satryn deluxe
Satryn Deluxe is a fun reimagination of Robotron/Llamatron, an 8-directional twin stick shooter. Shoot all the baddies and collect friends to increase your multiplier. When you die you lose a life and half of your friends. Every 75,000 points a new powerup will spawn.
The levels are procedurally generated, the RNG is a bit strong with levels varying in difficulty and some containing much more friends than others.
It may or may not be the best to way to play it but the game does support (a one handed) controller+mouse in addition to the standard keyboard+mouse and dual stick controller. Which is nice because my dual stick is out of service for the moment and I don’t want to use the keyboard to move my character.
– Real player with 17.3 hrs in game
Read More: Best Twin Stick Shooter Score Attack Games.
(Revised below.)
A love letter to Robotron 2084 and a great companion title for twin-stick purists who can tolerate only a little spin on a classic. Nice enemy variety and number of weapon drops will keep you engaged. The action is tight but this burns a little slower than its grandfather, quickly allowing new players to play for twenty or more stages after only a handful of runs. That’s okay; this isn’t a greedy arcade machine trying to eat all your quarters as quickly as possible. The late game challenge ramps up nicely and lingering around on one stage is clearly discouraged. All in all, this should be one of those ‘one more go’ games that will keep you up when you should be in bed.
– Real player with 15.4 hrs in game
Enemy Remains
Yelp Rating: 4/5
Graphics: When starting off in the first level, you are greeted with a wonderful, yet gore-filled map with calm, yet unsettling tones. When making your way through the maps, you will be greeted with much more colors that really bring the eerie feeling of the game. As you adventure throughout the map, you will come across other gore scenes, such as animal intestines and mobs.
Gameplay: The concept behind the game is simple. Shooter game, figuring what the hell happened, defeating hostile mobs, along with bosses, which vary if difficulty as you progress. You come across crates filled with loot, traps, explosives, and much more! There are a variety of weapons to use, especially figuring out the best combo for bosses and mob gang-ups.
– Real player with 5.9 hrs in game
Enemy remains is your classic top down shooter with various power-ups and weapons found through the game to use at your disposal. It has various traps and enemies which can have extremely variations of attack. The bosses are challenging but not super difficult where it makes you want to quit the game. The mechanical machine you ride in could use some type of attack or two but man can it run stuff over! If you like making monsters suffer this is your game! I have yet to try the multiplayer aspect so this review will be edited.
– Real player with 4.7 hrs in game
Gridform
Gridform is a fast-paced action arcade game restricted to a square arena. Action is fast with predictable enemies with exploitable interactions. Like your own ship, enemies die in a single hit.
Campaign
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Gridform’s primary campaign features a large, interconnected grid of over 75 levels. Each level is designed to test your skills in a unique and exciting way by presenting you with unique win and fail objectives.
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Unlock additional weapons to complement your strategy.
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Fight against huge bosses that break the rules.
Gridform is designed to be a challenging game. You will die, but you will learn.
Read More: Best Twin Stick Shooter Roguelike Games.
Phantast
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– Real player with 0.1 hrs in game
Trigonarium
This is EXCELLENT. I bought it on sale, and would happily pay full price.
I loved Geometry Wars, Waves and countless other 2-stick shooters (also old enough to have loved Asteroids…), but this feels fresh. It’s perfectly polished, and the addition of constant mid-game changes to the arena shape gives you something new to run away from, learn, and sometimes use to your advantage.
No unfair deaths, no easy/lazy ways to grind through levels, no smart bombs, and in challenge mode just one life.
– Real player with 13.2 hrs in game
Trigonarium is a very solid twin-stick shooter that has never received the recognition and love it well deserves. If you find the Geometry Wars games to be too fast for you, but you enjoy the mechanics of Super Stardust HD, then this is the game you want to have a go at. Unlike many other titles in the same price bracket, this one appears to have been tested thoroughly: I don’t recall experiencing any bugs whatsoever.
This title is critically underrated and at only three euros it’s an absolute steal. I urge everyone to give it a whirl!
– Real player with 11.4 hrs in game
WE ARE DOOMED
https://www.youtube.com/watch?v=OlLNRBpRi4U
The pleasant thing about genre is that the skills required by individual works readily transfer from one title to the next. This is the case for all media, not just video games; for example, rock and pop fans unexperienced with a type of music like rap or metal might find it unapproachable because they don’t understand how to listen to it. Familiarity is comfortable; we feel good when we exercise abilities that have already passed beyond the struggle of early development. But every so often you encounter a title that discards your assumptions about how its genre is defined—and what skills it requires.
– Real player with 14.8 hrs in game
This is one of my favorite games on Steam. If you like twin-stick shooters, this game is a must buy. The action, visuals, controlling, and music are excellent. I like how the weapon is limited for the most part. The weapon generally has a short width and short range. There are opportunites to upgrade the weapon, but only briefly. This keeps the game challenging. The only thing missing is a way to earn extra lives, as far as I can tell. I just finished the waves mode. Maybe there can be an update to add more waves. Endless mode is there, though, so that’s fine. Please buy this game and support this fine developer!
– Real player with 8.5 hrs in game
Death Ray Manta SE
Death Ray Manta is a game wherein you steer a techno-manta through a series of increasingly difficult techno-arenas, firing rainbows at brightly colored enemies and collecting short-lived “gems”. Enemies explode in words of encouragement when they are shot; an uplifting 80’s synth music pulses in the background; prompts flash things like “You’re brilliant!” and “Strong Fish! Beautiful Fish!” in the brief moments between levels.
The whole thing is reminiscent of a PSX-era shooter like Nitrous Oxide: Bright, colorful, simple, and innocently weird.
– Real player with 13.1 hrs in game
Very cool little game!
It has a great vibe, although it wasn’t very well communicated, from the start.
Death Ray Manta is a very hippie shoot ‘em up game. There are no leaderboards and no achievements, meaning you can only compete with yourself! There’s also a score cap, which may or may not be your own objective during your time.
The game has 32 levels, each with a special collectible that adds a point to your score. The levels get progressively harder and more complex, introducing several subtly different enemies to keep things interesting.
– Real player with 7.1 hrs in game
Bezier
Bezier is a hard sell.
Trying to explain why it’s so exceptional, one cannot help but fall into comparisons.
It’s like geometry wars, it’s got Sinistar flavors, it also channels Asteroids…
Bezier does draw very heavily from these classics yet is surprisingly refreshing due to its near-flawless execution.
Trying to describe the game is also selling it short. A twin-stick shooter where enemies attack you in waves!!!! Sounds incredibly generic.
It’s addictive, overwhelming, difficult in a good way, really robust when it comes to production values and is just a deep=enough experience to warrant your purchase and not feel cheated. It is satisfying and worth digging deeper into simply because it is very well made.
– Real player with 24.2 hrs in game
Introduction
Released on 3rd March 2016, published by Niine Games and developed by Philip Bak, Bezier is a simple shooter on the surface, but pulls you in with a deep narrative exploring relationships between evolution, god, family and love. Bezier mixes together a blend of a fun Arcade shooter, with a rather deep storyline that pulls you in wanting you to play more of the game. This game follows the rather classic shoot em’ up genre of gameplay as you go through each zone. As expected in most games, as you progress through the game the enemies will rapidly multiply in numbers and new enemies will be thrown at you with new abilities to attack you with.
– Real player with 5.1 hrs in game
Breakpoint
Introduction
Breakpoint is a twin stick slasher, a new take on the twin stick shooter genre, it’s similar to Geometry Wars but with melee weapons instead of a gun. Raise your multiplier and score big!
Gameplay
You have to destroy the enemies to collect points and charge your weapon by picking up the stars destroyed enemies leave behind. There are twelve different types of enemies, the little green ones only leave stars behind but most of the others leave stars and a multiplier or weapon behind. There are five different weapons you can wield.
– Real player with 39.4 hrs in game
Where do i start for this gem..
well ide like to say that i have encounter’d 0 bugs in this game in my time
this game is just really well polished, you have to constanly be on the move, paying attention to your surroundings and making split second decisions.
yours constantly on your toes and paying attention to your game, i itch my ball sack for a second and im dead this game gets really nutty.
im currently 20th in the world with a highscore of 1.2 mill and at that point theres so much shit on your screen, its so satisfying to get a level 3 break and just wipe them all of.. only to start again.
– Real player with 19.0 hrs in game
Country Discoverer
This game is so addicting to play once you start you cant stop until you get a new high score
– Real player with 14.2 hrs in game
I really enjoy this game and think it deserves more hype. It is very thought out and clean. One suggestion would be maybe having a bonus for choosing random powerup at the start? :)
P.S I learned things today about countries.
– Real player with 7.8 hrs in game