Drones, The Human Condition

Drones, The Human Condition

Amazing, Fun, Addictive Twin Stick Shooter.

I really enjoy this game, the music and sounds are Epic and i cant seem to stop playing once i start.

Levels differ so there’s a varerty of them to keep you interested, Overall a very solid enjoyable game that will have you comming back for more. Please Check Out My Video Below for some Gameplay.

https://www.youtube.com/watch?v=4B5A_NuvGnA

Real player with 3.5 hrs in game


Read More: Best Twin Stick Shooter Shoot 'Em Up Games.


Dizzee Rascal… That’s who I think of when I play this.

The classic, eclectic, UK urban electro music ebbs and throbs relentlessly; commanding attension while you tightly weave through the madcap, claustrophobic arenas of baddies and laser trip wires. BONKERS

It’s manic, rude and …technical, just like that singer.

Drones has a very cool sprite based 3d trickery that is 100% pulled off. That stuff always impresses me.

I’m not amazing at these games at all and the addition of little tips in between levels brings you up to scratch on the best way’s to herd enemies into your smart bombs.

Real player with 1.4 hrs in game

Drones, The Human Condition on Steam

Shapeshooter

Shapeshooter

Introduction

From the developer of Polygoneer comes Shapeshooter. It’s a rail shooter, you can only move forward and backward over the rail tracks. Like in Polygoneer you have colored enemies which you destroy with bullets of the same color albeit limited to two colors. You can upgrade your tank in the workshop.

Gameplay

You control a tank which moves over a rail, you’ll find orange and purple enemies on your way and you shoot at them with bullets of their respective color. There are also level hazards to avoid like energy gates and circular saws, I expect more hazards to encounter in later levels. You have multiple weapons you can use although at the beginning you’re stuck with a slow weapon with unlimited ammo and a rapid weapon with limited ammo. When an enemy is destroyed they leave a ring you can collect and use to purchase upgrades in the workshop. Some enemies release ammo pickups which alternate between ammo for the different weapons. To gather what you want you have to time your pick up. You can either pick them up with your tank or by shooting at them.

Real player with 25.6 hrs in game


Read More: Best Twin Stick Shooter Top-Down Shooter Games.


I really wanted to like this game, I really did. I’ve greatly enjoyed several other games by the same developer, and had high hopes coming into this one. Sadly, after 8+ hours with it, I don’t believe I can comfortably recommend it (I really wish Steam offered star ratings akin to Yelp/Amazon/Google/etc., rather than simply a binary yes/no, as I’d probably give this something like 2-3 / 5).

Right off the bat, I had and still have a perplexing technical issue. On my previous crummy entry-level machine with like 4 GB of RAM and integrated graphics, all of Nuk Games' titles ran perfectly smoothly, with absolutely no issues. I recently acquired a new-to-me, gently used mid-level gaming PC, however, and now, suddenly, every single one of this developer’s titles that I own no longer has sound. None of the other titles in my library that I’ve tried on this “new” machine have this same issue. I’ve tried the obvious solutions, but the fact that this is the case with multiple titles from the same dev yet nothing else in my library seems suspiciously more than coincidental, and suggests the problem is not specifically my machine, per se.

Real player with 9.9 hrs in game

Shapeshooter on Steam

Zombie Party

Zombie Party

As of May 19th 2016, I recommend. Lots of replay value.

It’s August 2019 and the game still provides much entertainment.

Zombie Party over all was a nice bullet chaos with RPG elements and chaos as a middle name. And you can you will be able to share it with your friends! There are more weapons and extra abilities than you can wrap your head around. There are 4 game modes (Adventure, Dungeon, Arcade & Deathmatch) so its your choice what you feel like. Set your pace with Dungeon mode or if you want a chaos filled flying bullet nightmare check out the other three modes. Plenty of entertainment if this is your flavor of game.

Real player with 137.1 hrs in game


Read More: Best Twin Stick Shooter RPG Games.


Zombie party is the first twin stick shooter that I’ve played in my life and I found the experience quite enjoyable. Although I can’t compare it to other games of this genre, I can clearly say that its a pretty well done game. It comes with lots of features, several game modes, it is vastly customizable and has huge replay value. All in all, it presents itself as an almost complete and solid product.

As a newbie in this genre, I found the learning curve quite easy. No matter the game mode chosen, you will have to do essentially the same thing: kill everything that dares to move. To accommodate myself with the game, I chose to play Dungeon mode first - maybe it’s the easiest of all since the mobs are usually in groups, therefore the player has enough time to plan their attacks.

Real player with 25.1 hrs in game

Zombie Party on Steam

Creekside Creep Invasion

Creekside Creep Invasion

This is a extremely fun action rogue-lite/rogue-like game with a 1980’s Halloween theme that has become one of my all time favorites. It has procedural generation (No two runs the same) with hidden and very difficult areas throughout the game. Ability to shoot in any direction with crazy cool Halloween themed ammo (like eggs,candy corn, and the ability to make all ammo explosive) that automatically changes to different ammo when current ammo is exhausted. You have gigantic bosses that drop gigantic loot. You have a 5 slot perk based armor that could give you good or bad effects. Controls work great on keyboard, which I play mainly.One of my favorite things beside all I have listed already is costumes.Yes….you get Halloween costumes that have active and passive abilities which make for some really fun runs. More are being added to the game frequently.I don’t want to give to much information that may spoil others fun away so, I will just say again the costumes really and I mean really change each run in a super fun way like no other rogue-lite/like has for me. All this plus an art style that has so many references and amusing through backs to the 80’s that you have to take time to thoroughly look on each level to catch every one of them to appreciate how cool it is.I keep seeing new things I missed run after run. Creekside Creep Invasion is a hidden gem so far that many more should discover.There is fun to be had for rogue-like veterans and anyone that enjoys a fun challenging game.To end it I’ll say another one of the awesome perks of the game and one of the most important in my opinion is a really nice, informative and accessible developer. It has been a real treat to interact with and get to know him.

Real player with 138.8 hrs in game

I LOVE rogue-lites and rogue-likes, and the occasional twin stick shooter. This game sort of fits both shoes without leaning left or right to hard. This is a gem.

Character progression follows in a large number of unlockables which are rewarded for their corresponding coin or token, each has a upwards facing arrow but in different colors. Collecting these in numbers unlocks weapons, costumes and upgrades the Store - your spawn point and safe area found after each world/area.

The Costumes are basically your special weapon. By spending some of your Stamina you can use the special attacks.

Real player with 16.4 hrs in game

Creekside Creep Invasion on Steam

Cyberhunt

Cyberhunt

Arcade retro game 2D

https://steamcommunity.com/sharedfiles/filedetails/?id=2656513514

Overall Score : 8/10

–—————————————————————————————————

General Details

_Visual Quality/Graphic : 10/10 (Its 2D Visual)

Animations Quality : 6/10

System Requirements Efficiency : 10/10

Smooth (Bug-less) : 10/10

User Interface : 6/10

Price Efficiency : 10/10

Story : 0/10 (doesn’t have!)

Music/Soundtracks : 5/10

Gameplay : 10/10_

Real player with 85.4 hrs in game

♛ Overall Score : 8/10

–—————————————————————————————————

General Details

Visual Quality/Graphic : 10/10 (Its 2D Visual)

Animations Quality : 5/10

System Requirements Efficiency : 10/10

Smooth (Bug-less) : 10/10

User Interface : 5/10

Price Efficiency : 10/10

Story : 0/10 (doesn’t have!)

Music/Soundtracks : 5/10

Gameplay : 10/10

Pay to Win/Pay to Enjoy : False (+10)

💖 Bonus :

Supports ONLINE & OFFLINE mode :Offline only (+5)

Real player with 10.3 hrs in game

Cyberhunt on Steam

Devileader

Devileader

A fun, frantic and sometimes frustrating spiritual successor to Sinistar, Devileader delivers that classic arcade fun in spades. I never really got into the ‘original’ a whole lot, but this game has a few more interesting elements that give the game a good depth and the difficulty setting is a nice addition that keeps things approachable and adaptable, especially for people like me who are not already experts at this game format. I would definitely recommend giving this game a try if you’re at all a fan of the original arcade shooters or fast-paced arcade action in general.

Real player with 124.3 hrs in game

Hijong Park delivers again. This time with Devileader (Sinistar on crack).

So yes, Sinistar… but this time re-imagined with 4 difficulty levels, much larger enemy variety, interesting weapon variety, and online scoreboards. First off before gameplay begins you are given a choice of one of a handful of superweapons to equip on your ship. These are very powerful and will be used sparingly as they require mining crystals to recharge. They are great for getting you out of tough spots or clearing out a path to hit the devileader with devibombs. Careful though as some will also completely wipe out asteroids and mined cystals which have yet to be collected. Next, your primary laser has a secondary rapid fire mode that clears enemies at a much faster rate. On the flip side it heats up quickly requiring a cooldown time after prolonged use. These two core weapon changes alone already make the frantic gameplay in Devileader much more interesting than in the original arcade classic. Now lets add in a larger ever growing enemy and hazard variety as you progress further into the game and you are looking at a truly great arcade experience. Last but not least, there is a lone drop ship that enters the play area every so often to drop either more powerful ammo limited weapons or time limited items such as shields or cloaks. Be sure to check your map periodically for the drop ship as it can be easy to miss the computerized voice alerting you to its presence in the heat of action.

Real player with 8.1 hrs in game

Devileader on Steam

ASCENXION

ASCENXION

the bosses suck. who ever designed them is mentally retarded.

Real player with 12.5 hrs in game

Overall I liked it a lot but it does have a few (very) rough edges. Shmup combined with metroidvania should be self-explanatory but what drew me to the game was tactical combat where you get slower while attacking, there are timed dodges and there are abilities that use the same resource bar as dodges. That makes it a solid foundation for some good bullet hell. Most of the bosses are very well designed and you get rewarded for exploration handsomely, with equippable accessories that modify your ship in various ways. Unfortunately there are a few issues I’ve had with it:

Real player with 10.4 hrs in game

ASCENXION on Steam

RED HOT VENGEANCE

RED HOT VENGEANCE

This is an amazing game with an epic soundtrack, there’s only 10 levels and 30 challenges but there’s also new game+ once you’ve finished the normal game (which is the normal game but much harder). Additionally every level has 4 badges you can earn for them: No Mercy (kill all enemies), No Death (self explanatory), Speedrun (beat the par time) and the badge for finding the secret (this badge is only visible in level select). The difficulty curve throughout the levels is a bit wonky but it’s still very enjoyable to play. In my opinion all the levels are very replayable and there’s also user levels if you get bored of the campaign.

Real player with 88.2 hrs in game

RED HOT VENGEANCE serves almost as Hotline Miami with a camera angled differently, and with a radically different style. That’s not a complaint, however. The gameplay feels fun and incredibly smooth given the lack of need for the best graphics. The level editor is incredibly easy to use, and allows for a lot of unique creations (though not at the same level as the main game). As to the game itself, it’s essentially Hotline Miami’s gameplay combined with a John Wick plot on extra testosterone.

I do have some issues, however - I personally found that the level editor, though great to use, faced many crashing issues, and like I described earlier, the plot felt a little questionable, especially with a weird contrast of drawn art with the minimalist style of the rest of the game. I felt like its Hotline Miami inspiration also made me lose some respect in that the opening level similarly takes place in a train station.

Real player with 9.6 hrs in game

RED HOT VENGEANCE on Steam

Wally and the FANTASTIC PREDATORS

Wally and the FANTASTIC PREDATORS

This game is honestly a ton of fun, very replayable, and as time goes on Boon keeps delivering new reasons to stop in an play it for another long while.

This is one of the few rogue-likes I’ve played where the focus was definitely on the fun, not necessarily the intense planning and stat focus that I’m used to, though that isn’t to say it’s easy! The charm and humor may fool you, but this is definitely the Dark Souls of Nintendo games. (Am I a journalist now?)

The many game-modes, weapons, and options make this one of the most impressive solo-projects I’ve seen. The game does feel a bit rough in some areas, needing a bit more content and polish, but that’s hardly a negative considering the amount of work a single person has poured into this game, and continues to do so.

Real player with 52.5 hrs in game

Wally and the Fantastic Predators has enough potential to eventually stand shoulder to shoulder with games like Gungeon and maybe even Isaac, but it falls short because of technical issues.

Thematically the game is really cute and manages to be funny and tongue-in-cheek in a very charming way, on top of that the game-play seems pretty well designed in the time I’ve played. The overall message is very positive and the game is surprisingly light-hearted for its difficulty. Speaking of which the difficulty options and accessibility options in this game are really good, allowing for a range of difficulties and playstyles.

Real player with 22.6 hrs in game

Wally and the FANTASTIC PREDATORS on Steam

Frantic Dimension

Frantic Dimension

This is a very simple but well-made game.

Don’t let the blocky graphics fool you it’s really entertaining and fast-paced.

Enemies behaviour has good variety and their shooting patterns are not predictable, which keeps you on your toes!

I’m going to buy the $1 donation DLC because I feel like this game gave me at least that much enjoyment.

Real player with 67.8 hrs in game

An excellent little arcade gem with some smart design. It takes the multi-room exploration and treasure hunting of Space Dungeon, the room layouts and cover-based shooting of Berzerk, and the speed and enemy variety of Robotron to make a, well, frantic twin stick shooter.

The core loop is that you run from room to room trying to find treasures and killing whatever gets in your way, eventually heading for the exit to the next level. Though you score some points shooting enemies and exploring rooms, the real payout is when you take those treasures to the exit, where you get huge points to get extra lives and money to get instant room-clearing smart bombs. But when you die, you drop the treasures you were holding, forcing you to go back to that room to get them back.

Real player with 13.5 hrs in game

Frantic Dimension on Steam