The Ascent
The Ascent is a very well made game, it goes like prune juice through a granny with the runs.
It’s not a very deep game but what it does, it does so exceedingly well.
The storytelling is top notch, it’s no disco elisium but stories are believable, consistent , fun and unforced.
It’s an adult game with plenty of swearing, blood, drugs and gore.
I was able to reach out and touch my opponents with a satisfactory amount of bullets, gunfights quickly turn into adrenaline fueled gore-fests and once I figured out the augments, the flow of the fights was juuuuust right.
– Real player with 76.2 hrs in game
Read More: Best Top-Down Shooter RPG Games.
Bugs appear to be de rigueur for cyberpunk-themed games these days and The Ascent is sadly no exception. The spectacular combos during co-op battles are fun and the visuals are incredible, but there’s no denying that the bugs (sometimes progression-breaking) can become wearisome and lead to a variable experience amongst co-op players (e.g., some players may experience progression blockers, others will not - some players will be awarded achievements, others will not).
– Real player with 70.4 hrs in game
Brigador: Up-Armored Edition
There’s a reason I’ve logged 200+ hours in this game in under 2 months. It’s fun as hell and offers incredible amounts of replay value and gameplay depth. There is an absolutely enormous amount of content, and everything is packed with detail.
The basic idea of the game is to pick a vehicle, a primary and secondary weapon, and then a special defensive weapon/feature, and go to town. You’re getting paid based on how much destruction you dish out by a cold, calculating megacorp, the SNC, that has only one goal: conquest of Solo Nobre, a massive walled city where the game takes place. You must secure the city district-by-district via whatever means necessary, even if that means completely leveling the entire map (which is totally doable, and even encouraged!).
– Real player with 754.5 hrs in game
Read More: Best Top-Down Shooter Mechs Games.
Brigador is, on the surface, an isometric twin stick shooter where you choose a difficulty, vehicle, two weapons, a special ability, and a pack of levels to fight through. But what makes it so much more than just that is the flavortext. No, that’s not a joke. Every single map, Pilot, weapon, lore concept, and vehicle, including the non playable ones have a full paragraph or more written about its special quirks, how it came into service, crew oppinion, and other such things.
The setting is a genuinely interesting one. Yes the 80s synthwave meme is a bit overplayed these days, but it works out in a way that doesn’t feel forced in brigador. Cassette tapes and CRT moniters work along side crainial jacks in this dystopian North Korea meets Rio Brazil in an An-Cap universe and it just kinda works.
– Real player with 138.3 hrs in game
Memory Lost
-
The current demo build is the alpha version 0.6.1
-
Memory Lost - is an action shooter, the battles in which are built around the mechanics of mind capturing and moving into the enemy’s body. First-aid kits were not delivered, there is only one clip in the weapon - change the bodies to survive!
-
New body - new gameplay. There are dozens of archetypes of opponents in the game, each with its own unique characteristics and skills that affect the outcome of the battle.
-
Relocation is the basis of survival. If you don’t want to run around in a half - dead state, look for a healthy body! Are the weapons out of ammo? Move into the enemy with full ammunition!
-
Copy enemies' memories! Capturing consciousness is impossible without capturing memories. With each new migration, the Neural Network, the main character of Memory Lost, will collect more and more material to form himself into an independent personality, after which he will process the knowledge gained and reap the fruits of his actions at the Mind-Map hub location.
-
Karma in a top-down shooter? The neural network is also formed due to interaction with the surrounding world. Kill for the common good or for mercy, regardless of the consequences - and get one of three possible endings.
Warning: A very small percentage of people may experience seizures while viewing certain images, such as flashing lights or patterns that may be present in video games.
Read More: Best Top-Down Shooter Soundtrack Games.
RUINER
Please make me stop playing the speedrun mode.
10/10
– Real player with 42.6 hrs in game
amazing game with one of the most unique and bad-ass main character designs I’ve ever seen. soundtrack slaps and if you like Hotline Miami style of game play this game is for you.
Highly recommend.
– Real player with 27.8 hrs in game
CyberCorp
OmniCity is an overpopulated Eastern European megalopolis where many social classes try to live—or at least survive. The poor districts are controlled by gangs that terrorize citizens and even corporations. Unable to put an end to the crime, the government contracts CyberCorp to eliminate its source—the gang leaders.
You’re an agent of CyberCorp, a megacorporation that owns a revolutionary system: the Synths, or bodies storing personalities of its employees. It’s the Synths that are deployed to the city’s hot spots to carry out missions.
Yours is to take care of the gangs and restore order on the streets of the city of tomorrow!
Level Variety
Complete missions in various locations and explore the futuristic city.
Level Difficulty
Pick your own difficulty level and controls.
Unique Progression System
Enhance your loot and improve your Synth through a card-based system of weapon and armor upgrades.
Deep Mechanics
Capture control points, defend important objects, hack into security systems, and more.
The game also features multiplayer.
Complete the game with your friends or random players.
Glitchpunk
Review of Alpha.
Been on my wishlist ever since I saw it, since it did look a lot like gta2, which was my prime streaming game for a long time, so gave it a shot as soon as I could (didnt play demo though).
Will start with positives:
-
Really does feel inspired by old gta’s a lot: radio (humor and songs), gang-respect system, tank-controls in car, saves at home, burping, gouranga and other small things - pretty cool!
-
Upgrade system which carries itself into re-playthroughs
-
Multiple endings, non-linearity in area progression
– Real player with 12.6 hrs in game
Update: There was a large patch on September 30th, Quality of Life update that should have fixed most of the serious technical issues. I haven’t replayed the game yet.
The game punked me immediately upon starting it by skyrocketing my fps to 482 in the main menu, effectively stun locking my GPU at 100% and 75°C in seconds. And my PC isn’t exactly a potato that needs frying, running an RTX2070, i7-7700K and 32GB of RAM, with an SSD to boot. Without capping the fps, it climbs to about 90 in-game on High settings, making the game stuttery and giving me a hot GPU turbine background noise. After capping the fps to 60 in the Nvidia panel, the game behaves like it should, mostly. There’s still some stuttering and weird lagging, but it becomes playable, for a bit at least. Unless you need to reduce your post-processing to medium, which completely changes the in-game lighting making everything pitch black. Checking the Known Issues topic in the discussions unveils more than a few bugs and glitches, from the mentioned post-processing problem to declining performance and heavily sparkling textures. I’ve had one complete freeze, where even alt+F4 wasn’t reacting and declining performance kept calling me to have a beer with her.
– Real player with 11.0 hrs in game
Neon Chrome
The game says my total play time is 6h 22m. Steam must be counting all the time the application has been running to come up with the 14h I’m seeing.
EDIT: play time is now around triple the first review’s
Pros:
-
Good amount of options in weapons and ability loadouts
-
Good balance overall - even if you get to a point where you’re a killing most enemies with 1 shot, there are elements to keep it from becoming a cakewalk
-
Story fits my playstyle – I don’t want to be bored to tears by a novel of backstory. I came to play a game, not read a book. This game has exactly the right amount of forced story, imo. And for me, it doesn’t hurt that it’s a sci-fi with Shadowrun-style elements.
– Real player with 42.1 hrs in game
A winning mix of twin-stick shooting and roguelike that stands its ground against the best in both genres.
I was almost about to pass this one, after the first playthrough of a tutorial that left me a very “meh” sensation: bland graphics and sound, apparently nothing new in the gameplay department… Fortunately, I made a second attempt a couple of weeks later, or I would have missed a little gem.
First of all, forget about top-notch graphics and sound, because you will find very little there: Neon Chrome is all about the gameplay.
– Real player with 36.8 hrs in game
Security Guy vs AI: The Dawn of AI
“Security Guy vs AI” is a really nice top-down shooting game!
The game is far from be great, but it is good enough for a free game, it is short but with nice graphics. The enemy AI is not very challenging, but I struggle more with the aiming in game, especially with some of the weapons.
But is playable and enjoyable! And best of all, is free… Fully recommend it.
– Real player with 2.2 hrs in game
This one is hard. I say yes with some slight reservations. The game is not very optimized. It lags quite a bit, even when you turn the settings down. That being said, it looks good. There is hardly no story, but it is still good what is there. It is very deadly combat, but if you know how to properly shoot (The target is a bit to the right of your actual aim.) it isn’t too hard. It is very short but that isn’t necessarily a bad thing. Overall I enjoyed it very much. Hopefully once I get a better computer it won’t lag so bad. I haven’t replayed it yet so I will update this review after that to reflect its replay value.
– Real player with 2.1 hrs in game
Armed to the Gears
Armed to the Gears:
It all started with the discovery of the Neutronium base element from a deep excavation in 2029, somewhere near a place named Main City. Neutrium turns out to be a powerful new energy that can be used to power batteries and equipment for hundreds of years. This type of energy is always useful for military purposes, and the countries that have access to the Neutrium start a race to develop the ultimate automated warfare unit. The citizens of the world take to the streets to raise their concerns, but the world turns to chaos, leading to the rise of three terrible factions. The worst of the three, the Ministry, wins the race and now controls the world with these ultimate machines of war. That is, until a rebellion of hackers plans to use the machines against the Ministry. It’s going to be Armed to the Gears!
*– [Real player with 8.9 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
Don't get me wrong with this review, I DID have fun… but there are several things wrong with this game. That being said... i only had like 5.5 hrs ACTUAL time played on campaign..... watched a movie with the wife and went to get more beer while the game was still running. (New Predator movie rocks btw). This game does not suck. I know it is in alpha. I want to like this game more, byt they have a lot of work to do
_Upgrading is confusing at first.. I feel it should be seperated from the turret menu_
*– [Real player with 8.0 hrs in game](http://steamcommunity.com/profiles/76561197995840361)*
---

## JYDGE
This game is very similar to old 90's classic "Tapa Kaikki" (Kill All) that was a game series from "Error Free" team, idea based from "Cyber Dogs" game, and to generate discussion about violance in PC games.
Some of the reviewers wrote that game requires to replay missions with a different challenges after passing them. I was very turn away from that idea, as one of the things I like least is to repeat the maps but with new difficulties. So I reserved by purchase for long time because that, and it was a mistake. As it is true that you need to replay the missions, but it is nothing you would assume. As it is done correctly, pleasing way.
*– [Real player with 36.4 hrs in game](http://steamcommunity.com/profiles/76561198027051616)*
### A simple, awesome game
**Disclamer :** This game is a top-tilted-down shooter but one of the items you can equip in the game transforms it to a pure Top-Down shooter, and you get it really early in the game :p
first, lets do a quick overview of the game, guiving scores :
* Gameplay : Awesome
* Playability : Extra wide, from beginner to pro player
* Resources : Amazing !
* Graphics : Simple and accurate
* Story and arts : Wonderful
* Conclusion : Inifite value for the price
*– [Real player with 34.8 hrs in game](http://steamcommunity.com/profiles/76561198069756981)*
---