Alpha One

Alpha One

In Alpha One you awaken from bio-stasis alone in an uncharted region of the galaxy. Aboard the United Colony Ship Alpha, you were part of an interstellar expedition gone wrong. To survive it was necessary to deploy the colony ship into station mode and outfit a space capsule with the ability to collect resources. After discovering a strange, crystalline substance, it allowed you to create an experimental jump drive that you hope one day can get you home to Earth.

With your limited jump-drive capabilities, you explore the region and find out there are many types of resources with the potential to build and unlock new technologies. However, you quickly learn you have an adversary. You meet an intelligent life-form pursuing those same resources and they see your very existence as a threat!

Find a way to control these systems, defend them, harvest and use them to research technology. It’s a race for you to defeat the enemy or stay alive until you can find a way home.

What you do in Alpha One:

GATHER RESOURCES

  • Classic Newtonian physics; thrust in one direction, spin your capsule to angle your trajectory

  • Harvest resources with your space capsule

  • Use resources to build, repair and research

SPACE COMBAT

  • Compete for resources in dogfights with hostile NPC ships (and escape if you have to!)

EXPAND TERRITORIES

  • Each star system is a level that you have to clear in order to claim and deploy automated outposts (your opponent will do the same)

  • Outposts will collect resources from the system they inhabit

DEFEND OUTPOSTS

  • Defend your outposts, with your ship or leave it up to automated Gunship Defenders

  • Build and strategically deploy Gunships Defenders on the map to protect your economy

RESOURCES

  • Strategically expand by deploying outposts to systems with resources that counter your opponent!

  • Use each resource for its own line of weapons and defense

COUNTER THE ENEMY

  • Research tech to defend the enemy’s weapons

  • Create weapons that your opponent can’t defend!

ATTACK ENEMY TERRITORIES

  • Attack Enemy outposts to hurt their economy and hinder their ability to make repairs, build and research tech

MAPS

  • Play a progression of maps that get progressively harder

  • Includes a map editor to make your own levels

  • or generate your own random map/settings for a custom randomized experience


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Alpha One on Steam

Sink Again

Sink Again

If you want light-weight pirate-y fare with a primitive economic model coupled with a bunch of turn-based mini dungeon crawls and disconnected scenarios that have you starting from scratch after each mission, then this game is for you!

If you’re not looking for all that, you might still get your money’s worth out of the game. I’ve only completed a few of the scenarios and yet there is enough meat here that I’ve got over 20 hours in, and the rewards for each scenario are interesting enough that I want to see what the next batch will add to my arsenal.

Real player with 52.6 hrs in game


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Nice little game. Not very complicated as turn-based / strategy game, and it tends toward grinding, but it manages to keep me busy and interested. Also, the silly slapstick jokes make me smile. If you ever wanted to play as a gorilla bashing pirates with an anchor…

The game comes with a good number of “scenarios”. Start a scenario, you get a (very) small ship and 2000 gp, and a selection of 3 to 5 pirates to hire in the nearby tavern. First hire is free, and is usually the one you pick as the captain of your crew - at start, anyway, you can change your captain later.

Real player with 39.0 hrs in game

Sink Again on Steam