Elementary Sandbox
Create and destroy on an unimaginable scale… with a particle physics simulator that combines real-time gravity, strong and weak interaction, electromagnetic and material interactions to reveal the beauty of our fundamental interactions and the fragility of our universe.
Key features
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Quark System - build particles out of Charm, Strange, Up and other flavors of quarks.
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Colorful wave effects of particle interactions.
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Electromagnetic fields, potentials and other charms of our world.
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Nuclear reactions.
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Substance Constructor.
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Informative encyclopedia of substances, chemical compounds and particles.
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Share & explore templates of simulations on Steam Workshop.
Read More: Best Top-Down Isometric Games.
Star Sonata 2
I cautiously recommend this game only if you can look past its shortcomings. I have been playing since ~2008 when I was only 12yr old.
The Good:
There is something about this game that can get you addicted like no other. The player base is very close (admittedly also rather small) and everybody knows everyone else and that makes the community very strong. You can create your own team join a team (aka clan, faction, country) and take control of start systems and use the resources within them to build ships, weapons, space stations, and become an industrial powerhouse. But you better be prepared to defend what you own. Much like a country in real life, your team could become a true superpower with all the fame and infamy that comes with it. You can exercise your hard and soft power as you see fit. Politics are very real in this game and I love it. Likewise, if you upset too many players they may declare war against you. Every solar system you own and space station you build is at risk. In a worse case scenario you could lose all of your territory, all of your industry, and be forced to surrender which almost always results in the death of said team. This is something I really like about this game. You have a lot of freedom and the choices you make can make you insanely rich, respected, and powerful. But you could lose it all.
– Real player with 4273.5 hrs in game
Read More: Best Top-Down Space Games.
TLDR - A decade+ after the game’s initial launch there is still nothing else quite like Star Sonata on the market today.
The game is heavily influenced by the Star Control series and combines 90’s style arcade action with MMO character development and an almost limitless item progression that rivals many modern MMOs. It has in-depth base building that is basically a whole different game unto itself where you can make money doing colonies, making gear, selling industrial commodities and more. The PvE content is typically fun and offers a variety of solo and group style engagements.. The PvP and team vs team combat probably needs the most improvement but the game doesn’t really revolve around those.
– Real player with 3859.9 hrs in game
Farming Engine
Game glitches and destroys all your hard work by day 8. I highly do not recommend at all.
– Real player with 4.2 hrs in game
Read More: Best Top-Down Farming Sim Games.
I played for a couple of hours and the game could use more content or quests. The length of how items expire is way to short.
Also, I’d like to request an option to change the controls.
– Real player with 3.3 hrs in game
Sheep Island
I have to admit. I like this game, simple, cheap, watch out for wolves though, pretty easy to learn and hard to master. (Edit) I’ve been playing a bit more, the best tactic seems to be placing sheep near the end, where there aren’t any trees. This way wolves won’t spawn.
– Real player with 1.2 hrs in game
Eclipse Horde
“Craft or die” It’s up to you to decide.
Your streaming is always welcome!
Let’s survive in zombie world! You can cut trees and mine ores, plow the field, craft items.
For example, you can do the following.
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Pick a stone to craft a stone knife.
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Cut trees with a stone knife.
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Craft a stone pickaxe from stones and wood.
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Mine iron rocks to get iron ore and craft iron ingots by a forge.
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Craft iron axes of iron ingots.
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Beat zombies by iron axe.
Freemium Way
Freemium Way is an adventure game with tactical turn-based battles and sandbox elements. Find all pieces of the puzzle to identify why does Freemium come to the world of modern games and try to curb it. Make your own way.
Features
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Loot - A lot of items, materials, crafting, trading and upgrades.
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Story - Multiple game locations with a story behind and puzzle mechanics.
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Battles - It is not a yet another card game with decks, but it is turn-based, PvP and PvE.
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Multiplayer - Ability to set up hints and traps for other players, compete or unite.
This is an indie game made by a small team and we hope you’ll like it.
Kingdom Traveler
Hello, dear travelers.
This is a letter from the kingdom.
The king heard the sad news that you fell into the whirlpool while fighting the terrible octopus monster, but it seems that you followed the whirlpool to the waters outside the kingdom.
Maybe you can explore the unknown sea to spread the name of the kingdom!
SURVIVIE!
Eat more food and drink,
To restore stamina and water.
Fight with enemy and use plants
To get food and materials.
When you get the first boat,
You can finally escape from this savage island and return to civilized society!
Of course, you can also explore more deserted islands and become a maritime overlord!
Prepare your supply. When you set foot on the ocean road, you can:
● Explore the island to find more treasures!
● Complete tasks to get rewards.
● Craft weapons, equipment and other props, place your objects on the map, and trade them with merchants.
● Set sail in the port, encounter pirates, monsters and various random events in the sea.
(Or make ship sinking)
● A large number of synthetic formulas.
● Beat off the enemy.
● Exciting BOSS Battles.
American Fugitive
I remember before picking up American Fugitive that all it took was a mention of the development team being “ex-Timesplitters” to sell me on a first week buy. As a huge fan of that series, even if the the new game’s genre was a Casino simulator, I’d probably give it a chance. A few small touches of TS' supremely fun aesthetics might be lurking somewhere in the graphics or writing of this game but mostly none of Splitters' infectious humor or silly rebel spirit are found in any one location that I can accurately point out. What we are left with is an updated take on the early GTA games that unleashes its loaded magazine on farm country Americana. Is it any good? Eh, I had a lot of fun but don’t expect a perfect experience. It’s all about what you’re looking for when it comes to your enjoyment or hatred of American Fugitive.
– Real player with 22.7 hrs in game
Man this game, It’s the weirdest game. Addictive yet mediocre. Enough to be entertained, but mundane and repetitive. Good enough to hook you but story is disappointing overall. This game is like the movie “The Room” constantly dancing the line between funny and just sad. TL;DR: 5.5/10
Some SPOILERS!!!
Pros:
-Douche characters that are never redeemed. Refreshing in that GTA or Game of Thrones way that almost no character is secretly trying to do the right thing, or has a change of heart.
- Choices. The choices in this game are pretty cool cause they can be so hilariously dry (and realistic to a degree). At one point one character asks you to go buy them donuts. You can just say “Hell no!” and they respond “ok” and then they wont give you missions for like an hour of gameplay. Or your wife shows up 2 thirds in the game (after leaving you) and she begs you to give up. You can answer with something like “F U!” and she disappears forever, never to be heard of again. These moments are utterly hilarious. But the choices are pretty intuitive and that’s cool.
– Real player with 19.6 hrs in game
Dragon Drop: Tabletop Multi-tool
It’s a solid product. Could definitely use a variety update, but it works perfectly as intended and is very visually appealing
– Real player with 18.2 hrs in game
For what it is, I would recommend this item. Everything is basic, but if you wanna run a game on a budget this is probably your better option. Only issues so far is that items are all tied to mouse click. So if you want to select something you are gonna move it as well. Only other thing is if you accidently make more maps, you can’t delete them. At least from what I have tried.
– Real player with 12.3 hrs in game
Gratuitous Space Battles
If you get this game, get the complete pack. If you already have this game, get the Campaign module. Without the Campaign aspect, the game is very limited and ultimatey you won’t have much to do.
But with the campaign, while it is VERY limited to just building fleets and maintaining them (with no other 4X concerns; all structures are pre-built in any given system), it becomes a completely different game. Since the fleets are uploaded from players, you’ll always hit new interesting configurations for specific systems; add in all the special per-system rules that you need specialized ships and the concern of maintaining supply lines for your fleets, and it becomes a pretty engrossing game that requires far more planning and leaves you with the threat that the next attacking fleet might have your number with a counter.
– Real player with 632.0 hrs in game
Never thought that creating ships to blow alien ships up for no apparent reason or logic whatsoever could be so fun! :D
What you basically do is to design ships which, when deployed in battle, will help defeat the enemy fleet. Every victory you win will give you a credit like reward called Honour. You use this ‘Honour’ to buy new shiny gadgets or weapons that blaze nice looking beams of death onto your enemy.
There is no actual story line. The game is basically composed of about 14 setups (counting the tutorial battle aswell as an additional 9 setups when including all the DLC’s, which brings the number up to 23) which all offer a different challenge along with a certain species to go against. This means that just because your ship designs and the fleet you deployed were successful against a certain race in such a scenario, doesn’t mean that you will be as successful in another scenario with a different species. Not to mention certain scenarios having something called ‘Spartial Anomalies’ which can affect how well/poor your ships perform in terms of their weapons and defences.
– Real player with 308.3 hrs in game