I Borrow
You borrow stuff from your surroundings. Nothing more.
In the game you find yourself in situations where you need stuff but the only way to get it is borrowing it unnoticed. People around you are very tolerant, but their tolerance runs out quickly if you are caught borrowing their stuff!
Gameplay mechanics:
Pick up required objects and take them home without being noticed. If you are noticed you will lose trust and the owner will take back his stuff. Once you run out of trust points, you have failed the level. When you bring objects home, you can complete given objectives, for example collecting 3 chairs or building a house out of 4 walls.
Features:
Picking up objects
You can pick items like, a chair, lamp, wall, etc.
Building houses
Assemble your dream house with the walls you borrowed
People protect their stuff
They don’t really want you borrowing their property
Blocking people with objects
When they get annoying
More stuff to do
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Hiding from people with objects that you took
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Collecting items in the goal area
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Local multiplayer
Read More: Best Tactical Casual Games.
Extremely Realistic Siege Warfare Simulator
Game battle mechanics are built on real-world physics. Select different troops and make various siege weapons to battle the enemy.
Game controls are greatly simplified. When selecting troops, game time will slow down so that you have plenty of time to strategize and input controls.
Then, just leave the rest to your soldiers.
Fun battles built on real-world physics
Destroy castle walls with trebuchets, or send in the cavalry to sweep across the battlefield?
With game combat based on physics simulations, identical matchups can lead to different ends. Choose your favorite battle method, command your troops in real-time, and fight in a realistic world!
Varied and Unique Troops, Brave and Intelligent Soldiers
Working with other unit types, the dozens type of unique units, each with their own stats and skills, can restrain enemies of all sorts, making them extremely effective in each scenario.
Each soldier is equipped with independent AI, which allows them to carry out your orders and, in the meantime, making their decisions based on allies and the progress of battle.
In addition, in this physics-based world, they’re also pretty cute-looking.
Fun Gameplay Expansion
In addition to commanding your troops for victory, you can also take to the battlefield from the perspective of a troop commander to engage in close-quarters combat with the enemy.
The future plan includes custom modules and multiplayer mode, which will make this city siege game even more fun.
Read More: Best Tactical Multiplayer Games.
Candy Disaster - Tower Defense
As a tower defense game, it’s not very solid. You can run identical loadouts and get a different result every time due to the 3D layout and random monster movements.
The game balancing needs a lot of work. I’ve played a bunch of TD games but, for the life of me, I can’t get past a level (2-08) on the easiest setting.
The audio balance is pretty terrible. Even if you mute the game, you can still destroy headphones or speakers by pressing “start”.
– Real player with 55.2 hrs in game
Read More: Best Tactical Roguelike Games.
I have played almost 2/3 of the tower defense games on the mobile game market. This game is the most playable I have ever seen.
All creeps have different routes in each round and are completely unpredictable. The developer lowered the performance of all traps. Looking forward to the full version! !
– Real player with 39.7 hrs in game
Football Club Simulator - FCS #21
The game looks nice, it is a game which shows the football simulation witha a personal touch. It’s certainly has some bugs and that can disturb when playing. But it looks thaht they are solving and fixing the bugs.
Also, it’s another philosophy of the game and you see a tendency to set the guidelines themselves and create a model of game that is enjoyable and entertaining.
My opinion is that this game is seen potential and can become a very good game. We have to see the evolution of the game, that have a lot of work.
– Real player with 119.2 hrs in game
Verdict: 7/10
If you find it interesting to start with a very low grade team, and improve its economics and quality through time, this is the game for you.
PrivateJoh’s personal views:
Disclaimer: I am actually reusing a review of a game that has disappeared from Steam Store, which funnily enough is this one with a different name.
Manage your favorite football club, or just raise a small local club to dominate Champions League.
First of all, I have been a fan since the early days where the game was delivered in two 3.5 disks, so my review is probably biased. I should also say that I never play the matches, since the simulation part is what really attracts me. So, I cannot really comment on the arcade part of the game.
– Real player with 39.4 hrs in game
Gem Wizards Tactics
Ok, I don’t know how to write reviews so I’ll just tell you an experience I had with the game wich shows why I think it’s great.
My small team of Potato soldiers were about to be wiped out by an overwhelming force of soldiers from the Azure Order. I had already captured three of the four flags I needed to win the battle, but I was getting swarmed and pushed out towards the northwestern corner of the map. And my leader, Andromeda Robin, was already dead. My only chance to get the last flag was to kill an enemy squad leader. Unfortunately the squadleader was behind a ton of spearmen, knights, archers and catapults.
– Real player with 381.3 hrs in game
Exceedingly good and long-lasting gameplay value for those with limited time–each match lasts anywhere from 20-30 minutes at most. The player factions are varied and fairly balanced from my limited exposure of each. Gameplay is simple at first glance, but the synergies among units adds deep, tactical and surprising complexity to the Advanced Wars-like formula.
About the only thing that would add value to an already enjoyable game would be at least two or three more player factions, but the developer has already hinted that this is a possibility. Could we get a robot faction please?
– Real player with 38.9 hrs in game
Project: Cow
Different and fun.
– Real player with 2.7 hrs in game
Dog Duty
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Zanardi and Liza , husband and wife, are a Development Studio from Brazil who debut on the Steam platform with Dog Duty. Published by Dutch veteran’s SOEDESCO (of Owlboy fame), the game took me by surprise!
– Real player with 10.9 hrs in game
Dog Duty is an ok game. It captures the spirit of an old school real time tactical squad combat game.
You control a squad made up of 3 mercenaries, with each mercenary having one special ability. You can change their equipped gun and you have available consumable items such as molotovs to deal damage over a large area and syringes to immediately restore health.
Your goal is to conquer the three bosses in each zone and head on to defeat the final boss.
The tactical part of the combat is enjoyable enough with some minor gripes. It is pretty satisfying clearing the level of all enemies. There are some drawbacks though that take away from the experience though. The abilities do seem to be bugged in that sometimes they do not trigger for all of your allies. For example, one character has an ability that is supposed to heal your entire team. Sometimes it does not heal your entire team and this can lead to frustrating situations where your team wipes. The game does not control that well at times when units overlap and it becomes hard to select the desired target and action.
– Real player with 9.6 hrs in game
Here Be Dragons
An unexpectedly wonderful game
Although not perfect, this game is wonderful! However, it may not be what you expect. This is not the (satyrical true!) story of how Christopher Columbus reached the New World, but the (indeed satyrical true!) telling of the events which led to his protagonism. While the former make us think this is a traditional RPG, with exploration, battles and a progression system consisting of evolving one or few characters until the end, the latter gives room to what it really is: a combat-only game with many characters, each of which protagonist in their own short campaigns, and where character progression starts after the first battle of the campaign and ends just before the last. What really progresses throughout all the game is combat complexity and the greater scheme which ties all campaigns together. So let’s dive deeper into both aspects.
– Real player with 20.2 hrs in game
There were two good things in this game that made me complete the game: battle mechanics and solid visual style during battles. But other elements of the game must be rewritten from the scratch:
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dialogs - thay are boooring; guys, please don’t try to do all the pieces of the game by yourselves, find good writer. Alternatively make an option “skip dialogs” to save time
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technically I don’t understand why 2D game had been made using Unity. It’s huge overkill, there’re many crossplatform libraries and frameworks for 2D games that can be run anywhere. Because of your poor decision the game doesn’t run on Linux
– Real player with 12.9 hrs in game
Launched!
Launch missiles!
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Battle against the island in the distance
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Be the first to start hurling nukes at the enemy
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Upgrade your facilities to help with defenses
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Research for huge perks
Master your strategy!
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Balanced gameplay for numerous paths to victory
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Observe your enemy from a distance
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Learn different strategies
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Different AI battle difficulties
Grotesque Tactics: Evil Heroes
Pros:
+Cliché moments and references to movies and games.
+A lot of humor and adult references (if you know what I mean, wink wink).
+Tactical RPG (similarity to those of Final Fantasy Tactics, XCOM, Silent Storm, etc.).
+Bright and colorful – rather detailed on some locations with the general environment.
+The storyline fits the game and does so perfectly with the supported humor and complaining from your fellow party members (humorous complaining – if that makes any sense).
+Custom Keybinds.
+Music fits nicely with the game.
– Real player with 17.7 hrs in game
game features: Scantily dressed maidens
me: Gentlemen, you had my curiosity, but now you have my attention ( ͡° ͜ʖ ͡°)
This is a tactical turn-based RPG with a heavy focus on humor and well-written dialogue. Compared to most other tactical RPGs, the gameplay mechanics here are simplified and story progression is completely linear. This game was created to parody other famous videogames and the RPG genre in general, and it greatly succeeds in that aspect. Tons of references to other videogames and pop culture are scattered thoughout the game; true gamers will definitely have a lot of fun recognizing all the jokes and references to videogame tropes and franchises.
– Real player with 15.4 hrs in game