Mordheim: City of the Damned

Mordheim: City of the Damned

Hi all,

I will present this review in different segments depending on if you are:

  1. a GW fanatic and preferably familiar with the Mordheim Tabletop game. (GWF)

  2. A general fantasy/tactics lover (GFTL)

  3. everyone else (EE)

First the TL:DR version:

  1. a GW fanatic and preferably familiar with the Mordheim Tabletop game. (GWF)

You have been waiting for this game since the first time you critted the Ogre mercenary. It’s here. Go buy it. Oh wait, its not a straight conversion like BB? Hmmm. Well then have a look below to see if this adaptation is for you. Yes there are some bugs and yes the AI is not great, but this is meant to be played vs friends anyway right?

Real player with 874.9 hrs in game


Read More: Best Tactical Dark Fantasy Games.


I know the feelings about this game are very mixed but as far as I am concerned it is perfect. The difficulty is the kind of unfair that requires you to think about every move you make, even one attempt to cut a corner and you’re punished severely.

I’ve played a fair bit now and from the negative reviews I’ve read alot of people seem to dislike the hardcore nature of the game. I can appreciate why but I don’t think anyone was ever mislead about how difficult this game would be or the penalties your units face for going out of action in a mission. This is almost a roguelike RTS, the best thing about this game is that you use the environment as part of your strategy to out manouvre the far superior enemy, lock them down and beat them into nothing.

Real player with 749.8 hrs in game

Mordheim: City of the Damned on Steam

Warhammer 40,000: Armageddon

Warhammer 40,000: Armageddon

Warhammer 40,000: Armageddon is a terrific game…for the right kind of gamer. Those expecting the second coming of Dawn of War (technically, third, I suppose) will be sorely disappointed. Those looking for a solid, turn-based strategy (TBS) game on a hex-based map will likely be quite pleased. Fans of the WH40K fluff will also be pleased, as you get to personally participate in the major events that make up the 2nd War for Armageddon. Personally, I’m loving the game thus far.

In terms of raw gameplay, the game itself is very much an old-school wargame. It’s somewhat similar to games like Steel Panthers, although it’s perhaps not quite as granular in its depiction of combat as that series. I haven’t played the Panzer General or Panzer Corps games, but I hear it’s similar to those (Panzer Corps especially, which is no surprise since they’re made by the same company). Anyway, it’s a TBS game on a hex-map. Units are allowed one movement and one firing action per turn (although you can move more than one space, obviously, and units with multiple weapons will use all of them, if they’re in range). Alternatively, you can reinforce a unit, or recover morale.

Real player with 945.9 hrs in game


Read More: Best Tactical Turn-Based Tactics Games.


“He was an avalanche from an unexpected quarter. He was a thunderbolt from a clear sky."

— Commissar Yarrick on Ghazghkull Mag Uruk Thraka

INTRODUCTION

“Warhammer 40,000: Armageddon” takes place during the Second War for Armageddon, and is the second of three massive conflicts between the Imperium of Man and the Ork Warboss, Ghazghkull Mag Uruk Thraka that took place between 941.M41 through 943.M41. The war was fought on the Hive World of Armageddon in the Segmentum Solar, where Ghazghkull Thraka launched an Ork WAAAGH! consisting of five separate Ork tribes in an attempt to seize the planet for themselves.

Real player with 465.1 hrs in game

Warhammer 40,000: Armageddon on Steam

Warhammer 40,000: Dawn of War II: Retribution

Warhammer 40,000: Dawn of War II: Retribution

DAWN OF WAR II RETRIBUTION

Dawn of War II Retribution is the second expansion and third edition of the Relic Entertainment RTS Dawn of War II (2009), following its predecessor Chaos Rising (2010). It takes the setting of the 41st millenium and lets the player experience it from a tactical combat perspective, controlling resources to build a better, more refined army than your opponent in order to claim victory.

The game consists of three main elements as well as side features. These are as follows:

Real player with 1883.8 hrs in game


Read More: Best Tactical Multiplayer Games.


Honestly, this review is based almost entirely on the Last Stand, which is a multiplayer mode within the game.

The single player campaign was fun and allows you to play through with multiple races, but for me lacks the near infinite replay value of the previous DoW titles. The multiplayer I’ve never played, except Last Stand, so I cannot comment on that.

So… almost 700hrs on Steam, plus many more on GFWL before DoW2-Last Stand came to Steam… Is the Last Stand that good? By the Throne, yes!

Real player with 870.8 hrs in game

Warhammer 40,000: Dawn of War II: Retribution on Steam

Warhammer 40,000: Sanctus Reach

Warhammer 40,000: Sanctus Reach

“Sons of Fenris! Now is the hour of blood! Now is the time to fight! By the end of this day, every warrior among you will have a new verse to add to your sagas! In the name of Russ and the Allfather, kill them all!"

— Ragnar Blackmane, Wolf Lord of “The Blackmanes” Great Company

INTRODUCTION

The Space Wolves, known in their own dialect of Juvjk as the Vlka Fenryka or “Wolves of Fenris,” in the 41st Millenium are derived from the VI Legion, once led by their Primarch, the taciturn Leman Russ…believed to return at The End of Times. The name “Space Wolves” is found to be offensive at times for the Sky Warriors of Fenris, and they will express that displeasure quite openly.

Real player with 748.9 hrs in game

Most people have said most of the things about Sanctus Reach.

#1 - I recommend it (on sale for DLC) 8/10

#2 - Tactical side of the game is excellent; 9/10

#3 - Very easy to tell what units have acted, and not, what units are which, etc. 8/10

#4 - I enjoyed the graphics 6/10

#5 - Troop upgrades feel rewarding / OP 8/10

Downsides

#1 - tutorial; If you have never played Warhammer (and this isn’t an exact port of the rules) it can be difficult to know, what you’re doing. The tutorial is very bare bones, there is some youtube tutorial support, but it’s more about options, and not strategy i.e. how to synergize, what troops are strong and weak against, tips/tricks/chokepoints etc.

Real player with 255.5 hrs in game

Warhammer 40,000: Sanctus Reach on Steam

Warhammer Quest

Warhammer Quest

It’s an OK game but sadly when I play this I can only see the wasted potential of what could have been and the way it could have expose to others the warhammer fantasy universe like the Warhammer Quest (which this game is based on), Warhammer Fantesy Battles wargame or the Warhammer Roleplaying Game.

This game is a basic dungeon crawler where you explore the dungeon and kill monsters in order to reach to the final room and receive some rewards like items, gold, items and experience.

The game fall short in the amount of the random events you may encounter while dungeons crawling and sadly most of those events have negative outcomes so you will most likely try to avoid them if you can.

Real player with 182.2 hrs in game

Summary

A poor implementation of a great board game.

It’s fun at first, but the developers have managed to take a great board game and turn it into a grindfest. It’s as if they were trying to make a free-to-play money pit game. To pile insult onto injury, the PC version is a crappy port of the mobile version, with clunky, painful keyboard controls, no option for remapping keys, and a ton of unnecessary clicking.

Ways the Board Game is Superior

  • You don’t have the absurd equipment restrictions of only being able to equip/ready 12 items, and, even more stupidly, only four of each tier (there are no item tiers in the board game). Access to bandages and provisions is critical to surviving the board game early on, but access to them is artificially (and absurdly) limited in the video game.

Real player with 87.6 hrs in game

Warhammer Quest on Steam

Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

One of those few small indie 40k gems that really gets everything right. Gameplay is unique and fun, the mood and lore is 100% on point and the audio is some of the best that’s ever been. Really hoping for more games in this series, I’d love to see a greater variety of factions to fight and more intrigue in the future.

Real player with 90.7 hrs in game

Not normally a fan of turn-based games. This, however, is an exception. It is so compelling in it’s atmosphere, sound design, and gameplay. The graphics are serviceable, but the art direction is immaculate; very true to the setting.

The story is not too notable, but the characters, and their interaction are well written. My only gripe is the difficulty for any of the default settings get pretty easy pretty quickly even on max difficulty. But, the difficulty is actually very customizable, from your starting resources, to perma-death, and weapon selection; so make it as difficult as you want.

Real player with 63.2 hrs in game

Warhammer 40,000: Mechanicus on Steam

Warhammer 40,000: Dawn of War II

Warhammer 40,000: Dawn of War II

Currently on sale: Don’t hesitate to buy, it’s worth it.

This game is excellent, looks good even a decade later, and plays very well. The story is good and keeps you interested and invested, the voice acting is very well done, the graphics are great, and sound effects + ambience + music all give it a wonderful mood. Good replay value. I’ve played through it several times since I got it when it was new.

In story mode, you control personalized special units that all stay with you through the entire game. You gain new abilities and find new armor, perks, special items and weapons as you go along, and the options for unit and squad customization are great and varied. You’ll be spending an enjoyable amount of time between missions distributing gear and choosing what skills to level up on your units (and will probably find great appreciation for Cyrus' squad over time).

Real player with 653.6 hrs in game

Seeing what’s happening with DoW 3 (I’d call it ‘necromancy’) I decided to write a few words about something, that often appeared in the discussions, and that’s the difference between DoW 1 and DoW 2, which - as some people say - ruins the game.

I’ve played DoW 1 a lot (non-steam versions) back when they came out, and I think they are amazing games, especially Soulstorm (all the races!), and I was quite used to their mechanics.

When I played DoW 2 for the first time, I was quite… suprised. Game mechanics took a bit of an overhaul, so I had to get used to it, but when I did it gave me a lot of fun.

Real player with 110.8 hrs in game

Warhammer 40,000: Dawn of War II on Steam

Warhammer® 40,000: Dawn of War® II Chaos Rising

Warhammer® 40,000: Dawn of War® II Chaos Rising

Warhammer 40,000: Dawn of War II: Chaos Rising Review

He, who stands with me, shall be my brother! Let us go forth and purge these traitorous scums from the sight of the Imperium my brothers…

Some key points that this game offers:

  1. Continuation of the Original Story line form Warhammer 40, 000: Dawn of War II

  2. New Powerful Librarian Unit.

  3. New Multiplayer Races.

  4. New Units for all Races.

  5. New Hero’s for The Last Stand.

Gameplay & Controls:

Warhammer 40,000: Dawn of War II: Chaos Rising continues the story from where the original left off. Our recruiting worlds still recovering from the brutal invasion by the Tyranids, and now out of nowhere the impossible has happened…

Real player with 1030.7 hrs in game

Warhammer 40K Dawn of War 2 Chaos Rising is the standalone expansion to Dawn of War 2 and it shows in quite a lot of ways that THQ is not only capable of taking criticism, they can take that criticism and turn it into game fixes and improvements.

Perhaps most notably and most importantly, the single-player campaign. No longer will you be fighting the same battles on the same maps over and over again. Now every single map is a unique entity, properly designed filled with story and gameplay triggers. Although this does mean the campaign is a good deal shorter than in Dawn of War 2 the trade-off is well worth it. Instead of getting only a couple of good missions and a ton of generic ones you now only get good quality missions. This also makes the storyline more condensed as you no longer have 5 generic missions in between every revelation and it keeps your interest up much more efficiently.

Real player with 323.6 hrs in game

Warhammer® 40,000: Dawn of War® II Chaos Rising on Steam

Warhammer® 40,000: Dawn of War® – Winter Assault

Warhammer® 40,000: Dawn of War® – Winter Assault

Warhammer® 40,000: Dawn of War® – Winter Assault Review

The War is not over yet soldier…

Some key points that this game offers:

  1. Two Single Player Campaigns, Order (Good) & Chaos (Evil).

  2. Full expansion pack to the original Warhammer 40, 000: Dawn of War game.

  3. New units, tactics and strategies allows for a fresh experience in Warhammer warfare.

  4. New and Improved multiplayer mode.

  5. New multiplayer maps.

Gameplay & Controls:

The controls haven’t changed much; the game is still played the same way as the original, all the fun commands, tactics and keyboard shortcuts.

Real player with 1005.3 hrs in game

I didn’t really get to play this game long enough to use the Imperial Guard in a combat scenario, but all I can say just playing their tutorial, the Imperial Guard is the Military Faction I’ve always wanted to be. What stopped me from keeping this game was that I’ve been told about “Warhammer 40,000:

! Dawn of War Soulstorm so I took a look at it & I found out that there’s

! more races to fight in the other one. That’s really the only reason why I refunded this keep this game.

Real player with 69.5 hrs in game

Warhammer® 40,000: Dawn of War® – Winter Assault on Steam

Battlefleet Gothic: Armada

Battlefleet Gothic: Armada

https://www.youtube.com/watch?v=LHS6s1RYi2M

http://steamcommunity.com/groups/RebusForeverReviews#curation

Rebus Forever here with another One Minute-ish (very ish) review for a strategy game, with spaceships, set in the 40k universe.

As a bit of a goth who likes spaceships, strategy and Games Workshop, I felt ethically and morally compelled to review Battlefleet Gothic, my massive throbbing bias aside, here goes.

Do you like Gothic cathedrals but wish they were better at flying?

Has your love of spaceships been impeded by their lacking crenellations and stained glass windows?

Real player with 152.1 hrs in game

You know how if you’re on a ship for a few days, you can still feel the rocking of the ocean when you lie in your bed? Ironically, that’s how it feels to play Battlefleet Gothic: Armada. The controls are so fluid for naval combat that you can feel the ship rotations in your walk and the rumble of engines in your sleep. For that, the game gets a massive recommendation. 40k games often work like that. They have this wonderful quality where the scene setting is always perfect. The voices are on point, the UI is appropriately gothic, and the music makes you feel like you’re charging into the final battle of the 13th Black Crusade.

Real player with 97.2 hrs in game

Battlefleet Gothic: Armada on Steam