Shakedown: Hawaii
Shakedown: Hawaii is the follow-up to Retro City Rampage.
Retro City Rampage (aka RCR) in my mind, was a sleeper hit of an indie. So how did VBlank manage to follow it up?
The gameplay in Shakedown: Hawaii is nearly identical to that of RCR, and so nearly instantly I felt quite comfortable with the controls. Mechanically the game seems rock-solid, which isn’t always something games of this nature get right, so it’s worthy of praise.
Shakedown: Hawaii sort of tones down the parodic elements that Retro City Rampage was known for by a lot, and while that might sound like a good thing since a common critique of RCR was how it was far too “in-your-face” about parodying pop culture of the 80s and 90s, I’m not so sure the comedy Shakedown: Hawaii goes for really “hits” all that often. Most of the jokes seem to elicit rolling eyes, rather than laughs.
– Real player with 37.4 hrs in game
Read More: Best Top-Down Shooter Driving Games.
A kiddie version of GTA2 with some business management.
Nice, easy, colorfull, pleasantly funny, sympathic.
Probably its very easy to identify with the maincharacter since he still lives in the 90s and is confronted with the modern business life. So its a great game for guys who played GTA 1 or 2 when it came out.
Further its not that hard like GTA was. You can’t die, you can restart every mission, you can get health on every corner, cops are kinda brainless, no long searching for special cars to sell, no blood (I am missing that!)… so Millenials will also have their fun from a different view without any big skills, effort or heart attacks.
– Real player with 33.5 hrs in game
The Henchmen
The Game
The Henchmen is a pulp-inspired, 90s fueled top-down, action retro open-world game. Set in the fictional city of New Queens, The Henchmen blends classic PS1-era games experiences, such as Driver and the first Grand Theft Auto with a modern approach, producing a unique experience.
The game is also designed from the ground up to be a co-operative experience, as the game can be played both in single-player and local 2 players co-op (both shared screen and split-screen), with story elements and missions changing depending on the number of players.
The Story
During the late sixties, the Castellano Mafia family had complete control over the City of New Queens: They Controlled the guns, drugs, and sex workers that roamed the streets.
This started to change, however, as the Homura Yakuza Syndicate started to chip away at The Castellano empire in the late 1970.
Anthony, the new leader of the family, is forced to rely on his henchmen to get back what was his, starting a bloody gang war in the streets of New Queens.
The game is set in two time periods: In the 1970s you play as Rachel, a young single mother who wants to quit the gangster life for the sake of her daughter, while also being both Castellano’s best gun and lover.
In the 1990s, you deal with the aftermath of the gang wars, as you take control of Samuel, an ex-army man who left his job to help his brother Jamal who owes money to the wrong kind of people.
What we’re planning:
-8 to 10 hours long main campaign
-Entire game playable in both singleplayer and local two players co-op
-Original Soundtrack and cutscene artwork
-Explore the city in its two time periods: A snowy 1970s rendition and a hot, more modern 1990s version.
-Indoor and outdoor fights, with both melee weapons and firearms
If you are interested, please do wishlist us at it helps us a lot.
Read More: Best Top-Down Shooter Driving Games.
Tech Madness
Tech Madness is a low poly 3D rendered 2D top down wave survival shooter where you run around some low poly landscape with futuristic looking buildings and shoot stuff.
This is what seems to be a template/asset flip from serial asset flippers, HotFoodGames/Garage Games. These guys have a long history of taking other people’s game templates and dumping them on Steam as cash grabs. I can’t identify exactly which template/asset they’ve ripped off this time, so I’ll go ahead and review this as if it wasn’t one.
– Real player with 0.2 hrs in game
Read More: Best Top-Down Shooter Survival Games.
I’m always giving smaller games a chance, they could be a lot of fun sometimes but Tech Madness unfortunately was not one of them.
The game has a lot of faults. First of all mechanics wise, the game is very glitchy and buggy. My mouse disappeared halfway through the game which made me unable to hover and select menu options for when I die for example to respawn which made me ctrl alt delete the game and start over. The controls are horrendeous. The map is huge which means I have to walk a lot and sometimes the controls don’t seem to be fluently and it feels like an unvisible force is holding my character back from moving into a certain direction but it’s just the controls' mechanic that is screwed. Not talking about the fact that I can’t even change the controls to my liking. No settings or whatsoever.
– Real player with 0.1 hrs in game
Rustler (Grand Theft Horse)
one of those game thats basically 7/10. its very decent
Played on the hard difficulty, i belive the time i beat the game (all quest, all side mission, some unlockables ) i was abt 80%
theres some massive jank bugs that probably already adressed after i beat it, but one of the jank are the horse mission. it is a massive bitch when i played it. to the point i had to email the dev on what im saying.
Story humour probably could get better if theres some form of actual talking instead of just Sims blabbering.
– Real player with 26.4 hrs in game
I am having a lot of fun with this game. It is relaxing at times and not frustrating at all. It is obvious where it is inspired from.
The graphics reminds me of shadow tactics. It is very pleasant to look at.
The sound in this game is relaxing. The birds and the nature ahhh. The music of the barde is very funny.
The combat is good but needs more work besides the bug fixing. I would like to see more fighting techniques, not just hit and block. I am enjoying it so far.
The humor in this game is spot on. I had moments when I laughed out loud.
– Real player with 15.2 hrs in game
The Ascent
The Ascent is a very well made game, it goes like prune juice through a granny with the runs.
It’s not a very deep game but what it does, it does so exceedingly well.
The storytelling is top notch, it’s no disco elisium but stories are believable, consistent , fun and unforced.
It’s an adult game with plenty of swearing, blood, drugs and gore.
I was able to reach out and touch my opponents with a satisfactory amount of bullets, gunfights quickly turn into adrenaline fueled gore-fests and once I figured out the augments, the flow of the fights was juuuuust right.
– Real player with 76.2 hrs in game
Bugs appear to be de rigueur for cyberpunk-themed games these days and The Ascent is sadly no exception. The spectacular combos during co-op battles are fun and the visuals are incredible, but there’s no denying that the bugs (sometimes progression-breaking) can become wearisome and lead to a variable experience amongst co-op players (e.g., some players may experience progression blockers, others will not - some players will be awarded achievements, others will not).
– Real player with 70.4 hrs in game
Cosmic Ray
D A M N I T_Toke me 3 hours to finish travelling outer space
– Real player with 3.0 hrs in game
Reminds me of a simplified and casual Star Control 2
Fun little inde game
– Real player with 1.3 hrs in game
Biomes: Survival Era
biomes: Survival Era
is a top-down, sandbox, solo or 4-player-coop, open-world crafting survival game.
The first version will appear as a regular survival adventure in a map based on the biomes of North America.
You will fight against animals and also flee from them, as well as harvest plants and mine rocks in order to use their raw materials in the manufacture of new weapons, tools and clothing. Either alone or with your friends you can build houses and explore the wilderness.
Features
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survival mechanics like hunger and thirst
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Crafting of items and equipment
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Hunting animals and harvesting plants
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Different biomes with their native animal and plant species
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Character creation
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New human character (last screenshot)
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Day-Night-Cycle
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Speed of players and animals based on the slope of the terrain
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Grid-based building system with which you can easily connect buildings with one another
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Two camera modes, static with a vertical view and dynamic with a 60-degree angle and obstacle detection
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Leaves of Trees between character and camera are hidden so that your character always remains visible
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Show and hide roofs in buildings
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Multi-floor building system
Pre Release
As long as the game has not yet been released, videos will be published on my Youtube-Channel .
You can also join my Discord-Server to stay up to date, sometimes I am also looking for people to test new functions. Of course, you can also talk to like-minded people there and make new friends who might want to play with you.
Idea behind this game
The idea behind this game is that animals and plants only appear in their native biomes before humans have messed everything up, including species that have been extinct and exclusive, introduced new species by humans.
ATTENTION
This game was and is being developed by a single person.
Stella Voyager
just-started-playing-super-simple-super-enjoyable-soothing-soundtrack-look-forward-to-exploring-more!––will-post-updates.–definitely-recommend-trying!
– Real player with 4.4 hrs in game
Fade
Set in a small town in the Mid-west. You are an investigative reporter sent out to document the local happenings of Eastville. Recently, a cult has taken up residency in the town and strange occurrences have prompted locals to pack up and leave. Prior to your arrival, the company you work for had sent out another reporter whom none have heard from in quite some time. You must use your skills to dig deeper into the mystery and reveal what the town is hiding, as well as locate the missing reporter.
Riskers
It does a great job of mixing modern top down action with the beloved GTA athstetic. I got it for 3$CND and it was completely worth the purchase. The ‘levels’ where you assault building interiors are well designed and enjoyable to fight through, the shooting mechanic feels great and is much tighter than the original GTA, london missions or GTA 2.
On the down side the driving/car systems feel a bit stripped down, including the cops and the city itself. While the game has side missions and a city to drive around in with a few things to find overall the game feels more linear than it’s inspiration and the map is lacking unique set peices and details (no jumpable bridges, trains, car vendors on the docks ect.) It’s not really fair to compare this to a game as influectial as GTA but they kind of force us to and sadly in every way but the gunplay it’s missing so many of the tiny nuances & details that made GTA a classic so keep that in mind if you are fans of the original games scope, you won’t find the same living city or sandbox options in this game.
– Real player with 7.6 hrs in game
OVERVIEW
Riskers is the debut Steam title from developers ShotX Studio.
In Riskers you play Rick Paradis, an ex-con trying to turn his life around, working with his brother, John, as a garbage man in Stiltton City. Doing your rounds one day Rick finds a briefcase full of money in a bin and, being the pillar of the community that he is, keeps it for himself. Two days later he comes home to find his apartment door open, John shot dead on the floor, the briefcase gone, and a group of armed goons waiting for him.
– Real player with 6.8 hrs in game