Prime World: Defenders 2

Prime World: Defenders 2

the first one was FAR better quality. everything looks a lot uglier in this supposed sequel… and a lot of the game is not even clearly explained (like how fusing works after you get the max number of available towers). try it for free, but won’t recommend spending anything on it.


edit: devs commented, so i guess i should reply them. since they replied, i reinstalled the game to refresh myself on what i disliked about the game. here are the specifics:

1. this was mentioned in one of the highly-upvoted reviews - the “pvp” mechanic is mostly opaque… you have no idea how you ended up matched to these other people, and if they happen to grind their levels hard, your towers will almost always lose those higher-levelled mines.

Real player with 976.6 hrs in game


Read More: Best Tower Defense Free to Play Games.


Recommended ONLY in free mode. I mean it, if you pay even a small amount to buy things, it ruins it completely.

The shop is annoying and the game is blatantly P2W, so I was expecting to write a thumbs down review a day in and uninstall it for good. Instead, discovered it is a helluva good TD game in the genre. If it had just the real-money shop removed and sell it for like Sol Survivor, It would go with high recommendation without doubt.

I advise to read the excellent guide before engaging, it has good tips on resource good allocation, that is important from the start.

Real player with 487.2 hrs in game

Prime World: Defenders 2 on Steam

蛮荒志异:起源 / Tales of Wild

蛮荒志异:起源 / Tales of Wild

Tales of Wild is an open world game with no clear files. Once online, it will go on and wake up alone. In the four quadrant array, you will find yourself in a land full of strange animals and chaos. You are unarmed. You must learn how to build tools, obtain resources, make goods, and build your defense station, so that you can have a foothold in this land. At the same time, you can use tools to kill exotic animals and explore this mysterious labyrinth land. At the same time, you can invite your friends to build territory, you can also expand your own tribe, you can invade other territories and seize rare resources.

Labyrinth territory

In the game territory, there are more than 50 kinds of exotic animals and animals, more than 100 kinds of plant creatures, and several kinds of rare mineral resources. You can kill exotic animals to obtain materials for building equipment, can cook food to increase physical strength, and plants can also be ground into special attack buffs. Rare minerals are necessary for you to obtain high-level items.

To survive

Food and water are essential to survival. There are many different kinds of food in the game, and different foods will have different responses (be careful that some plants have negative effects). All actions consume food and water, and long-distance travel will consume these items continuously. Day night shifts and weather conditions can also affect your environment. Make clothes, build shelters and use fire to protect yourself against the harsh and changeable environment.

Building homes and weapons

Logging, mining, collecting all kinds of materials, become a generation of production masters. Use your hands, worktable and machine tools to make more and more complex and powerful equipment. Use the construction hammer to build your large base, from wood to stone. You can also create weapons, clothing, armor, etc. from the workbench.

Fighting art

Use movement as the core, skill based combat system to fight ferocious monsters and other players. Master the real fighting art and become the most powerful fighter in the labyrinth. Use big sword, one handed sword, bow and arrow, dodge sword, axe and other weapons to fight.

Tribal system

If the enemy has a few rare resources, you can search through the city gate if you have the necessary resources. You can also help the tribal territory guards to advance, attack and retreat them, and give the tribe a loud name.

The growth system of roles

Character growth and upgrade will unlock runes. You can increase your ability by inlaying runes, and create equipment and runes with high attribute coordination. You will surely be invincible with the use of buff potions.


Read More: Best Tower Defense Action-Adventure Games.


蛮荒志异:起源 / Tales of Wild on Steam

Fortification: tower defence

Fortification: tower defence

You have a main base, where your escape vehicle is. you protect it by creating turrets along the way to it.

where this game STANDS OUT is it has unlimited amounts of maps, as they are autogenerated from a random text. it has multiplayer. and you can alter the route on the maps by manipulating the ground up or down, this game is not just good, ITS GREAT! buy it. just do it, and try it, i bet you will not refund it. its THAT good.

Real player with 311.1 hrs in game


Read More: Best Tower Defense Real Time Tactics Games.


I really want to like this game. Unfortunately it’s quite rough around the edges and has some major issues with it.

A few of the bigger issues that ding this game quite hard are.

1. Neirodata isn’t always rewarded after launching your rocket. This is the biggest issue since Neirodata is your research points in the game. It stops advancement in the game and getting the upgrades to optimize your towers. I had a massive source of frustration with this after 5-6 runs in a row and not getting a single reward. Even after attempting to play the game more I only get rewarded every 2-3 runs at best. This kills most of the fun with the game being the entire progression system, since beyond that its bare-bones.

Real player with 23.0 hrs in game

Fortification: tower defence on Steam

GUNS UP!

GUNS UP!

Despite reading some bad reviews of the game at the outset, this game looked like fun and was great fun at the beginning. However, at over 1700 hours now logged into this game, I now have a very different opinion, and one which I feel fully qualified to give, one which isn’t based on superficial first impressions playing a game for less than an hour. I honestly have to give this game a thumbs down for several reasons, but one much more than the others: it’s too chance based. I wouldn’t necessarily go so far as calling it “pay to win” as some have, but I also wouldn’t deny pumping serious funds into the game couldn’t enable exactly that if someone were inclined to do it. As the leader of my alliance faction said recently, the game just involves too much gambling. You grind and grind and grind for days, maybe a week or more to get enough keys to open a unit crate to get a hero perk…only to discover, nope. Nothing doing. Not only are you not getting the hero perk you were after, you’re not getting any hero perks, period! By time 4 of not getting any hero perks from a unit crate, you’re getting annoyed if not much sooner. By months of still never being able to get a certain hero perk…well, how long can you play before you go crosseyed or want to kill yourself from the boredom of mindless repetition?? Or maybe just finally pony up the cash to pay to open tons of those crates to get what you want? Months after first starting this game and despite $65+ invested in addition to all the time logged, there are still certain cards, certain hero perks I haven’t ever gotten and can’t ever seem to get, despite certain players at the top having whole forces equipped but nothing but that one kind of perk I can’t seem to get so much as a single one of. Sadly, I am far from alone on this issue. Multiple long-time members of my faction including its leader describe similar situations…despite more time than me logged on the game, they’ve never once gotten certain base defense cards. Certain hero perks. Etc. So one begins to wonder…do they only exist on the PS4 version of the game, and not the PC/Steam version? Does someone out there just hate me? So while this game is really fun at the beginning, it rapidly becomes far too grind-y and repetitive for my tastes. Even if you put $60+ into it to speed things up. And so there’s the other issues, like the nigh-undefeatable Bombadier bases that remain so even after a recent nerf and despite extensive time and money invested into the game. And the fact that every Alliance season, a different faction is winning every time, typically by two to three times the next closest faction’s points…but at least for the past two seasons, it’s been much the same members just operating under a new banner! And one major guy from that group had more points last season by himself than whole legendary factions combined! What’s up with that? Are they cheating/hacking? Do they have smurfs and smurf alliances they mine to boost their scores to such crazy high numbers? Who knows. And then there’s the truly horrendous load times between your main base and doing attacks or defends, that sometimes leaves you feel like you’re doing less playing, and more staring at loading screens.

Real player with 2450.5 hrs in game

The game has potential, it’s cute, but there are annoying things. If they improve it with more features, buildings, units, and make it more player friendly, it could be a much better game.

First of all, they say it’s “Pay-to-Grow-Faster”, so i’m playing for free and after 163 hours, i’m close to level 34 (there is a total of 200 levels). The exp boosts are not so useful, the exp is still hard, except if you are so rich to use a million of boosts.

At the end of every match there is a chance to get rewarded with Attacks Cards, with chests, or with Keys (used to open chests - you need 10-25 Keys to open chests), or with Valor Points to upgrade your units (every unit is upgradable three times), or with very rare drops like Epic Card packs (and maybe Legendary Packs, but personally i didn’t find any Legendary).

Real player with 753.5 hrs in game

GUNS UP! on Steam

The Chewllers

The Chewllers

The Chewllers is a multiplayer, VR game, where 4 players protect the tower from monsters in Co-op mode. Evil creatures in this world are destroying everything they can chew. The main goal of the four players is to withstand the attacks of the “Chewllers”. You can fight against monsters in different ways, create your own crafted tools, or use existing explosive devices.

CHEWLLERS

You will see the different types of monsters in the game. Chewllers are distinguished from each other by their funny behaviors and abilities. Each requires an individual approach. The harder it is to deal with monsters, the greater the chance of them dropping resources, items, and chests.

CRAFTING WEAPONS

In the game, You will have primary and secondary weapons. The main weapon that the player constantly has is upgrading up to 5 levels. As for secondary weapons, there are 6 types of weapons that are functionally different from each other and have different roles. (Sniper, Shotgun, Crossbow, Grenade launcher, Machine gun, Potatoe Catapult). All secondary weapons are upgraded up to 3 levels.

THROWABLE ITEMS

There are 7 types of items available from which the player can make a bunch of weird and practical combinations of throwables. Creativity is the limit. Each of them has its own significance and uniqueness in various cases. Explosives, luring enemies, or chasing them are just a few of them.

The Chewllers on Steam

METAL SLUG DEFENSE

METAL SLUG DEFENSE

Okay, let me put this straight right from the beginning: this is a p2w game. Don’t listen to the couch badasses who say you don’t need dlc chars (because: 1) if you don’t have them, forget about pvp, if you are into that, 2) at certain point difficulty spikes up and it’s impossible to get anywhere without using items (from daily rewards/drops/whatever) if you haven’t bought the extra guys). How much full dlc bundle cost? Fifteen bucks. Is it worth paying this much if you can buy MS1,2,3,X with the same amount of money? Definitely not. Although devs seem to understand how much they f’d up and (temporarily) reduced bundle’s cost to 1$ for everything. Is it worth it now? Hell yes! It’s surprisingly fun, now that you actually do something (just don’t use more than 1~2 of those characters at once, they’re all game breaking, especially when used at once). If you want an analogy for the game, look at FF: All the Bravest - pretty much the same consept: a non-canon mash-up of all characters from all worlds and timelines engaging in battle-royale, forgetting about their former allegiances and vendettas. Just pure chaos and ability to make the most improbable teams with M.Army, Pt.Army, R.Army, Mars People, all the neutral monsters and bosses from all previous games - what not to love?

Real player with 143.5 hrs in game

ok, this is my review.

GAMEPLAY STUFF:

  • is a castle defend kind of game, stop bitching about it.

-the game took me 45 hours to finish in about 2 weeks.

-there is not a single “paywall” or “paytowin” stage, you can beat every stage without a dime.

-the DLC units are VERY EXPENSIVE, but aren’t needed. you can S rank almost every stage anyways.

  • the medal system is almost worthless, you dont have enough things to spend points into.

  • best option is to buy limit removals and re-try some annoying missions.

Real player with 45.3 hrs in game

METAL SLUG DEFENSE on Steam

Bloons TD Battles

Bloons TD Battles

This game used to be good: fast-paced, pleasantly complex, strategy-based, and lots of adorable monkeys. There were some problems: clan bugs, COBRA tower, cheating, and unwillingness of support staff to do anything about the cheating, but overall it was pretty playable. To play at the highest level, or just have maximum fun, a couple minor purchases were helpful but not required, primarily club access for additional arena modes with special rules.

Instead of fixing those problems, Ninja Kiwi introduced “powers” as a way to squeeze money out of existing players. Basically the game went from being focused on strategy and skill to being focused on grinding to unlock the best powers and use those powers to defeat opponents.

Real player with 808.2 hrs in game

I originally began playing this game because a Youtuber I liked would often play this game with his subscribers. I had originally put off downloading the game even though it was free because of numerous negative reviews had made me wary of this game. The main part of this game that I was originally worried about was this game’s version of a premium membership being club access.

Once I began playing the game I realized that although the game is fun it is also tiring in the beginning as you start with a small fraction of the monkeys. Although at times being limited was frustrating looking back I’m glad they did it this way for a few reasons.

Real player with 273.6 hrs in game

Bloons TD Battles on Steam

Scrambled Galaxy

Scrambled Galaxy

Dynamic online battles in real time with elements of strategy and cards game. Collect and improve cards of effects, turrets and intergalactic pirates: robots, aliens, monsters, insects and other extraterrestrial creatures. Fight for rewards and ratings, discover new planets and maps. Destroy the towers of your enemies with your unique intergalactic squad!

Features:

  • Fight real opponents for rewards and ratings.

  • Collect and improve the rarest cards to create your unbeatable decks.

  • Dozens of cards of intergalactic units, effects and structures.

  • Unique planets and bosses.

  • Recording and playback of battles.

Scrambled Galaxy on Steam

Forbidden Ingress

Forbidden Ingress

The game is fun… until you realize how small it is. 3 playable maps… with only a max stage of 100. It took me 7 hours to tie the high score in SP on all 3 maps. The game itself wouldn’t be more worth it with more maps however… because:

The game is too simple.

1. Accumulate money to purchase good weapons

2. Build doors – not blocks, not windows, not anything else, build doors

3. Build Ray defenses, ONLY ray defenses. They shoot through walls and in mass will kill the entire wave for you in a few seconds.

Real player with 11.8 hrs in game

forbidden ingress is weird to say the least i dont mean its like disgusting or disturbing. ok let me explain the game is poorly made to be frank but why do i enjoy the game even in its state well its an indie game im not going to review as if its a AAA title. it also as of this review its only been released for a week and the derv has already made 2 patches trying to fix the stbility of the game which where released april 29th and the 30th which i have reasons to beleive we will be getting basicly daily patches for the game for the rest of the week. now that i have already defended the dev lets get into the actual game. ok so first lets get into the bad things about the game multiplayer is currently very unstable there are unsensical amount of bugs regarding it that i have ran into in my whole 6hrs of gameplay but i see these bugs will be fixed very soon they are , me and my friends wanted to play trios couldnt even load in which we believe was more than likely server related issues and when we finally got into the game 2 of us were invincible due to the game basicly not realizing we existed , we were able to shoot and do everthing but the enemies wouldnt come after us and when our other friend died we got a game over because once again the game didnt think we existed. i was able to glitch into blocks by being shoved by the enemies. sometimes on my screen the enemies would just stand still while on my friends they were moving making me instantly die. enemies will hit turents and be over to hit blocks that is obviously out of there reach making turents seem basicly just to be used as a distraction rather than what they are meant to do. well i think ive - ran into a few other bugs but i beleive you get the point ok there are few other bad things but theres only one other i feel mentioning but one of them is that there is a huge variety of enmies but im pretty shure theyre not custoom made but thyre are soo many enemies that dont really change all that changes is theyre health , damage and how they look i think some might be faster than others but im not shure but with so many enemies it would be so cool if they had diffrent abilities but they dont this can be forgiven but its just wasted potential. despite all of these i dont beleive it makes hard to enjoy the game and with that said lets get onto the good things about this game. the wave based gameplay is very well done and will provide hours upon hours of fun due to the building aspect making it so you can always try a new strategy and making the game feel fresh. the game has a variety of weapons and turrents which is always nice. the multiplayer despite the bugs when it actually works properly is also very enjoyable. thats all the good things i have to say its simple straight fun now lets get to the games potential i already talked about the enemies wasted potential lets talk about what they could do. currently all the maps in the game are ok and it would be co cool if they had steam workshop maps imajine how cool that would be it would also be very cool if they added work shop mods so you could have the community make extra guns and other enemies cool things like that i just think this game has such a good ability to be a modable game. ok so if youre thinking about buying this its like 5$.

Real player with 7.3 hrs in game

Forbidden Ingress on Steam

Touhou Big Big Battle

Touhou Big Big Battle

A simple and fun RTS. This game is quite basic so if you’re looking for something way more in-depth you’ll laugh at this game. However this game is really fun, especially if you’re a fan of TouHou series. The game has 1vCpu with 3 lvls of difficulties, 1v1/2v2 casual matches, 1v1 ranked, & custom matches. All matches give you points in order to unlock more characters to fight with, so no p2w, which is awesome. Honestly besides being easy (at least against A.I.) the only thing missing is more translations for the game. I was able to figure everything out on my own, however more translations would be nice. There is much that can be build upon this game; with it only costing 6 bucks the game is fun enough and can pass the time. People complaining about the game not being f2p are just dumb. In closing….

Real player with 630.8 hrs in game

Disclaimer: I purchased this game before it became free to play, along with the DLC. I was re-imbursed for this with in-game currency.

After the new addition of the visuals and the adjustments/changes to the unit prices, the current state of the game is pretty good:

Pros:

  • I hate grinding, so it’s nice to fairly easily get in-game currency from matches to buy even more expensive units; you gain currency via matches (both offline and online) as well as completing easy quests (such as “build x amount of units”). Typical example: playing two matches and losing netted me around ~200 coins, plus 300 for a quest completed through those two matches = 500 coins, cheapest units are 450 coins, the most expensive are ~3.500).

Real player with 291.5 hrs in game

Touhou Big Big Battle on Steam