Tep The Destroyer
I’ve had the chance to play many tower defence games through my YouTube channel and I found this one really interesting, especially the challenge mode.
Looking forward to doing more with it in the near future
– Real player with 3.5 hrs in game
Read More: Best Tower Defense Sci-fi Games.
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5/10 Tower Cats recommend this game.
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☑️A serious “looking” Tower Defense game.
☑️A campaign mode / Survival mode.
☑️A little bit of variety.
❌Feels lacking in terms of freedom.
❌A more forced version of a Tower Defense.
❌Isn’t fast enough.
❌No repair function.
❌The radius HUD for turrets is confusing. Does it reach?
My personal opinion?
I’ve played TD games my entire life from time to time.
I’m familiar with the different niche attempts to make something new and fresh and modern…
– Real player with 1.7 hrs in game
Bulkhead
An interesting spin on the TD-fps genre. The gameplay will keep you on your toes, and the artstyle, effects, and theming are consistent and quite good. It’s definitely an indie game, and there are a few rough spots here and there, e.g. the controls, tower placement, metal beam in the HUD, etc. That being said, the game was fun.
Side note, the current build is near-impossible. The groups of big bois are brutal and the titans are broken. But I imagine the devs will balance the game shortly
– Real player with 2.7 hrs in game
Read More: Best Tower Defense Third Person Games.
Play through here: https://youtu.be/an-O9XdFq5s
The Good Graphics are nice sound track is pretty sick and I like that they give you an active component with your builder. The bad Minions like killing your towers, you can’t be at two places at the same time and the default paths are a continent apart from each other, you have to actually physically pick up resources which despawn quickly so if your towers are killing things on the left while you’re on the right you’re getting half the resources at best, YOU HAVE TO BODY block to have any form of success, there’s not many tower choices and you can’t upgrades your towers, Minions LOVE killing your towers and some are thicc barely get frozen and are just blitzing so you have to lay sacrificial towers to appease their tower blood thirst, PLACING TOWERS IS HARD the area you can put them is very limited and you have to have a wide gap between your towers which is ANNOYING AS THE WORLD, you only have 30 very short seconds to lay towers while you try to fight with the build mode to even drop them AND THEN you have to run back to body block a path, there’s no wave counter that I noticed or any kind of stat to tell me how my towers are doing whatsoever, The Machine gun tower takes forever to start shooting like it will literally watch enemies run by then start shooting like 10-15 seconds later. Overall I think it’s a neat concept, but in my subjective opinion I can’t recommend it because I don’t think in it’s current state it’s worth the time investment to try and figure out how to win.
– Real player with 1.3 hrs in game
MarZ: Tactical Base Defense
As first impressions go, MarZ: Tactical Base Defense starts off strong.
The starting menu is simple, clean, and the options are mostly straightforward. Personally I wish there was a hover tool to give a basic explanation of what each option does and how it affects the game, but, again, that is a personal preference I like to see.
The starting campaign cinematic gives the rundown on what is happening and your goals. As of writing this review I have completed about half the campaign and the more I play the less it makes sense. It does have zombies in space so I may have to lower my expectations since there may be not much effort put into making a cohesive story. Or maybe it will culminate some kind of explanation towards the end, and will likely revise part of the review then if that is the case.
– Real player with 45.4 hrs in game
Read More: Best Tower Defense Indie Games.
Free Demo Download isn’t a complete sample and not completely representative of the game. After purchasing and starting the 4th mission, tactics, swarms, and weapon upgrades were far more difficult. Attempted to return the game, but the time played in the free demo counted against the 2 hour time limit. I don’t think free play demo time should of counted as play time after purchase. If the demo was more representative of the full game, I’d almost understand. The 2 hours is after purchase, but the timer started before I bought it. I do realize that game play should increase with level and mission advancement, but the level of increase and how much everything changed was drastic and I had the impression I was duped into buying it.
– Real player with 38.3 hrs in game
SPACE BATTLE: Humanity
not bad. I wish there was a way to turn the music off or at least lower the music volume without also lowering the sound effects.
– Real player with 22.7 hrs in game
Good game. Addictive.
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unusual gameplay
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fast paced action
– Real player with 2.9 hrs in game
Candy Disaster - Tower Defense
As a tower defense game, it’s not very solid. You can run identical loadouts and get a different result every time due to the 3D layout and random monster movements.
The game balancing needs a lot of work. I’ve played a bunch of TD games but, for the life of me, I can’t get past a level (2-08) on the easiest setting.
The audio balance is pretty terrible. Even if you mute the game, you can still destroy headphones or speakers by pressing “start”.
– Real player with 55.2 hrs in game
I have played almost 2/3 of the tower defense games on the mobile game market. This game is the most playable I have ever seen.
All creeps have different routes in each round and are completely unpredictable. The developer lowered the performance of all traps. Looking forward to the full version! !
– Real player with 39.7 hrs in game
Hormone Wars - Tower Defense
An epic experience awaits you in Hormone Wars, a Tower Defense game with Strategy elements.
Get ready to defend your settlement from enemies using a huge arsenal of towers!
There is no need to kill enemies in this game - you just need to make friends from enemies!
Install a combination of towers and the enemy will become a friend!
Kitties!
A variety of extravagant towers create tons of combinations
Have you ever had to make a choice between good and evil?
Serve an evil empire or help a settlement?
You will constantly have to make hard decisions in this intriguing game.
Different islands with unique mechanics
Various Bosses
Tons of funny emojis
Key Features
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The randomly generated waves will not bore you
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Beautiful soothing tracks will relax your mind after a ridiculously hard day
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Each individual emotion is a combination of three towers
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Learning hormone combinations to better understand your emotions. Boost your emotional intelligence EQ!
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Different islands with unique mechanics impede your mission implementation
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Story-based Campaigns
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Various Bosses
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Collect emojis to unlock achievements and new missions!
Kingdom Rush - Tower Defense
Kingdom Rush (KR) is a really fun and well-made tower defense game. I have already finished the game at 100%, 43hrs of fun, totally worth full price: 9.5/10 ¡Awesome!
In KR you’ll manage only 4 type of towers, but these towers have very good upgrades, so you’ll have to decide which upgrade is better for your situation in-game, by the way, you can sell the towers but you get a penalty receiving less money. Here a little explanation of the towers without upgrades just with their regular properties:
– Real player with 43.8 hrs in game
With over 78 levels to complete and master, Kingdom Rush remains a solid tower defense strategy game that is offered at a more than fair price. Challenge your ability to think and plan ahead whilst also maintaining a degree of entertainment and fun.
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I started off playing Kingdom Rush as a casual joke: as you can probably tell, it quickly evolved beyond that. With a little over 43 hours under my belt, you can be certain that you’re receiving the most bang for your buck.
– Real player with 43.5 hrs in game
OUR:_Defense 2021
_OUR_Defense is a dynamic tower defense game. You must react and counterattack the enemies on the battlefield all the time. Fight in the most diverse conditions and places on our planet. Fight off alien swarm attacks with gigantic machine guns, shotguns, gauss rifles and even a giant laser created using alien technology.
At the beginning of the game there are only two towers, but when you open new locations there will be more of them. You will need to plan for what places, and at what point it is better to place towers. Improvements to your towers are also an important part of your defense. You need to understand at what point and in what sequence it is best to improve the towers built. When improving the main characteristics of the towers increase: strength, speed and range of the attack. To improve the towers, you will need credits that are given for killing enemies.
Defendion
This a is great Table Top Tower Defense VR game…the best I have ever played! The Developers are very helpful as well, so we will look for more games from Dilly Frame in the future. I got hung up on 21 Wave, but the developers showed me the reason, and I was able to complete the game afterward. They still fix bugs in the game when you reveal them to the Developers. This game appears to be bug-free now, so it can be completed without issues.
Also, there is a lot of depth to this game, and it is well worth the full asking price. You can expect several hours of enjoyment before actually completing the game. Replay is also fantastic, because you have several achievements that you can go back to unlock. Superb game, guys! Keep them coming.
– Real player with 7.1 hrs in game
Great game idea, but very poor execution..
– Real player with 1.8 hrs in game
Endless Horde
Cheap, Challenging and Fun but lacks Developer support
Positives
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Game Cards
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Not one game/redo is the same (objectively you have to defend the scientist/s so they spawn at different locations)
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Fun and short your not thrown into massive amounts of HUD
Negatives
- Bugs (as of writing this review)
*Zombies become immortal after a certain wave, 7 10 or 11
*Zombies AI paths wrongly, get glitched walking/stuck against walls, enter aggro/running mode even tho object isn’t in line of sight and is over the other side of the wall
– Real player with 9.1 hrs in game
I love the attempt on a fresh take on tower defense. We really need those attempts. Sadly, I don’t think it worked out very well this time.
Most commonly seen in tds you steadily build up your defenses and get stronger as you go. It’s about composition and timing.
But here it’s about losing all your stuff as slowly as you can. I know it’s a vague point of critique, but the constant feeling of impending doom; it’s not if you’ll lose but when, bundled with some pretty hectic mechanics. I feel scrolling around the map clicking loot-boxes before they disappear(!) is disappointingly boring, if not straight up awful gameplay.
– Real player with 8.8 hrs in game