Cartridge Defense

Cartridge Defense

I’ve played a lot of tower defense games and this one is really compelling. There are difficulty spikes that had me ragequitting, but here’s some advice - don’t be afraid to spread your towers out, and sponsorship mode is endgame.

I love and I hate this game. The number of stages that you spend 30 minutes in, doing really well, and then the boss monster comes out and FUCKING STEAMROLLS YOU is waaaaaay too high. Also there are only a handful of “winning” round 1 plays, I am restarting a lot and I wish there was a better system in place to make sure you have an actual play round 1.

Real player with 98.3 hrs in game


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This game right here is a gem. I have played hundreds of tower defense games, this ones special. Starts simple, and keeps adding layers with tower cards as you progress/farm. the effects on cards add so many ways to play. What a delight to not have a games in game purchase cost money!! it costs regents from playing lvl/farming to purchase packs for more cards, which packs seem to get better as you progress? easy to get to! It still has some bugs i have come into. but for me. nothing game breaking. Just notice it at keep playing/grinding. I am the type of person that likes to jump around from mmo to shooter, to thinker games. like tower defense or whatever. I like to have a game of each type to play at will. and this one has filled a void missing for tower defense for a minute. im a deep fan of such games likes orcs must die 2. where u can really set stuff up. and yes i gave up trying to type proper…can you tell? :)

Real player with 44.5 hrs in game

Cartridge Defense on Steam

Core Defense

Core Defense

Very well-designed Tower Defense game that also incorporates active elements (abilities which you can “cast” after a cooldown) and a random reward mechanism (“choose 1 out of 3”) after each wave of enemies.

This means that all upgrades and additional abilities/towers are basically randomized but you get to choose one out of a random selection (which still allows for a lot of choice), and the randomness is also tailored to what you already have,

so there won’t ever be a completely useless upgrade up for selection.

Real player with 92.3 hrs in game


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So adding a review after testing a bit of the new DLC.

The game is difficult, punishes small mistakes immediately and is addictive to a point. The amount of hours I have despite the lack of content beyond “now do it again but slightly harder” speaks to how quick it is to fire up a new game and carry on.

Prior to the DLC an update added a feature I’d been looking for to speed up to 5x so I could quickly go through waves where I don’t have to take an active part, but along with this patch the game has started to run very slowly. Not something I’d expect from something that looks like a decade old flash game.

Real player with 49.7 hrs in game

Core Defense on Steam

Glitch War

Glitch War

Glitch War is a Action, Strategy, video game. It’s a game where you command units as you take back your world from invading monsters. You control unique characters who each have their own special attacks. There are puzzles and boss fights that you will have to make your way though. There is an open world to explore. You can go in any direction you want, find new areas, new units, and experience each area as you progress through the game. I am an indie developer and have been working on this game for just under a year now and its really shown me my passion for creating games! It has been such a blast and I hope you enjoy it as much as I have making the game!


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Glitch War on Steam

Ratropolis

Ratropolis

Call me a dues-paying member of ‘The Cult of the New’ when it comes to genre mash-ups like this. I can’t get enough of them. When Slay the Spire came out and combined roguelites and deck-builders I was hooked for 100+ hours and even back in my pre-COVID table-top gathering days, deckbuilders (Dominion/Thunderstone) were my favorite. The combination of control and RNG is so delicious and it’s exciting to see all of the ways developers are using this in either quality design or just experimenting with a gimmick.

Real player with 90.9 hrs in game

A very tentative recommendation. In terms of my play-time, I’ve completed most content (including wave 120), so I feel I’ve enough experience with the game to give a moderately informed review.

In a nutshell, this game is a very polished game that reminds me of my days playing free games in the heyday of flash. Take a Newgrounds defense game and add a massive layer of professionalism and that’s this game. You play a defense game where your units, economy, and development are linked to a deck built throughout a session. It is hard. You will lose a lot. But there will be an “ah-hah!” moment where you understand what the game wants from you and suddenly it will be rare to lose.

Real player with 87.3 hrs in game

Ratropolis on Steam

aton

aton

Aton is a strategic online 1v1 tower offence game with deck-building elements. Construct a strategy, execute wisely and don’t get overpowered by your enemies mindgames.

Combining the best of two worlds

In aton, the worlds of real time strategy and tower defense collide to form 1 vs. 1 tower offense like it never existed.

Nothing spawns randomly and no senseless wave-grinding: In aton everything is player-spawned.

With a big amount of different buildings, effects and monsters new possibilities, synergies and strategies open up with every new match.

aton on Steam

Minion Masters

Minion Masters

Let me start by saying that this game is so rigged, manipulative and can be dangerous to people with gambling problems or really bad O. C. D. so, people with less self-control should not be playing this game in my honest opinion.

You can play solo in 1v1, with random people in 2v2 Team Battle, with a friend in a Premade Team Battle, in Guild Premade Battle or create custom matches. You can also purchase Adventures to play against AIs that try too hard to make you feel like the game has a story. You can always Challenge same bots to try out different decks and your new experiments before playing against real players. I must say that this game is not Pay-to-Win in any way as of now, which is great but I did spend a lot of money on it, mostly for cosmetics.

Real player with 1929.6 hrs in game

Early Access V 0.9.1

Before we start I got a game key for free during alpha but since Early access I bought the premium upgrade at the same price as all new players since early access launch because currently premium upgrade includes in all new purchases.

The game revolves in the Forced universe. Betadwarf has made two prior games, Forced and Forced Showdown. I have played extensivly Forced Showdown and had alot of fun with it. WIth that in mind I had very high hopes for betadwarfs third game, Minion Masters.

Real player with 1339.9 hrs in game

Minion Masters on Steam

Tower Tactics: Liberation

Tower Tactics: Liberation

It’s a mix of a Tower Defense and a Deckbuilder Roguelike.

Whats’s there not to like?

Especially because the Dev is very responsive and listens to feedback

After finishing the first Deck in Ascension 20 just now. I can say a bit more about the game.

There are 9 starting decks you unlock over time with your level, each with other starting cards and bonuses.

At first the game felt really hard, after getting used to the mechanics it became a bit better, but still was on the harder side.

Dev said he will adjust the difficulty to make it a bit easier.

Real player with 50.5 hrs in game

Edit: Game is still good 20 hours in.

I would highly recommend getting this game before it releases. This game is functionally complete. Obviously there is room for improvement (more variety of content) but you can complete a run (3 maps + Boss), there is meta progression, including 8 slots you unlock over time which you slot passive abilities you find or create. Which are a little bit basic like increased attack speed or range or increased currency gain. Also there are many starter packages that change how your run starts which are tied to level progression to keep things fresh.

Real player with 24.8 hrs in game

Tower Tactics: Liberation on Steam

3 Minute Heroes

3 Minute Heroes

i love this game! its an awsome tower defence game and i love the feeling of wining a boss when it looks like all hope is lost. really gets the blood pumping! i love to unlock new charectrs and use their new playstyle in battle. my kitten has meowed at the screen quite a few times, so i think she likes it too

Real player with 213.2 hrs in game

Perfect game!

There are many unique styles (character combinations) which guarantees new experience each run.

Real player with 27.2 hrs in game

3 Minute Heroes on Steam

Castle Constructor

Castle Constructor

This game is way too addictive weirdly enough, there’s already so many things in the game (as of posting this it isn’t fully released) you can almost never get bored, after loading it up for the first time I played 8 hours straight of the game!

Real player with 16.3 hrs in game

great little game, with lots of potential, a little buggy when it comes to the enemy ai and spawning but otherwise amazing. Hexagons are just perfect for star fortress fun

Real player with 11.6 hrs in game

Castle Constructor on Steam

Guardian Chronicle

Guardian Chronicle

Chronically addictive tower defence!

An easy recommendation to fans of tower defence games.

✅ Engaging game play.

✅ Varied ‘towers’.

❌ Very limited maps per season.

❌ Balancing issues.

❌ No single player content.

As a tower defence fan I can safely say that Guardian Chronicles dug it’s claws in to me deep!

The core game play involves you choosing a roster of guardians that act as towers, each with their own skills and abilities and placing them on select tiles to thwart waves of enemies.

What makes Guardian Chronicles interesting and engaging is the merge system. To get more powerful towers you have to replace two matching towers of the same level together. The spanner in the works however, is the towers are drawn randomly from your pool of selected heroes but you see the next five draws allowing you to plan ahead. coupled with tower abilities based on positioning this helps keep games engaging from start to finish.

Real player with 379.6 hrs in game

Pros: Its a fun tower defense game with pve/pvp content. There are many deck combinations to use. Its very fun to play to kill time. Its not very toxic either

Cons: It is pay to win you will lose to someone who is dropping money. Later in game progression is much slower when you try leveling up your cards. Example at you will need 4000 cards of a specific card just to level it up and it will cost an absurd amount of in game gold

Despite the cons its very fun to play if your playing casually. You can earn alot of gold if you do well in the pve and pvp part of the game. Events change every often giving you great chances to earn rewards for free. Not much you can do about p2w players you will lose until you’ve put int enough time to get at least 3 cards to max level and use a proper deck but its very easy to pick up. I play this game casually i just do the dailies and events and log out. So far iv enjoyed myself so if you have nothing better to do or want something to play in the backround while you do other things like watching a movie or something idk then give this game a shot it wont hurt you. I wouldnt put money into it though

Real player with 195.3 hrs in game

Guardian Chronicle on Steam