Chronicles of Ash

Chronicles of Ash

Chronicles of Ash is a management simulation game where you take the role of a retired veteran hero that decides to open an adventuring guild to train the next generation of heroes.

Be ready to recruit, customize and send heroes on quests piled up on notice board. Receive pleads for help from traders, nobles, crime bosses and mages to name a few. Engage in deep crafting, enchanting and alchemy systems and even dabble in trading and diplomacy.

With six different endings that, when unlocked, greatly change your next playthrough you will be wanting to unlock all of them.


Read More: Best Turn-Based Strategy Management Games.


Chronicles of Ash on Steam

The Amazing American Circus

The Amazing American Circus

Target Audience: Those Willing to Take the Lows With The Highs in Card RPGs

Summary:

This is a recommendation in essence, but for a specific subset of people.

I’m going to be straight up from the get go here: The Amazing American Circus is one of those games that I want to love up and down, but ended up being the biggest thorn in my side due to what happened during the review period. To say that I faced some of the worst bugs: specifically saved game bugs, in my review career would have been an understatement: I had 8 separate runs break wildly in that period where I could not continue to make progress. While those bugs seem to be fixed now, I have a form of PTSD at this point. Every time I play, I’m waiting for the game to break again. Hell, even the video I made had a major bug in it. There’s a reason I have around 40+ hours of gameplay without actually beating the game, and to say it hung over the experience would be an understatement to say the least.

Real player with 57.7 hrs in game


Read More: Best Turn-Based Strategy RPG Games.


This is not a Slay to Spire, this is not a Monster Train. The Amazing American Circus is not a roguelike-roguelite card game, it is more like a card game built around a campaign, with some management sim built around it, in which you need to cover the costs, upgrades etc from the incomes you get during the shows.

If you more curious about the game, and want to check a short, ~20mins long video in which I showing what content you could expect from the game with one circus show (card battle) included, then here is mine:

Real player with 29.8 hrs in game

The Amazing American Circus on Steam

Atomic Cards

Atomic Cards

Some of the reviews for this game are allegedly fake. I am here to provide an honest review from a layperson who enjoys card games, roguelites, and roguelikes. This game is decent; however, I will hesitantly give it a thumbs down because of the lack of options. Be aware of the following… Firstly, this game needs a seizure warning; some random events cause the screen to flash in all sorts of colors. There is a lot of needless clicking; you will be clicking boxes or crates several times, providing either food, medicine, or ammo. There are no volume controls or any options, honestly. This is likely due to the engine used to create the game, which the developer mentioned in the community forum. (https://steamcommunity.com/app/1701140/discussions/0/2954915322322930678/ )

Real player with 6.4 hrs in game


Read More: Best Turn-Based Strategy Survival Games.


The game in its genre (card RPG game), in my opinion, is very good. There are many different characters, constant events and complex moral choices that will definitely not let you get bored.

Real player with 4.0 hrs in game

Atomic Cards on Steam

Ground Breakers

Ground Breakers

This is a really cool game with a bunch of issues, but still really worth the money. I think it really deserves more attention than its getting.

The Good.

  • cute graphics

  • the units you play with are really different and really encourage you to use different play styles

  • 3 games in one, and each game type lets you earn different types of resources (money, parts, and chips

  • the campaign mode is pretty much a full game all by itself, with both a strategy map and tactical maps whenever there is a fight

Real player with 45.2 hrs in game

TL;DR: If you can overlook the unpolished UX, you’ll get a great game for your money.

This game is very “indie.” By that I mean it definitely lacks a lot of the polish that big-name funding provides. There are copious grammatical errors, although little typos, which leads me to believe it’s more of a translation issue than a proof-reading one. However, everything is understandable, it’s just occasionally a wonky read. Other than that and the unintuitive HUDs, the balance of the game and some of the mechanics feel a bit odd, especially with the multiplayer aspect. I don’t think this could ever have a robust competitive player-base, but it might be enjoyable to play with a friend from time to time.

Real player with 37.5 hrs in game

Ground Breakers on Steam

Craft Craft Craft!

Craft Craft Craft!

Please follow United Critics for quality reviews

Craft Craft Craft! Review

Good things:

Good thing is that someone take their time to make this game as it is a good learning experience for future. I’m sure many developers created many weak bad games before they got one right and made something good. Graphic is ok and all the assets looks fine so I hope they didn’t cost too much to buy.

I think if someone loves clicker games he will love this game as it is just a clicker with an extra steps that force you to click in more places than one. You buy resources by clicking and you go to other screen to process those resources than you go to another screen to forge things from these resources and than you go to the next screen to sell these items and get more gold to start doing this process all over again. After a while you can also use forged items to create an army and attack some villages and these villages if conquered can give you resources if you click once every 2 minutes and they can also be upgraded to give a little more resources. And that is the whole game loop. Craft things to sell them to get more gold to craft more items or give items to army to conquer something and get more resources.

Real player with 14.1 hrs in game

After the tutorial you will learn everything about game. You can do trades, craft weapons and sell them or you can build an army with them. War system is simple, trading is not my thing so I build my army and now I am trying to conquer the other cities. Good game to pass the time.

Real player with 6.6 hrs in game

Craft Craft Craft! on Steam

Small War

Small War

**What kind of game is this[/]

This is a unique flag game! You need to choose your camp and build the building! Build combat units through barracks and factories, and then manipulate combat units to destroy enemy bases!

**Main features

-Each camp has its own characteristics

-A large number of combat units that can be built are indispensable in the sea, land and air

-Very strategic

-Unique pixel style art

-Support up to 8 players

-Custom tools

Why not add to the wishlist?

Twitter: @ ABCD35558798****

Small War on Steam

Thea 2: The Shattering

Thea 2: The Shattering

I played the first Thea and loved it so of course I had to grab this Thea. I also am loving it but being that it is in Early Access still it is not without its flaws and bugs and crashes. I will mostly talk about the issues I see currently because I think that is what people really want to see when they read a review BUT please understand there is a lot to also love about Thea 2 and it has a lot of heart. So while I talk about some of my issues, understand overall I love this game and how it is progressing.

Real player with 478.4 hrs in game

Thea 2 is mixture of 4X, RPG, card game and rogue-like - it’s one of its kind no game is quite like it. If you like some or even all of those you should definitely check it out.

Thea 2 has amazing replayability - if I could only play one game for the rest of my life this would be it. It greatly improves and expands on the concepts of Thea 1.

For me it’s one of the best games I ever played - hence a happy 9/10

Quick gameplay summary

In Thea you start us with a small group of characters (determined by your choice of gods and which traits you choose) - you need to survive, battle monsters, face random events, gather resources to craft new things, research new materials and recipes or just not starve. You want to find out why the world has been shattered and restore the power of your god. To do this you roam the lands, eventually found a village and recruit more characters/make babies.

Real player with 180.8 hrs in game

Thea 2: The Shattering on Steam

Into Oblivion

Into Oblivion

I’m only a few hours into this game, but I imagine that I will play it quite few more. It’s fun and relaxing, the humor is short-lived, however, it’s a challenge going for the achievements, if that’s your thing. Anyone who liked Oh Sir! The Insult Simulator should like this as much. The tutorial is helpful, but I don’t think it covers the utility in using recipe book; it took me a few hours in to realize that the possible drinks you can make with the ingredients you are dealt will be highlighted in the book. As you play the game, you’ll quickly see how that is important, but this isn’t a guide, just a review and I’ll say this is a little gem. You can’t get much more bang for your buck or drink for your drunk. Bottoms up!

Real player with 50.8 hrs in game

a +++++++++++++++++ GAME RULES

Real player with 34.6 hrs in game

Into Oblivion on Steam

Norega

Norega

I like idle games . . . a lot. Not sure why, but I play them almost exclusively. This is the 4th title I’ve played from this dev. This is his 6th game in about 11 months that he’s published on Steam, plus a few paid DLCs. Don’t know how many other games he’s published on other platforms.

From his other games, he seems to copy most of the core mechanics from one game to the next, along with some style aspects of the UI. This game has more refined graphics than the previous 8 bit graphics. I don’t mind 8 bit games at all and I’m not sure whether he made these assets himself or got them from an asset pack. Likely a mix of both. It’s a simple, grindy idle game with a built in auto-idle feature (buggy) that auto fights for you over night, if the game runs over night, so you don’t need to set up an auto clicker or anything. There’s no prestige/reset mechanic, but you increase the difficulty and rewards by fighting through all the mobs in each area at level 1, then when you beat the boss at the end, you can increase the mob difficulty and keep doing loops, increasing the difficulty as you go.

Real player with 89.4 hrs in game

Pros:

  • Cute character sprites.

  • Decent music.

  • Small download.

  • Active developer.

Cons:

  • Sprites and texts are all different resolutions/sizes that don’t mix well. The dev needs to gain a better understanding of pixels, resolutions, and why stretching pixel art is a bad thing.

  • The GUI style makes it impossible to understand which numbers are prices and which numbers are how much you have on hand. The GUI style also does not do a good job of graying out or recoloring controls when you cannot afford things. The buttons at least have a hover-color, which is an improvement from the dev’s previous games.

Real player with 35.9 hrs in game

Norega on Steam

The Ancients

The Ancients

Earth in prehistoric times. The continents are shifting, the last ice age is coming. Fierce predators roam the land.

KEY FEATURES

  • Survive in harsh conditions of prehistoric earth and wild creatures of virgin nature.

  • Research and craft new tools according to your geographical needs.

  • Protect your tribe from wild animals, cold winters, drought, make them feel safe.

  • Discover the language and build an identity for your tribe so your people will be a whole.

  • Create root religious ideas and combine them to create your own religion.

  • Observe every change of your tribe. (Further reading tribe scene below)

  • Build your own culture, make your tribe patriarchal or matriarchal, polygamic or monogamous, etc.

  • Shape your tribe policies, authoritarian or free people, brutal or peaceful, equal or hierarchical. Each decision will help you deal with difficulties in its own way.

  • Migrate different nodes on earth, to even the most impossible areas and try to survive there, you will be native to where you stay in the end.

  • Meet the prehistoric animals, and be prey to them or make them your prey.

  • Witness the historical development of humanity or create your own history.

  • Try to make the best decisions in various events caused by internal or external sources.

From being starving hunter-gatherers, you will develop a great tribe with many options on prehistoric technology to great cultural breakthroughs. Your goal is to survive and thrive in real-world-inspired locations and migrate to new lands.

CULTURE TREE

The culture tree is where you discover religion, policies, and human interactions inside and outside of your tribe, the main purpose of the culture segment is to allow the player to shape the cultural development of the people. We worked on it to make it as real as real tribe’s decisions.You decide the roots of the culture of your community and what they are like when they advanced to settled life.

RESEARCH TREE

The research tree aims to help the player overcome the obstacles of the game by inventing new tools materials and crafting options. Research Tree is composed of six different categories inspired by historically correct ancient technologies. Our research tree consists six different categories, and six consecutive historic periods. You can become better in any category than others, like historic tribes.

TRIBE SCENE

The Tribe Scene gives you a close-up look at your tribe’s development. You can see the results of your tribe development on this screen. In addition to visuals, tribesmen and tribe states can be observed here. You can check if your tribe members are fed, feeling safe, and bound to the tribe socially. Otherwise, they may fight, steal or leave the tribe. Being a tribe doesn’t mean traveling and eating together, you have to live together and survive as a community.

MIGRATION MAP

While surviving against the wild, relentless nature of the last ice age; travel the vast landscape of the ancient earth. The ancient earth was geographically different than the earth we know today. The world was not like today at the last ice age, do you want to try to walk to America from Asia? Do you know Britain and japan weren’t islands at all…

Discover the ancient earth with your tribe.

HEXAGONAL MAP AND TACTICS

In the game, the player controls different clans of a tribe. These clans may gather food, hunt animals, make camp, or later in the game improve campsite with basic structures like tents and fences against wild animals. Our maps consist of hexagon tiles which is very useful for planning tactics for your clans.

The Ancients on Steam