Rum & Gun
Hi!
Here is yet another game review after playing this game for a while i truly got into it and i am enjoying it.
This is a pirate game without any ships a rowing boat yes but no ships so if you are looking for a pirate game with ships to sail the high seas and sink ships and steal their plunder then this game is not for you.
This game is based around YOU a pirate on land killing monsters and other fellow pirates you will have various maps to unlock spread over various (ACTS) i am on Act 2 but i think there will be 3 Acts or more to unlock.
– Real player with 79.7 hrs in game
Read More: Best Top-Down Shooter Pirates Games.
I’ve been following this game’s development for some time, and I instantly bought it.
What really surprised me is that just for 4 euros, I expected much less content. Only one act is playable currently, but it contained 6 hours of gameplay to me. So the first big issue of the game, is that it’s too cheap :D
I would say that it’s base is similar to Diablo II, but with interesting twists on the mechanics, and the combat got a good, Doom-like, situation based weapon arsenal, which I enjoyed mastering. In the early stages the builds are flexible as well, but by the end of the game, I started dying, so I had to use most of my toolkit, changing my weapons nearly from enemy to enemy. Which was a good feeling, because I could master my skills for a long time.
– Real player with 12.3 hrs in game
Killsquad
Killsquad is one of the greatest isometric games i ever played in my life. It feels like a mordern Contra, Metal Slug or beatem up game. love the many quests, collectibles, skills,Events & enemies. Devs please learn from other games like Diablo those if u want your game to thrive in the market today.
Players are interested in:
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Dungeons/Raids(with puzzles & exclusive loot)
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some sort of crafting
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Adventure Expeditions/Exploration maps
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Leader boards/ or any pvp
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Legendary or Mythic Items
– Real player with 149.2 hrs in game
Read More: Best Top-Down Shooter Co-op Games.
TLDR
It’s just alright. Nice coat of paint, responsive combat system, depth of a puddle with a carrot-on-a-stick that’s got a short stick.
It’s a decent romp for a group of people for 10-15hrs before it starts feeling really repetitive. Pick it up on a sale if you have friends.
The Ramble
The game looks colorful and everything from models to animations look and feel really good. The sound is functional but nothing spectacular. Controls are reponsive and snappy leading to pretty smooth combat on both controller and mouse and keyboard.
– Real player with 17.6 hrs in game
Cash_Out
CASH-OUT™ is the latest survival horror gem to be created by hit indie sensation
UNTOUCH.®
Featuring over 27 megabytes of the most visceral gaming experience of the decade,
CASH-OUT™ is as enjoyable to play as it is to reflect upon once a completion state has been reached. CASH-OUT™ exposes the player to a plethora of emotions they may never even known existed before and serves as a great learning tool for building emotional skill.
CASH-OUT™ is truly ahead of its time and the unwashed “gamer” masses may not be ready to accept such a magnificent game into their lives.
– Real player with 30.0 hrs in game
Read More: Best Top-Down Shooter Procedural Generation Games.
Disclaimer: I friended the dev of the game after finding and trying the beta builds on IndieDb. I did buy my own copy of the game however, and wrote this review of my own accord.
Think Payday: The Heist meets Hotline Miami, with some Diablo-esque gear system thrown in. That’s really the easiest/simplest way to describe the game.
Controls are tight, gameplay can be challenging, and the skill system allows for a diverse set of play styles. Whether you want to be Solid Snake, the TF2 Engineer, or Rambo, the game has weapons and classes supporting that play style.
– Real player with 5.3 hrs in game
Spirit of ARX
To the ill-fated souls imprisoned within, ARX is a labyrinthine fortress of anguish and misery. But a single spark of hope within one brave spirit might just be enough to put an end to ARX’s reign of malice.
Break the chain of torment
Many a spirit restlessly roam the halls of ARX. Awaken the soul of a foolish adventurer, of a humble servant or an untimely guest to try and earn back your freedom. To do so, you must venture downward, into the belly of the beast, in order to defeat the ultimate evil lurking in the catacombs below.
At the start of every playthrough, choose from a random selection of spirits, each carrying their own unique abilities and boons.
Into the fray
Angry spirits, enraged ghouls, bedeviled rats and many more guard your vengeful path to salvation as each hand-crafted, procedurally generated level becomes progressively harder the further you go. Look out for beguiling traps, secret treasures and snarky ghosts!
Relics and Weapons, and Spirits — oh my!
But do not fret - ancient relics, as old as the bones beneath your feet, will help you on your journey and might just give you the edge you need to succeed.
And should you happen upon a kindred spirit, try and help — you might be surprised by the result.
NoReload Heroes
Update 12/25/19: So, uh, I guess the multiplayer works now. Flamethrower minion freeze floor sound bug is still present though, so that sucks.
I bought this on sale for $0.99 on the Nintendo Switch. It is a great game, but you guys should have done a lot more polishing to make sure the Switch version was actually stable. The frame rate drops tremendously quite frequently and there are even game breaking bugs. There was one issue I had where I actually managed to dodge out of the map, and I had to restart the game all over again. There are also several bugs with the sound in the Switch version, such as the sound for the flamethrower minions (Freezing! floor) getting stuck on loop forever. This bug is also present in the PC version. Please fix the Switch version and make sure it is actually stable.
– Real player with 69.5 hrs in game
I love this game! Honestly one of the best top down shooters/ dungeon crawlers out there, I would 100% reccomend this game… If they fixed a few things, the game is a bit laggy for weak computers, so when I want to play on the go, I use my laptop, but i get 30 fps max on lowest settings, not the worst thing just one of the problems I’ve had, another problem is multiplayer, It just doesnt work? Whenever I click find game it pops up a window saying its searching for a game, then just puts me in an offline game, Doesn’t really bother me, Just i feel this game would be alot easier with 4 players (Which you could do with an offline game if you had enough people and controllers.) than with 1 player, Other than that its a fun game, puts you up to a ever-increasingly difficult challenge, Except the flamethrower ballbot, He is just OVERPOWERED and will kill your winning streak in less than a second if you get trapped. But all that aside, I will keep playing this game, and I support the endevour in this game.
– Real player with 36.9 hrs in game
Bikini Alert
Bikini Alert is a run and gun action game challenging you to survive against waves of several kinds of robots responsibles of the confinement of humanity to the underground. No one knows exactly who created these machines or what their objectives are, but famine has forced humanity to fight back!
Cyne Rizerous, knowing nothing of the outside world, nor being able to enjoy the gigantic sky, is a brave man who decides to enlist for the battle and save the last Supply Collector Team. Rizerous is the owner of “Leviatan”, a car which can be swapped at will with a heavily armed robot, but his curiosity may lead him to some hidden truth about human past.
Key Features:
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Post-apocalyptic environments
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Bullet hell experience
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Epic boss battles and minibosses fights
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Stages select at will, to train on the missions you have already unlocked
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Power-ups randomly dropped: spread shot, mini drons, shield, armor restored, and laser flamethrower
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Collectibles: shaking head toys decorations, “Leviatan” skins, and new explosions shapes
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Gallery: illustrations of the game, unlocked at boss battles
Disclaimer: Bikini Alert refers to an official UK Ministry of Defense alert to warn against non-specific forms of threat. Even though in this game the word bikini is used with a double meaning, we do not advertise it as a mature game, because it is not.
Bionic Shield: Battle for Space Nebula Omega
You are the Bionic Shield - humanity’s last hope to survive the Automaton invasion of Space Nebula Omega.
In this 2D twin-stick shooter you navigate your spaceship, engage in epic space battles, discover and invade new planets in your combat suit, using drones, tanks or other vehicles, avoid traps, dodge bullets, customize your weapons and shoot your way through hordes of enemies. The universe is procedurally generated to allow for a different experience every time.
Deadlokk
Sooo 0 players online and no devs or testers playing on release day or any announcements… I’m out. Feedback before I go
Yeah so assuming this isn’t vaporware or an elaborate ruse to get someone’s computer to mine cryptocurrency, here are my thoughts:
1. You need weapon upgrades that are actually, well, upgrades. Each ship you can purchase from the carrier is nearly perfectly optimized from what I can tell unless you go to the expensive shop in the middle. Give the carrier some weapon upgrades that are actually better than what is on the starting ships you buy.
– Real player with 1.1 hrs in game
Bullet Hell ADVANCED
this game looks great it sounds great it plays pretty good but I have some problems. The game is fun but when there are so many bullets on screen at the same time it is a little hard to see the enemies though I got used to it pretty quickly. the controls were horrible at least at first. It reversed left and right so it was hard to remember my directions while moving but you can swap the controls in the settings menu. Now my two biggest problems,repetition and game errors. so talking more about the “repetition” so when playing the game you have four unique secondary abilities and three primary fire choices. I enjoyed trying the different abilities but the primary fires are not great. the primaries called plasma and kinetic are the same or extremely similar I couldnt tell which. That leaves only two real options for primary fire hitscan or a projectile and I always use laser. The second major problem is the framerate dips(very uncommon but happened) while I have a high end computer may just be my settings though and the game crashing/freezing which really ruined my expierence though it never happened mid game. the game is fun but with all these problems I wouldnt recommend this.(edit this game has made many improvements since I reviewed it and I think its a whole lot better now I still encounter some glitches here and there but overall its a very good game.)
– Real player with 12.1 hrs in game
it is a very fun game, and very engaging. it takes a bit of time to find the controls, and needs a tutorial, but is fun once you get the hang of it. some functions I would add would be a high score, a multiplayer (that would be very fun) and for all the stray bullets that hit the enemies to do damage. once you figure out the containers that carry weapons, it can be very hard to grab the weapons, so maybe an asteroid or junk floating around the weapon to provide cover while picking it up? the game overall is very fun, but could use difficulty levels. I found myself not really ready for a hard mode when I didn’t really know the functions of the game. also switch the defualt a and d keys for left and right movement, it is confusing. I feel that too much of the game revolves around finding a good weapon at the start without taking too much damage, but once you get a good weapon, it is very fun. if you found some means to extend the game length, that would be awesome, because I always die once the big thing comes out (don’t know what it’s called).
– Real player with 3.5 hrs in game
Penimorta
Penimorta is a delightfully charming yet challenging bullet-hell experience that is chock full of stellar sprite designs and thoughtful level design. The movement is fluid, controls easy to handle, and the presentation of the game itself is quite polished. I was incredibly pleased with Penimorta and would emphatically recommend it, although it had just one minor qualm which I will address later on in the review.
Let’s start with the sprite design. Penimorta’s enemies (and especially its bosses) were incredibly well animated and aesthetically pleasing. The overall quality of the artistic direction of this game is superb, and easily makes it stand out among other similar indie games. The mage (the second boss of the game) had one of the best designs in the game, notably because of how well his appearance changes accompanied his second phase. The enemy attack patterns never felt boring, and were rather refreshing due to the pleasant palate of colors selected for their pellets/bullets. I also appreciated the slight distinctions in color and shape for the enemy bullets as it helped make navigation and movement more refined.
– Real player with 3.6 hrs in game
This game is great, but the snake boss is the worst thing to happen to humanity. The entire game before the snake boss was easy, I only died around 3 times before it appeared. I hate the snake boss, please make the game more balanced.
Edit #1: Turns out that the warden (the final boss I think) is even worse than the snake. It has basically every negative affect, and for some reason there is a cage it randomly puts on you without any sign, the cage moves randomly too, damaging and blinding you whenever you touch it. I could keep on complaining but that would take a while. But please just balance the game, everything but the last 2 bosses is like 1/8 of the difficulty.
– Real player with 2.9 hrs in game