Swarm Universe

Swarm Universe

In one word, this game is “Perfection”. You’re like a swarm of angry bees.

Pros:

  • Simple to learn, hard to master

  • Runs smoothly considering you know what you’re doing

  • Modding = Infinite possibilities

  • The story is hilariously rushed but funny

Cons:

  • The serious modding is BRUTAL.

  • Did I mention how much I hate the Scorpions and Penta-Turrets?

! The early levels are a bit lewd at first glance, because the first enemies look like sperm, and you are a swarm “egg”.

Real player with 439.1 hrs in game


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I didn’t know what to expect when a friend recommended this game to me.

Now I’m enthusiastic. Maybe because of the funny guide through the game or the music that drags you into this challenge. The drone-thing is a nice idea by the way. There is so much to improove and discover…. gotta go back to the swarm universe!

Real player with 13.8 hrs in game

Swarm Universe on Steam

Definitely Sneaky But Not Sneaky

Definitely Sneaky But Not Sneaky

great game. totally worth the price. weapons feel good, tons of levels and a hoard mode, and it gets 100x better with friends. my only complaints are the lack of vsync (on linux at least, idk if the windows version has it) and I feel like the weapons system could have been pushed a bit further. I would like to see some more utilities like temporary invisibility or a dash/speed boost. A chainsaw would be cool too. I give a 9/10 considering the price.

Real player with 13.5 hrs in game


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I consider myself to be a social gamer, meaning I often don’t gravitate towards games that aren’t specifically made for multiplayer; however a friend of mine wouldn’t stop recommending Definitely Sneaky But Not Sneaky, and now I’m so glad he did. My expectations were surpassed to say the least, and I absolutely loved the Co-op aspect of it, because of how valuable teamwork can be, and how the action of “Accidentally” shooting my own teammate was never met with frustration, rather a seemingly endless hilarity that eventually became part of the game when me and my brother played together.

Real player with 10.8 hrs in game

Definitely Sneaky But Not Sneaky on Steam

Cymatically Muffed

Cymatically Muffed

The good:

Lots of fast fun frenetic action, plenty of game modes.

Audio track is decent.

Good menus, extensive controls and customization.

Responsive, capable developer.

The bad:

Hard to see some items, visual style is lacking and can make things unclear sometimes.

Real player with 9.0 hrs in game


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I’ve played the local multiplayer several times with friends and have had a great time playing. The variety of game types and settings provide a lot of options for replayability. I can’t wait to play the campaign once it is released, especially since it can be played coop. Cymatically Muffed is reminiscent of older classics while still providing new and exciting mechanics of it’s own. Do yourself a favor and check it out.

Real player with 7.1 hrs in game

Cymatically Muffed on Steam

Gravity Ace

Gravity Ace

The visuals and music are fantastic with game play to match.

Feels amazing to play and the extra challenge of getting S Ranks can be addicting.

Real player with 37.9 hrs in game

Gravity Ace takes the good bits of classic 80s shooters and slaps on fresh new coat of–

  • Beautiful pixel art

  • Juicy explosions

  • KIller music

  • Fun lore tidbits

  • Unlimited Replayability

The journey to become an “Ace” starts when you beat the campaign. You get stats and a rank for every level. S, A, B, and so on. Between speedrunning and a slick level editor, hard to say what it means to “beat” Gravity Ace. There’s always something to do.

I could see a pretty fun speedrunning community coming out of this. Would love to see some streamers pick it up.

Real player with 30.5 hrs in game

Gravity Ace on Steam

GraveRun

GraveRun

Early access from 2016 so have to assume this is probably all we get. A bit of a shame really as it has a lot going for it. it’s a really fun little twin stick zombie shooter with a bunch of neat mechanics, upgrades and cute pixel graphics. Seems primarily designed for multiplayer/co-op but it’s great fun solo too. Unfortunately probably owing to early access the campaign is pretty short, still pretty fun though.

Some games that don’t get finished you shrug and move on, some are missed that little bit more, this is one of those that had some real promise to it so it’s a shame we didn’t get to see a bit more it even now.

Real player with 4.6 hrs in game

Fun game to kill time, easy to play and get addicted to. Pixelated graphics, smooth gameplay, many different combinations of weapons allows you to regulate the difficulty of playing the game, some are stronger and synergize better with certain weapons. Although coop is recommended, buying the game at full price is not so.

Real player with 2.2 hrs in game

GraveRun on Steam

Neon Chrome

Neon Chrome

The game says my total play time is 6h 22m. Steam must be counting all the time the application has been running to come up with the 14h I’m seeing.

EDIT: play time is now around triple the first review’s

Pros:

  • Good amount of options in weapons and ability loadouts

  • Good balance overall - even if you get to a point where you’re a killing most enemies with 1 shot, there are elements to keep it from becoming a cakewalk

  • Story fits my playstyle – I don’t want to be bored to tears by a novel of backstory. I came to play a game, not read a book. This game has exactly the right amount of forced story, imo. And for me, it doesn’t hurt that it’s a sci-fi with Shadowrun-style elements.

Real player with 42.1 hrs in game

A winning mix of twin-stick shooting and roguelike that stands its ground against the best in both genres.

I was almost about to pass this one, after the first playthrough of a tutorial that left me a very “meh” sensation: bland graphics and sound, apparently nothing new in the gameplay department… Fortunately, I made a second attempt a couple of weeks later, or I would have missed a little gem.

First of all, forget about top-notch graphics and sound, because you will find very little there: Neon Chrome is all about the gameplay.

Real player with 36.8 hrs in game

Neon Chrome on Steam

POSTAL

POSTAL

I Regret Nothing

POSTAL is one of those games, even after all these years, you can still pick it up and truly appreciate for what it is and how it affected the view of video games back in 1997. Unlike it’s sequel POSTAL 2, this game is extremely dark, (in which HATRED tried to do and then some, but personally found it to try too hard.) Postal is an isometric top-down shooter where your goal is to kill all enemies (or 90% of them) in the map and move onto the next area. Due to what a lot of people believed, you don’t actually have to kill innocent people! Though what’s the fun in that? … It’s not, it’s painful trying to complete the game without killing any innocent people.

Real player with 51.1 hrs in game

Having played this games series to completion (well, almost: what, you mean to tell me that you actually got all the way through Postal 3?!), I feel that reviewing them all is necessary. This game, however, is going to be difficult to review. It’s not that it’s a badly made game or that I hate it (on the contrary). The problem is that it’s such a disturbing game that I may end up on a watchlist for recommending it. Whatever! Here it goes.

The first installment of the Postal series is of humble origins, provided that your definition of “humble origins” involves being banned in 14 countries, being blacklisted by most major retailers and being mentioned by Senator Joe Lieberman to the Senate as one of the “three worst things in American society” (the other two being Marilyn Manson and Calvin Klein underwear ads). Postal is a game about a guy (the Postal Dude) being bombarded with demonic mental images and voices convincing him to murder society as a whole. Each level is a neighborhood, truckstop, air force base, shopping mart, etc. of innocent people and hostile people (“hostile” being cops, government agents, well-armed vigilantes and other people who are merely trying to stop a madman with weapons from murdering everybody). You are instructed to kill at least 80-90% of the hostile people before progressing to the next level. Unlike the succeeding two games, the only morality choice you’re really given is whether you want to kill only the people trying to kill you or kill everybody.

Real player with 29.7 hrs in game

POSTAL on Steam

TUNNEL DIVERS

TUNNEL DIVERS

Format: + are positive aspects, - are negative aspects, / are neutral aspects

/ Very fast-paced, typically you can dart across a PvP map in a few seconds, and you also maybe have a few hundred nanoseconds to flare a missile

/ High difficulty: most enemies can almost or fully/over kill you in one volley of weapon fire. Combined with the fact that there are plenty of fast enemies, you will die a lot until you learn the game. Even the weakest enemy in the game, Alarmers, their guns can deal dreadful damage or even finish you off if you don’t dodge it enough.

Real player with 65.7 hrs in game

Tunnel Divers is a top down arcade-like shooter in which the player pilots a small spaceship in various locations foighting other players and, in the case of the soon-to-be-added (hopefully) campaign, an evil AI named Watchdog.

So im just gonna make this farly simple and list off some pros and cons.

Pros:

-good controls

-lots of customization

-decent gamemodes

-good maps

-runs incredibly well apart from a few scattered instances of minor lag

-no P2W

-impressively well balanced items

-you don’t have to grind really hard to get good items

Real player with 19.4 hrs in game

TUNNEL DIVERS on Steam

Space Bandit

Space Bandit

What’s the story?

Space Bandit and Robot Friend set out to hijack an empty cargo ship on auto-pilot to Mars polar colony. But the ship isn’t empty… something is not right…

KA-BOOM! RATATATA! Play with pistols, sub-machines guns & shotguns!

Hide in smoke like a ninja! Blast enemies into the vacuum of space! The environment is your weapon!

Use mines, grenades and teleporters to outsmart the AI… before they outsmart you!

Space Bandit on Steam

RED HOT VENGEANCE

RED HOT VENGEANCE

This is an amazing game with an epic soundtrack, there’s only 10 levels and 30 challenges but there’s also new game+ once you’ve finished the normal game (which is the normal game but much harder). Additionally every level has 4 badges you can earn for them: No Mercy (kill all enemies), No Death (self explanatory), Speedrun (beat the par time) and the badge for finding the secret (this badge is only visible in level select). The difficulty curve throughout the levels is a bit wonky but it’s still very enjoyable to play. In my opinion all the levels are very replayable and there’s also user levels if you get bored of the campaign.

Real player with 88.2 hrs in game

RED HOT VENGEANCE serves almost as Hotline Miami with a camera angled differently, and with a radically different style. That’s not a complaint, however. The gameplay feels fun and incredibly smooth given the lack of need for the best graphics. The level editor is incredibly easy to use, and allows for a lot of unique creations (though not at the same level as the main game). As to the game itself, it’s essentially Hotline Miami’s gameplay combined with a John Wick plot on extra testosterone.

I do have some issues, however - I personally found that the level editor, though great to use, faced many crashing issues, and like I described earlier, the plot felt a little questionable, especially with a weird contrast of drawn art with the minimalist style of the rest of the game. I felt like its Hotline Miami inspiration also made me lose some respect in that the opening level similarly takes place in a train station.

Real player with 9.6 hrs in game

RED HOT VENGEANCE on Steam