PLACEFRONT Just diving into this new release. I think it has a ton of promise if the props & features keep coming. It’s hard to find a creative game to simply build and interact with your town/city without having to play mayor. This is about bringing a town or city design to low poly life, then interacting with your idea from a car or plane level. I’m supporting this game because it has some great potentials for creatives to make scenes & even plot other creative endeavors in seconds, to see how it will or might look elsewhere....
Aesthetic Melody The game is hard and challenging.. Especially the ++ parts but with the soundtrack and all it’s a e s t h e t i c.
The only issue i had was the little stuttering effect (it’s VHS and all but it’s annoying especially while dodging stuff because you literally move an extra step etc. then restart…)
With all that in mind, i recommend the game and don’t forget to be patient !...
Mini Crafty This game is very basic but has a lot of potential. There are definitely a few bugs, and for how short the game is it does feel strange to have to sit there and wait for the right materials to spawn before you can progress. It is also infuriating when you die to a swarm of enemies and have to restart the entire game. I think the crafting and inventory system is interesting but there is only a few crafting recipes, and I have yet to figure out the purpose of the minions....
Q - A Neon Platformer Really fun (and hard) platformer! I’ve now finished 2/3 of the game in ~17 hours (and 4.5k deaths), and every new level is only getting harder, but the rewarding feeling of finally beating a level you were stuck on is insane!
Controls might be a bit difficult at first, but after a few (or many) deaths you’ll get the hang of it.
Every new mechanic is introduced in a nice and easy way, if you follow the “right” level route....
Mask Up Awsome rogue like game, i played a lot on the android version but this one with a controler is even better !
And your goal is to get the all thos beautiful masks !
And try to beat me on the leader board. :p
– Real player with 18.9 hrs in game
Read More:
Best Combat Racing Runner Games.
Great indie roguelike game !...
Star Escape Really fun, simple competitive game. I’ve played alone and with a friend and I could see this being incredibly fun with 3-4 people. It’s not easy but not unfair, you always know what you did wrong. The only complaint i would have is initially navigating the menu to start a game was a little confusing.
– Real player with 1.9 hrs in game
Read More:
Best Competitive Bullet Hell Games....
Retro Classix: Super BurgerTime I love being able to play classic games from the past with all the unconstrained ability to feed coins in without loosing all my pocket money. Ladder mazes and angry food never saw it coming!
https://youtu.be/GsBXW4KX9S4
– Real player with 5.5 hrs in game
Read More:
Best Cooking Arcade Games.
I’m a big fan of many of the 80’s era classics and I’ve sunk hours of my life playing the original Burger Time at this point, but I always wanted more stages to play....
Pyramid Plunge
Pyramid Plunge is a game inspired from the classic spelunking platformers, adding a lot of humour for all ages bringing back the handcrafted pixel-art platforming of the 90s. You’ll explore creature-infested, ever-changing pyramids. Will you be able to dodge the devious traps & get past evil creatures lurking around every corner? Oh! And don’t leave your terrified partner behind!!
Play with lovable characters of Giorgio and Felicie, an unlikely couple each with their strengths and weaknesses....
Witchfall Welcome to the world of Witchfall, a land filled with wizards, witches and just about every magical creature you can think of. Legend has it that there is an all powerful object known as the Hawk’s Legacy. To protect this legacy from falling into the wrong hands, it must be kept moving, and thousands of delivery mages traverse the land each day with the assumption they may be carrying said object....
Felix Jumpman This could be an excellent game, but the dev dropped the ball on the main aspect of the game. Felix Jumpman revolves around jumping from one asteroid to another… and by some reason they decided that the jump will be done automatically.
I mean… I was hoping that you’d have to calculate your acceleration to not under or overshoot and become stranded in space. Maybe the gravity would change every level, according to the planet’s gravity?...