Batterneers
Batterneers is an exciting, action-packed game for up to 4 players. Fight across a number of different maps and game modes using a range of abilities and powerups.
Do note that as of now, Batterneers only supports online and LAN multiplayer. Local multiplayer is currently not available.
Battle Across a Range of Different Game Modes
Deathmatch - Fight to be the last one standing with the highest score in this classic game mode.
Gem Chase - Hold onto the precious gem for as long as you can while avoiding your fellow players.
– Real player with 23.1 hrs in game
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This is a very simple pirate game with 3 modes and minimalist graphics. Music is acceptable in quality. Map is way too small. Controls are responsive but feel more like you’re controlling an RC car from an 8- or 16-bit title than a pirate ship.
There are no bots or an obvious way to host a dedicated server. Player counts are so extremely low that you must bring your own friends to make this game worthwhile.
For an occasional casual game, it’s of acceptable quality and quite a bit of fun, but if you don’t have friends to bring along or want a long-term game to invest time into, I suggest going with a different offering.
– Real player with 0.4 hrs in game
Sink Again
If you want light-weight pirate-y fare with a primitive economic model coupled with a bunch of turn-based mini dungeon crawls and disconnected scenarios that have you starting from scratch after each mission, then this game is for you!
If you’re not looking for all that, you might still get your money’s worth out of the game. I’ve only completed a few of the scenarios and yet there is enough meat here that I’ve got over 20 hours in, and the rewards for each scenario are interesting enough that I want to see what the next batch will add to my arsenal.
– Real player with 52.6 hrs in game
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Nice little game. Not very complicated as turn-based / strategy game, and it tends toward grinding, but it manages to keep me busy and interested. Also, the silly slapstick jokes make me smile. If you ever wanted to play as a gorilla bashing pirates with an anchor…
The game comes with a good number of “scenarios”. Start a scenario, you get a (very) small ship and 2000 gp, and a selection of 3 to 5 pirates to hire in the nearby tavern. First hire is free, and is usually the one you pick as the captain of your crew - at start, anyway, you can change your captain later.
– Real player with 39.0 hrs in game
Block of Rum
(!!!MAJOR REVIEW CHANGE!!!)
So originally, I had said I would not recommend this game, however I also stated that I would change it if my problems with the game were fixed. So, I am happy to say that with the update 0.7.1 (which was the next update after my review) the following problems have been fixed to my satisfaction.
1: Inability to escape from battle (FIXED)
2: Lack of Warning about losing inventory (FIXED)
3: Quest tracking (FIXED)
Sooo, since all my complaints are fixed to my acceptance, I am happy to change my review to RECOMMEND! I left my complaints so you can see what I was upset about. Hope this helps!
– Real player with 17.9 hrs in game
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I really got hooked on the construction mechanics, i would definetly play for hours building ships if there were more materials and color options for said materials. A few comments on the construction though, i would really like more available visibility while making designs (360° vision). Most of the UI needs fixing (better construction inventory, texts that fit), but i indeed liked where the game is going and the potential it has. I would love to help in the translation if you are planing to doing it also in spanish. counter or markers for needed sails or weight balance would be great. For now, I’ll keep designing ships till i get the perfect one. Good luck and keep on the good work…
– Real player with 16.1 hrs in game