S H R i M P
I’m going to give my thoughts on the game as a whole and further down there will be a section addressing people who are having a hard time with this game.
The Game
First off, I love the aesthetics of this game. It has a strange, abstract, almost dreamlike feel to it while also having lore that suggests that this is a world with a history. Something I appreciate is that the game is weird, but it doesn’t feel quirky. The stereo has a nice selection of songs that range from chill to unsettling which helps set the mood for both the horror focused levels and the platforming focused levels.
– Real player with 36.1 hrs in game
Read More: Best Third Person Singleplayer Games.
Honestly, this game has so much love and effort put into it. Sure the movement may be a little wonky at times, but it’s a new game and still a little rough around the edges. I highly recommend this if you’re into weird movement mechanics, difficult platforming, and a horror experience that just straight makes my, (and hopefully your) skin crawl.
– Real player with 18.6 hrs in game
Lucent Bounds
As another reviewer mentioned, make sure to read the controls in the menus. There’s was one super useful jump that without knowing it you would struggle very early on.
Reminds me of Refunct (which you should check out) with a splash of Thomas Was Alone and a drop of Mirror’s Edge (one of my favourite games of all time).
Cool concept. Would love to see what the dev could do with a more intricate world or simply just expanded on the idea for the game.
– Real player with 1.7 hrs in game
Read More: Best Third Person 3D Games.
Chill and challenging. The perfect game to unwind with and level up your platforming skills. Make sure to read the controls on the pause menu.
– Real player with 0.4 hrs in game
Synthrun
The tutorial levels had me intrigued, but the subsequent levels made it clear to me that this game is clearly lacking a lot of development and should still be in beta.
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Core mechanics are fine, but at times can lack polish
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Jumping is broken, and the window for jumping is so small that the last chance jump mechanic is actually a safer bet most of the time as it brings you closer to the next platform and widens the window if you have quick enough reflexes.
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The walkable platforms are a mostly useless mechanic as the only real way to use them is to just keep running.
– Real player with 1.5 hrs in game
Read More: Best Third Person Indie Games.
Synthrun is a Unity Asset Flip style 3D platformer, it looks like the developer copy+pasted a game template/tutorial for a basic 3D platformer, changed a couple of things and dumped this mess on Steam as a cash grab. That theory is supported by the way game keys were sold off to cheap, low quality bundlemongers, DailyIndieGame.
Anyway, this is pretty bad, clunky controls, bad camera angles, and some of the laziest minimalist graphics I’ve seen for a long time. This is very, very far from acceptable standards for a modern PC game.
– Real player with 0.2 hrs in game
Vector Race
This game has potential but it’s just not there yet.
Pros:
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I like the cartoon vehicle graphics, as it is a nice break from all the fancy animated graphics.
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I like the line-art environment concept.
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I like the contrast between the dark background and the line art used for the buildings/environment
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Handling is VERY arcade-like. Not realistic, however easy to handle and maneuver. It feels a bit sluggish in responsiveness
but but you get used to it.
Cons:
- $18.99? Really? Biggest con is that this costs more than $1. If you can get it for $1 or less, it’s ok. Otherwise it is WAY overpriced due to it having such a serious lack of features.
– Real player with 0.3 hrs in game
Vector Race is a Unity asset flip from Kedexa. They’ve taken a basic racing game tutorial/template, mucked around with the graphics so it’s just the vectors showing, then dumped it on Steam and into game bundles as a cash grab. One quick look at Kedexa’s catalogue on Steam shows a full gamut of asset store flips and reskins.
Asset flips don’t involve any professional game development, and are an insult to both PC gamers and to professional game developers who dedicate themselves to producing real, high quality PC games. Asset flips like this are harmful to the gaming industry and to Steam because they reduce the visibility that genuinely made indie games should have.
– Real player with 0.1 hrs in game
Kamikaze Veggies
Red, communist vegetables want to take control over the world. Only a special squad of veggies - warriors can stop them. If you like absurd humor and a breath of adventure on your back, then you’ve come to the right place!
Kamikaze Veggies is a game where the wrong move means death. Keep your eyes peeled! You need to be focused to react quickly to a threat. If you are smart, you have a chance of a successful mission. When the frontline situation is dire, use a suicide blast. This is the specialty of the rebel crew.
Red communist vegetables are your enemy. They are cruel and ruthless bastards. They want to take control of the whole world. Reds are better armed, and their troops contain GMO mutants - extremely aggressive beasts.
Get ready for a deadly encounter. War is not a place for cowards!
Key features:
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Single-player mode with an interesting story
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Third-person perspective
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3D graphic
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Split-screen mode option (co-op for two players)
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Unique gameplay based on the sacrifice of kamikaze warriors
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Many interesting missions
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Many fascinating characters with different skills
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Beautiful and contrasting art styles with great music
Stream Skate
this game changed my life for the better
– Real player with 0.8 hrs in game
As others have said: It’s extremely glitchy, the controls are cumbersome a lot of times, and I ended up flying through walls more often than skating on them.
The premise of the game is really intriguing, and I would like to see this game in a more complete state, but as of right now it is virtually unplayable, unless you enjoy breaking games.
An example of glitches, besides flying through walls: You can die in the pause menu, you can manipulate your dead character in the pause menu, you can die while still paused after dying while manipulating your character in the pause menu. You can fly through floors that are solid on the top surface but not on the bottom surface.
– Real player with 0.5 hrs in game
Lost Dream
First, there was WORK TRIP. A short and simple Game in a colourfull World. Lighthearted and chilling with a nice Music. And so was the second Game HIKE. It was like that, too, but it added an Exciting Atmosphere.
Now we have the third Game of Morning Shift Studios.
Welcome to LOST DREAM.
At first,LOST DREAMS seems to be inspired by THE FIRST TREE, it feels like a Bow to it.
In both Games we have a wonderfull World, nice Piano Music and a Fox on the Search.
And i like it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2422586819
– Real player with 0.8 hrs in game
I love this game, though it honestly is tiny. It only took me thirty five minute to unlock all the achievements and play through the game twice. And the second time I was poking around, having fun. You play as a fox who is off to rescue his vixen. In your search you’ll travel across several colorful levels, jumping, swimming, and figuring out a puzzle.
I enjoyed it, but if you are expecting the scope or storyline on The First Tree, you might be disappointed. You are a fox, complete with cute little fox paws and swishy tail. The swimming and running animations are cute, and there are nice details like falling leaves.
– Real player with 0.8 hrs in game
trappuzzler
Very interesting brainteaser. If you liked Sokoban, this is for you.
Beware of trapping yourself! Use R to restart. Again. And again. And again.
All I wish for is more levels :pray:
– Real player with 1.6 hrs in game
This game makes me feel like I’m trapped in a meeting giving my presentation on why balogna and lasagna don’t rhyme but I’m really distracted by a lump on the neck of one of my coworkers and I’m trying to decide if it’s rude to tell them it might be cancerous and they might want to get it checked out and oh god my mouth stopped talking and everyone’s still staring at me what did I say while I was thinking
It’s a Sokoban. It has 9 levels. The levels made me feel inadequately clever; usually I can see the solution to these things right away but this was not always the case in this game. The music is fantastic.
– Real player with 1.1 hrs in game
战术狂想2(Chimera of Tactics 2)
yeep yeep
– Real player with 0.3 hrs in game
OplitisAV
WE NEED DEMON KILLER QUEEN OF THE GORGANS RULE 34 RIGHT NOW CAW CAW
I KNOW SOMEONE CAN DO IT CAW CAW, YOU GUYS MADE THE GOOGLE CAT A SHORTSTACK CAW CAW
– Real player with 0.2 hrs in game