Airships: Conquer the Skies

Airships: Conquer the Skies

-All statements are relevant as of 1/31/21. No guarantees are made for future versions of Airships!-

Let me start off by saying that I am utterly and hopelessly addicted to this game.

Ever since I bought Airships (Or ACTS, as I’ll be using) back in late 2018, I fell in love with it. The game’s kept giving, the developer has remained true to his word and an amazing gentleman, and the community (Especially on the Discord) continues to grow and develop in wondrous ways. As I don’t expect you to go through my various paragraphs of gushing, I’ll put the TL;DR statement here:

Real player with 424.1 hrs in game


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Pretty cool game for those who like relatively free-form building, designing units to deal damage and mitigate it for themselves. Especially if you’re into diesel- and/or steampunk.

The things you have to account for and balance out in a unit’s design are quite numerous and varied; Everything costs something and everything weighs something. A ship’s maximum altitude - which is very important -is determined by its weight vs. lift, for example. This is probably the strongest part of the game.

So in combat, you’ll be witnessing how those designs fare against the NPC (or enemy player) units; Did you actually give your ship enough coal to stay aloft through the average battle? Oh, it turns out this one has a massive structural weakness and will be cut in half by one or two rockets. Great job!

Real player with 82.3 hrs in game

Airships: Conquer the Skies on Steam

NavalArt

At first I was skeptical of this game. I guess just something about it looked off- like an advertisement for a mobile game vs. the game itself. I bought it partly because of its low price (it may have gone up by the time you are reading this). While there is definitely some room for more content in general, I was shocked by how convenient it was to do exactly what I wanted: build ships. It’s super easy to stay updated on the dimensions, displacement, total hit points, etc. while in the process of building. What’s more, downloading ships from the Steam Workshop and pitting them against each other is a blast! If you’ve played World of Warships, combat in Navalart is essentially that but a bit simplified. The sheer fact that you can have WoWS-esque battles with ships that YOU and others like you created is amazing. I know there is a plethora of other games where that is possible, but I don’t think I’ve found another one that is, as I said earlier, as convenient as Navalart.

Real player with 651.4 hrs in game


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This game is what Battleship Craft should have been.

It’s like my dream came true, what would it look like on PC. This is it.

This game has so much potential and I think the dev needs some more time, but it has the potential to be one of the best ship building games out there. You can build anything from small boats, like PT Boats up to Destroyers, Cruisers, Battleships, (Aircraft carriers) and everything beyond your imagination. The limit is your fantasy like really.

For exmaple I have built some realistic destroyers, but also my own creations of BB’s and cruisers, you can build what you want.

Real player with 159.3 hrs in game

NavalArt on Steam

My Empire

My Empire

not really a whole lot to offer its basically a cheap knockoff of Civ 5 not to mention the noise it makes its just terrible all in all stear clear

Real player with 0.6 hrs in game


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My Empire on Steam

Dieselpunk Wars

Dieselpunk Wars

I think I am the player who has been playing this game for the longest time ever (most of them spent on building stuff in creative), and I did enjoy it and had high hopes. But still…

Abandonware

Several serious bugs exist, including one that makes airships pretty much unplayable.

The Devs have been informed of those bugs for months but no action was ever taken.

They also stated on Discord that the May update is going to be the last update, so consider it officially abandoned.

Severe Lack of Content

Real player with 466.8 hrs in game

A very good game.

Important notes:

Movement:

Movement on the ground for wheeled/tracked vehicles is generally pretty good, the only issue i tend to have is the velocity being canceled completely by trees/random geometry such as rocks. Movement also feels very slow/tanky however i think that fits the game just fine. Sea/Air movement works perfectly well, though i couldn’t get a walker to work.

Building/UI/Keybinding:

I have a few nitpicks about it, namely with not enough keybinds/options for keybinds in the building menu, and not being able to press esc to exit out of some menu prompts. There are some bugs here, as you might guess from an early access game, but aside from the occasional incorrect mirroring, it works just fine.

Real player with 65.8 hrs in game

Dieselpunk Wars on Steam

Retro Commander

Retro Commander

Retro Commander is a post-apocalyptic real-time strategy wargame (RTS). Take command and fight it out in a world where a cataclysmic timeline has transpired on Mother Earth. Wage wars solo, against the AI, or take on your gaming comrades and friends in cross-platform multiplayer matches. Form teams and clans and fight co-op style with the AI and other players for ultimate victory.

Range of functionality is comprised of base building, exploration and expansion. In addition, the game features a multitude of pre-defined missions such as elimination, survival mode, capture the flag, defense and escort missions. A post-apocalyptic story campaign puts this all together into an engaging experience. Players have a variety of troops at their disposal to wage war on land, sea and in the air. Armed forces included are infantry, tanks, warships, submarines, fighter jets, recon drones and bombers to reign supreme over the enemy in battle.

  • Real-time strategy (RTS) played in a post-apocalyptic timeline on Mother Earth.

  • Challenging AI for single player games including co-op play with the AI.

  • Cross-platform multiplayer over LAN/internet including co-op team and clan games.

  • Deep campaign and story line of humanity after a cataclysmic event.

  • Troops including infantry, tanks, jets, helicopters, airships, warships, submarines and more.

  • Factions each with their own technologies including stealth, laser, shields and more.

  • Missions including elimination, survival, capture the flag and defense.

  • Demanding environment with day-night cycles, rain, wind and solar flare activity.

  • Map editor and a central server to host and distribute player-modded maps.

  • High scores, playing statistics, achievements and multiplayer ELO-ranking.

  • Engaging music, sound effects and fantastic graphics.

The game includes one map for FREE. Other maps are all available for download as a single purchase or 1-by-1 if desired. Multiplayer games are generally free to join. There is no subscriptions. This game is NOT pay-to-win.

If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!

Thanks & Enjoy the Game!

noblemaster ]:-D

Retro Commander on Steam

Broken Arrow

Broken Arrow

Broken Arrow is a large-scale real-time modern warfare tactics game. The base game features both the American and Russian factions, more than 100 units and multiple deck specialisations per nation.

Broken Arrow brings the genre to a whole new level by combining the complexity of a joint-forces wargame with the typical real-time tactics action-packed gameplay.

UNIQUE ARMY BUILDING

Build your army deck by choosing from over 200 different units. Part of the battle is won by planning well: create the right combination of unit types and weapons to defeat your enemy, and don’t forget to consider the terrain when you choose.

Broken Arrow features a wide range of units, that are split into seven categories based on their characteristics: your army deck includes recon units, infantry, fighting vehicles, support units, logistical units, helicopters and airstrikes slots.

  • RECON UNITS: includes infantry, vehicles and drones specialized in the task of spotting and marking the enemy position.

  • INFANTRY: includes line infantry, shock troops, special forces, anti-tank teams, anti-aircraft teams.

  • FIGHTING VEHICLES: includes tanks, ATGM carriers and fire support vehicles.

  • SUPPORT: includes artillery and anti-aircraft vehicles that provide long range support on the battlefield.

  • LOGISTICS:, includes all the units designed to improve combat efficiency by providing ammunition, repairs, medical supplies and much more.

  • HELICOPTERS: includes multipurpose cavalry units best used far from the heatpoints.

  • AIRSTRIKES: includes many different weapons, swarms of tactical missiles and airdrops of troops, vehicles and supplies.

CUSTOM UNITS

Modern vehicles and aircraft are generally compatible with different weapons and armor packages; Broken Arrow features a detailed customisation system that allows you to modify the specific components of your units, either individually or as a loadout.

  • Customize your aircraft by choosing weapons, fuel tanks, designation pods, countermeasure pods and decoys.

  • Add armor or defensive systems to your vehicles and upgrade their weaponry and sensors.

  • Special forces have access to a wide variety of equipment for you to choose: add suppressors, thermal optics, reconnaissance drones, explosive charges and much more.

ACTION-PACKED COMBAT

Choose the right combination of units from your deck and deploy them to the battlefield, via land, the sea or from the air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missiles.

Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.

Broken Arrow on Steam

Frontline: Panzer Blitzkrieg!

Frontline: Panzer Blitzkrieg!

Simple little simulation. NOT going to test an Avalon Hill fan. Wait for it to be on sale, as it has no scenario designer so you only get what it comes with. Limited replayability. A few minor glitches where the game wont let you attack or even move into a grid that you should be able to. So sometimes, you cant eliminate an enemy unit.

Real player with 110.0 hrs in game

just got the 4 game bundle was looking for a break from high stress turn base games the bigger devs make .

wow was this a surprise a lot is packed into the game some is not , so will not be for everyone .

but looking for a good shot out game with minimal supply planning this can be it .

One thing I like is no max turns just objectives But you have to keep going since you will run out of supply but collecting objectives or Parachute drops gets you more . I played on normal and a few battles had to restart .

Real player with 56.7 hrs in game

Frontline: Panzer Blitzkrieg! on Steam

ProtectSeaWar

ProtectSeaWar

Battle of the Sea is an RTS real-time battle of the sea game - a real battle on your computer!

The game can be free to operate large cruisers, medium-sized cruisers, mine boats, torpedo boats, submarines, aircraft, tanks, soldiers.

Use strategy to defeat the enemy and defend the country’s territorial waters.

ProtectSeaWar on Steam