Alcheverse: Shadow from Gladview

Alcheverse: Shadow from Gladview

The map of the island of Gigax is generated from scratch every time and it’ll be hard for Lumpy to complete his journey! In the map you’ll find ingredients like the Tentacle or the Star Shard, fight packs of Corrupted Alcheverse that will attack you, meet strange individuals like the Merchant or King Paxton, who will offer you extravagant trades!

Craft your Alcheverse by mixing different ingredients together and unlock all recipes. Each of these powerful creatures has 10 differents statistics that influence their performance in battle and an unique skill that gives each of them a characteristic play style! To get the most out of your team you’ll also need to use the Sinergies wisely. When two or more Alcheverse share a common ingredient you’ll gain a Synergy bonus that improves the creatures statistics!

Position your Alcheverse in the most strategic way and let them fight for you: automatic combat allows you to focus on the strategy rather than the reflexes. Unlock powerful Synergies to overcome the hardest fights! Beware, the game is challenging and it will take you time to learn all the best strategies and combos!

The town of Gladview is in danger! The greed of King Paxton led to the creation of the Corruption: a failed alchemy experiment that infects everything it touches! The Master alchemist Gullio was also Corrupted, and he’s the only one that can fix this mess! You are Lumpy, the alchemist apprentice that will make the journey to the Volcano of the island of Gigax to rescue Gullio. Will you be able to save the master and end the Corruption?


Read More: Best Turn-Based Strategy Turn-Based Tactics Games.


Alcheverse: Shadow from Gladview on Steam

Norega

Norega

I like idle games . . . a lot. Not sure why, but I play them almost exclusively. This is the 4th title I’ve played from this dev. This is his 6th game in about 11 months that he’s published on Steam, plus a few paid DLCs. Don’t know how many other games he’s published on other platforms.

From his other games, he seems to copy most of the core mechanics from one game to the next, along with some style aspects of the UI. This game has more refined graphics than the previous 8 bit graphics. I don’t mind 8 bit games at all and I’m not sure whether he made these assets himself or got them from an asset pack. Likely a mix of both. It’s a simple, grindy idle game with a built in auto-idle feature (buggy) that auto fights for you over night, if the game runs over night, so you don’t need to set up an auto clicker or anything. There’s no prestige/reset mechanic, but you increase the difficulty and rewards by fighting through all the mobs in each area at level 1, then when you beat the boss at the end, you can increase the mob difficulty and keep doing loops, increasing the difficulty as you go.

Real player with 89.4 hrs in game


Read More: Best Turn-Based Strategy RPG Games.


Pros:

  • Cute character sprites.

  • Decent music.

  • Small download.

  • Active developer.

Cons:

  • Sprites and texts are all different resolutions/sizes that don’t mix well. The dev needs to gain a better understanding of pixels, resolutions, and why stretching pixel art is a bad thing.

  • The GUI style makes it impossible to understand which numbers are prices and which numbers are how much you have on hand. The GUI style also does not do a good job of graying out or recoloring controls when you cannot afford things. The buttons at least have a hover-color, which is an improvement from the dev’s previous games.

Real player with 35.9 hrs in game

Norega on Steam

300k - The Game

300k - The Game

fun game to play while doing something else

Real player with 0.5 hrs in game


Read More: Best Turn-Based Strategy Choose Your Own Adventure Games.


Nice

Real player with 0.2 hrs in game

300k - The Game on Steam

Hero’s Hour

Hero’s Hour

If you’re interested in Hero’s Hour, please wishlist and follow us :)

Hero’s Hour is an accessible, yet-deep and content-rich Strategy Roleplaying Game. Take control of your hero, explore the world, build up your town, fight fast-paced battles, level up your hero and amass an army large enough to take out the opponents - before they take you out.

Turn Based + Real Time

While exploring the overworld and developing your town and army are both turn-based, giving you time to think and plan out your next moves, in battles your units will do the best to fight for themselves in real time - all hundreds of them. Cast spells and give attack orders to swing the tide of battle - or just sit back and watch as your might unfolds.

Procedural Generation

Hero’s Hour brings impactful procedural generation to the strategy game formula, ensuring that every time you play, there will be new areas to explore and strange buildings to enhance your hero or army. Seek out obelisks to start you on small procedural quests that send you around the world. You won’t even be able to use the same build order each time you play the same faction.

Features

  • 10 factions with special mechanics, strengths and weaknesses

  • 20 hero classes, with a special skill each

  • 36 common hero skills

  • 134 units (without counting upgrades)

  • 70 unique unit abilities

  • 145 artifacts

  • 75 spells & abilities

  • Dozens of impactful map buildings

  • Local “hotseat” multiplayer

  • Co-op with other players or even with the AI

There’s a lot of stuff in this little game!

Being on the faster side compared to other turn based strategy games, you may even be able to finish the hotseat games that you start!

Hero's Hour on Steam

SteelPinion

SteelPinion

SteelPinion is a steampunk turn based tactical strategy game with a dash of autobattler. Deep fleet customization synergies can be created or disrupted by the modding community. (NOTE: This steampage will be updated frequently as development continues)

An Alternate History

Experience a conspiratorial retelling of history where steampunkery,

chivalry, and explosive elemental weaponry prevails. Procedural spice flavors every encounter with new unknowns in the otherwise hand-crafted environments. Meet three warring factions with distinct technology and heros.

Tactical Battles

Combat in SteelPinion is a mix of well known tactics game genre staples, with a new difficult to implement mechanic - simultaneous turn resolution.

Position your airships well, allowing your best armored angle to withstand opponent’s salvos; all the while exploiting their exposed angle.

The advantage is not always as simple as “get behind and shoot em” since players may have altered an airship to their liking and your dismay!

Unique “Steamflakes”

While we want the game to have a low barrier of entry and will have some preset faction fleet configurations; players are encouraged to branch out mixing faction components and create a strategy that wrecks.

Speaking of which, salvage wreckage from other players and add their components to your own fleet as a reward for your victory.

Don’t worry if you lose, your engineers back at the shipyard can literally work miracles and bring you back from a pile of scraps. (Reminder to hug your nearest engineer buddy… umm on second thought, don’t do that).

Sit Down

Sitting can be exciting when you are customizing individual ships components/subsystems and pilot abilities that work together. Use a deck building approach when designing your fleet for a cozy unrushed experience.

Flip Tables

Hate customizing? Just want to see stuff blow up before putting on your pajamas? Then use player published presets to get by and smash our inferior AI (you’re better than AI right?).

Know Better Than Us

An ole saying “the customer is always right” has conflicting reception. We know that players inevitably will surpass us in playtime, eventually knowing the metagame better. So we want to make absolutely sure that the metagame is always in the hands of the player. A carefully integrated repo will expose public mods, automatically making them available in the game for playtesting and fun - woohoo devOps automation!

Friendly for Kids

That doesn’t mean “made for kids”, however, you can safely play this in front of your favorite young mind without fear. The game’s violence is steampunk machines blowing each-other up. Just like a little boy crashing a tower.

Get bailed out if you’re an underdog

You are admiral, and you should live with the consequences of your bad commands - or not. Get bailed out by allocating more engineers to repair your desolate fleet. Everyone knows that assigning more engineers speeds up delivery time! In the same way, you can order around your lackeys to “just get it done” and they will; there is no punishment for being a bad tactician, but there are rewards for being a good tactician.

SteelPinion on Steam

March March!

March March!

March! March! is a turn-based duel game with puzzle-based combat system. Each turn your army gets a regiment that varies in formation and size. You only have a few seconds to decide where your soldiers fit best. Tell your units where to march! march! and they will do the rest. Fight hordes of enemies and make them flee the battlefield!

SETUP YOUR ARMY!

UPGRADE YOUR WARRIORS!

USE POWERFUL SPELLS!

  • A unique combination of game mechanics. Autobatler, Tetris, and Roguelike in one bottle. Try this magic potion, you’ll like it.

  • Story. In Campaign Mode, you lead a warlord who specializes in defeating enemies in his kingdom. Over the course of the adventure you improve your army, gain new troops, and learn spells.

  • A duelist’s paradise. Tomorrow’s Cybersport. PvP includes three modes: mirror, draft, custom. For each of them detailed settings of the battle conditions are available.

  • Setting. A fantasy world populated by cute but bloodthirsty inhabitants: humans, orcs, elves, undeads and various fantasy creatures.

  • Visual Style. Cute 2D fantasy, the style of which was specially designed for our game. It’s our highlight!

  • Fast and interesting. A playthrough lasts an average of 3 to 5 minutes. Losing this battle? You’ll win the next one! You’re going to win? Good for you!

  • Mirror is a fully balanced confrontation, where each turn opponents get identical regiments.

  • Draft — before the start of battle, opponents take turns choosing the types of units in each of the available classes. Draft is designed in such a way that opponents will have completely different army composition, but with repeating unit classes (i.e. if one opponent gets artillery / defenders / infantry etc. the other opponent will get artillery / defenders / infantry as well, but different units).

  • Endless — you cannot win in this mode, but you can become a real hero. Your army is attacked by the hordes of undead. Undead have no morale. Therefore, the only thing you can do is stand your ground as long as your combat prowess will allow. When your army’s morale finally drops to 0, you will lose. The aim of this mode is to last longer than anyone else.

  • Custom is a game mode where you determine available classes and types of units, the level of army morale at the start of the game, time limit for a turn, etc.

Your army will have 9 classes of units: Pawn, Infantry, Defenders, Strikers, Rangers, Artillery, Mages, Elite, Supports.

Each class consists of various units to choose from. Learn how they work together, and become the greatest general there is.

March March! on Steam

Outcasts of Orion

Outcasts of Orion

Outcasts of Orion is an autobattler roguelike combining a solid game loop and varied strategic potential to offer an engaging experience with much replayability. You draft from a variety of randomly presented abilities and units to craft your squad and discover unexpected synergies. The game does struggle a bit early on in conveying the appeal of its mechanic, but given some time, it reveals an underlying layer of depth that keeps you coming back. If you are a fan of either autobattlers or strategy roguelikes, this game is worth giving a shot.

Real player with 37.0 hrs in game

I’ve come back to add, this game has more layers and depth than I originally imagined it may be “feigning”. On the flip side, the enemy formations are a little limited. There is deviation from the standard, but buy in large, there are a few standard formations you will find them in. That said, for the price point, what you are getting is more than fair from where I stand, and the developer seems to be active on the boards, and they seem to be keeping an eye on this game and keeping it in a good state.

Real player with 22.0 hrs in game

Outcasts of Orion on Steam

Hadean Tactics

Hadean Tactics

Incredible replayability and there are so many tactics you can come up with :D

Real player with 222.2 hrs in game

Hadean Tactics came out at the perfect time as the logical conclusion of the recently prolific autobattler and the currently “in-renaissance” roguelike genre, marrying the two genres with such fluidity and cohesion that it really makes you wonder why we dont have more games like this

If you enjoy any of the two genres and had little to no exposure to the other, this game is a great ease in, and if you are like me, and played almost every autobattler and roguelike available, its great fun time

The game follows the traditional roguelike structure, save from the initial card unlocks, there are no permanent powerups that are carried through the runs.(save for your knowledge)

Real player with 156.4 hrs in game

Hadean Tactics on Steam

The Dungeon Beneath

The Dungeon Beneath

The Dungeon Beneath is a very addictive tactical rogue-like auto battler where you pick your party of up to five and battle your way through three floors with bosses on each to finally reach a final boss. You may purchase equipment for every member of your team as you level them up from the store as well as or change members of your team to build the strongest combination possible to win the game.(You only level each character up three times so that is a max of three pieces of equipment per team member) You start out with a hero character who can’t be changed out and one random character as well as two followers who cannot be leveled up and can only carry one piece of equipment. The followers are kinda like place holders until you earn the money to hire more if you so desire.There is also a random room perk given at the start with your hero. Additional room perks can be chosen every time you beat one of the three bosses, so if you reach the final big boss you end up with a total of 4 room perks. They can be something like all humans on team get 1 health or all elves get three speed for example. You get a choice on starting hero’s or you can choose random hero which will give you a random one. Overall I really enjoy" The Dungeon Beneath" very much and would definitely recommend this game to anyone who is looking for a fun and challenging experience. It is very addictive and well maintained by active and caring developers.

Real player with 153.3 hrs in game

TL;DR: If you are looking for “deep strategy”, look elsewhere, but if you like slot machines, this is one.

Winning in this game relies entirely on the RNG handing you the right combination of characters that will achieve one of the 2 synergies required in the late game. (The 2 synergies are “doom build” and “hope build”)

Every other mechanic besides these 2 synergies are chaff/filler due to their lack of power and lack of relevant constituent units. Similarly, every unit that does not facilitate either doom or hope build are a waste of space, which encompasses the entire archer class with a single late game exception (i.e.: Lyra, a hope-based damage dealer archer). The archer class is also made worse by the fact that having any archer in your party adds archer-specific gear to your loot pool, making it harder to get the other OP items.

Real player with 127.3 hrs in game

The Dungeon Beneath on Steam

Xuhivan’s Autonomous Cube

Xuhivan’s Autonomous Cube

About This Game

This is the first version of the game I am working on, Xuhivans Autonomous Cube.

The game is a Roguelike Auto Battler, played on a twistable magic cube. Use the strengths and weaknesses of your units wisely to fight through a series of cubes, and reach the final boss before you exceed the number of allowed rotations. Battle different bosses and choose between relics and new units to improve your chances to remain victorious on this cubic battlefield.

Features

  • Multitude Of Different Units

  • Use Powerful Relics to Change the Nature of the Game in Your Favor

  • Fight Unique Bosses

  • Realistic 3D Graphics

Contact

If you want to contact me, go by the options linked on the side. And if you are an influencer, just let me know and I will give you access to the full game.

Xuhivan's Autonomous Cube on Steam