. Only had problems with the Harypys, all the bosses pretty much was a first try. Game seems too short too. Overall not too bad, but the lack of players that own the game and the smallest community I have ever been in makes it a problem to even google anything about the game. Wait for sale tho becuse, the game is 4-5 hours and you must likely wont be playing it more then once or twice. I hope the devs add more stuff and maybe a Wiki for the important things like achivements and a small guide for getting stuck on directions despite it being a souls like. 1 thing they could add is more options in the settings menu and maybe a ng+
– Real player with 3.8 hrs in game
RATOMON
RATOMON is a medieval top-down adventure to stop the Plague. Investigate random generated dungeons, eliminate rat hordes and other villains, who stand behind the disease.
The continent is suffering from the Plague. Every second the disease spreads, and the rat population grows. No time to waste!
Each dungeon is procedurally generated and have a lot of enemies willing to end your quest prematurely. Fighting them takes skill and proper use of available weapons and equipment.
Knighty Night
Knighty Night is a fantastic game that can be completed within a few hours. The fascinating story that follows a brave night traversing through four different parts of a haunted land, fighting ghosts and the traps they set up to keep the knight from defeating the evil that plagues the area. Unlike many indie games that stick to a 2D style, this game takes full advantage of Unity by pushing 3D graphics, animations, and a birds eyes camera to follow the player. Not only does the game look beautiful, it sounds beautiful. Every sound in the game plays perfectly with what it is complimenting on screen. But if you like your game silent, this game has the ability to silence just the SFX, Music, or both if that’s what you’re into. Like the sound, this game has video settings that allows your game to be windowed, fullscreen, and different resolutions so no monitor will feel left out.
– Real player with 17.0 hrs in game
i have 4.5 hours on this game and i’ve been having some side effects 1. i turned into a cat boy 2. i now wear a maid outfit (which i didn’t ask for) 3. i now have paws and i have to use text to speech because my giant kitty paws cant type one key at a time. so yeah, i rate this game 5/5
– Real player with 4.5 hrs in game
Soulbound Steel
I really liked the idea of the game. some things need to be adjusted.
– Real player with 3.0 hrs in game
Pretty good so far.
Core gameplay is a bit tricky at first, but if you time your parries properly and doesn’t just spam them, you’ll be good to go.
Your special ability is even trickier but then I learned to use it in sync with my rmb. It creates this huge AOE skill.
I wonder if I can change my scores without starting a new game, though. Going to back to a castle won’t reset it.
UI could be better, music and graphics are great.
– Real player with 1.2 hrs in game
The Ambassador: Fractured Timelines
7 ART
8 FEEL
6 DEVS
9 MUSIC
7 WRITING
4 STORYLINE
7 CHARACTERS
7 OVERALL RATING
The gameplay itself is very addictive and enjoyable, with a fair amount of challenge (at least playing without assisted mode). As I did not try assisted mode, I cannot speak on the level of fun in that mode.
The game clearly draws a lot of inspiration from disparate fantasy properties. It also draws inspiration for gameplay from Dark Souls type games, emphasizing attack patterns and usage of various weapon abilities to surpass each challenge. The game is very fair, once you use your brain to figure out what is the optimal way to tackle an area. Good reflexes and skill with a controller certainly help as well.
– Real player with 11.9 hrs in game
WHAT IS IT?
It’s a bullet hell game. Thematic element is fantasy and a bit of sci-fi.
PROS:
1. Fast paced action.
2. Good soundtrack.
CONS:
1. Terrible story/plot.
2. Frustrating levels (ie. not fun).
3. Controls don’t feel fluid compared to using a mouse and keyboard.
4. Diverse item pool but largely useless as you’ll be using just 3 or 4 of them most of the game out of the 30 or so.
CONCLUSION:
I’m usually not a fan of bullet hell games (ie. games that just shoot a bunch of stuff at you filling your screen with orbs/missiles/fireballs/etc.). I gave this one a bit of a try as it came with a Humble Bundle and it just made me hate the genre even more. Don’t get me wrong, I grinded through the game and finished it on the hardest difficulty so I’ve experienced most of what this game has to offer. And it doesn’t really offer much… a plot that doesn’t pull you in, unnecessary item selection for the sake of having items, a large “variety” of enemies that mostly have the same strategies to defeat, and just some overall frustrating levels due to certain enemy types. The game does include an endgame mode which seems more fun than the story mode. The endgame mode throws you in a large arena where you’ll fight waves upon waves of enemies while starting off with only your basic items. As you defeat more waves, you gain more money to purchase better items. This mode doesn’t need to hide behind a weak plot in the main game, I would have liked it to be the main game itself and just scrap the story mode.
– Real player with 9.7 hrs in game
9th Dawn III
9th Dawn III is a great hack-and-slash dungeon crawler/RPG with a lot of content. The game has a semi-open world concept with limited access to areas related to the main story. There is a predefined path to progress in the game, but the number of optional dungeons gives a lot of freedom. I enjoyed the storyline, even if it is a clichéd “save the world from evil” scenario.
You can definitely tell that the developers put a lot of attention to detail in this game. There is a huge amount of items, skills, monsters and general things you can do in the game. You can go fishing and make a meal out of your catch, or you can go mining and forge a new weapon etc.
– Real player with 183.8 hrs in game
9th Dawn III is a 2D pixel take on a huge open world filled with smithing, jewelcrafting, alchemy, cooking, taming monsters, a card game along with the usual dungeon crawling and loot that are familiar for everyone. The animation and art for this game are it’s weakest points, which as an artist I hate saying. On the plus side, everything else is so damned good that you will get past the look of it pretty damned quickly. It is singularly my only “complaint” about this game, and even there the dark dreary textures that seem to blend into each other are vastly outweighed by amazingly implemented gameplay mechanics, a fun little story that doesn’t take itself too seriously, and a plethora of crafting minigames and card minigames that will keep you entertained for hours.
– Real player with 93.7 hrs in game
Mages and Treasures
It’s a great game, I just love the ambiance and feeling.
– Real player with 4.7 hrs in game
Fun and short RPG adventure.
– Real player with 3.1 hrs in game
Paladin’s Lance
Tis the perfect game thou wast looking for.
I haveth rolethplayeth as a knight my whole lifeth and was looking for a way to spice it up.
never would I have guessed that dragons would be the answer, tilith i findith thisith game-ith.
I’am nowith a dragon-knight-connoisseur. I have left my wife who was rebellious against my knighthood and did not let me stick to my-ith duties. tenith out of tenith, I G N-ith
– Real player with 0.1 hrs in game