Mygnar

Mygnar

I really like games about magic and this one is so cool.

Real player with 2.0 hrs in game


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GOTY Game Of The Year 2020 apenas

Real player with 0.3 hrs in game

Mygnar on Steam

A Quiver of Crows

A Quiver of Crows

@C.:

_Les mouches bourdonnaient sur ce ventre putride,

D’où sortaient de noirs bataillons

De larves, qui coulaient comme un épais liquide

Le long de ces vivants haillons.

Tout cela descendait, montait comme une vague,

Ou s’élançait en pétillant ;

On eût dit que le corps, enflé d’un souffle vague,

Vivait en se multipliant._

A Quiver of Crows game. You, as a flying being, ‘a crow’, shooting with some lasers into some relentless ever-respawning undeads of various sorts.

Real player with 6.8 hrs in game


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This game needs some reviews, so I want to do a 2-hour first impression. The art in this game is astoundingly well developed. It wordlessly creates a lot of ambience as you fly your way through abandoned playgrounds and discarded remnants of civilization as a new dawn approaches a terrible day…

You play a freaking bird with laser weapons. If you’re still reading this, you want this game. It’s hard. Quite hard, but it can be enjoyed in bursts of 10 minutes or a whole rage inducing hour. The controls are extremely tight, and the weapons and enemies are all interesting. My favorite are the basic enemies, which I call the “Dental Association” as they chomp me to bits.

Real player with 6.6 hrs in game

A Quiver of Crows on Steam

Good Knight

Good Knight

Gameplay-

☑ Very good

☐ Good

☐ Nothing special

☐ Okay

☐ Bad

Graphics-

☑ Masterpiece (runs on potato systems)

☐ Beautiful

☐ Good

☐ Will do

☐ Bad

☐ Awful

Audio

☑ Amazing (Great music playing as one gets clapped)

☐ Very good

☐ Good

☐ Decent

☐ Not too bad

☐ Bad

Audience

☐ Kids

☑ Teens

☑ Adults

☐ Everyone

Story-

☐ Lovely

☑ Good (need to play more to understand the story)

☐ Average

☐ Not great

☐ None

Difficult-

☐ Just press a bunch of buttons

☐ Easy

☐ Significant brain usage

☐ Easy to learn / Hard to master

Real player with 77.4 hrs in game


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A fresh take on the bullet hell/puzzle genre

At first glance, Good Knight looks messy/confusing/intimidating. But don’t let that stop you from enjoying the game for what it is: at its core a very challenging bullet hell that will make you come back for more.

The game’s premise is very, very, simple: it’s a one-button puzzle/bullet hell game. Your character is always on the move on the stage. You press a button, your character changes direction. That’s the basics! The key to progressing in the game is recognizing patterns and rhythms, knowing when to use the optional slowdowns, and dodging at the right time. The tutorial itself reinforces the fact that the mechanics are basic enough that it immediately throws you into the main game almost immediately. Side note: there may be a need to improve the tutorial instructions because I’ve seen a few players take a bit to figure out how to progress from it.

Real player with 51.9 hrs in game

Good Knight on Steam

Skautfold: Into the Fray

Skautfold: Into the Fray

Tercera entrega de la (a futuro) pentalogía Skautfold, saga indie de un solo hombre y por desgracia desconocida para muchos.

ItF nos devuelve a la misma isla donde se desarrolla el primer juego, Shrouded in Sanity, solo que en este caso controlamos al tercer caballero, Hito. Como especialista en armas, el juego se torna un «shooter» isométrico con una dificultad que no deja respirar mucho, quizás sobre todo al principio, cuando aún disponemos de pocos recursos. La variedad de armas cubre los clásicos de todo juego con disparos más unas cuantas más exóticas propias del universo de corte Lovecraftiano.

Real player with 18.9 hrs in game

Skautfold has been a series of slightly rough gems, and Into the Fray is no exception.

I really do feel the need to emphasis how much I love the world and story Steve Gal has been developing. It has expanded game by game from one mansion besieged by the eldritch Fog to a world under threat of being overwhelmed, without losing its focus on an interesting core cast of characters. That is a difficult feat, and one worthy of commending.

As is developing games in such a variety of genres and having them all turn out at least good. First a fairly straightforward 2D action game, then an action-platformer with Metroidvania elements, and now this - a top-down shooter with the bullet-spamming, circle-strafing energy of a 90s first-person shooter.

Real player with 15.3 hrs in game

Skautfold: Into the Fray on Steam