Sea Wolf: Tactics

Sea Wolf: Tactics

Sea Wolf: Tactics is a tactics RPG that aims to honor the best parts of the genre while introducing new systems.

Features

  • Drive Back the Empire: The empire has conquered and expanded for centuries - now they are at your doorstep and threaten your way of life. Although they vastly outnumber you, use cunning tactics to destabilize their hold of territories, incite rebellion and disable their empire.

  • Explore Midgard: Accomplish quests that will have you exploring every corner of Midgard, capturing empire strongholds, completing trading missions, and hunting down dangerous bounties.

  • Customize and Train: Build your raiding party up using new warriors you encounter on your journey and level them up. Carefully choose abilities from each classes' diverse skill tree to create warriors that can adapt to any situation.

  • Honor the Gods: Provide the Gods some amusement by willingly accepting additional burdens in battle and they will reward you with their favor. Burdens change the rules of combat in challenging ways that will force you to adopt new strategies.

  • Raid or Trade: Coexist peacefully with neighboring villages and they will offer you lucrative but dangerous trading contracts or chose to raid them and steal their resources for yourself.

  • Tactics Modernized: Sea Wolf: Tactics was created from a love of classic tactics games. Sea Wolf: Tactics aims to honor those iconic titles by adding new systems and streamlining old ones. Combat is responsive and quick. Battles are smaller scale to limit action-less turns but Battle Campaigns challenge you to survive multiple battles in a row.


Read More: Best Turn-Based Strategy Turn-Based Tactics Games.


Sea Wolf: Tactics on Steam

Adventurers Guild

Adventurers Guild

Adventurers Guild is a tactical RPG where the player manages an adventurers guild in a dangerous and unpredictable fantasy world.

Gameplay

  • Guild Management - is an important part of the game. You can hire new guild members, settle their wages or kick them out.

  • Guild Members - each guild member has character traits that affect the gameplay.

  • Exploration - explore vast world map where you can find various map objects.

  • Quests - accept and complete quests from different towns. Each quest offers a different challenge.

  • Battles - engage in turn-based, tactical battles, against many different enemies. Each enemy has its unique abilities.

Features

  • Tactical battle system

  • Guild management

  • All guild members have their own character traits

  • Unique recruitment and quests systems

  • Interactive map objects

  • Character events and map events

  • Randomly generated characters

  • Randomly generated battlefields

  • Many other things

Recruit new members, complete quests, and become the greatest adventurers guild in the Kingdom!


Read More: Best Turn-Based Strategy Turn-Based Tactics Games.


Adventurers Guild on Steam

Divinity: Original Sin 2 - Definitive Edition

Divinity: Original Sin 2 - Definitive Edition

At the time of writing this I am at 353 hours played. My first play through of this game was clocked in around ~130 hours. This is with out doubt, one of the best video games I have ever played and for at least one of the characters had me experience one of my most cathartic moments in gaming.

Story: Takes place ~1,000 years after the first Divinity Original Sin game. I didn’t play the first and you don’t really need to to enjoy this game. You’ll pick up on some story things here and there if you read about it. You’re a Source (powerful magic) user and using source draws in the void (bad things) so you are sent to an island to ultimately die off. Story follows you through different areas in the game with different factions fighting that you can side with. Picking your character from a prebuilt gets you added story (one of the 6 listed below).

Real player with 356.2 hrs in game


Read More: Best Turn-Based Strategy Story Rich Games.


  • Personal Rating -

☑ ✰✰✰✰✰

☐ ✰✰✰✰

☐ ✰✰✰

☐ ✰✰

☐ ✰

  • View on Price -

☐ It’s free!

☐ It’s freem̲i̲u̲m̲

☑ Worth full price

☐ Grab on a sale

☐ Overpriced

  • Approachability -

☑ This is literally one of the most played games

☐ The game is quite approachable for a wide audience

☐ Some will love it, some not so much

☐ This game is more for a niche audience really

☐ I’d love to meet all 15 of you who play this game

  • Current State -

☑ Game is released and polished

☐ Game is… well, it’s released

Real player with 286.1 hrs in game

Divinity: Original Sin 2 - Definitive Edition on Steam

Final Hope: The Plot

Final Hope: The Plot

Well, this is alpha early access, really rough. The game has not been enjoyable as it is; however, it has all the potential to become a lot of fun if the developer continues to improve (imagine if this is at v.0.3, then v.1.2 would probably be excellent).

It IS really cheap, so you may want to take a gamble to purchase it now on the hope that development continues. You can play if for a while.

I am giving it a thumbs down because, to me, it plays like an alpha (not a beta - early access is supposed to be for tested betas) - but I’ll give it a DEFINITE thumbs-up if the developer continues with development (for that reason, I’ll keep the game instead of refunding it).

Real player with 0.9 hrs in game

Definitely in the vein of Final Fantasy Tactics, which is a style of game I like. For what feels like an alpha version, by a solo developer, it is still rough around the edges but has a lot implemented. I am curious to see how it shapes up over time and what the final version will be like.

Man, I got utterly decimated by the orcs in the first fight; those archers are brutal.

Real player with 0.1 hrs in game

Final Hope: The Plot on Steam

Guile & Glory: Firstborn

Guile & Glory: Firstborn

I just completed Guile & Glory: Firstborn (it took me 17 hours – story + delve runs), and I had a great time adventuring in the Drowned Lands. If you like turn-based tactics games, and if fighting epic battles against mythical beasts gets your blood pumping, you should definitely pick this game up.

Guile & Glory: Firstborn is described by its dev as being inspired by Into the Breach (gameplay) & the Golden Axe series (atmosphere), and this is exactly what the game delivers.

Real player with 33.9 hrs in game

A lot of people compared this to Into the Breach, but it’s really more like Deadly Rooms of Death for people who aren’t masochists. Like DROD, there’s no miss chance, no random choices from the AI, and no excuses besides your own incompetence if you get yourself killed. But unlike DROD, you can level up, change your loadout, or even take a hit and accept a lower score. There are outcomes in between “choose exactly the sequence of steps the dev intended” and “die horribly,” and the bonus objectives encourage excellence without mandating it.

Real player with 10.7 hrs in game

Guile & Glory: Firstborn on Steam

Reverse Crawl

Reverse Crawl

Reverse Crawl is an extremely additive game. I can’t stop playing it. I’m always so excited to start playing it and have to pry myself away each time in order to stop playing it. It’s so much fun. I really didn’t think I’d like it near as much as I actually do. I’m so glad I bought it now. It’s so worth the money. They make the game simple to understand and pick up, challenging enough to make you keep coming back, and engaging enough to encourage you to to keep playing and trying if you don’t win a certain quest the first time around. It’s everything I typically want within a turn based strategy and I have a good grasp on what I want since I grew up playing these kind of games. The only two minor critiques I can give on this game is that on the “Endless” option it gives at the end, I wish it allowed you to send out one of each group you’ve picked up along the way to make it even more endless versus the 3 or 4 waves (can’t remember which one it is right now) they give you. The other critique is I wish that they allowed more power options after each quest. That would be especially helpful when going for a certain theme as I’m currently trying to go with a Necromancy theme as much as possible on my current run through of the game. I feel like they should allow one option for each catagory of powers (Necromancy, Saboteur, etc.) each time. Other than that, it’s a fantastic game. This is definitely a game I will be encouraging and even begging my friends to play (I’ve already started begging one of my friends to do so). As far as everyone else is concerned, if you love to play turned based strategies but don’t want to lose your life over a game, don’t buy this game. If you love to play turned based strategies and wouldn’t mind forgetting you have a life, buy this game. Reverse Crawl receives 4.5 skeletons out of 5. The last skeleton just has a head and a torso. Poor guy.

Real player with 122.9 hrs in game

I’ve always been a fan of Nerdook and his games, so consider me a little bias. Reverse Crawl isn’t exactly what it looks like on the surface; The game is more about controlling a group of “Evil” minions that grow in strength through your decisions during multiple turn-based battles. After every battle, you get a choice to upgrade a specific area of your strengths; This could be making your Skeleton Minions deal more damage, or one of your more powerful creatures to gain a new ability. The Campaign is about three solid hours, give or take, and there are no real penalties for losing a “Mission”. Every step gives you a choice of up to 3 different pathways, save for explicit encounters, and you can grow in strength depending on what you choose.

Real player with 17.0 hrs in game

Reverse Crawl on Steam

WARSAW

WARSAW

Some words to describe this game in the first place: dark, difficult, sad, beautiful and mind-blowing.

-As a history fan myself, I love this game; it contains beautiful artworks and a sad background, characters and encounters' artworks are worth collecting. You can see those faded historical moment vividly, while not as grand as those moments of Normandy, Pacific or Stalingrad, it gives people that feeling.

-As for the gameplay, not only the combat is difficult, player also has to manage the resources and ammunition they’ve got (yes, there’s an independent “supply” consumable item for purchasing stuff); unlike other games, this one is based on a true history event, with the ending of the story set, a heavy-hearted player must try to help those men and women to survive longer before they meet their ultimate destiny of doom. For me, it is like a mixture of darkest dungeon, this war of mine and valiant heart.

Real player with 100.1 hrs in game

(Hopefully) FINAL UPDATE:

One month ago I said that I would keep my WARSAW review negative until more changes for the better were made to the game. I saw changes being made, MANY changes, so here I am again. So, with that being said, let’s (again) get to the bulk of it now (this time trying to not let emotions get too in the way of things like in my original review).

WARSAW had a VERY rocky launch but now it has been polished and updated so much that it can barely be compared to the way that it launched in. Game became better in basically every department, along with getting more content too.

Real player with 87.5 hrs in game

WARSAW on Steam

Age of Fear 5: The Day of the Rat

Age of Fear 5: The Day of the Rat

The adventure begins as the Undead King meets his end by Sir Edward’s blade. Indulf Blackheart, mercenary leader in the Undead Legion, must balance his need for bloody revenge with his thirst for wealth and power. Together with the young witch Lexa, the dashing Black Knight Indulf sets out on a quest of infamy to plunder the realm’s riches and build a criminal empire to call his own. With allies in short supply, a previously unseen faction lurking in the sewers may prove to be the key to the Black Knight’s dark dream…

AGE OF FEAR is a long-running series of fantasy turn-based strategy games loved by fans for its tabletop wargame battle system and in-depth RPG customization (scroll down for a list of features).

https://steamcommunity.com/sharedfiles/filedetails/?id=1647938873

https://steamcommunity.com/sharedfiles/filedetails/?id=2065806851

FEATURE LIST

NON-LINEAR CRIMINALITY - pick your assignments and loot King William’s lands for all they’re worth. Forge your way through a twisted plot into the realm’s seedy underbelly!

CRAFTING - collect ingredients from enemies and environment, and craft all the most powerful artifacts!

INVISIBILITY - are you tired of enemies seeing all your moves? Cast a spell and whoop… you disappeared. However, the AI can do it too.

HEX-FREE BATTLES - test your tactics with a novel movement system where size matters and units aren’t constrained by artificial grids!

OPEN WORLD - are you bored with the main storyline? No worries, you can always take a side-quest or play procedurally-generated battles. Play this game as you want!

GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player’s party!

FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!

MERCENARIES - recruit your troops from multiple races and factions! Will a Dwarven Warrior work with a bloodthirsty Orc?

ALIGNMENTS such as Evil and Holy. Units from opposite sides won’t like each other and may desert. A bit of diplomacy (or charisma!) is needed to manage such relationships.

EXTENDED STORY including many sub-quests, optional events, alternative endings, more detailed lore, etc.

FREQUENTLY UPDATED - we take our work seriously and patch our games often with new features and content. Also, whenever possible, those updates are back-ported to all our previous games!

COMMUNITY-DRIVEN - we listen to our players and continuously improve! Go and check our forums, everyone has their say and we implement those suggestions.

FULL OF JOKES - who said strategy games have to be serious? All the best fantasy jokes have a home here!

PARTY CUSTOMIZATION - build and upgrade a custom army from more than two hundred unique units, skills and spells (but be aware of racial animosities!).

DEEP BATTLE MECHANICS - learn the basics in a hurry, then develop new strategies around a huge variety skills, spells and battle hazards like neutral factions and environmental effects (yes, you can anger bystanders!).

EASY TO MOD - create your own missions, or even full-fledged campaigns, to be shared with the Steam community!

FANTASY STORYTELLING - get wrapped up in a spectacular storyline featuring a motley crew of characters, globetrotting adventures and fantasy shenanigans galore. All hand-illustrated!

PERMANENT DEATH - accept the grim realities of death where all units that fall in battle stay dead… unless an evil Necromancer raises them as Zombies.

ARTEFACTS AND RELICS - discover numerous unique weapons, armours, potions and treasures, with the rarest granting powerful OP skills and stat bonuses.

ADVANCED AI - our AI is built upon a self-organizing network of agents and meta-heuristics algorithms (yes, we are PhD-smart!). Discover one of the most sophisticated AI systems you’ve ever played against!

LOW HARDWARE REQUIREMENTS - run the game even on that old potato laptop of yours. Your stone-age computer is good enough!

COLOR-BLIND MODE - a special mode with higher contrast and outlined fonts.

⭐**…everything else we come up with!** Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.

If you’re hungry for a no-nonsense, old school turn-based strategy game, you’ve met your match in the Age of Fear series. Enter the fantasy world of Age of Fear today!

Age of Fear 5: The Day of the Rat on Steam

Dark Deity

Dark Deity

I want to start this by saying that I DID enjoy the game… but I don’t think I could recommend it in a lot of cases. There are many reasons why for this, but at the moment I think that I’d want to start with the things I did like about the game, because there are a good few things I enjoyed.

Things I liked:

-Spritework. The animations of characters and attacks did actually blow me away from time to time. Was always excited to see what new animations I would get from a new class, or for the spellcasters, getting their spells ranked up.

Real player with 51.4 hrs in game

Dark Deity takes its inspiration from Fire Emblem games, generally. Here are the pros and cons:

Pros:

Sprite animations are great.

Movement ranges are visible and easily determinable.

Weapon damage output, hit chance, and crit chance are all clearly visible based on your chosen weapon.

Leveling up characters is fun, and you have multiple options for modding the game in terms of XP, GOLD, and STAT start.

Cons:

-Loading screens. Holy moly, anywhere between 4-7 loading screens (requiring around 5-10 seconds of loading time each) between given battles. It’s nuts. A loading screen before the save screen. A loading screen before the dialogue cutscene. A loading screen before the actual battle. Absolutely bonkers and annoying. Please fix this, it’s fucking stupid.

Real player with 48.2 hrs in game

Dark Deity on Steam

Guildmaster: Gratuitous Subtitle

Guildmaster: Gratuitous Subtitle

Story

During the intro, your heroes, Halea and Gwennel, have received a cryptic letter. They meet in the middle of a forest and sling questions and confused statements at each other. Halea appears to be a knight or a warrior of some sort, with axe and shield. Gwennel is most certainly an Elven ranger, clad in green and bow-decked (like being bedecked but with bow in hand). While our heroes are chatting, Goblin 37 approaches, stating that he also received a letter. Traditionally, Goblins are enemies in this world, and the characters are understandably confused. Things don’t exactly get clearer when a wizard named Elmar appears. He insists, quite enthusiastically, that the group kills the Goblin, and the tutorial begins.

Real player with 30.4 hrs in game

Wow this is a great fun fantasy strategy game with a distinct, quirky, and super entertaining sense of humor. I’m a newbie to strategy games like this so I played on easy mode (there are three available difficulty settings which adjust enemy hit points) but I just beat the game and had fun from start to finish, and only wiped a few times. The strategy is interesting and fun to play and if it had been strictly a strategy game it would still be great but the developer hired a brilliant youtube comedian to write the dialogue and that humor shines bright and makes every intermission between levels a pleasure. The party progression is cool being based on a few statistics and the equipping of gear in your party and one of the coolest quality of life features is the awesome ‘auto-equip’ function which completely smooths over the process of inventory management while still allowing for customization and allows the main focus to remain on the combat and the entertaining dialogue. The quirky and hilarious dialogue is primarily presented in the form of conversations between the guildmaster and their guild between quests. After every quest you will see that some of your guild members have something to say and when you talk to them about the previous mission they have a hilarious conversation of some sort every time. The creativity of the humor and story doesn’t wane as the game progresses the dialogue maintains solid high quality entertainment all the way through (even through the ending). I love how as I progress the guild is starting to fill out with people. I love seeing more and more people in my home base and it reminds me of the game Suikoden which I loved. The developer is a cool and approachable person and he is active on twitch (where he streams twice a week), youtube (where he has been making videos for about 10yrs), and twitter as @jimplaysgames and on his own website at jimmakesgames.com.

Real player with 25.2 hrs in game

Guildmaster: Gratuitous Subtitle on Steam