Memento Infernum
Pretty fun to play, awesome time killer. Great Hell mode that allows you to compete with your friends. There is still much to do but its definitely worth to buy.
– Real player with 1.7 hrs in game
Read More: Best Top-Down Shooter Pixel Graphics Games.
There are no bugs. Only features. Story mode isnt anything special but the hell mode is where the things are getting exciting, cracking the skulls of everything that is near me with a shotgun is very satisfying, though i dont think that is how guns work
– Real player with 1.4 hrs in game
Bullet Runner
Fight your way through HORDES OF POWERFUL ENEMIES, who stop at nothing to shred you to pieces! Execute combat strategies with quick reflexes to take on the biggest of the baddies.
With a variety of enemies capable of unique game-changing abilities, you’ll have to observe and rethink your approach to show them who’s boss!
Use a wide variety of BIG FUCKING GUNS to take on the enemy your way! Customize your loadout with the guns you find throughout the levels to fine tune a playstyle of your liking.
From shotguns to plasma rifles, there’s a treat to be found for everyone.
Combine CRAZY MOVEMENT AND COMBAT MECHANICS to make your way through dangerous environments. Dodge, slide, swing and shoot your way to victory!
Master your toolkit and move around the arenas at high velocity, as standing still is not an option.
Read More: Best Top-Down Shooter Soundtrack Games.
Ritual: Crown of Horns
Summary: While Ritual may be in need of some quality of life improvements in certain areas, its fast-paced action-packed and strategic gameplay mixed with a metal soundtrack and varied weapons and abilities, create a difficult yet fun and engaging take on the Wild West. 8/10
A full detailed video review can be viewed here:
https://www.youtube.com/watch?v=b5ZnunLsu5U
Plot:
The writing is not a case of being a masterpiece but they certainly do the job, creating engagement and intrigue throughout. The characters bounce off each other reasonably well, with them often questioning each other or even outright annoying or teasing one another. It is unfortunate however that one doesn’t get nearly as much dialogue like that of the others, but regardless character design works. There is no mistaking the plot plays second to the gameplay in Ritual, never the less for those who are looking for a decent story in amongst all the carnage, there is an interesting one to be found here.
– Real player with 15.5 hrs in game
Read More: Best Top-Down Shooter Surreal Games.
When it comes to top-down shooters, nothing beats tangling it up with hordes of monsters and all you have a six-shooter and pure luck. These are the kind of games that are exciting, fast-paced, and 100% rage-inducing. Ritual: Crown of Horns, from small indie studio Draw Distance, checks all the boxes.
Stylistically, this is a nice looking game. The art style heightens the grim landscape that we find our protagonist, Daniel Goodchild in. The music, a bold mix of heavy raw guitar and western-inspired melodies, only adds to the chaos that we’re about to dive into. Unfortunately, those two important elements are sometimes not enough to ease the frustrating aiming system and the unnecessarily hard stages you must clear.
– Real player with 8.7 hrs in game
Devileader
A fun, frantic and sometimes frustrating spiritual successor to Sinistar, Devileader delivers that classic arcade fun in spades. I never really got into the ‘original’ a whole lot, but this game has a few more interesting elements that give the game a good depth and the difficulty setting is a nice addition that keeps things approachable and adaptable, especially for people like me who are not already experts at this game format. I would definitely recommend giving this game a try if you’re at all a fan of the original arcade shooters or fast-paced arcade action in general.
– Real player with 124.3 hrs in game
Hijong Park delivers again. This time with Devileader (Sinistar on crack).
So yes, Sinistar… but this time re-imagined with 4 difficulty levels, much larger enemy variety, interesting weapon variety, and online scoreboards. First off before gameplay begins you are given a choice of one of a handful of superweapons to equip on your ship. These are very powerful and will be used sparingly as they require mining crystals to recharge. They are great for getting you out of tough spots or clearing out a path to hit the devileader with devibombs. Careful though as some will also completely wipe out asteroids and mined cystals which have yet to be collected. Next, your primary laser has a secondary rapid fire mode that clears enemies at a much faster rate. On the flip side it heats up quickly requiring a cooldown time after prolonged use. These two core weapon changes alone already make the frantic gameplay in Devileader much more interesting than in the original arcade classic. Now lets add in a larger ever growing enemy and hazard variety as you progress further into the game and you are looking at a truly great arcade experience. Last but not least, there is a lone drop ship that enters the play area every so often to drop either more powerful ammo limited weapons or time limited items such as shields or cloaks. Be sure to check your map periodically for the drop ship as it can be easy to miss the computerized voice alerting you to its presence in the heat of action.
– Real player with 8.1 hrs in game
Red Algorithm
After playing over 200 Hours. I can official say this game is the shit.
It takes a while to get decent enough to not want to rip your head off, equally as long to learn all the great content Eugene has added.
This game does NOT have the attention it deserves
Stop looking through the store page, you’re here, reading this review. Play this game.
TLDR - Great content, very challenging,
– Real player with 326.3 hrs in game
A very enjoyable game for when you have a podcast or other type of content going on in the background, or just want a bit of fun. Surprisingly difficult with a good deal of replayability due to random chance being a fairly heavy factor. Apparently the dev’s first ever game on steam, so he definitely shows promise if this is just him dipping a toe in. Would definitely recommend at least a short attempt or two since the game is also light and quick to download.
– Real player with 56.3 hrs in game
Wizard Of Walls
Great game! Wizard Of Walls faithfully captures a lot of the greatness of the original Wizard Of Wor.
Anyone looking at this game with fond memories of the original game will be happy with their purchase here. The game captures much of what made the original stand out as one of the best games of its era. The action starts slow and ramps up nicely. Sound effects and music feel fresh but also show great care in paying homage to the original. Would be great to see local coop added in the future, but from my limited playing so far, the online coop works great.
– Real player with 7.8 hrs in game
Wir schreiben das Jahr 1984. Der Heimcomputer Commodore C64 hat seinen Siegeszug in die Wohnzimmer längst begonnen. Midway Games Inc. wirft eine Portierung eines Arcade-Spiels aus dem Jahre 1980 auch für den C64 auf den Markt: Wizard of Wor. Das Spiel besticht durch seine sofort verständliche Spielstruktur, klare Ziele und eine simple Steuerung. Es gilt, Monster zu zerstören und am Ende der einzelnen Level muss ein Endgegner “Worluk” besiegt werden, um für das nächste Level die doppelte Punktzahl zu bekommen.
– Real player with 6.2 hrs in game
Iblis
The great ruler of the underworld rose to the surface in order to destroy the last stronghold of humanity and the light forces. A storm of war is brewing between the forces of darkness and light, and you will side with the devil in this war. Show all your majestic power and frighten your enemies with your infernal flames.
Iblis-Top Down Shooter with 2D graphics, where the player acts as the devil and destroys the forces of light, you control various variations of the devil’s weapons and can use the hell mode, a skill that will slow down your enemies plunging them into hellish horror.
BDSM: Big Drunk Satanic Massacre
This is an enjoyable shooter chock full of rudeness, lewdness and dudeness. Definitely not for all audiences.
We play as Lou, the son of Satan and join him on his quest to reclaim Hell from the hordes of humans who have come for all the debauched pleasures on offer. Mostly these pleasures are fast food and sex. In order to save Hell from the invaders, Lou takes an arsenal of weaponry and blasts everything that moves into little tiny human or demon chunks.
The most obvious talking point of the game is it’s 18 rated content. There is a bevy of booze, drugs, rock n' roll and sexual references that definitely aren’t for all ages. A downloadable content patch removes censorship, but if you are easily offended, the game is not designed for you anyway and really having censorship is a moot point. Playing as the son of Satan, we shouldn’t be expecting a saintly protagonist. You will be shooting loads, in more ways than one.
– Real player with 13.1 hrs in game
For many players, the genre “twin-stick shooter” is a synonym for difficult games that mix fast-paced, long-range attacks, close-range mobs, and giant bosses with tons of health. BDSM is definitely a twin-stick shooter, but I wouldn’t say that this game is difficult. That’s because there are plenty of ways to abuse the combat system, in addition to a special ability called rage; (filled by defeating foes), that gives invulnerability and a lethal laser that overkills ANY enemy! It fits the game’s lore, but it’s unfair to the mechanics of the genre. You’ll never need to worry about ammunition, either: Almost everything in the environment is destructible. And since there’s a default weapon with infinite ammo, you’re covered even if you run out.
– Real player with 10.3 hrs in game
Shadow Walls
A good indie game. It is not really a horror game but an action game. There is an atmosphere of suspense through sound, but the theme is action. The difficulty is well balanced, which is very rare in the indie scene. Today, I arrived in the last phase, I believe there was a short time to finish, but it is not easy. There is a good progression of the difficulty that increases gradually and peaks in the last phase, of course. My only criticism is the flashlight, which in fact is useless, just decoration. The developer has a style that can be recognized in other works and knows how to do a good level design, this is very good. And finally, the game has an originality, something also difficult to achieve today with so many titles. Congratulations.
– Real player with 4.3 hrs in game
Very nice game to play and with a lot of challenge. It is undoubtedly a great deal for the price. If you are looking for a fun and challenging experience, this game is for you.
– Real player with 1.3 hrs in game
Gladii
If your gaming group is into this genre and style its a great little game night addition. Not sure how the difficulty scales but with 3 players its plenty hard still!
– Real player with 2.9 hrs in game
Brings back memories of playing old school beat’em ups at the arcade, except no need for quarters. Borderline impossible to play some of the characters alone, which limits replayability if you don’t have a couple of friends to play with. Overall it was surprisingly enjoyable, though definitely needs some more polish.
– Real player with 1.2 hrs in game