Bloons TD Battles

Bloons TD Battles

This game used to be good: fast-paced, pleasantly complex, strategy-based, and lots of adorable monkeys. There were some problems: clan bugs, COBRA tower, cheating, and unwillingness of support staff to do anything about the cheating, but overall it was pretty playable. To play at the highest level, or just have maximum fun, a couple minor purchases were helpful but not required, primarily club access for additional arena modes with special rules.

Instead of fixing those problems, Ninja Kiwi introduced “powers” as a way to squeeze money out of existing players. Basically the game went from being focused on strategy and skill to being focused on grinding to unlock the best powers and use those powers to defeat opponents.

Real player with 808.2 hrs in game


Read More: Best Tower Defense Competitive Games.


I originally began playing this game because a Youtuber I liked would often play this game with his subscribers. I had originally put off downloading the game even though it was free because of numerous negative reviews had made me wary of this game. The main part of this game that I was originally worried about was this game’s version of a premium membership being club access.

Once I began playing the game I realized that although the game is fun it is also tiring in the beginning as you start with a small fraction of the monkeys. Although at times being limited was frustrating looking back I’m glad they did it this way for a few reasons.

Real player with 273.6 hrs in game

Bloons TD Battles on Steam

The Defender: Farm and Castle

The Defender: Farm and Castle

Okay, before I review the game, let’s clarify something:

Base Defense (sometimes also referred to as Castle Defense) is a genre wherein you control a single base that you protect and upgrade. It is a genre which predates Warcraft 3’s popularization of the Tower Defense concept by a fair bit. Between its earlier foundations and its lack of anything but general similarity to the Tower Defense genre, there’s little reason to confuse the two genres for one another.

Similar genres are Tower Defense (where you build towers alongside paths or to form paths) and Lane Defense (where you build towers or place units within lanes [think Plants v Zombies] ). Much like Point n' Click Adventure games and Hidden Object Games, those two have distinctive traits which separate them from one another (though hybridized games do exist within both pairings), but they also have enough similar, overlapping traits that they actually do have ‘cause for being confused for one another (just like how PnC Adventure games and HOGs are often bundled together under “Point ‘n Clicks”).

Real player with 9.3 hrs in game


Read More: Best Tower Defense Singleplayer Games.


Good game with no bugs. Progression is decent until later levels where you stop being able to put points into things. The game is also way too easy and doesn’t require really any skill. It does, however, have an interesting concept of mixing idle and tower defense aspects with the materials being farmed out over time (or with the aid of you clicking on extra plots of land you own to produce more resources) and then using these materials to enhance your warriors, archer, or abilites, and to build more land to get more resources. I think the game definitely needs a fast-forward button or some sort of difficulty increase for the waves, as there was almost no struggle with most of the waves including the final wave (I even just left my computer to do things while my warriors fought off all the enemies by themselves).

Real player with 5.5 hrs in game

The Defender: Farm and Castle on Steam

Prime World: Defenders 2

Prime World: Defenders 2

the first one was FAR better quality. everything looks a lot uglier in this supposed sequel… and a lot of the game is not even clearly explained (like how fusing works after you get the max number of available towers). try it for free, but won’t recommend spending anything on it.


edit: devs commented, so i guess i should reply them. since they replied, i reinstalled the game to refresh myself on what i disliked about the game. here are the specifics:

1. this was mentioned in one of the highly-upvoted reviews - the “pvp” mechanic is mostly opaque… you have no idea how you ended up matched to these other people, and if they happen to grind their levels hard, your towers will almost always lose those higher-levelled mines.

Real player with 976.6 hrs in game


Read More: Best Tower Defense Massively Multiplayer Games.


Recommended ONLY in free mode. I mean it, if you pay even a small amount to buy things, it ruins it completely.

The shop is annoying and the game is blatantly P2W, so I was expecting to write a thumbs down review a day in and uninstall it for good. Instead, discovered it is a helluva good TD game in the genre. If it had just the real-money shop removed and sell it for like Sol Survivor, It would go with high recommendation without doubt.

I advise to read the excellent guide before engaging, it has good tips on resource good allocation, that is important from the start.

Real player with 487.2 hrs in game

Prime World: Defenders 2 on Steam

Fire With Fire Tower Attack and Defense

Fire With Fire Tower Attack and Defense

Competitive tower defense is one of those holy grail genre crosses. Fire With Fire makes you wonder why it every seemed like a difficult design problem. Players simultaneously build their defenses, and can launch attacks on a cooldown.

ATTACKING:

Attacking is very simple: you choose which enemies attack in what order, for example two groups of armored units then a group of fast ones. Ranking up one type of enemy to level 3 unlocks another, and flying units have to be unlocked so players can tell if you’re working towards them and prepare.

Real player with 8.3 hrs in game

Sorry for my english grammar…

The game is awesome in every way, but still there are alot of bugs needed to be fixed:

1. When an opponent exits the game manualy (surrenders) it doesn’t show that he left the match and then I can not do anything (even forfit a match) on my screen other than restart the whole game;

2. When I restart the game, there is a chance of forgetting all of my progress and it puts me on level 1 with only a tutorial for me available (not every time when I open the game tho);

Real player with 7.5 hrs in game

Fire With Fire Tower Attack and Defense on Steam

Zombie Defense

Zombie Defense

A free Tower Defense game bad developed. Graphics are nice, far above of genre average, and are the stong point of the product. Mechanics is good, with a lot of towers and characters upgradables, and a huge tree of enhances to unblock by collecting money ingame, but maybe it scarce a bit of types of foes, and one of them is over-powered (a common zombie that holds an unbreakable shield). Has many well designed little maps and, with certain enhance, player even can place defenses at will. Gameplay is friendly to user, progress is easy but challenger, has many game modes, and the most important, is not a “pay for win” free game although has a micropayment system. To unlock all units in main two modes takes about more of 80 hours.

Real player with 81.5 hrs in game

Basically a Flash-Game with microtransactions. Don’t really know what else to say about it. If you enjoyed zombie-td flashgames, you’ll probably enjoy this game too. The microtransactions don’t really feel justifiable. There are no servers to pay upkeep for, since the game is entirely singleplayer. But the game is also not really forcing you to buy anything and, at least to me is still very enjoyable without buying anything. Of course, my enjoyment is a little bit tainted because in the back of my head I know that the microtransactions are there but I guess, I’ll just have to get used to that. Seems like the times where (at least the vast majority of) flashgames were entirely for free are over. Now absolutely everything has to have some sort of microtransactions, no matter if it’s just a little flashgame-like thing or a so-called “aaa” game that I already paid for when i bought it.

Real player with 78.0 hrs in game

Zombie Defense on Steam

Bloons TD Battles 2

Bloons TD Battles 2

After giving the game even longer time than before I can safely say that this game is not worth playing for new players at the moment. I bought VIP in hopes that the xp leveling system would be decent, but no. Not even close. Ive spent the last 7 hours of my time playing with just the same tower over and over again, and I still need to unlock 2 more tier 4s and all 3 tier 5s. And I used that tower as my main tower.

Ive played for 27 hours so far, and I have 1 tier 5 in total… 1! And ofc that is for the one and only tack shooter. The most broken and unbalanced tower in the game. If you dont use it then be prepared for a way harder game than if you did.

Real player with 48.5 hrs in game

Edit; Ninja Kiwi rewoke the XP system literally one day later. Thank you Ninja Kiwi for actually listening to the community feedback! Also thank you everyone for the free steam points, now I can buy more anime girl profile pictures!

BTD Battles 2 can now finally be the great successor of BTD Battles 1 as I wanted it to be. I’d like to list a few things that I really do enjoy in this game since I was so hard on them before the XP table buff.

  • Graphics and art style is on point. I haven’t really played BTD 6 since I’ve always been so invested in BTD Batles 1. The graphics and art style are very refreshing for me and I tip my beanie to NK.

Real player with 31.4 hrs in game

Bloons TD Battles 2 on Steam

GUNS UP!

GUNS UP!

Despite reading some bad reviews of the game at the outset, this game looked like fun and was great fun at the beginning. However, at over 1700 hours now logged into this game, I now have a very different opinion, and one which I feel fully qualified to give, one which isn’t based on superficial first impressions playing a game for less than an hour. I honestly have to give this game a thumbs down for several reasons, but one much more than the others: it’s too chance based. I wouldn’t necessarily go so far as calling it “pay to win” as some have, but I also wouldn’t deny pumping serious funds into the game couldn’t enable exactly that if someone were inclined to do it. As the leader of my alliance faction said recently, the game just involves too much gambling. You grind and grind and grind for days, maybe a week or more to get enough keys to open a unit crate to get a hero perk…only to discover, nope. Nothing doing. Not only are you not getting the hero perk you were after, you’re not getting any hero perks, period! By time 4 of not getting any hero perks from a unit crate, you’re getting annoyed if not much sooner. By months of still never being able to get a certain hero perk…well, how long can you play before you go crosseyed or want to kill yourself from the boredom of mindless repetition?? Or maybe just finally pony up the cash to pay to open tons of those crates to get what you want? Months after first starting this game and despite $65+ invested in addition to all the time logged, there are still certain cards, certain hero perks I haven’t ever gotten and can’t ever seem to get, despite certain players at the top having whole forces equipped but nothing but that one kind of perk I can’t seem to get so much as a single one of. Sadly, I am far from alone on this issue. Multiple long-time members of my faction including its leader describe similar situations…despite more time than me logged on the game, they’ve never once gotten certain base defense cards. Certain hero perks. Etc. So one begins to wonder…do they only exist on the PS4 version of the game, and not the PC/Steam version? Does someone out there just hate me? So while this game is really fun at the beginning, it rapidly becomes far too grind-y and repetitive for my tastes. Even if you put $60+ into it to speed things up. And so there’s the other issues, like the nigh-undefeatable Bombadier bases that remain so even after a recent nerf and despite extensive time and money invested into the game. And the fact that every Alliance season, a different faction is winning every time, typically by two to three times the next closest faction’s points…but at least for the past two seasons, it’s been much the same members just operating under a new banner! And one major guy from that group had more points last season by himself than whole legendary factions combined! What’s up with that? Are they cheating/hacking? Do they have smurfs and smurf alliances they mine to boost their scores to such crazy high numbers? Who knows. And then there’s the truly horrendous load times between your main base and doing attacks or defends, that sometimes leaves you feel like you’re doing less playing, and more staring at loading screens.

Real player with 2450.5 hrs in game

The game has potential, it’s cute, but there are annoying things. If they improve it with more features, buildings, units, and make it more player friendly, it could be a much better game.

First of all, they say it’s “Pay-to-Grow-Faster”, so i’m playing for free and after 163 hours, i’m close to level 34 (there is a total of 200 levels). The exp boosts are not so useful, the exp is still hard, except if you are so rich to use a million of boosts.

At the end of every match there is a chance to get rewarded with Attacks Cards, with chests, or with Keys (used to open chests - you need 10-25 Keys to open chests), or with Valor Points to upgrade your units (every unit is upgradable three times), or with very rare drops like Epic Card packs (and maybe Legendary Packs, but personally i didn’t find any Legendary).

Real player with 753.5 hrs in game

GUNS UP! on Steam

METAL SLUG DEFENSE

METAL SLUG DEFENSE

Okay, let me put this straight right from the beginning: this is a p2w game. Don’t listen to the couch badasses who say you don’t need dlc chars (because: 1) if you don’t have them, forget about pvp, if you are into that, 2) at certain point difficulty spikes up and it’s impossible to get anywhere without using items (from daily rewards/drops/whatever) if you haven’t bought the extra guys). How much full dlc bundle cost? Fifteen bucks. Is it worth paying this much if you can buy MS1,2,3,X with the same amount of money? Definitely not. Although devs seem to understand how much they f’d up and (temporarily) reduced bundle’s cost to 1$ for everything. Is it worth it now? Hell yes! It’s surprisingly fun, now that you actually do something (just don’t use more than 1~2 of those characters at once, they’re all game breaking, especially when used at once). If you want an analogy for the game, look at FF: All the Bravest - pretty much the same consept: a non-canon mash-up of all characters from all worlds and timelines engaging in battle-royale, forgetting about their former allegiances and vendettas. Just pure chaos and ability to make the most improbable teams with M.Army, Pt.Army, R.Army, Mars People, all the neutral monsters and bosses from all previous games - what not to love?

Real player with 143.5 hrs in game

ok, this is my review.

GAMEPLAY STUFF:

  • is a castle defend kind of game, stop bitching about it.

-the game took me 45 hours to finish in about 2 weeks.

-there is not a single “paywall” or “paytowin” stage, you can beat every stage without a dime.

-the DLC units are VERY EXPENSIVE, but aren’t needed. you can S rank almost every stage anyways.

  • the medal system is almost worthless, you dont have enough things to spend points into.

  • best option is to buy limit removals and re-try some annoying missions.

Real player with 45.3 hrs in game

METAL SLUG DEFENSE on Steam

One Troll Army

One Troll Army

Having completed all the achievements and the game receiving a patch, I’ve updated the review.

A unique and very nice take on the Tower Defence genre.

In One Troll Army you control a giant troll to protect the goblins fort from invading waves of attacking creatures whilst you manage the goblins to collect resources and build up the fort.

As well as building up the fort you can also upgrade the troll, giving yourself more HP, strength and even learning new combat skills.

A rather fun and slightly comical game with a nice graphic style.

Real player with 46.9 hrs in game

Summary: RTS Tower defense with a controllable hero

Multiplayer: Sort of? It uses twitch integration

Completion: 7 hours

Cards: No | Cloud: No

Save Location: \Users[username]\AppData\LocalLow\FlyAnvil\OneTrollArmy\savedGames.gd

One Troll Army is a RTS/tower defense hybrid where you play as the titular troll, hired by goblins to defend against oncoming forces. It’s a little light on story, but the gameplay makes up for some of it.

Upon selecting the first fortress, the game guides you through a good tutorial that covers everything you need to know. Sometimes the instructions are a little vague, such as how you need to explore far from your base to trigger an early wave, but otherwise it’s clear in direction. The main goal of the first village is to upgrade your entire base to level 1, the goal of the second is to upgrade to level 2, and the last is to upgrade to level 3. After accomplishing that, endless and survival modes open up where you can try to see how far you go.

Real player with 17.1 hrs in game

One Troll Army on Steam

Rise of Legions

Rise of Legions

I have been following this game for some time and I have to say it has come a long way.

It is a nice mix out of tower-defense, card game and god knows what… The depth of the game only becomes clear to you after some time, even tho there is a tutorial. Then again figuring out all the things is half the fun.

I really like the deck building aspect, which is one of the major parts of the game, and theory crafting that you can do to make your deck fit, both esthetically (i dig the style style and some of those mtg references) as well as with gameplay synergies.

Real player with 669.3 hrs in game

My overall impression? What a bad a$$ game!

I won’t go into great detail about the ‘how to’ behind the game play, you can find that in the videos and other reviews. I want to talk about this game from a bigger picture scale and why this is the type of game true strategy gamers should support instead of some of the ‘big name’ alternatives.

I’ve been searching for a game to ‘scratch the itch’ left behind from Starcraft 2 and COH2 for years… I’ve spent so much money buying some of the top flight, well reviewed strategy games that have come out over the last couple years but find myself getting bored and losing interest after a week or two tops. It’s been a struggle to find something that appealed to my desire for skill based, balanced, unique gameplay that required strategic thinking but also some element of ‘micro’ and direct interactive decision-making as well.

Real player with 359.1 hrs in game

Rise of Legions on Steam