Final Days

Final Days

I have been an pre alpha tester of this game and personally know the developer so please keep this in mind when reading my review.

I have thoroughly enjoyed the testing of this game. It is a simple game mechanic and style that is done very well.

It’s multiplayer is of a very high calibre and I have had some awesome moments while playing with larger groups doing silly things like charging into a room together then relaising how badly you are out number fleeing and closing the door behind you with other members of your team still in a room with a horde :)

Real player with 26.3 hrs in game


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Game is entertaining, stable, and well-done for a solo developer. Music is good.

Multiplayer hosting requires a bit of extra work to set up (uPnP or port forwarding), I can see this being a problem for some, but if I managed to do it, you probably can too. Community is rather microscopic, but the bots are actually quite decent. [EDIT: See developer response 25 Jun 2019; Thanks Mike!]

The game is not very expensive and there’s a free demo, so no reason not to try the game at least.

I’m partial to Last Stand game mode, given I like games like Nation Red and Versus Squad, but the other modes are also very good.

Real player with 18.6 hrs in game

Final Days on Steam

Too Much Water

Too Much Water

I really enjoy how fresh “Too Much Water” feels. Many indie games tend to rely heavily on already successful elements from existing games, but this experience feels brand new, and I actually struggle to compare it to any other game I’ve ever played.

While steam has classified this game as a top down shooter, that is woefully inadequate. Yeah, guns exist, and you can get one fairly easily, but is that the best use of your time and limited resources?

The best description of “Too Much Water” is the one given by the dev- it’s a castaway simulator and a survival game.

Real player with 8.8 hrs in game


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BEST GAME. Too Much Water, more like Too Much Fun!

Real player with 1.6 hrs in game

Too Much Water on Steam

It came from space and ate our brains

It came from space and ate our brains

** CLICK VIDEO AT THE END FOR A GIVEAWAY OF THIS GAME **

Introduction

It Came From Space, and Ate Our Brains is a top down shooter where you fight waves of aliens trying to eat your brains. I was skeptical with going into this game because of the blocky style graphics, but I was pleasantly surprised. It Came From Space, and Ate Our Brains has plenty of different guns/upgrades, maps, powerups, and different aliens. Along with the six maps currently there is more on the way and 4 different difficulties that are vastly different. The only real issue with It Came From Space, and Ate Our Brains is the fact of the camera gets blocked by map structures, but this issues is far and in between. Triangle Studios really has a hidden gem with It Came From Space, and Ate Our Brains, from the unique graphics style to the fun multiplayer.

Real player with 24.8 hrs in game


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Some games dont look like much at first, but keep you coming back for more and more without realizing why. This is one of them.

With so many top down shooters and alien themed games on Steam, why is this so good? Because the aliens are pink and glow in the dark? Thats actually cool too , but here is why you should get this game:

Game play / Game mechanics: the controls are very smooth , so is the scrolling / gameflow and motion in general, creating a very pleasing game experience. For top down shooters with “twin stick” controls ( move with one stick , aim freely with the other ) this is critical. Not many people realize but this is usually what decides whether the game is great or terrible in this genre.

Real player with 17.6 hrs in game

It came from space and ate our brains on Steam

Shadow Walls

Shadow Walls

A good indie game. It is not really a horror game but an action game. There is an atmosphere of suspense through sound, but the theme is action. The difficulty is well balanced, which is very rare in the indie scene. Today, I arrived in the last phase, I believe there was a short time to finish, but it is not easy. There is a good progression of the difficulty that increases gradually and peaks in the last phase, of course. My only criticism is the flashlight, which in fact is useless, just decoration. The developer has a style that can be recognized in other works and knows how to do a good level design, this is very good. And finally, the game has an originality, something also difficult to achieve today with so many titles. Congratulations.

Real player with 4.3 hrs in game

Very nice game to play and with a lot of challenge. It is undoubtedly a great deal for the price. If you are looking for a fun and challenging experience, this game is for you.

Real player with 1.3 hrs in game

Shadow Walls on Steam

Undead Blackout: Reanimated Edition

Undead Blackout: Reanimated Edition

I wasn’t holding out much hope for Undead Blackout, but I can say in all honesty that it managed to underwhelm me even beyond those minimal expectations.

Graphically, the game is very dark. It’s nearly impossible to see anything, which tells me that the “gimmick” for this game is nothing more than a poorly done game of, “Hide & Seek.” While I will admit that it was a bit creepy the first time I enountered a group of zombies standing with their backs to me, that only works once. It ceases to be interesting when it’s overdone.

Real player with 1.0 hrs in game

I reccomend this ONLY IF you’re ok with ‘top down’ view. This wasn’t for me but it’s still an ok game. Here’s my Lets Play

https://youtu.be/AosUCoKm13Y

Real player with 1.0 hrs in game

Undead Blackout: Reanimated Edition on Steam

Xenocide

Xenocide

Simple and basic twin stick shooter, but a lot of fun. You have unlimited ammo, so you don’t have to worry about finding new ammo on the map, you just auto-reload and keep shooting.

I know there are a lot of games like this, but I haven’t played tons of them, so I can’t compare to a lot of other ones, but so far I like it more than Splatter and Nation Red. Those games are probably deeper, but also have a steeper learning curve. This one just lets you jump in and go.

My favorite enemy is the dudes with pencils stuck through them, and once they die, the pencil shoots out and can kill you if it hits you. Okay, maybe it’s just a spike, but it looks like a giant pencil to me.

Real player with 7.5 hrs in game

Really fun top-down shooter. Interesting power-ups. Fairly responsive controls.

Weapon selection is a bit too small. 3 main and 2 secondary weapons + 3 types of explosives.

5 different maps which pose different challenges in their environments. Zombie/enemy variety is a bit lacking. The longer you survive, the more crowded and chaotic the arena becomes and you inevitably die.

Could have been a very good game, too bad it lacks content overall.

Real player with 4.4 hrs in game

Xenocide on Steam

Biomes: Survival Era

Biomes: Survival Era

biomes: Survival Era

is a top-down, sandbox, solo or 4-player-coop, open-world crafting survival game.

The first version will appear as a regular survival adventure in a map based on the biomes of North America.

You will fight against animals and also flee from them, as well as harvest plants and mine rocks in order to use their raw materials in the manufacture of new weapons, tools and clothing. Either alone or with your friends you can build houses and explore the wilderness.

Features

  • survival mechanics like hunger and thirst

  • Crafting of items and equipment

  • Hunting animals and harvesting plants

  • Different biomes with their native animal and plant species

  • Character creation

  • New human character (last screenshot)

  • Day-Night-Cycle

  • Speed of players and animals based on the slope of the terrain

  • Grid-based building system with which you can easily connect buildings with one another

  • Two camera modes, static with a vertical view and dynamic with a 60-degree angle and obstacle detection

  • Leaves of Trees between character and camera are hidden so that your character always remains visible

  • Show and hide roofs in buildings

  • Multi-floor building system

Pre Release

As long as the game has not yet been released, videos will be published on my Youtube-Channel .

You can also join my Discord-Server to stay up to date, sometimes I am also looking for people to test new functions. Of course, you can also talk to like-minded people there and make new friends who might want to play with you.

Idea behind this game

The idea behind this game is that animals and plants only appear in their native biomes before humans have messed everything up, including species that have been extinct and exclusive, introduced new species by humans.

ATTENTION

This game was and is being developed by a single person.

Biomes: Survival Era on Steam

Lonecastle

Lonecastle

A prime exemple of a simple game that can makes you addict to it . Nice game !

Real player with 0.1 hrs in game

Lonecastle on Steam

Over My Dead Pixel

Over My Dead Pixel

(Note: I was one of the beta testers for this game and am friends with the developers.)

Over My Dead Pixel is a solid and hectic top-down shooter with a fun theme and style. Using your primary fire to kill baddies shrinks your play area, forcing you to make quick decisions about if you should take out an enemy or just avoid them while your border expands. While the border-shrinking mechanic does take a bit to get used to, it adds a lot of depth to the gameplay.

Along with the border mechanic, there are also a number of powerups that you’ll need to collect to help with your survival. While I won’t go into what they all do here, each one is unique enough to be worth picking up when they’re available. However, you’ll have to stop shooting to reach them, as you have to move over them to collect each one and their spawn location can be outside of the playspace.

Real player with 6.0 hrs in game

Fantastic and innovative gameplay.

Bullet hells are usually not my cup of tea but had a hard time putting this one done.

definitely worth it.

Real player with 4.3 hrs in game

Over My Dead Pixel on Steam

Tech Madness

Tech Madness

Tech Madness is a low poly 3D rendered 2D top down wave survival shooter where you run around some low poly landscape with futuristic looking buildings and shoot stuff.

This is what seems to be a template/asset flip from serial asset flippers, HotFoodGames/Garage Games. These guys have a long history of taking other people’s game templates and dumping them on Steam as cash grabs. I can’t identify exactly which template/asset they’ve ripped off this time, so I’ll go ahead and review this as if it wasn’t one.

Real player with 0.2 hrs in game

I’m always giving smaller games a chance, they could be a lot of fun sometimes but Tech Madness unfortunately was not one of them.

The game has a lot of faults. First of all mechanics wise, the game is very glitchy and buggy. My mouse disappeared halfway through the game which made me unable to hover and select menu options for when I die for example to respawn which made me ctrl alt delete the game and start over. The controls are horrendeous. The map is huge which means I have to walk a lot and sometimes the controls don’t seem to be fluently and it feels like an unvisible force is holding my character back from moving into a certain direction but it’s just the controls' mechanic that is screwed. Not talking about the fact that I can’t even change the controls to my liking. No settings or whatsoever.

Real player with 0.1 hrs in game

Tech Madness on Steam