Lithium City
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Lithium City is a wonderfully atmospheric isometric twin stick action game. You play as a female warrior working her way higher and higher up in the city towards a final battle.
The game utilises guns, melee and thrown weapons and at times you will need all three. All will need to be used and due to the scarcity of ammunition you will frequently have to change weapons on the fly. Shooting is tight and easy and the various guns have the weight you’d expect. Even when everything feels far too hectic you can usually get back on top with judicious weapon use and occasionally running away! The controls are simple shoot/stab/punch with one button and dash with another, that’s it. Though the dash can be a little imprecise at times.
– Real player with 7.5 hrs in game
Read More: Best Twin Stick Shooter Cyberpunk Games.
A lot of people are comparing this game to Hotline Miami, which is true in a way. You enter a room with a pre-set enemy placement, and try to kill everyone in there, learning and adapting to where they are and what weapons they drop and the best way to plan your assault through it.
That being said, there’s a few stark differences between the two. Hotline Miami is focused more on larger levels, entire floor plans and buildings you have to clear out, whereas Lithium City has smaller rooms. Lithium City is a bit shorter, and each level has more of a specific concept it goes with, whether it’s utilizing moving floors or defending a single room with waves of enemies running in. The biggest complaint I have in regards to gameplay would be that Lithium City is short, with only six chapters it shouldn’t take you more than five hours to beat. Which is fine, for the price, but I found myself wanting more stages that were fully open, which don’t really come in until near the end of the game. It’s also isometric, which works really well with this kind of gameplay.
– Real player with 5.0 hrs in game
Redeemer: Enhanced Edition
A really good punch-through-them-all type of game. Brutal, bloody and very straight in what it does. The story motivation is quite basic: some high-tech mercs burned your village and you have to bring that fire back to their base, right on your fists. It’s not a really thorough story, and the English version of texts ain’t exactly Shakespeare (neither does original Russian text or any other language in that game). But surely it’s not about “story” that people actually buy those games for, it’s about gameplay. And with that Redeemer is pretty. Especially for the given price. Well, maybe “pretty” ain’t a proper word, as this is all about throwing punches and kicks, bashing and squashing your enemies heads and blasting some stuff on the way…
– Real player with 15.1 hrs in game
Read More: Best Twin Stick Shooter Top-Down Games.
Enter the Дракон
Redeemer is an old-school action title from a Russian developer Sobaka Studio. The player embodies persona of Vasyli - an ex-mercenary, turned a Tibetan monk on a quest for inner peace. Vasyli’s attempts at achieving equilibrium will be cut short, as the game opens with monastery getting invaded by a military force. After roughly 20 second-long hesitation Vasyli returns to his old ways. Now there will be blood, guns and very outward bouts of violence up for the player to deliver. What could possibly be a better way to apprehend a man capable of ripping somebody’s head off with his bare hands? Send in waves of poorly armed grunts, expecting them to beat their quarry into submission, because of course it is.
– Real player with 11.8 hrs in game