Exit Strategy

Exit Strategy

A fun new early access game that currently has 4 different puzzles of increasing difficulty. Excited for the levels that will be progressively releasing over time that will all have their own levels of difficulty. There are some bugs but the game is very new and the devs are good at repairing the bugs quick, especially if you report any bugs directly. Overall I really enjoy the aesthetic and can’t wait to see what it will be like further into development.

Real player with 16.7 hrs in game


Read More: Best Time Management Investigation Games.


Growing game with a fun premise. Devs are very open to communication and work on bugs immediately. Helped test and watched every issue I reported, those that hindered game play be treated as high priority.

Real player with 13.5 hrs in game

Exit Strategy on Steam

Bells ‘n’ Whistles

Bells ‘n’ Whistles

very good game, big fun :)

Real player with 0.2 hrs in game


Read More: Best Time Management Indie Games.


Bells 'n' Whistles on Steam

Festival Tycoon

Festival Tycoon

I really like this game and I had it on my wish-list for a while coming up to the release date.

When I first started playing it really felt like a community driven game which is really nice to see, like what I mean by this is it’s not hard to get in direct contact with the developer to talk about the game and that’s pretty damn cool.

From being in the Discord server, the community along with the developer are both really friendly. Johannes (Developer) Is a really friendly and co-operative person and can take feedback really well and is on top of any bugs/issues very fast. His response time is a lot better than 90% of developers I’ve contacted and when I had an issue it was fixed within an hour. So that’s already a plus for me, even if I didn’t enjoy the game.

Real player with 44.4 hrs in game


Read More: Best Time Management Resource Management Games.


If you are reading this in six to twelve months time, this should be an instant buy if you play tycoon games. This is a fun and highly enjoyable tycoon game that I have had a fair bit of enjoyment out of. If you are reading this in October of 2021, my advice would be to wait six to twelve months. The base of this game is fantastic, it is a bit lacking in content though, and can become quite repetitive due to the lack of content (especially in the choice of festival sites), as well as a couple of bugs which do make gameplay harder to enjoy. This is quite typical for an early access game, of course, but it does need to be mentioned. However, unlike some other early access games, the developer is super on top of things and does a great job at communicating with the audience, so I have no doubt that there will be in the very near future new content to keep it fresh and challenging, as well as constant bug fixes. Overall, this should either be a get this game, or will end up being a get this game.

Real player with 22.7 hrs in game

Festival Tycoon on Steam

Village Monsters

Village Monsters

2 Hour First Impressions: A lot of things are still missing but that’s what early access is for and obviously a lot of time and effort has already gone into this. It’s incredibly charming on its own already and the monsters remind me of fond memories of exploring and talking to monsters in Undertale.

For sure gonna be keeping this one. Can’t wait to see it fully finished.

Real player with 13.5 hrs in game

This is a VERY casual experience. No pressure to do much of anything but explore and goof off. The characters are unique enough that they feel different from other games like this that I’ve played in the past, and can get down right weird, but in clean, entertaining ways. That being said, as is, the game still feels just a bit bare bones, in that interactions with the NPC’s is limited to chatting with them, and buying selling from the shops. Mo tasks/favors included YET, there is however ample evidence that the developer will eventually work that in. What has been programmed as is feels pretty solid, and there is just enough to do to make the game worth playing right now. Odds are more will come soon.

Real player with 8.3 hrs in game

Village Monsters on Steam

Artist Life Simulator

Artist Life Simulator

Very interesting theme, art, and interface. I like the auto-pause, and you can study the time before hitting the start on an event. The concepts hit home and stay with you. The Emotionarium and gameplay have interesting descriptions that make you contemplate how you might use the game concepts in real life. For example, working out unwanted emotional conditions by putting them into the product of your work is something that works regardless of what you do for a living.

I am having difficulty finding ways to consistently create passion to sustain painting and the job hunt has not been reliable, but this has not detracted from the beauty of the game.

Real player with 21.4 hrs in game

This review will be on constant up throughout this game development. Currently the development team is incredibly responsive. Both on the forum and the email. Anytime I spotted a bug I post it forum and email my save, they will kill it in hours.

This game CS inspired without being clone. One does give tutorial which is currently little rough..but least will tell you how mechanics functions as you naturally play the game. But it will still keep you in the dark how to response to threat. So this will be problem for the iron man mode down the line. One if you get bad luck of the draw currently in the game state you maybe not able to come back from it. This could end your run in less then five minutes. Which does need to be balance but it is early access. I would recommend by making place that heal easier to get.

Real player with 18.0 hrs in game

Artist Life Simulator on Steam

Fly Corp

Fly Corp

As you can see by the number of hours I’ve played, I definitely enjoyed this game. Play is fun and exciting and yet weirdly satisfying.

It could be perfect with these changes:

1.) It would be cool to see what percentage of players beat each scenario (like “0.1% of players beat this scenario” for “Unlock All Countries”). This would make winners who beat difficult scenarios feel even more superior, and warn those of us who struggle. It’s nice to get an idea of what difficulty to expect.

2.) In the tutorial, I would mention that there is a random element to the game in addition to skill. It’s possible to be the best player and still lose if you get a bad unlock order. That’s good to know coming in as opposed to slowly realizing it over time.

Real player with 102.1 hrs in game

I see potential for a great game in Fly Corp, but I feel it’s developing in the wrong direction. The devs seem to be making a shift toward realism and have made the game difficult beyond belief. It already had major balancing issues in terms of cost scaling before the latest update. Now it’s unplayable.

I implore the devs to remember this is a game. Yes, make it difficult, but on the same note, it needs to be winable or you’ll lose your audience.

Please dial back the cost scaling, fix the event randomization and imbalances, and completely remove cost scaling for routes. It should not cost more to build the same route just because you’re farther into the game.

Real player with 52.7 hrs in game

Fly Corp on Steam

Long Live Caesar

Long Live Caesar

Long Live Caesar is a Turn-Based Strategy/RPG/brain-twister where you play as Gaius Julius Caesar, who must uncover all conspirators in the Senate, Magistrate and Legion. Dark days are coming to an Empire - senators weave intrigues, the army going to rebel, and the Roman citizens expect strong-willed decisions from you. Can you resist the impending threat and save Rome?

Famous historical characters of Caesar’s era can help you in that trouble, or they can stop you. Be careful. Can you get everyone of them and unite under the banner of SPQR?

Choose your decisions wisely, expose enemies and reward friends. And remember only you can judge will Caesar survive or not. Rewrite history with Long Live Caesar!

  • Detective, Strategy, RPG and brain-twister in one game. And all of it - in Ancient Rome!

  • Exorbitant level of juicy pixel violence

  • Roles of the conspirators are randomly distributed at the beginning of each game, which makes each passage unique

  • Many historical (and not so much) events will give you definition of replayability

  • Every you desicion is unconditional and irrevocable. You cant reload to your past step. You should meet them face-to-face

  • Black humor and references to some modern pop-culture personalities

  • Pixel Graphics and atmospheric soundtrack, that bring you back to 90s

Long Live Caesar on Steam

Love Tavern

Love Tavern

I’m not bashing the developers, but I’m giving a negative review for now unless some major changes are made. This game has potential, it is cute, it’s fun for the first hour or so, and the developer does at least have great artists - but if it is kept the way that it is, even once all the planned girls are added I wouldn’t be able to recommend it.

There’s a lot of basic mechanics here for this to become a good Fallout Shelter type game - become is the key word. It is nowhere near that point yet. I actually hope the developer focuses more on the actual gameplay for now and not the h-scene content. The minigames and backstories for the characters are honestly boring and either need completely revamped, or they need to go. The H-scenes are boring and the dialogue is cringey. The voice acting is terrible. The artwork is good at least.

Real player with 30.0 hrs in game

Too Long Didn’t Read Version

| Recommend | ✔Yes, at list price, on sale, or part of a bundle |

| Adult Content | Hentai Scenes and Gallery |

| Acts | Oral✔, Anal✔, Vaginal✔, Breast✔, Furry✔, Demihumans✔ |

| Censorship? | No |

| Hours of Gameplay | One to two hours |

| Difficulty | Normal |

| Graphics | Good |

| Art Style |

Real player with 14.4 hrs in game

Love Tavern on Steam

The Chaser’s Voyage

The Chaser’s Voyage

You have only one hundred days. One hundred days to pay off your debt to a dreaded pirate lord. Luckily, you have friends, and one of those friends has a spaceship… and an idea: transport people from planet to planet! Seems simple, but this part of the galaxy is riddled with endless dangers. Paying back your debt will be one thing, surviving this voyage will be another.

You are the Captain:

  • Take-off on your rogue-like adventure with a fully-voice acted crew of eccentric and diverse characters.

  • Take command of the Chaser and pilot it through treacherous terrain, while escaping from deadly space pirates and relentless bounty hunters!

  • Manage power between the Chaser’s weapons, shields, engines, and auxiliary systems.

Pay Back Your Debt:

  • Earn money by transporting clients across the sector.

  • Survive multiple encounters as you travel to your client’s destination.

  • Each encounter is randomly generated based on how many days you’ve survived, who your client is, and which territory you’re in.

  • Make enough money in 100 days to avoid the wrath of a notorious pirate lord!

Fly Through a Small Part of a Larger Galaxy:

  • Uncover tons of lore by unlocking entries in your crew journal. (Release TBD)

  • Explore your crew’s backstory and learn about the galaxy through their eyes.(Release TBD)

  • Learn about over 250 planets, along with the species that inhabit them, such as the Pajus, the Ka’koi, the Feaians, and more! (Release TBD)

  • Witness an escalating galactic war, as two major powers fight for control of the sector.

  • Use this knowledge to plan out your trips to ensure successful missions.

Additional Features:

  • Enjoy the game in three modes that shape your experience.

    • Fly casual in Voyager Mode. In this mode, you have unlimited respawns and plenty of options to control the game’s difficulty.

    • Survive in Captain Mode. As time goes on, your adventure gets more and more challenging. You only have one life, so make it count.

    • Prove you’re the best in Ace Mode. Encounter any of the hardest challenges in the game, right from the beginning, while also taking increased damage.

  • Enjoy an epic soundtrack.

  • Customize the ship’s colors and the metal UI color.

  • Practice your skills by recreating any scenario in the Flight Simulator. (Release TBD)

  • Equip over 20 insignias that change the way you experience the game. Fly as a member of a variety of different factions, take on new challenges, or even change the Chaser’s capabilities!

  • Keep track of your records for each insignia across each mode.

The Chaser's Voyage on Steam

Death By FrostByte

Death By FrostByte

After years of scorching heat, an incoming frost is on the horizon, putting half the planet into another Ice Age. Most of the land has been taken over by ice, which forced many cities to relocate. The mining industry has been severely impacted by the lack of space. With demand for more mining on the rise, you set out for the arctic to start your mining industry.

Your goal is to build a colony of workers to mine resources and manufacture parts while surviving the harsh climate. Research new technologies, build up your industry and survive with limited resources.

In Death By FrostByte, it’s a constant arms race between you and mother nature. Build up an array of heaters and wind diverting walls to combat windshield. Research better tech while expanding a successful mining company. Throughout this journey, you will need to manage:

  • Temperature

  • Workers

  • Food Production

  • Power and Water Systems

  • Currency

  • Contracts

  • Research

  • And More!

Are you up to the challenge? Or will your company fall to the frost?

As Death By FrostByte is currently in Early Access, here is a list of all the major mechanics and features already added to the game.

  • Snow Storms

  • Land Expansion

  • Item Crafting with an in-game crafting wiki

  • Build up your water & power grid

  • Research new tech

  • Complete Contracts to earn currency

  • Manage your workers

  • Sell or order items from the in-game market

  • Automation & Mining Resources

  • And More!

Death By FrostByte will have many new mechanics and features added throughout Early Access. Here is a list of new content that we will be adding next to the game.

The list of future content may change during Early Access. They are to provide you an idea of the future roadmap of this game.

  • Rails

  • Underground Mining & Elevators

  • Maintenance

  • Shift Management

  • Workers Skills

  • Final Objectives (Victories)

  • And More!

Death By FrostByte on Steam