A Comfortable Burden

A Comfortable Burden

This game is simple in design, rich in passing a message.

If you don’t know what the mental burden is, check this game out, if you want to support a cause, check this game out. if you want to teach someone the subject, gift them the game!

Real player with 1.6 hrs in game


Read More: Best Time Management Female Protagonist Games.


In dire need of an instant-restart button. If you get stuck once at the start of a 45 or 90 second session, you have to sit out the entire session knowing you cannot make it because there are no ways to make up for lost time - walking speed and task length cannot be modified and it’s easy to estimate that you cannot take care of three rooms in 15 seconds, so why waste your time doing so? The at times very clunky controls don’t exactly enhance the experience either and I’d suggest the devs highlight the tasks when they can actually be taken care of instead of when you’re just kinda close, or maybe put the characters on exact lanes, because finding the correct (read: pixel-perfect while inexplicaby also vague) positioning for a few of the tasks takes ages. A save feature would be highly welcome as well. Overall, the game feels like an alpha release or proof of concept - which is a shame, because there is a quality work behind all these hindrances.

Real player with 0.8 hrs in game

A Comfortable Burden on Steam

Baking Bustle: Ashley’s Dream

Baking Bustle: Ashley’s Dream


[url] Please see my curator page for more games that are well worth your time[/url]

Approximate amount of time to 100%: 3h

Estimated achievement difficulty: 2/10

Minimum number of playthroughs needed: 1, there is level selection

Is there a good guide available: You don’t need a guide

Multiplayer achievements: No

Missable achievements: No

Grinding Achievements: No

Real player with 3.8 hrs in game


Read More: Best Time Management Simulation Games.


game crash after level 12 wont let you do notting or move fix the game developers are bother fixing all of their games!

!INSTEAD OF NOT CARING ABOUT YOUR GAMES! ONLY CARES ABOUT THE MONEY NOT THE GAME! VERY GREEDY Dishonnest developers developers TO LAZY TO FIX THEY GAMES!

Real player with 1.1 hrs in game

Baking Bustle: Ashley’s Dream on Steam

Time’s Up in Tiny Town

Time’s Up in Tiny Town

Time’s Up in Tiny Town is a fast-paced simulation game, in which you will build a town for a pocket-sized world.

As mayor and founder of Tiny Town, construct buildings, collect food and house as many townsfolk as possible. You will score points on how large your population grows but also on how sustainable your town is at the end of your mandate.

In Tiny Town, the more you build, the more land you acquire. And the faster your population grows, the more time you are afforded.

But be sure to balance-out your production, your population’s needs and your world’s natural resources. Because if your environment collapses, so may your townsfolk know deprivation and famine!


Read More: Best Time Management City Builder Games.


Time's Up in Tiny Town on Steam

Panda City

Panda City

Late game there is a lot of lag but over all a very enjoyable experience.

Real player with 2.7 hrs in game

I played for a few hours and it seemed like a fantastic game with a lot of potential. A simple and addictive game. Of course, I see that there are several errors, such as that no more pandas arrive to my city and the game remains constant. Another example is when I load my game, there are buildings that I eliminated and they appear on top of others that I had already placed. Despite this, I loved the game and would like to see more updates to fix the bugs and also add more content. Sereusly, I WANT MORE UPDATES, PLEASE!!!

Real player with 2.6 hrs in game

Panda City on Steam

Golden Rails: Small Town Story

Golden Rails: Small Town Story

Love the game!

Real player with 36.6 hrs in game

Nice time-management game to put my mind off things. Comes with a fun and perky (albeit not intrusive) western-themed music and a background story that’s in my opinion even for this genre more on the shallow side, but doesn’t do anything to diminish the playing experience. The very few times I thought I was stuck the real problem was that I had missed an item (a log for instance) that was already clickable but which I thought was unreachable yet. Playing with open eyes therefore recommended. Good fun while it lasted! Would play again.

Real player with 33.9 hrs in game

Golden Rails: Small Town Story on Steam

The Great Empire: Relic of Egypt

The Great Empire: Relic of Egypt

Stop a fuming pharaoh from ravaging an island paradise and send his mummified army scrambling for safety as you rebuild and defend your land! When an ancient pharaoh goes on a rampage after being awakened from his eternal slumber, the current pharaoh puts his honeymoon on pause and sets out to capture the vile villain and restore his land to its former beauty.

You must be the pharaoh’s hands and feet as he guides his people on their quest. Race against the clock to remove debris, gather resources and rebuild settlements. Search for ancient treasure, explore golden pyramids and do battle against mummified thugs. And research new means of construction as you reopen trade routes and do business with local merchants.

Even then, you will only succeed and unlock the stunning array of achievements if you earn the favor of the gods, who are ready to shower you with blessings.

Set against a vibrant, colorful backdrop and featuring a highly animated world, The Great Empire: Relic of Egypt offers game experiences for every kind of player, from casual users who desire a relaxing journey to experienced strategists who love a challenge.

Fulfill your destiny and claim the victory that is yours as the leader of the great empire!

  • Captivating, adventurous story

  • Dozens of cleverly designed levels

  • Thrilling original soundtrack

  • Learn-as-you-play instructions

  • Simple point-and-click controls

The Great Empire: Relic of Egypt on Steam

Ramses: Rise of Empire

Ramses: Rise of Empire

I like this game plenty enough until you get to bonus level that crashes. needs a bug fix

Real player with 16.9 hrs in game

Ramses has been Pharaoh since he Twelve years old and had every day was the same as his predecessors, wake up, listen to a harpist’s song praising him and his deeds, the ritual dressing performed by a special brotherhood of priests, then a sacrifice to the gods and hearing of prayers. He’d then dive into his work of listening to grievances, review reports on the economy, hear diplomatic messages and so on. This went on day after day after day and it seemed it would stay the same forever, until…

Real player with 13.5 hrs in game

Ramses: Rise of Empire on Steam

Zen Cube

Zen Cube

This is a fun little gem.

It is inexpensive and has bright colorful graphics.

Like in the description, you have to quickly make the last 2 moves to solve the cube

( don’t expect a full cube simulation here ).

This won’t hold your attention for long, but playing it with cubist friends will help.

It took a while to get used to making the moves. You have to switch faces to get different slice moves

( whether it’s an up/down move or a left/right move ) and then click the arrow in the direction you want.

Real player with 0.9 hrs in game

Zen Cube on Steam

Car Looper

Car Looper

A unique idea which creates a fun puzzling experience and allows for creativity.

Real player with 2.2 hrs in game

Car Looper on Steam

Nihariely’s Spatial Adventure

Nihariely’s Spatial Adventure

A unique approach of gameplay that mixes resource management and old school arcade features, explore the asteroid belts in the solar system of Aldebaran.

Story

In the Aldebaran solar system there are the remains of a civilization fading away, with the survivors barely being alive thanks to prolonged hibernation capsules activated in all of their planet. However, the state of decay will make those eventually fail; Nihariely must awake the survivors before is too late, since no one else has been able to rescue the last memory of a forgotten civilization.

Key features

  • You can choose the order of the progression for the main levels.

  • Each main stage has a different arcade or puzzle challenge to solve while the exploration for resources features procedural generation levels of asteroid fields and starships to loot.

  • The exploration part consists of three phases that use a variation of gameplay:

    1. Preparing the stats’ strategy of the exploration: Here, Action Points are used to upgrade resources for the ship and for the character; You will get more action points the farther a destination is.

    2. Exploring the asteroid belts: This is a 2d top down perspective of an asteroid field, with decent range level of difficulty; the shields protect the starship from collisions and the speed amount makes faster the discovery of all resources in the zone, but at expenses of being more dangerous.

    3. Looting an abandoned cargo starship for resources: Once it is found, Nihariely will have to explore it by her own, the movement consumes calories and those are also crafted in the first phase exploration. The more caloric unit she has (water and food units) she will have more range to explore, however, if you miscalculated the strategy she could be trapped inside a doomed starship!

  • A big part it is focused on collecting loot to progress in the game and getting upgrades to make easier the advance in the main campaign; some will help you in the explorations or make certain tasks faster to perform, those are optional too.

The best feature

The music! the OST took a lot of investment; the price of the game does not represent all the work that went into it. The use of headphones is recommended to capture the audio effects intended.

Gameplay structure

  • There Is just one Level of difficulty.

  • The duration of the game is very unclear since it depends on the skill set of the player and the understanding of the game; the media is around 4 hours. The best dev speedrun for this game is 2:29 (using the best paths and combinations).

  • The main puzzle theme for the game is “memory”; a lot of the development is based on memory skills. For example, there is no inventory system as such but limited counting information that usually has to be keeping in mind before plaining an exploration.

  • Game over means that you will lose all unsaved progress and the game does not have auto-save; you will need to collect diskettes or energy to make save files, which is part of the gameplay: If you feel “confident” enough there is no need to do it at all, of that way, the permadeath is relative (depending on if you saved or not).

  • There are no enemies to fight (instead you had to calculate times and making decisions).

Nihariely’s Spatial Adventure on Steam