Magic Thief

Magic Thief

Become a Magic Thief in a new reinterpretation of the classic minesweeper game. Immerse yourself in the world of the magical Middle Ages, open chests, use charms and avoid encounters with mysterious crystals!

Magic Thief is a minesweeper like you’ve never seen him before. The cells are chests, wooden boxes and other vaults of jewelry, which our skillful thief wants to take away from the bad and the rich for the poor and deprived.

Features:

  • Five game locations: taverns, dungeons, goblin caves, crypts of kings and magic voids

  • Campaign mode and story quest events

  • Changing size and shape of the playing field

  • Classic mode for fans of the original game in Windows systems

Are you not afraid of difficulties? Don’t worry, the levels won’t be too easy.

On your way you will meet:

  • Mimics cleverly masquerading as other objects

  • Invisibles hiding from your search magic

  • Teleporters changing their position on the map

  • Antimagic crystals that block any interactions with the area around

  • Anomalies generating a wave of energy that activates neighboring cells

And yet, your life will not be so difficult, as you take control of the magic of four kinds!

Use:

  • Transfer Scope for cell theft

  • Sensitive Powder for crystal search

  • Rings of Time to make a move safely

  • Time Shifter to correct your mistake

Never played minesweeper? It’s not scary. Inside the game, you will receive detailed training in the classic basics of the game.


Read More: Best Top-Down Magic Games.


Magic Thief on Steam

Caterva

Caterva

Caterva is a top-down roughelike shooter where you control a multitude of clone slaves.

And you have to lead the way to the exit.

The more slaves you save, the more powerful and vulnerable you will become.

All the clones have their own weapon and fire them at one, so when you get a lot of slaves you become incredibly deadly.


Read More: Best Top-Down Underground Games.


Caterva on Steam

Memory Maze

Memory Maze

nice little fun game, just try it its free. 10 - 15 hours to hundo (good memorization skills required).

Real player with 5.6 hrs in game


Read More: Best Top-Down Runner Games.


Initially my review was negative because of my uncertainty regarding letter collection and RNG.

But I return to offer an update.

~

Movement precision, memory, powerups, pressure!

Make sure to use WASD and ARROW KEYS together to go faster.

Happy the dev listens.

Real player with 3.4 hrs in game

Memory Maze on Steam

Stress Random

Stress Random

what this game lacks in polish, varied content, and technical skill, it makes up for with pure, unhinged creativity. it’s worth the price solely for the brief story and the ms paint art. i genuinely enjoyed what i have played so far, and i will enjoy it when i play more. i am so excited for what comes next from this developer.

Real player with 1.7 hrs in game

Stress Random on Steam

a nifty game

a nifty game

[PLAYED ON REGULAR DIFFICULTY]

Just from the brief amount I’ve played, I’m kinda surprised that this game has been abandoned. So, for those who have stumbled upon this game by accident (maybe your friend had it in their library or you got a coupon for in from badges), here’s a quick review for ya.

A Nifty Game is a very simple 2D rougelite shooter, similar to “Enter The Gungeon” in overall gameplay. Where it deviates though is through it’s simplicity and clunkiness. Encounters are very simple as they only involve dodging and shooting, and you eventually enter an overpowered state depending on how lucky you’ve gotten during a run. Still, I’ve found myself enjoying the little spirts of battle in the game, even when the clunkiness started showing up. I’m calling the clunkiness an intended feature of the game, given how it ended. I bring it up since there will be points where you escape from the map or where the visuals will look like they’re broken. Still, I found these bits of clunkiness fine and in some aspects enjoyable. The only real problem I have with the game is the music, or lack thereof. The trailer might be chiptune, but all you’ll really hear in the game is wind.

Real player with 1.3 hrs in game

a nifty game on Steam

Dragonpath

Dragonpath

This reminded me a bit of playing Sunken recently, I like the combat and mechanics alot better here, Sunken has nicer graphics but lacks dashing and combat speed. Wish they would team up to make the best of both worlds.^^

Played the first 2 levels and I must say the dodging, blocking and attacking feels great.

Downsides are on the sound design (not bad, but you can tell there are some free stock sounds in there), graphical detail (the head of your character looks a bit like a potato) and trashmob design (like 1-3 mobs per room instead of typical arpg hordes, bosses were fine tho)

Real player with 29.5 hrs in game

Can’t really recommend here’s why…

First off I bought this on sale. 66% off… what a Deal!

There is 4 chapters of play, with 4 levels in each chapter. Items are very bland and generic, and you can just upgrade them in the “outpost” and gold is so easy to get you will always have them maxed out, I’m pretty sure I used the same set of gear from my first run threw as I did up threw newgame+4…. Had a weapon with Bleed and Thundering, and a trinket with lifesteal it was over from there on everyone was smacked around like it was nothing, And there was no way for me to get weaker, I just had to stop at a outpost and upgrade my gear to my new max… I wish this was more then it is, because I kind of like it, but at the same time there is to much and to little going on at the same time..

Real player with 8.2 hrs in game

Dragonpath on Steam

Tesla Force

Tesla Force

Note: Updated after first patch.

I have completed the higher difficulty (game+ cycle 2) on early access. So far so good. Pretty polished EA game. I like the shoot’em up game play. As I progress, there are enough varieties to keep me interested. Basically, there are different objectives for each map. Easy to pick up. But can be a challenge to complete depends on the progression on each encounter. So far, no two games are the same. And previous success doesn’t guarantee future success. I.e. you may find one game rather easy to complete (pro tip: stick with BFG gun) but you may struggle with the next one depending on the guns you use and the perks you have got (and the missions as well).

Real player with 21.9 hrs in game

Nothing in life is to be feared, it is only to be understood. Now is the time to understand more, so that we may fear less.” - Marie Curie

Tesla Force is a gloriously over the top, roguelite twin stick shooter and a tale of Nikola Tesla inadvertently opening a portal at the Wardenclyffe Tower and awakening the cosmic horrors while trying to provide free energy, wireless transmissions and a life of leisure to everyone. In 1916.

Let me just continue with that bonkers story for a second. Before everything goes Cthulhu, a young Marie Curie pops out of a second portal in an almost Ghostbusters uniform and yells at Tesla he kind of goofed. Tesla stoically accepts that, picks up a shotgun and one of his inventions and proceeds mowing down cosmic monstrosities and closing down portals in a tutorial mission that ends with him flying off in a mech. Now if that doesn’t sound like electric currents of fun and escapism at its finest, I don’t know what does.

Real player with 17.9 hrs in game

Tesla Force on Steam

The Last Sunshine

The Last Sunshine

Really like the art style and customize options for your sun are neat. cool game!

Real player with 2.3 hrs in game

While I haven’t finished the current content quite yet, what’s there so far is quite promising. I’ve been a danmaku shmup enthusiast for ages and, while I usually tend to prefer having a tiny hitbox, no shields, and one-hit death, the way this game integrates the shields, health, and movement speed into passive mechanics you can choose between is definitely intriguing, especially when paired with the ability to combine a wide variety of shot types.

The pacing could use some work, with the difficulty being very slow to ramp up (especially for someone already comfortable navigating through curtains of bullets) and with some of the levels feeling like they drag on for a bit longer than is welcome. Because the pacing is already being worked on, though, it’s very likely this will be ironed out before its final release. There doesn’t appear to be any storytelling to speak of in the game, which made it challenging for me to stay engaged, but there is the potential that later on, the gameplay will be enough of a challenge to entertain me all on ts own.

Real player with 0.8 hrs in game

The Last Sunshine on Steam

Adventure Delivery Service

Adventure Delivery Service


[url] Please see my curator page for more games that are worth your time [/url]

Approximate amount of time to 100%: 10h

Estimated achievement difficulty: 7/10

Minimum number of playthroughs needed: 1 normal, hardcore as much as you need to complete it without dying. For me that was like 10 tries, but I made a lot of stupid mistakes.

Has it been in a bundle: No

Is there a good guide available: You don’t need a guide.

Real player with 10.5 hrs in game

I really enjoyed this fun little game. It’s got a lot of charm and the main combat loop is tight. The difficulty curve feels just about perfect for a roguelite; it took me several attempts to make it through normal difficulty, but each time I made it further than the last. There is enough variety in the weapons and items to keep each run fresh as well. Learning enemies and timings feels great while the unique room layouts keep every encounter feeling unique and keeping you on your toes.

I enjoyed the small amount of exploration in the overworld although I wish it was a bit more present throughout. I also wish there was a bit less incentive to backtrack between floors and rooms. When low on health, money, bombs, or batteries it’s easy to just go back to get more, but very time consuming.

Real player with 2.1 hrs in game

Adventure Delivery Service on Steam

City Z

City Z

I bougth this game just to test it but I´ve gave me a big surprise. Very funny and adictive game. I recomend it . One thing I would improve is when you don´t have amunition in Survival MOde, It could be some king of clues over the map.

Real player with 10.4 hrs in game

Update: HTC VIVE users - try sitting down [on the floor] to play it helps with the camera. Game errors out when trying to run from VR mode - have to actually shut down SteamVR and run game in normal mode to be able to play.

The concept is fun but in VR (Vive or Rift - tried in both) it is a bit disorienting with the camera being stuck at what feels like a 30-40 degree angle facing the ground and camera follows player. This doesn’t feel very optimized for VR. Fix these two things (make camera preferences adjustable and saveable?) and this may end up on my favorites because of the scale and survival/missions concept. Otherwise, can’t play further.

Real player with 2.0 hrs in game

City Z on Steam