A Token War

A Token War

A good game to mellow out to, but also one that will challenge you, especially in the later levels. Excellent art and soundtrack make it feel like a handcrafted wooden board game. Gameplay is something of a cross between Hearthstone and XCOM. I would recommend this game to any fan of turn-based tactical or deck-building games, or a casual gamer looking for a board game-like experience.

Real player with 57.4 hrs in game


Read More: Best Turn-Based Strategy Board Game Games.


Really fun and challenging game! The roguelike aspect + genuinely difficult strategic levels mean that first time you get knocked back to a checkpoint it can be a blow to your ego, but that’s nothing compared to how good it feels to get past the battle you got stuck on.

The details of the game are great too, the cheeky descriptions make me actually chuckle and I love the cute token drawings. The audio is another highlight - the sound effects perfectly match the tokens and the music is engaging and fun to listen to even when you’re on your third or fourth attempt at a section.

Real player with 27.1 hrs in game

A Token War on Steam

Hexarchy

Hexarchy

Build a glorious civilization in less than an hour!

Hexarchy is a fast-paced strategy game. It takes the consequential decisions of a multi-hour 4x game and packs them into an action-packed hour long game. Play multiplayer online with up to 10 players or customize your single player game.

Easy to learn. Deep strategy

  • Feel right at home with familiar 4x game concepts

  • Explore to find other civilizations in a procedurally generated world

  • Build cities, armies, wonders, and improvements with your cards

  • Research technologies and adopt civics to access new units, buildings, and abilities

  • A full game takes less than an hour

Play online or single player

  • Join an online game with up to 10 players with our one click matchmaking system

  • All players take their turns simultaneously to minimize down-time

  • Play single player and customize the game to fit your style or to try different challenges

Features

  • Simple, compelling combat system

  • 10 Civilizations with unique abilities

  • Trade resources on a global market

  • Customize your units using promotions

Limitless strategies

  • Use your military units to capture any hex

  • Strategically destroy cards to tailor your deck to the situation

  • Is an enemy city too well defended? Take their food supply to starve them instead

  • Can’t defeat an invading army in the field? Try cutting off their supply lines


Read More: Best Turn-Based Strategy 4X Games.


Hexarchy on Steam

NEOVERSE

NEOVERSE

At its core, Neoverse is a Slay-the-Spire-esque “roguelike” deckbuilding game where you play cards to clear combat encounters across three acts of increasing difficulty, each one capped off with a boss fight. It aggressively invites comparisons to its dark fantasy predecessor, being more similar than many others in the same narrow genre.

However, despite the fact that it saves a lot of effort by way of imitation, Neoverse is a rather different experience to play.

For one, Neoverse is more forgiving. Some negative reviews complain about the difficulty spike of the bonus boss, but while that encounter does require more care and preparation than anything else in Neoverse, it’s still nowhere near the teeth-grinding frustration that you get in many games with “Roguelike” elements that expect you to fail over and over until the RNG winds blow fair and you’re able to assemble that perfect winning combo. I’d go so far as to say that until you start pushing the harder content like higher-level Transcendent Universe runs or Challenge Mode, the game is actually pretty easy… at least if you have a good instinct, either learned from playing or transferred in from familiarity with the genre, for what to do in general. But, I would say instead that Neoverse feels much more ‘fair’ than most other members of the genre.

Real player with 59.1 hrs in game


Read More: Best Turn-Based Strategy Roguelite Games.


One of the best Spire-type games out there!

Without a doubt. If you like Slay the Spire, you’ll love this little gem!

The setting of the game puts us in a futuristic, post-apocalyptic “universe” where mankind stuck its d#ck in crazy when everything was fine and dandy as it was. As a result, humanity finds itself in QUITE the pickle with multiple realities slamming into each other like a night at the local rave club - only it’s not fun and drugs are nowhere to be found. Monsters, and God knows what else, start pouring through as dimensional shifts smash realities into each other and try to find a balance amidst the chaos. Naturally humanity was NOT ready for this level of f#cktitude, and - as could be expected - that which once WAS is now a complete, dilapidated mess.

Real player with 45.5 hrs in game

NEOVERSE on Steam

Mystic Vale

Mystic Vale

It’s a great rendition of my favorite card game, and always a fun play due to the nearly-unique card crafting system (I’ve only seen one other game, which both isn’t in video game format and is a product of the same company). It’s fast-paced and the automatic counting of resources is very nice.

That said, there are a few issues (all minor):

EDIT JAN 28: 1 was asking for clarity in cards remaining (counting on-deck or not). It’s apparent enough after checking once or twice and sticks with you; as of this edit, it’s cards under the on-deck

Real player with 481.3 hrs in game

I recently downloaded this digital adaptation of the card game Mystic Vale having never played the physical version. I can say I love the game so far, and recommend it to anyone from fans of casual card games to more serious board game geeks. Essentially, It’s a well-balanced deck-building game with a theme of fighting the corruption of a sacred landscape through the cultivation of nature, and in my view is very relaxing, yet mentally stimulating, to play.

Those who have played the card game Dominion or other games of the deck-building genre will recognize the mechanic of purchasing cards from a center tableau, adding them to a deck of initially underwhelming cards, and slowly increasing potential of combos and synergy as the game progresses. However, the mechanic in Mystic Vale of crafting each card by adding components, or “advancements” in in-game terms, to each card’s top, middle, or bottom zones is unlike Dominion or any other game I’ve played. In my opinion, this concept alone sets Mystic Vale apart as an island of true uniqueness in a sea of ripoffs in the board/card game sphere.

Real player with 81.0 hrs in game

Mystic Vale on Steam

Rise of Humanity: Prologue

Rise of Humanity: Prologue

I recommend this to fans of turn based games who are cool with card based attacks. This is basically a free demo of the full version of Rise of Humanity, and it accomplished its goal of getting me interested in the full game which I have now wishlisted.

Here is what you need to know:

+High quality graphics detail, great antialiasing, as well as decent music and sound effects, but as for graphic performance…

-Ultra graphics setting @ 1440p on my RTX 3080 maxes out the GPU with an average of ~90 FPS? Its not like I can zoom out wide, so I was hoping for something a bit closer to my 165 Hz refresh rate.

Real player with 1.4 hrs in game

Changed the audio settings aaaand… it’s gone. Completely. Reinstall did not help. I’ll probably try it later, with version 1.x. Unplayable atm.

=========

upd.: the bug was fixed fast enough, devs are surprisingly interested in feedbacks, and gameplay, nevertheless still being buggy, is promising.

I’d like to see less pointless actions in battles, like move to the shoot distance - use card - click on the single enemy instead of use the card on the enemy on click. Or drag card on yourself if this is the only option to use it - on yourself. Also planing a chain would be better imho then use cards one by one.

Real player with 1.2 hrs in game

Rise of Humanity: Prologue on Steam

Armageddon Empires

Armageddon Empires

Its got a lot of promising potential, the art is outstanding and the theme is great, but the UI is horrific and there are some glaring mechanical problems, not issues, but problems that really take this game down several notches. The developer should take some time to playtest it and rework some of these problems.

Real player with 62.2 hrs in game

(Protip: You can press F to roll the dice. This makes the game much more playable.)

I bought this many years ago when it first came out, and I was very happy to buy it again on Steam.

To be clear, this is absolutely a cult game. The user interface is initially very confusing and involves a lot of right-clicking, there are a whole lot of mechanics to learn, and there’s no multiplayer. Nevertheless, it’s a deep and flavourful wargame set in a world that feels like a mix between Warhammer and Fallout.

Real player with 42.4 hrs in game

Armageddon Empires on Steam

Astral Masters

Astral Masters

One of the first online card games and still very unique and entertaining. Most important features:

  • Game is easy to understand and games don’t take long (though some might, which is also interesting)

  • No endless monetization - you buy it, you have everything.

  • You still have a feeling of progression as with levels you gain more points to increase the power of cards you can have in your deck.

  • Proper drafting experience where you actually have table where people draft from same pool and play against eachother.

Real player with 14.6 hrs in game

This game is amazing!

I love the cards, the synergy, the deckbuilding possibilities. The artstyle is unique and amazing. The gameplay feels a bit off, but once you get used to it, you realize how the game has been built with the “less is more” philosophy in mind.

You have quick duels with pre-made decks. You have “League” mode, which is a tournament versus nine AI opponents, all of which are unique both visually and in gameplay style. Trust me, after the 3-4 league play, you will have distinct favourites and most-hated opponents.

Real player with 13.1 hrs in game

Astral Masters on Steam

Inkulinati

Inkulinati

Inkulinati is an ink-based strategy game straight from medieval manuscripts, where a rabbit’s bum can be deadlier than a dog’s sword.

Take your turn in Inkulinati duels filled with unexpected tactical depth (and humour!). Embark on an ever-changing journey, build your own bestiary, defeat medieval superstars and collect perks to unleash special powers.

Become a master of the Living Ink, grab your quill and build your unique strategy time after time so that you can be named the greatest Inkulinati of all time!

INKULINATI IS INSPIRED BY REAL-LIFE MEDIEVAL MARGINALIA

700 years in the making, finally these bizarre art pieces can come alive in a video game and show that medieval people also had their “memes” and that they laughed from the same silly things that we do today. You’ll see sword-wielding rabbits, dogs with spears, trumpets lodged in bottoms, human-eating snails, and more. Much, much more…

FIGHT LIKE AN INKULINATI

Inkulinati are a legendary group who battle one another on the pages of medieval manuscripts. They fight by drawing Beasts with the Living Ink. Thanks to this magical substance, those creatures come to life and an epic battle ensues.Move your Beasts across the battlefield, perform actions on or with them, make tactical use of obstacles and collect more Living Ink to draw new Beasts which allows you to gain an advantage over your opponent.

MULTIPLE DEADLY (AND BIZARRE) BEASTS TO UNLOCK

Donkeys playing trumpets with their bottoms, bishop cats vanquishing heretics with prayers, heavy but deadly snails that eat units alive, and more. Much, much more. They all have their special skills and are waiting for your command.

SPECIAL, BATTLE TIDE-TURNING ACTIONS PERFORMED BY THE INKULINATI

It’s not just your Beasts that can cause havoc and damage. Use your fists to smash your opponent’s units, draw obstacles to create barriers, relocate your units with a move of your finger, or explode your troops to create pure, pure chaos. Just remember - your opponent can do it too.

ADAPT YOUR TACTIC TO EVERY BATTLE

Each Inkulinati has its own army, with different Beasts, who in turn, have different abilities, strengths, and unfortunately, weaknesses (or fortunately - depending which side you’re on). But it’s not just the armies that can influence who will win any given duel. Each Battlefield is its own domain, with its own particular dangers that you should watch out for, and opportunities that you can use. You will have to use your wits and adapt your strategy to beat the opposing Inkulinati’s army on each specific Battlefield.

A SINGLE-PLAYER CAMPAIGN

Uncover the mystery and secrets of Inkulinati and face such opponents as Death, Dante Alighieri, and more. Go out into the world and start your adventure! Fight the biggest Inkulinati masters in the land, tame the untamed Beasts, build your ultimate army, try to bring back your Master from the clutches of death, and most importantly, finish your grand quest with the biggest party that the middle ages have ever seen! Howza!!!

CREATE AND DEVELOP YOUR OWN CHARACTER

As any aspiring Inkulinati Master, you will get to create your own Tiny-Inkulinati. During your journey you will learn the secret techniques of drawing new Beasts and Inkulinati Hand Actions, allowing you to choose the composition of your army. You can be a brave knight that has no fear and will send his loyal troops straight at his opponents. Or perhaps you would like to play with a bit more tact? In that case, you can be a nun who with the power of prayer can confuse her enemies and heal thy own servants. Those styles, and more, are waiting to be discovered and made your own. Express yourself!

EVERY BATTLE HAS ITS OWN STORY

To mark every battle in history books for all future generations to see, a procedurally generated text describes the dramatic (or hilarious) events in detail just above the battlefield.

LOCAL PVP BATTLES

Inkulinati will bring you back to the Golden Era of hot-seat mode.

Inkulinati on Steam

Roman Wars: Deck Building Game

Roman Wars: Deck Building Game

In “Roman Wars” we fused elements of deck building board game and strategy together. Build your deck, upgrade your cards, develop your base, and fight different enemies. Try various missions, use bonus cards, and don’t forget about cats!

Features

  • Ten different missions: Build your deck of cards and meet multiple criteria to complete the missions

  • Ten different enemies: Suppress a riot, make a sortie, fight the enemy stealing your gold and other enemies

  • Bonus Cards: Earn experience points and unlock special Bonus Cards which make the missions much easier

  • Themes: Choose between the classic Roman theme and Cats theme

Demo

Check out the demo and play first two missions of the game

Roman Wars: Deck Building Game on Steam

Star Realms

Star Realms

I used to really enjoy the online version of this game. Saddly that is no longer true. While I would HIGHLY reccomend this game for the Campaign Mode, the Online Mode is another matter ENTIRELY!!!! Once you reach level 5, you must win a number of sucsessfull wins to advance onwords, but each loss counts you backwords on that total. THIS, is not a problem. THE PROBLEM, is that many players have found a way to “HACK” either the timeclock, or the game itself! I have found myself ready to acquire a good card, only to have my game freeze. Then reload. Not only do I lose precious time during this reloaded “Glitch”. But often it will undo my card purchases or even worse, my bases will be destroyed or my health slashed in half. All of which being impossible with the card’s the opponet had availible to play. Now, I KNOW I’m not the best player. I admit that freely. But after almost 500 games, I STILL CAN’T GET EVEN HALFWAY THROUGH TO LEVEL 7! This means With the losses counting against me, I have only managed to go up 1 LEVEL in almost 500 games!!!

Real player with 561.4 hrs in game

I’ve enjoyed Star Realms for many year. It is an entertaining deckbuilder game, which is easy to learn. A huge number of cards have been added to this game over the years, and the core sets (5€) are definitely worth the value, while a lot of the smaller dlc (2-4€) is a bit pricey. Although skill does play a part in winning, I would definitely say that a large part of winning comes down to the luck of the draw. And the expansions increase the luck factor quite a bit. I would still say that it is quite enjoyable, and I take it as a challenge, when my opponent start out quite a bit better off than me. Sadly I will not be giving this game my recommendation, based on the recent addition to this game, in the form of Star Realms Arena, which is a particular nasty way of introducing gambling into a kid friendly game.

Real player with 516.5 hrs in game

Star Realms on Steam