The Maracot Deep

The Maracot Deep

Turn based RPG game in fantasy setting - a set of simple elements from RPG, plus turn based movement and fights.

FEATURES

Game opportunities:

  • There is a stock, the whole three types of weapon and a rum bottle (that else can cure the real old salt!).

  • It is possible to plunder chests with gold! (the truth pirates from it strongly are upset and fall into violence).

  • It is possible to collect objects and to plunder chests only to a final whistle - at least one opponent is still alive (that a little inconveniently and forces other crew members to run from blows while one plunders everything that comes across).

  • On the stolen gold it is possible to buy the same pirates.

  • Weapon has a resource, and breaks at the most inappropriate moment, leaving the seaman with barehanded - and it at the levels a little therefore more powerful weapon should protect and be not to spent for weak opponents.

  • During the game it is possible to switch to any seaman (so far he gives signs of life of course). It is impossible to switch to pirates - for management it is necessary to allocate with them the seaman.

  • During fight it is possible to transfer weapon from one other seaman, in turn using it.

  • For passing of final fight - at least 6 pistols are required - they are at the previous level, but there it is better not to spend them.


Read More: Best Turn-Based Strategy Third Person Games.


The Maracot Deep on Steam

Company of Crime

Company of Crime

Sometimes at the end of the day, when you need to talk about a game you’d recommend to someone, there are situations where you won’t say it’s a “good” game, or that it’s a particular pleasure to play, but you recommend the game because, for all its flaws and shortcomings, it has a spark. It has something that among the rest, makes it unique and enjoyable. Such is the case for Company of Crime.

A game set in London of the 60s, with a focus of gang wars and a strong influence from modern X-COMs, and to some extend Phantom Doctrine, has something to seduce. And indeed, the ambiance is there. The music, the clothes, the environnement. It’s all there. Yet, the game is, well, it’s janky. There is no hiding it, there are a bunch of bugs, some of with I had the dubious honor of helping to fix, but when you consider only 2 persons did all the QA, and the game was made by a very small team, you need to understand where you’re going. It is very much a game to get in the 15 euros or less, as that’s overall the value of such a game. It’s not big budget game, and what it delivers, I’m afraid to say, can’t possibly compete with a juggernaut like Firaxis backed by the greedy bastards at 2K(“2K, you love it, we ruin it!"). The core loop is repetitive fast, the enemies not varied, and while the heavy melee focused combat feels fresh and in some aspect reminds a bit of Into the Breach by some aspect(positioning and use of your skills to control the battlefield are key, and can lead to nice combos), at the end of the day, it won’t be something able to keep you hooked for too long, which is a bit of a shame.

Real player with 57.5 hrs in game


Read More: Best Turn-Based Strategy RPG Games.


Company of Crime:




Every country and indeed, city, in this beautiful world of ours has notorious individuals or gangs. Some are more famous than others. Al Capone and Lucky Luciano were probably the most notorious and known gangsters during the prohibition in America. In the 1960’s, the small and isolated island known as England had its fair share of dangerous criminals, with the Krays Twins and the Richardson brothers, to mention a couple. So, what is the business of crime? How hard is it to establish yourself and, most importantly, to keep yourself at the top of your game? On the opposite side of the coin, there are people who put their lives on the line to dismantle these organisations and arrest their members one by one. Will you become the next big mobster of the 60’s, or will you fight against them as the boss of Scotland Yard’s task force? One thing is for sure, you’ll know all about Company of Crime!


*– [Real player with 15.2 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*






---

![Fantasy General](https://cdn.cloudflare.steamstatic.com/steam/apps/1741120/header.jpg "")


## Fantasy General


good game of the old school


*– [Real player with 75.6 hrs in game](http://steamcommunity.com/profiles/76561198073899868)*




---

              





         



Read More: Best Turn-Based Strategy Fantasy Games.

--- Love the sounds, and it is just like I remember. Great variety of units to choose from. Great fun! *– [Real player with 67.7 hrs in game](http://steamcommunity.com/profiles/76561198803418124)* --- ![Guards of the Gate](https://cdn.cloudflare.steamstatic.com/steam/apps/815290/header.jpg "") ## Guards of the Gate I am definitely having fun with this game, so I can recommend it. I didn't really like it at first, but as I experimented with the different team combinations and learned more about the game play, I really started to get into it. This isn't a fancy game. You create a team of three characters. Mutant, Knight, Ninja, Ranger, Wizard, and Shaman. You navigate a world map by moving from spot to spot. Each spot is either empty, has a battle grid with monsters, has a reward statute, has a merchant, has a new skill, etc. The maps aren't that big. *– [Real player with 22.2 hrs in game](http://steamcommunity.com/profiles/76561198169085960)* I like turn-based tactic games, and I am hardcore gamer who dedicated many hours to the XCOM series. However, sometimes I turn to obviously more simple games, like Guards of the Gate. Pros: - Nice look, for the game of that kind quite fair; - Interesting map system without out-of-battle healing and statues which strengthen teams in next runs; - Some skills that I have not encountered in other games of this type; - Simple but enjoyable battle system on small hexagonal fields. Cons: - The game is very badly balanced, for now. Some classes are more useful than others; teams of certain type make walkthrough very easy, and others - very hard, but irritating hard, because of bad skills combination and artificial weaknesses. This is very important, because for turn-based tactic game to be replayable it must have various strategies and approaches. Now there is only one effective approach. *– [Real player with 19.8 hrs in game](http://steamcommunity.com/profiles/76561198001142200)* --- ![Sin Bearers Tactics](https://cdn.cloudflare.steamstatic.com/steam/apps/1813790/header.jpg "") ## Sin Bearers Tactics Played the beta - promising first tactical game from a really small studio. Quite a good lenght for the price *– [Real player with 1.0 hrs in game](http://steamcommunity.com/profiles/76561197967553863)* --- ![Unite](https://cdn.cloudflare.steamstatic.com/steam/apps/1573190/header.jpg "") ## Unite Unite is a two-player board game based on Lines of Action (a game created in the 1960's). Players take turns moving (with some unique rules for movement), trying to connect their pieces. The single-player mode provides 7 difficulty levels against the AI. Or play online against an opponent over the network. Choose from 4 different board types. --- ![Burned Land](https://cdn.cloudflare.steamstatic.com/steam/apps/833170/header.jpg "") ## Burned Land Burned Land is a niche game, and a little gem to me. At first sight it might seem a little bit empty and obscure. Then it will seem very hard, even unfair. But if you push forward, you will discover a game with a very original approach, very rich and permissive in the ways you want to shape your kingdom and face the gods. In this game, you not only build units and facilities, you will also "monitor" your population (literacy, devotion, nobility, sedentary, etc.), so they will provide you what you need and when you need it. *– [Real player with 31.9 hrs in game](http://steamcommunity.com/profiles/76561198005818862)* It is a pretty rough game, both in terms of UI and difficulty. The UI will hopefully get some polish from this one-man dev team, and perhaps the difficulty as well, but the difficulty certainly needs the polish a lot less. The dev is still pushing out regular updates, thus my recommendation for this Early Access game. I made it to Turn 194, after narrowly dodging a very early game defeat. The early game near-defeat came about as my village almost starved due to a famine brought on by the gods. The entire point of this game is that the larger you grow, the more interest the gods have in stopping you from growing. *– [Real player with 24.6 hrs in game](http://steamcommunity.com/profiles/76561197996889641)* --- ![Don't Get Bit](https://cdn.cloudflare.steamstatic.com/steam/apps/1499180/header.jpg "") ## Don't Get Bit First experience with a turn-based strategy game - so much fun! Just the right amount of challenge to keep me coming back for more. Felt like I was cruising along with ease until Level 23 - things have slowed down, but I'm muscling through - I'll help Cassie & Co. beat those zombies yet! Love the narration and story - can't wait to see how it ends! Drawings are fantastic, to boot! *– [Real player with 33.8 hrs in game](http://steamcommunity.com/profiles/76561199134966274)* This is the first time I have ever played a turn-based strategy game, and I love it!! This has been a great intro into these types of games. I'm in the middle of my second play-through of "Don't Get Bit" and it's just as entertaining as the first play. The story is very compelling and brilliant! I love the voice actress. I love everything about the look of this game too. It's so unique and cool! "Don't Get Bit" is challenging and always keeps me on my toes; I have ended up playing it for hours with no knowledge of time passing. I have screamed in frustration when my strategy has ended with me turning into a blood smear on the board, but it just makes me more determined to beat it and show the game who's boss. *– [Real player with 16.8 hrs in game](http://steamcommunity.com/profiles/76561199129133701)* --- ![Spawn Kings](https://cdn.cloudflare.steamstatic.com/steam/apps/1576920/header.jpg "") ## Spawn Kings The E to open works most of the time but stops working sometimes. game is fun but gets boring fast. *– [Real player with 3.5 hrs in game](http://steamcommunity.com/profiles/76561198986427112)* Alright. Im going to start this off by saying i dont do reviews. Never have, but i may start more with these indie titles. Im going to run thru everything that ive seen good, bad, and needs work, in hopes that the dev may see this and take some notes. First and foremost. This is a FREE GAME. The dev has NO obligation to do anything else with it if they so choose. The game is NOT listed as an early access game, which means everyone should take it as a completed project. So, anyone who sees this game should go into it with absolutely no expectation or bar. You will be disappointed otherwise. Ive only put a little under 3 hours into the game because unfortunately that is ALL there is to offer at the moment. So lets get into the good, bad and ugly of the game. *– [Real player with 2.7 hrs in game](http://steamcommunity.com/profiles/76561198003425367)* --- ![Civil War: 1861](https://cdn.cloudflare.steamstatic.com/steam/apps/540230/header.jpg "") ## Civil War: 1861 This is a comparative between this game and Sierra's Civil War – Generals to highlight some of the shortfalls for the game. From what I can tell, both games are: - Historically accurate - Contains levels of difficulty, although Sierra's Civil War has more difficulty levels - Turned Base - Hexadecimal movements There the similarities end in my opinion. This game does not come close to Sierra. The following are some of the limitations I perceived in playing this game: - Cannot combine infantry with artillery which is common in a military setting. *– [Real player with 170.6 hrs in game](http://steamcommunity.com/profiles/76561198067641280)* This game is good, but short. Basic. If you like civil wars, then you have to play with this. I think the price is expensive, but you can get all Civil War games in a bundle. You can complete it very easy, and you can get all achievements. *– [Real player with 20.1 hrs in game](http://steamcommunity.com/profiles/76561198010593294)* ---