Ascending Madness
You’re tripping and loving it …
… until the skulls showed up.
Ascending Madness is a twin shooter that’ll challenge your arcade skills. As you play, you’ll find a variety of psychodelic enemies while fighting them off with cool weapons and equipping with rune power ups.
But it is much more than that. Immediately, you’ll be thrown into Merrick’s story that’ll leave you asking “What is happening? What happened? Where am I (Merrick)?” As you explore, you’ll meet other characters (if you can call them that) who will fill in the details and then confuse you more … or perhaps it is just the madness talking?
– Real player with 27.8 hrs in game
Read More: Best Twin Stick Shooter Psychedelic Games.
Great game
– Real player with 7.3 hrs in game
Phantast
no
– Real player with 0.1 hrs in game
Read More: Best Twin Stick Shooter Shoot 'Em Up Games.
NeverAwake
A girl who never wakes up. She has been fighting monsters in her dreams…
“NeverAwake” is a nightmarish twin-stick shooter with a unique worldview and original game rules.
The girl fights against vegetables, dogs, school friends, and other things she hates. What does the girl see at the end of the battle? And will she be able to wake up?
About NeverAwake
“NeverAwake” has a unique worldview with its high quality hand-drawn graphics and beautiful animations.
The enemies are not demons…but vegetables and dentists that the girl hates. Things and creatures that everyone has had a bad experience with at one time or another become monsters and attack the protagonist “Rem”.
With over 80 levels, dozens of bosses, and a unique gameplay system that allows players to retry many levels, NeverAwake is suitable for both beginner shooters and experts.
Combine a multitude of weapons and accessories to fight off the monsters in your nightmares.
The ending of this title will change depending on the player’s dedication. Please play and see what the girl sees at the end of the battle.
Features
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Kick the veggies, dentists, and other monsters out of the way and blow away the painful memories of your childhood!
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A unique world view set in the “inside of a girl’s nightmare”
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Beautiful hand-drawn graphics and animations
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Unique game rules and high retryability
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Fast-paced gameplay and powerful boss battles
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More than 80 levels and dozens of tricky bosses
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Numerous weapons and accessories, and builds that combine them
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Great storytelling and multiple endings
Read More: Best Twin Stick Shooter Shoot 'Em Up Games.
Ehandcipation
one of the best competitive local multiplayer games released in years, give it a try!
– Real player with 2.3 hrs in game
Las manos hacia arriba, las manos hacia abajo y pum moriste
– Real player with 0.3 hrs in game
Paper Planet
Paper Planet is an arcadey planet-defender game with a doodly, flash-inspired artstyle and a splash of roguelike!
Born from a love of old flash games and roguelikes, Paper Planet seeks to combine everything I love about the flash games of my childhood and the roguelikes that I’ve sunk countless hours into, taking the best of both worlds.
Gameplay Features:
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Unique enemies in every zone!
No more fighter I, then fighter II, then fighter III, each enemy in Paper Planet is unique with its own attacks and behaviors! Instead of enemies simply scaling in health and damage they instead throw more difficult and varied challenges at the player as the game progresses.
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Collect items with strange and powerful effects!
Items BUILT to synergize! Create massive swarms of bullets, walls of electricity, teleporting rocket bombs, you name it! Every item in Paper Planet is made to work with every other item, creating a near infinite number of different combinations and synergies out there to discover!
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Battle awesome bosses!
Teleport through columns of fire! Dodge giant laser blasts! Fight swarms of minions! Paper Planet’s hand-animated bosses will keep you on your toes!
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Challenge to keep you interested after hours and hours of play!
Whether you’re chasing a high combo score, or playing it like a one-hit-wonder with cursed items, or hunting for new and unique item combinations, Paper Planet is designed STAY interesting no matter how long you play it for.
Shadow Walls
A good indie game. It is not really a horror game but an action game. There is an atmosphere of suspense through sound, but the theme is action. The difficulty is well balanced, which is very rare in the indie scene. Today, I arrived in the last phase, I believe there was a short time to finish, but it is not easy. There is a good progression of the difficulty that increases gradually and peaks in the last phase, of course. My only criticism is the flashlight, which in fact is useless, just decoration. The developer has a style that can be recognized in other works and knows how to do a good level design, this is very good. And finally, the game has an originality, something also difficult to achieve today with so many titles. Congratulations.
– Real player with 4.3 hrs in game
Very nice game to play and with a lot of challenge. It is undoubtedly a great deal for the price. If you are looking for a fun and challenging experience, this game is for you.
– Real player with 1.3 hrs in game
Carpoon
What happens when you fuse a harpoon gun to a tow truck? Twin-stick car harpooning action! Harpoon and reel cars in, then tow them into the recycling crusher before time runs out.
Designed for one to four players locally or over Steam Remote Play, get the most points in a versus match to win - even if it means recycling your friends and harpooning through their ropes. Or fend off foes from your extra lives in stock taker mode and be the last truck driving.
Not feeling like beating up your buddies? Play together in co-op while towing off waves of potential parking perpetrators.
Aircraft Sketch Shooter
superb
– Real player with 48.8 hrs in game
Hello Guys,
Im usually not into those type of games, but i like fighter aircrafts, so i gave it a go.
I play with controller on pc, wich plays out very smooth for the action itself. On the Endscreen u need the mouse though.
I really like the new visuals after the last update and there is now a tutorial about all power ups (and downs!) in the settings area, for ppl who had trouble to figure out the power ups during play. WIth the new visuals on the updates it shouldnt be that much of a problem anymoar.
– Real player with 3.2 hrs in game
NEAR DEADline
I love this game so much! I have been loving it ever since I played it back on newgrounds, it controls like dogshit but I still love the gameplay! I especially love the into cutscene and all the sprite work in the game, very cartoony and lovable!
Also the coding is nice, this is for you, brandy. Still never got credited for the clown animation. 9/10
– Real player with 2.7 hrs in game
“Password incorrect; Password should be vali:d”
7.5/10 — A lot of self-mockery and humour — indicating we shouldn’t take this free piece to_o serious — but definitely worth my time!
PS I’m not the artist here, but if you are, check this out! I assume it’s not just another joke ;-)
– Real player with 0.9 hrs in game
There Will Be Ink
Cool isometric twin-stick shooter with a fun theme/premise and surprisingly deep gameplay (cover mechanics, stamina, dodge-roll, wind affects bullets, etc.). Current Beta and Alpha campaigns offer a good mix of challenge and fun. I’ve only played solo and two player coop so far but enjoyed both. There are a few levels that I died a lot on but with some unit upgrades and a change of tactics I was(/we were) able to pass them after a few more attempts. Having a T-Rex with an uzi definitely helped on one occasion. Will be checking back to see what other content and customization is added before this title leaves early access!
– Real player with 39.6 hrs in game
It’s a lot of fun for the time it lasts, definitely worth the price.
– Real player with 16.8 hrs in game