Freebooter of SPLORR!!

Freebooter of SPLORR!!

I flung turds at a werewolf, bribed some bats, dropped my trousers and defeated a dragon. All this while drinking beer, wine and coffee to keep me going! Was an interesting, random pickup ex’splorring' this game. Trying to win on hard mode now and not poop myself… again.

Definitely recommended for some lighthearted quirky fun!

Real player with 23.2 hrs in game

Read More: Best Turn-Based Strategy Dungeon Crawler Games.

Freebooter of SPLORR!! is a fun call back to dungeon crawlers of old. Mixed with some great humour and unique encounters, this is definitely worth it. The music and sound effects are on point, giving you an immersive experience.

The randomness of the dungeons ensures plenty of mixed gameplay, and plenty of achievements to work your way towards! Great game if you love the dungeon crawler style games! Highly recommend!

Real player with 12.8 hrs in game

Freebooter of SPLORR!! on Steam

Alley Catz Bowling

Alley Catz Bowling

Cheap, easy and effective way to interact with your Twitch community. It’s not too complicated but not too simple. You can just all bowl together and chit chat, fantastic for a Just Chatting stream with something to do.

Real player with 3224.4 hrs in game

Read More: Best Turn-Based Strategy Singleplayer Games.

This game is quick and easy to setup. A great game to play with your community. Keep up the good work and thanks for a great game!

Real player with 837.2 hrs in game

Alley Catz Bowling on Steam

The Fellowship Saga

The Fellowship Saga

Unlikely Heros

In the kingdom of Falone, you control a party of adventurers who suddenly find themselves in an epic struggle for control of the crown.

Key Features

  • Turn-Based Combat: Accessible, Familiar, Tense, and full of choices by using the system from the 5th edition of the world’s most popular RPG.

  • Party-based: Teamwork and synergies necessary by creating and managing a party of 5 adventurers.

  • First-person: Accessible first-person gameplay provides up-close action and full controller support.

  • Tailor to your playstyle: 12 Classes and nine races provide a wide range of customization and flexibility - and extended by one level of subclassing.

  • Exploration: The world of Falone has a wide range of areas to explore, including vast wildernesses, towns, and dungeons.

Read More: Best Turn-Based Strategy CRPG Games.

The Fellowship Saga on Steam



I am SO ‘LUCKY’ to invited and play with the developers. Incredible 1st person racing game, the sound of engine and gears are incredibly smooth , but since its early access , there are so much potential in this game.


  • Great engine and gear sound, very realistic.

  • Simple, elegant game

  • Realistic car parts, with great start-up.

  • Very well developed game, with little or no bug at all

  • Can be develop into a great games with other AAA tier games like Forza Horizon 4, The Crew 2 ,etc.


Real player with 10.6 hrs in game

Honestly, as bad as it might look, i absolutely love this game.

The way you shift gears and the extremely ridiculous speeds and etc are amazing.

10/10 will play more

Real player with 7.7 hrs in game

Racingmaybe on Steam

Deadnaut: Signal Lost

Deadnaut: Signal Lost

From the developer of cult hits Deadnaut and Zafehouse Diaries comes Deadnaut: Signal Lost. In this slick, fast-paced roguelike you’ll take control of a single Deadnaut, unlock suit upgrades and abilities, fight cosmic horrors, and investigate drifting wrecks and abandoned moons. But remember: your Deadnaut is not a puppet – earn their trust, do your job well, and they might return the favour.

Equip your Deadnaut with a wide array of weapons and gear and lead them through a series of procedurally generated missions, fighting where you can – and running when you must.

Your Deadnaut may not like the idea of being torn apart by unknown horrors. Do what you can to complete your mission - pay bribes, make promises, turn them into a mindless space golem - but remember: everything has a price.

There are many ways to play, from weapons and sensors, to shields and hacking. Will you take the heavy duty Labour suit and slice your way through the ship, or will you slip through the shadows in the ghostly Sensor suit?

Encounter dozens of enemies types, each with their own strengths and weaknesses. Avoid – or exploit – the security system in each level, from the Watchers that roam ships to the malfunctioning security Towers and Sentinels that guard settlements.

Tailor your armour and damage potential, and develop your Deadnaut with over 100 suit upgrades.

The cosmos is tearing itself apart. Wrecks are full of horrible, interdimensional creatures, the dead roam surfaces of moons, and you’re being hunted by technically advanced soldiers. Experience the world of Deadnaut up close.


How does this relate to the original Deadnaut (2014)?

Deadnaut and Deadnaut: Signal Lost are both situated in the same universe and feature similar, mission-based gameplay in procedurally-generated locations. Furthermore, in both games you take on the role as a remote handler who controls the action ‘at a distance’ via a physical console. The Deadnaut also uses similar weapons and suits; battles against security systems; trades ‘knowledge’ for gear; and can be cloned upon dying.

Is this a sequel?

Deadnaut: Signal Lost is not a sequel. It is focused on a single Deadnaut, rather than a whole squad. The action is more intimate and tactical, and you can develop your Deadnaut with numerous suit upgrades and abilities. Furthermore, the gameplay is turn-based, not real-time, which helps focus the action.

How many levels are there?

Deadnaut: Signal Lost is designed to be fast, easy to pick up, and replayable. There are roughly 12 – 24 levels in a standard game. With five suits, special game modifiers, multiple difficulty levels, over 100 upgrades, loads of gear and procedurally generated campaigns, we think you’ll be occupied for a long time.

Isn’t everything ‘roguelike’ these days?

Deadnaut: Signal Lost has many genre-defining features, such as turn-by-turn tile-based movement, character progression, procedural generation and permadeath.

Deadnaut: Signal Lost on Steam

Flotilla 2

Flotilla 2

Got me hooked instantly

Got this game on sale, but honestly it’s well worth the (already cheap) full price. Started playing and went through the first 20 scenarios one after the other. It’s like eating potato chips, once you start it’s hard to stop.

You control a fleet of blue ships facing up red ships. The size and composition of the fleets vary from scenario to scenario. The objective is to eliminate all enemy ships, which you have to accomplish using your ships' characteristics, the environment and strategy. There’s no story or campaign, it’s just scenario after scenario (I think 100), with increasing difficulty.

Real player with 8.5 hrs in game

Floats My Missile Boat

More reviews on our Curator Page

Flotilla is quite beloved on Steam. An utterly solid, understated turn-based strategy game with whimsical story encounters and accessible but challenging combat set to classical music. It was utterly unique. Utterly Blendo.

Flotilla 2 brings back that unique dance of ships with its one rule ‘HIT THE REAR OR THE BOTTOM’ to damage, in a very VR way and benefits massively from it.

Real player with 7.6 hrs in game

Flotilla 2 on Steam

Phoenix Point: Year One Edition

Phoenix Point: Year One Edition

Been following this game since announcement, could only buy it recently

Not as polished or filled with content as reboot XCOM titles and has a lot of balance issues, but i like it, i hope devs will keep on supporting the game.

The biggest difference from other x-com-like games is that you can aim at different body parts similar to fallout’s VATS system, effectively letting you disable individual bodyparts of enemy units or strike the least protected spots to maximize damage as guns fire projectiles and not just mimick that feel, making cover work as actual cover and not just decrease a chance to hit and damage received

Real player with 344.1 hrs in game

Phoenix Point is an evolution of the turn-based tactics genre. The free-aim system allows the player the control to make meaningful decisions in placement and in utilizing the soldiers rather than praying to RNG-esus to give us a good roll. Snipers don’t miss shots right in-front of their faces, there are no ‘99% but whoops it missed!’ moments. For this alone it’s a worthwhile and substantial upgrade to classic tactics games.

The over-world is on par with X-Com 2 with the player moving from point to point looking for cities and supplies in addition to trading opportunities. The great bulk of the player’s time in the over-world should be spent either moving to a mission or moving between havens to trade resources. One of the major missed elements of Phoenix Point, and what I see giving players an endless amount of consternation is in finding enough resources to make it through the game. I’ve also noticed the achievement for ‘Trading 10,000 Resources’ is also under 10%.

Real player with 177.2 hrs in game

Phoenix Point: Year One Edition on Steam

Police Shootout

Police Shootout


Your name is Scott Price and you just started your first shift as police officer in a small city of San Adrino. You moved here from a bigger place where street gang fights are everyday life.


Why did a policeman like you – the one who was doing well in a big city suddenly wants to take a chance in a place like this? What are you looking for here? What is your reason? Or maybe… What is your secret?


Start your adventure with “Police: Shootout” and meet not only the main character (Scott Price), but also everyone who is important to his story. As a good policeman, you will answer even the most difficult calls. A shop robbery, or even a hostage situation - you have to be prepared for anything! But remember – it’s only up to you how you approach a specific situation.


There are many possibilities to do this right - sometimes the use of a gun is necessary, and sometimes a well-chosen argument is the best possible weapon.

Each of these situations brings you closer to finding what you’re looking for… And of course to be a better cop! The correct approach to the calls will allow you to expand your experience - the higher it is, the more benefits you’ll get. Your skills will grow the way you want, and this will allow you to complete new missions faster and more efficiently.


Are you ready to step in and get it right? Don’t wait any longer, the first call is waiting for you!

Just play the game and see for yourself!

Police Shootout on Steam

Waiting For The Raven

Waiting For The Raven

Well, it’s still an early-access game, so don’t expect it to work all the way through -

but I thought it was an interesting approach, and it was nice to try something different.

Douglas Adams, alas, predicted this sorry state of affairs:

“In other words - and this is the rock-solid principle on which the whole of the Corporation’s Galaxywide success is founded - their fundamental design flaws are completely hidden by their superficial design flaws.”

And if they were actually from another planet, you could overlook the developers poor grasp of human languages, as well.

Real player with 59.9 hrs in game

The game still needs more polishing. The first spymater session is enough satisfying and the storytelling is quite reliable. There are a bunch of spark ideas during the first session gameplay including some right in time visual effect, some good cypher solving games and some well hidden bonus. The problems of first session could only be some buggy UI display and the strategy management part. I spent like 5 to 6 hours to totally break through the first session and to find out how naive the management part actually is. Beside the 10000 gold bonus and some other hidden bonus, I can just use some wine barrels, a 10 stealthy big boy and a 10 charming miss to burn all the houses to the ground without any real punishment. And the game is just like lying down there suffering from my giant gold dick-play. I mean, you guys did a lot of great work in designing the dialogues and storytelling and visual effects and different strategy dealing with different situations. But why the actual management part is so disappointing. The balance of some punishment events and the credit bonuses is totally a mess. That’s not cool at all.

Real player with 7.5 hrs in game

Waiting For The Raven on Steam

Perfect Heist

Perfect Heist

There is nothing perfect about this game. My friends have played this for 5 hours and even with house rules, Its still bad. Here’s why.

The game works like Gmod Guess who but the hiders (robbers) have objectives. Now this might sound interesting but there is no way real way to blend in with the AI.

There is no real way to keep your cover as a robber, unless the cops are idiots. AI dont carry bags. AI dont Sprint or Crouch. AI DONT WALK OUTSIDE THE STAIRS OF THE BANK. Even if you manage to evade the cops and hide as an employee, there are cop class abilities that give you away. If you want to get the amount of money that the game REQUIRES you to steal, you have to go for the vaults. And if you thought it was impossible to evade the cops before, think again. You can either drill into to the vault or blow open the door with a bomb bag. The drill is loud and NOBODY goes back to that room and again, AI don’t carry bags.

Real player with 9.9 hrs in game


[ ] Kids

[x] Everyone

[x] Casual players

[ ] Pro players


[ ] Potato

[ ] Really bad

[ ] Bad

[x] Ok

[] Good

[ ] Beautiful

[ ] Masterpiece


[x] Full price

[ ] Wait for sale

[ ] Average

[ ] Refund it if you can

[ ] Don’t do it


[ ] 90' PC

[x] Minimum

[ ] Medium

[ ] Fast

[ ] High end

[ ] NASA computer


[ ] You just need 2 arms

[ ] Ez

[x] Normal

[ ] Easy to learn / Hard to master

[ ] Hard (first few hours)

Real player with 6.3 hrs in game

Perfect Heist on Steam