Kiospoly
Buy land and build the best food kiosks until you form a big monopoly in the neighborhood.
Become the best businessman, and bankrupt your friends through an evil capitalist strategy!
You need to keep your money in the positive through property management, negotiations, and of course, luck!
Kiospoly was based on classic board games from the 90s, themed with banking, simple economics, and fast food.
It can be played online supporting 2 to 6 people.
Read More: Best Tabletop Board Game Games.
Laser Chess (Prologue)
metaChess!
– Real player with 1.1 hrs in game
Read More: Best Tabletop Board Game Games.
yes
– Real player with 0.4 hrs in game
MONOPOLY® PLUS
This game is so much fun for the whole family! You get to roleplay as Mr. Monopoly man’s henchmen; people are saying that the game is glitchy and crashes a-lot, but I disagree! It only crashes when you SUCK at the game haha. Anyway, I totally recommend this game for any hard-core video gamers, but also casuals alike! Bots are really fun to play with because they make me feel adequate in my life.
I just don’t understand the hate for the game. Mr. Monopoly gave me this nice Kool-Aid and everytime I play the game I just have a blast… :) 10/10
– Real player with 117.4 hrs in game
Read More: Best Tabletop Board Game Games.
The game is great but there is one problem. The NAT type problem. For some reason this game has a weird system where most of the time you have a strict NAT type which means you can’t join online games with friends so it locks you out of the fun part of the game. Additionally Ubisoft have done nothing so far and you have to port forward whatever it is in your router in order to fix it. This is the only game that has this problem. No other game has this problem to what I believe. The main game is great but connecting is the biggest problem this game has.
– Real player with 7.6 hrs in game
Red Hands – 2-Player Game
i BEAT EVERYBODY IN THIS GAME!!! SQUARE UP
– Real player with 2.8 hrs in game
Quite enjoying, interesting, funny and also cute.
– Real player with 0.9 hrs in game
Republic of Jungle
In Republic of Jungle, 5- 10 players role-play as the advisors of President Puma. His Loyalists try to form commissions to deal with scandals, but a few Leakers among them are trying to sneak into commissions and leak the scandals to Fiona Fox.
**Who do you trust to put on your commission?
How do you convince others you are not a Leaker?**
Running party games can be hard.
Rulebooks, long setups, and your friends' attention deficit doesn’t help.
With Republic of Jungle, you can get games started quickly and let the game handle all the moderation. We make it easy to join, get going, and learn as you play. The guided experience makes the game accessible to players of all skill levels. The novel mechanics add a new depth of skills to master. The continuous action creates a more immersive, intuitive and dynamic social deduction experience.
We make information easy to digest and distribute, so you can focus on making interesting gameplay decisions. This helps new players to learn faster, and helps experienced players to act faster. So, a wide range of people with different skill levels can enjoy the game.
Entertain your friends at your house, play remotely with your online pals, or host a DIY game show for your stream audience. No matter where your community loves to hang out, you can take our game there to have fun. You don’t have to be a player to have fun. The audience portal will let you be a part of the game and enjoy a different flavor of its fun as a viewer.
The best way to learn Republic of Jungle is to gather your friends and jump right in. We have designed the game with simplicity and accessibility in mind, so you can easily learn the game as you play. Don’t start your game night with long setups and reading rulebooks. Jump right in, make small mistakes, and have fun learning. Most players get the rules after finishing one or two games. For more information visit RepublicOfJungle.com
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Win by delivering 3 tasks confidentially, and protect the identity of the Agent (if any) from Leakers
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Vote wisely to keep the Leakers out of the task forces
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Use deductive reasoning based on task results and voting patterns
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Read other players for any suspicious or inconsistent behavior
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Use special power drops to discover or share information
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Guide other Loyalists without giving away sensitive information
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Win by leaking 3 tasks, or discover the identity of the Agent (if any)
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Leak confidential information and frame Loyalists for it
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Convince other Loyalists that you are on their side
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Pay attention to conversations to detect the Agent (if any)
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Coordinate with other Leakers to give minimum information to Loyalists
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Beware of special powers and take advantage of Loyalists mistakes
Do you love social deduction games like Mafia, Werewolf, The Resistance and Secret Hitler? We do too! But we noticed some shortcomings in the genre. They are sometimes hard to set up and inconvenient to play. Some games need too much room or a big table, some require a moderator with godlike precision, some require to close your eyes for minutes, and quite often the game is ruined because someone forgot to do their part correctly or a newbie player asked the wrong question and revealed their secret. We have built Republic of Jungle to address to these issues and distill the fun of social deduction games into a more enjoyable and convenient experience. Inspired by Jackbox Games, we have built a platform where players can use their smartphones (or any device with a browser) to play the game. This way, the game does all the moderation for you, guides the players throughout the game and adds a fun narrative on top. More importantly, we have unique mechanics specific to this platform because they are almost impossible to implement in a traditional tabletop setting.
Richman10
Fun game in the tradition of the series. The originals still hold a dear place in my heart for their sheer cuteness, and I stopped following the series when they had their first “3D” version, opting to continue playing the tried and true. I wanted to give another chance when I saw this on Steam, and have not been disappointed. The bad ratings are generally from players who haven’t taken the time to learn about the various cards, gods, and business types to achieve the goals set out in the game.
– Real player with 107.4 hrs in game
your feeling of this game depends on your fortune, for instance, i trigger the news that made me lose 400thousand and broke, while others trigger the news that made him 20thousand and saved his life because he was almost bankrupt, i think the system will make one team happy and the left sad in a extreme way
– Real player with 81.6 hrs in game
Tabletop Simulator
Best simulator for playing board games on a tabletop with people.
Best simulator for playing
Best simulator for board
Best simulator for games
Best simulator for table
Best simulator for top
Best simulator for people.
– Real player with 315.5 hrs in game
Stupidest value purchase imaginable for anyone who’s a fan of any board game. Cheaper than any single board game and it’s an infinte amount, that’s scripted, requires no set up, clean up or local friends. What more could you ask for?
– Real player with 313.1 hrs in game
THE GAME OF LIFE
I get why this has mixed reviews but at the price point it’s worth it. This is basically just a digital recreation of your favorite childhood game. Not much more and not much less.
There are a couple small interface issues, like for example sometime a card pops up for a few seconds and before you’ve figured out what the card even says you are being asked to select another player to apply the card to…. now I don’t know if this card is going to take money away from them or pay them money becasue I can’t actually see the card when slecting another player. So the two obvious solutions are to either make you select the card to continue so at least you have a chance to read it or acknowledge it before selecting another player or leave the card visible when selecting another player. But neither is an option here.
– Real player with 9.1 hrs in game
cute little game thats nice to play it has a great soundtrack and nice visuals. theres not much in terms of variety for the actual gameplay but the game itself lasts awhile so theres lots to do. Theres not many players so playing online is kind of depressing and playing with the CPU just doesnt feel that fun but the pass and play feature for people irl is actually a great way to play if you want to play with real people. I assume in the future where there are more players that own the game online will improve. The game can get glitchy, sometimes in really bad spots, like the spinner froze for me right at the very end of the game which felt really frustrating but its not frequent enough to be a real issue. The game is nice to play if you can’t decide what else to play or you’re really bored. Also its worth noting that the acheivements are really easy to complete and you can probably get them all perfect in like 6-7 hrs of gameplay so its good if you like getting perfect games or something. Overall a good game and my expectations were definitely exceeded.
– Real player with 7.5 hrs in game
UNO
So this game is tons of fun, I gotta say, it’s fantastic to play with a group of friends because, as always, Uno is great fun. The card packs and new rulesets are also fantastic and really change up the pace of the game and make it even more fun, beyond what normal Uno can provide.
That’s about all it’s got going for it though. The coding of the game itself and the networking are absolutely atrocious. For absolutely no reason, people will drop from games, be incapable of fully loading into games, crash on startup, etc. etc.. Many core features (like calling out Uno) are broken to a degree that makes a potential win into a complete loss. Needless to say, the entire game is pretty much broken somewhere somehow despite the fact that it’s literally just Uno. I have no idea how you screw up Uno this badly, but these developers apparently made that a reality. If it was just one or two of these bugs in isolation, I could put up with it, but the quality of this game makes me feel like unpaid interns created it and that it’s literally just a project for Ubisoft interns to work on that generates them some cash on the side. There’s no care at all for quality put into it, which I mean sure, it can’t be that popular of a game and isn’t a flagship, but it still flagrantly displays it’s made by Ubisoft and is grossly broken. Not that I expect anything else out of Ubisoft, but for god’s sake, it’s just a damn card game, how do you make it so that just to play an online card game it can take 20 minutes of restarting games just to get it to work, only to then have people just disconnect at the start or mid-game for no reason despite them having no connection issues at all on their end?
– Real player with 14.8 hrs in game
draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4, draw 4,
– Real player with 13.4 hrs in game
Lounge zone
There is literally no game here. The entirety of the rule set is:
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Start at starting point.
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Role a single 6-sided die once per turn and move that many spaces forward.
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If you land on one of two skull spaces, return to start. Otherwise, complete action listed on card.
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If you make it past 50 spaces, return to start point and continue.
There’s no score, no ability to bring in more than 1 player, etc. There is literally not even enough here to constitute a prototype of a game of any sort. It is just assets strewn together to appear to be some sort of avant garde board game.
– Real player with 0.1 hrs in game