Stress Random
what this game lacks in polish, varied content, and technical skill, it makes up for with pure, unhinged creativity. it’s worth the price solely for the brief story and the ms paint art. i genuinely enjoyed what i have played so far, and i will enjoy it when i play more. i am so excited for what comes next from this developer.
– Real player with 1.7 hrs in game
Read More: Best Top-Down Procedural Generation Games.
QUICKN
Shoot, blast and slash your opponents to win this dynamic top-down shooter in luscious neon colors.
Pre-history:
Once Gordy downloaded the file, but, as usual, the process freezes at 99%, and what should I do?
Only you can do it!
Log in and find the error to fix it, but be careful, there are tricky bugs and pitfalls everywhere.
Special:
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10 types of guns and the possibility of upgrading
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Cheerful emotions of characters
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Cool level design
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Various game modes: Campaign, Arena, Time.
Read More: Best Top-Down Arena Shooter Games.
I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1
I highly recommend this game if your looking for a good twin stick shooter that won’t take much of your time. From playing the Xbox 360 version to now the Steam I can tell you that this game hold up very well. What makes it better that it is a free experience so if you don’t enjoy it you just have to uninstall. When you get a chance definitely take some time into playing it.
– Real player with 2.1 hrs in game
Read More: Best Top-Down Zombies Games.
FINALLY. This was easily one of my favorite games back on Xbox Arcade. It’s not that it’s a huge game. To be fair it’s a chaotic mess, but it’s so much fun. The soundtrack meshes perfectly with the gameplay too and was well worth the $1 cover charge the game used to require. Hopefully “I MAED A S0NG W1TH Z0MBIES 1N IT” makes it’s way to Steam soon as well since we can have soundtracks now. The only thing that could make this game better is more of it but for a bite sized 10 minute adventure this one is hands down one of the best.
– Real player with 0.7 hrs in game
Zombardment
To summarize, I really like this game and its style. It does have a few bugs and could use some cosmetic adjustments.
I’ll list the things I liked first.
The game play is simple and intuitive, and the game itself is a style that’s common and easy so anyone can play this game. It hit a certain nostalgia for me for 2 games I haven’t played in a long time that I immensely enjoyed when I was a kid, so that was a nice experience.
I like the more minimal designs of the character and monsters, there’s already a lot going on with you shooting and dodging and explosions and fire so not having a busy or complicated design is really nice, and it really leaves room for my imagination to take over and render the monsters in my own way.
– Real player with 0.5 hrs in game
Nienix: Cosmic Warfare
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience! As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Physics-based bullet hell combat and action role playing game progression. Prepare for deadly challenges that require both good gear and mastery of controls!
Shape your character to fit your playstyle! Discover hundreds of unique items and abilities. Then mod them to suit your needs!
Do you want to play as a tiny fighter or a massive battleship? Or perhaps command you own fleet? Nienix has carefully designed character progression systems, such as skill trees and legendary loot, to suit a plethora of playstyles.
Nienix supports online coop for 2-6 players and online PvP for 1-40 players (deathmatch and team-based combat).
The universe in Nienix is carefully procedurally created to make sure each playsession is fun and no two playsessions are the same!
Complete the 15+ hour campaign to unlock the Continuum XL difficulty. In addition to introducing new enemies, items and item modifications, Continuum XL also unlocks mysterious Continuum Events…
Join the Discord server to stay updated on the development progress!
From Space
From Space is an online co-op game where you and a squad of friends take on the challenge of liberating the Earth from a brain-hungry infestation. Explore the world and help the human resistance regain ground against the invaders, improving skills and building your arsenal of weapons as you explore every corner of this post-apocalyptic world.
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On-line, co-op. Till you drop.
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Satisfying progression through perks that change the way you play.
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Endless hordes of pink, brain-hungry aliens to annihilate.
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Over-the-top weaponry so satisfying you won’t stop playing.
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Customize your character, make your squad unique.
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Much, much more to come!
A swarm of meteors has for millennia been chased through the galaxy by alien creatures, who have grown addicted to the consumption of energy dense crystals growing on every rock of the swarm. The consumption of energy from the crystals once gave the aliens wisdom and strength but have now corrupted and mutated the species and turned them into zombie-like creatures who will destroy anything in their path to obtain even a grain of the crystals.
The meteors are hurtling through space, and Earth is the next planet in its path. It’s destiny and that of all living things is seemingly decided.
What better to combat an invading alien species with than over-the-top weaponry? From Space has got plenty of it. Every weapon has been designed to be super-satisfying to play with, from the sounds they make to the visuals they show on the screen. Rocket launchers, miniguns, flamethrowers and many more …
Mowing down aliens is fun, but there’s more to it. Throughout the world you can discover perks that will change the behavior of your character and weapons. Turn yourself in the ultimate tank that takes the brunt of any attack while your buddies are set up to do maximum damage. You’ll need to find ways to combat increasingly more powerful aliens, and perks is the way to do this. No worries, no choice is permanent and all perks can be swapped between teammates.
While you’re under constant threat, there’s more you and your team needs to do to be successful. Prototype weaponry that harnesses the power of the energy crystals has been developed by the military using the shells of autonomous thermonuclear drones. The weapons aren’t fully developed however, and need to be charged and guided to their destination by the squad in order to inflict the most damage.
Help us out. Wishlist us now! From Space is a spiritual successor of our 2015 Action / Arcade game “It came from space and ate our brains ”.
https://store.steampowered.com/app/1502190
Riskers
It does a great job of mixing modern top down action with the beloved GTA athstetic. I got it for 3$CND and it was completely worth the purchase. The ‘levels’ where you assault building interiors are well designed and enjoyable to fight through, the shooting mechanic feels great and is much tighter than the original GTA, london missions or GTA 2.
On the down side the driving/car systems feel a bit stripped down, including the cops and the city itself. While the game has side missions and a city to drive around in with a few things to find overall the game feels more linear than it’s inspiration and the map is lacking unique set peices and details (no jumpable bridges, trains, car vendors on the docks ect.) It’s not really fair to compare this to a game as influectial as GTA but they kind of force us to and sadly in every way but the gunplay it’s missing so many of the tiny nuances & details that made GTA a classic so keep that in mind if you are fans of the original games scope, you won’t find the same living city or sandbox options in this game.
– Real player with 7.6 hrs in game
OVERVIEW
Riskers is the debut Steam title from developers ShotX Studio.
In Riskers you play Rick Paradis, an ex-con trying to turn his life around, working with his brother, John, as a garbage man in Stiltton City. Doing your rounds one day Rick finds a briefcase full of money in a bin and, being the pillar of the community that he is, keeps it for himself. Two days later he comes home to find his apartment door open, John shot dead on the floor, the briefcase gone, and a group of armed goons waiting for him.
– Real player with 6.8 hrs in game
Survive Into Night
Hello ! First of all I want to say that I love Retro Pixel games and this game has unique atmosphere, very big potential to become amazing game. I really like the concept and ideas which are used in this product. I hope it will be still developed and I can’t wait for more updates :) Best greetings for Genetix Studio. I wish you all the best during work on the production of this game !!! Very very big thanks for the key of the game and I love this mini game with flying pig :P ;) I can imagine it takes a lot of time to make a game like this and I appreciate the work and idea put into this game.I hope the game will develop in terms of story, new quests, crafting and maybe even base building. I wish you perseverance in the further work on this game.
– Real player with 2.7 hrs in game
I got a key from the developer so thank you for letting me try your game.
I wanted to try this game because I enjoy top-down horror games like this, sometimes when I was playing I couldn’t pick up items for some reason took me a while to figure out how to get into my inventory but that’s just me i’m thick.
I went to the hospital but couldn’t find any trace of the person I was looking for but again maybe I wasn’t looking in the right place.
Overall I really liked it and gave me retro vibes of playing back in the 80’s and 90’s I made a video with no commentary just having a look at the gameplay.
– Real player with 0.7 hrs in game
CyberCorp
OmniCity is an overpopulated Eastern European megalopolis where many social classes try to live—or at least survive. The poor districts are controlled by gangs that terrorize citizens and even corporations. Unable to put an end to the crime, the government contracts CyberCorp to eliminate its source—the gang leaders.
You’re an agent of CyberCorp, a megacorporation that owns a revolutionary system: the Synths, or bodies storing personalities of its employees. It’s the Synths that are deployed to the city’s hot spots to carry out missions.
Yours is to take care of the gangs and restore order on the streets of the city of tomorrow!
Level Variety
Complete missions in various locations and explore the futuristic city.
Level Difficulty
Pick your own difficulty level and controls.
Unique Progression System
Enhance your loot and improve your Synth through a card-based system of weapon and armor upgrades.
Deep Mechanics
Capture control points, defend important objects, hack into security systems, and more.
The game also features multiplayer.
Complete the game with your friends or random players.
Danger Scavenger
Cautiously Recommend–Feels Very Much Unfinished
Stumbled upon this a few days back, wishlisted it and bought it today on a whim really digging the music and look the game has. Sometimes you strike out, sometimes you hit paydirt. This is paydirt, a diamond in the rough that after time can be awesome.
It’s VERY rough around the edges and definitely could use lots more polish but it’s highly addictive and the fun factor is very strong if you can get past the many nuances that hold this game back from being amazing.
– Real player with 17.2 hrs in game
I’ve written a fairly neutral preview for this game on Gamer Escape, which you can find here: https://gamerescape.com/2020/06/29/preview-danger-scavenger/ . At that time, the game had just switched from being official release to Early Access to address the user feedback based on the mixed steam reivew score (At Gamer Escape we do not do scored reviews for Early Access games)
Within days, the devs for this game have already gone to work with their stated goal: Make the game more appealing to both the twin-stick shooter fans and the roguelike fans whom both had issues with how these mechanics were combined. They have added “Arcade Mode”, which removes the roguelike permadeath mechanics, but also in this mode, each character starts from a different tower, so you get more of a distinct experience with each character in this mode. While it kind of comes off as just a lowered difficulty setting, it does open the game up to a lot of people who find the punishing nature of the roguelike style more frustrating than fun.
– Real player with 14.2 hrs in game