ARMORED HEAD

ARMORED HEAD

This game was my go in blind purchase of the week. It is so cheap and the content that it delivers is well worth the asking price. I am having a lot of fun with this frantic arena FPS. You get to double jump, bullet time slo-mo kill vast swathes of tin robot armies which come in a variety of fun shapes and sizes. You get an arsenal of 9 guns, some of which you can dual-wield and all of which have weight and a distinct feel to them. Once you are done working out all the little secrets the game has to offer and self-tutor yourself in the primary and secondary functions of each gun and survive all 30 waves and boss fights, you then get a little something extra. Don’t want to spoil anything, you will have to get there yourself. Bear in mind that the game MUST BE BEATEN IN ONE SITTING. But there are 3 checkpoints along the way which you can start from when you inevitably die on your run.

Real player with 16.1 hrs in game


Read More: Best Survival FPS Games.


Armored Head is a fluid, fun and well-realized indie shooter developed solely by Egor Rezenov in Unity. Taking the role of a gladiator bot, you have to prove your worth against waves of opponents consisting of various bots. It is clear that Egor took his time to polish both the aesthetic and mechanic sides of his game, thus Armored Head provides around three hours of enjoyment for those interested in the genre.

Even though it is a wave-based shooter that takes place in a single arena designed for the purpose, it does not go on forever. The goal is to survive for 30 rounds and face the final boss, after which you are granted a prize and are free to explore or leave the premises. The arsenal for the task at hand consists of ten weapons which are presented to you gradually at the start of specific waves. You collect coins throughout the game which are either dropped by defeated opponents or found within the boxes scattered around, then use them at your will to unlock various helpful features of the arena. While most of the opponents are melee-only fighters of varying size and strength, there are also ranged shooters, fliers and droppers, as well unique bosses. Your abilities extend to dodge-jumping, double-jumping and slowing the action down for a brief amount of time; but further collecting in the form of pills is required to gain the necessary energy for utilizing them.

Real player with 8.5 hrs in game

ARMORED HEAD on Steam

Shelter

Shelter

I lost my mother when i was 12 years old. I didn’t believe when I first saw her on her bed with white liquid in her mouth. I felt something strong, like a hypocrit feeling, the same you feel in the nightmare. All my body was like into a nightmare. I tell her to wake up, her eyes were all open, not moving, her body was only moved by me trying to shake her saying again and again wake up. In an instant I remembered I had this feeling, it could be with my unknown father I lost when I was 5 years old. I call the strongest I can my big brother, I saw his eyes changing, we could see each others like in a mirror, impossible to understand what is happening. He reacted the same as me, calling her, trying to wake up her. Nothing. He called the firefighters and everyone of my family, in the meantime I tried to wake up my mother but nothing. I was blank but had hope while waiting the firefighters. When I saw them I was enlighted, finally I could finally see my mother moving by herself and talking. I heard many noises in her room, like trying multiple things on her, I had big hopes. They got out of her room, her faces couldn’t be capable to see throught us, they couldn’t say a word, we knew. I cried the most I can, my brother was destroyed, trying not to cry. My family came. Everyone was shocked, I never saw my grandpa like that. I could not believe what was happening, all of it really seemed like a nightmare. I knew my birthday will coming soon, I talked about it instead, like not knowing what was happening. I was petrified. Couldn’t define reality.

Real player with 3.0 hrs in game


Read More: Best Survival Nature Games.


This is basically not a videogame.

The artstyle is nice, and the environments are fun to look at. But none of your actions matter at all.

From the first or second level, it becomes obvious that each baby badger dies in each level, there is nothing you can do to avoid that. The game sets up an obstacle that can kill the badger (it uses the bird about 3 times), then you carefully go through each obstacle, trying to keep them safe, and finding food along the way (incredibly easy to find food).

But, oh how convienent, the last obstacle is always a sudden increase in distance. That next bush you have to hide in is suddenly much further away than all the previous ones, and the bird’s new flying pattern happens to be much smaller and closer than before. And of course after losing one baby, the game turns off the threat for the rest of the level. So I quickly didn’t care about the babies, if my gfoal is to dsave them and I actually CANNOT do that, then why should I care about trying. The art and sound is really nice, and its such a waste because I really would’ve cared about the babies if this wasn’t secretly one long cutscene.

Real player with 2.5 hrs in game

Shelter on Steam

Deadly Cosmic

Deadly Cosmic

It’s a short but very cool game, I liked the creatures and the mystery in the plot, I also liked the little moments of humor. In fact I wanted the game to be bigger because I was very involved, but it makes sense for the price. From my point of view it is a game that worth it!

Real player with 2.1 hrs in game


Read More: Best Survival Survival Horror Games.


Loved the premise of the game, and the graphics definitely give it that unique feel and add to the creepy vibe. I had a little trouble with the perspective, especially when there was a creature just off screen that I could no longer see because of the change in perspective, but you learn to maneuver and function quick enough.

Took me a while to find and operate the toilet… longer than I would like to admit. Overall, I would definitely recommend playing through this one, it is worth it!

Here’s some gameplay if interested (first stream terminated with no warning and I had to restart the stream)

Real player with 1.9 hrs in game

Deadly Cosmic on Steam

Hunted: One Step Too Far

Hunted: One Step Too Far

ENG.

We play for a guy who loves to look for hiding places and secrets. At first, everything was going well, but at some point, as it happens - something went wrong. We must take the will in a fist and eggs, and try to survive in these places are not friendly. What is most pleased with the project, is the lack of annoying Screamer. The author has made something else to intimidate players.

Just do not look back !! 111

Excellent graphics. The author tried.

Sound can escalate the atmosphere.

A lot of locations and all diverse. That’s great!

Real player with 6.5 hrs in game

I have to say this is highly impressive! The exterior levels are terrific. I enjoyed the ‘ping’ mechanic for getting closer to notes. The story was pretty solid but did have a few holes in it. I would have preferred an explanation for the ‘guards’. At first I was sucked in with the grounding in reality, but when the guards and other pursuers entered the story it kind of broke the immersion with the introduction of a supernatural element. Maybe it would have been more effective if the player were drugged and it was part of a hallucination. The interior levels were …ok compared to the exterior. Some of the chase levels seemed a bit rushed compared to the care of the first two and the last two levels. Yes the last two levels are without a doubt among the best looking levels I’ve seen come from GameGuru. I’m an avid user and literally didn’t feel like I was in a GameGuru level. As grand as they were I saw a bit of a missed opportunity; it would have been the perfect spot for some closure or exposition. Instead it was just a looooooong quiet walk through some amazing scenery. I really want to ask did you base the levels on actual locations? The little touches, like two folding chairs in a particularly nice scene really did it justice. It’s a great buy and a great representation for GameGuru as a whole.

Real player with 4.1 hrs in game

Hunted: One Step Too Far on Steam

ARIDA: Backland’s Awakening

ARIDA: Backland’s Awakening

[8/10]

Review in english first, portuguese below

Análise em inglês primeiro, e em português abaixo

JOGADO TOTALMENTE NO LINUX - PLAYED COMPLETELY ON LINUX

======================================

Árida is a very regionalist game about the worst period of drought in northeastern Brazil in the region known as “Caatinga” (blacklands). It is a short semi-linear exploration and survival game, with cartoonish aesthetics that resemble drawings from that place and age (“literatura de cordel”) in sharp contrast against the looming sense of dread that permeates the entire game - you see death everywhere, the Sun quickly exhausts your thirst and hunger bars, specially at noon.

Real player with 12.3 hrs in game

Esse jogo brasileiro de sucesso se passa nos arredores de Canudos, na Bahia. É um jogo de sobrevivência e de ficção que retrata esse contexto histórico em que muitos brasileiros do sertão nordestino acabam migrando na época de seca intensa de terra árida para sobreviver. Com a protagonista não é diferente, e com ela você experiencia um pouco de como essas pessoas lutam para sobreviver a esse ambiente e você encara junto com ela a jornada de ir até Canudos encontrar seus pais e buscar uma vida nova.

Real player with 6.4 hrs in game

ARIDA: Backland's Awakening on Steam

Cube Defense

Cube Defense

Great little time killer, bought it while I was reinstalling Fallout 4. A few bugs as mentioned, enemies freeze when you’re close to trees, but even if you avoid trees it’s not a difficult game. Hopefully there will be more added to it, achievements, multiplayer and a level editor, specifically.

Real player with 0.8 hrs in game

I find this game short but quite enjoyable. I feel I got my money ou tof it, for the price I highly recommend it, and look forward to upcoming updates bringing more waves, creative locations,and new weapon options, this game shows a lot of potential, it plays smoothly and was enjoyable for it’s length, I recommend you check it out, it’s a promising early access.

Real player with 0.7 hrs in game

Cube Defense on Steam

Deep Sorrow

Deep Sorrow

Deep Sorrow is a short, horror walking simulator. Though it’s not a long game, it’s definitely unsettling to play. You set out to find your friend in a bunker where he was last seen. Althought your alone you have a sense that something is with you at all times. If you enjoy short, horror, walking simulators this game is worth a try and not at a bad price either :)

Real player with 3.3 hrs in game

Game has a really good immersion with good graphics and atmosphere. Nothing groundbreaking but a very decent job is accomplished. I played it three times so far to find all memory logs, i still miss couple of them.

Tension is set in a right amount, enough to keep you playing and putting you on edge, but also preventing you to smash your screen with fear.

More work could be put into enemies to give a better visual and toning down the resources to put a little more tension might help the immersion and atmosphere greatly.

Real player with 1.8 hrs in game

Deep Sorrow on Steam

Yet Another Survival Game

Yet Another Survival Game

Pretty alright game.

Real player with 2.0 hrs in game

this is a great game

Real player with 1.1 hrs in game

Yet Another Survival Game on Steam

They Breathe

They Breathe

What a grim and dark plot for such a cute frog! Play as a frog named Glenn, as you swim into the depths of the water until you reach the bottom, finding waves of bubbles, frogs that need oxygen, as well as some … pretty messed-up looking monsters, all concluded with a final boss. Saving your froggie friends proves to be a very high priority, as there is an achievement for saving all frogs, as well as reducing the chances of more monster spawns. Gathering oxygen is also a higher priority, as it saves you, other frogs and destroys several enemies. The overall difficult of the game ranges from Easy-to-medium. There are only 3 types of enemies you have to overcome, and the boss is basically slowly dying as long as you stay alive in the final wave to the end. Simple AWSD for movement and Space key to dash.

Real player with 6.7 hrs in game

What an odd and somewhat surreal game. I found it looking through a list of summer sales, the silly looking banner grabbing my attention. When I noticed it was only something like $0.60 I thought, “Why the heck not”. Honestly, I got what I paid for - whatever you decide on whether or not to get this at the end of this review, don’t pay the $2. That may not sound like much money, but this game is not worth full price.

Anyway, it’s.. well, I wouldn’t necessarily call it good, but it’s oddly kind of zen? The controls are clunky (I used a 360 controller, I wouldn’t recommend the keyboard) and often frustraing to handle, and the game basically just throws you in with no explanation. In a modern age spoiled by tutorials, it was an odd feeling flailing about trying to figure out the controls and how to deal with the enemies. The game only takes about 20-30 minutes or so to play (unless you’re a completionist like me trying to go the extra miles for achievements) and is a series of waves where you have to defeat the enemies and save other frogs (assuming the enemies don’t kill them first). Your health is gauged by how much breath you have, breathing air bubbles or the last gasps of air from enemies. There’s no meter for this, instead the frog changes color and starts to spit bloodied bubbles to indicate its slowly drowning. Graphically I personally felt it looked somewhat juvenile, what may have been the point, though the frog sprites in particular weirded me out over the fact it looks like a double amputee missing its front legs. The music I felt was the best part. It’s very calming but also eerie. Very good for atmosphere.

Real player with 6.1 hrs in game

They Breathe on Steam

An Occurrence at Owl Creek Bridge

An Occurrence at Owl Creek Bridge

Free for everyone at the time of review.

Hardware: Win 10x64, 3570k mildly OC, GTX 1070, 16 GB, SSD.

Super laggy on my system; took me a full 30 minutes to complete a game advertised as 5-10 minutes. I see the system specs state “Windows 7”; I’m guessing this is either a Win 10 issue (some games lag badly in 8 / 10 that run fine in 7) or possibly the 10xx series video card.

I recommend taking a very brief glance at the videos before playing to see how fast the game is supposed to move. If the game is going to lag for you, it will start at the opening credits, which take so long to change screens (tapping an arrow key helps) that it feels like the game is locked up. Don’t press ESC; that instantly closes the game.

Real player with 0.5 hrs in game

‘The hardest tumble a man can make is to fall over his own bluff’' - Ambrose Bierce

James Cox has adapted, as part of his ‘100 games in 5 years’ project, the timeless classic short story titled An Occurrence at Owl Creek Bridge written by Ambrose Bierce in 1890. It has seen many variations since its inception ranging from short story to full novel inspirations, radio screenplays including a Twilight Zone broadcast, TV drama/movies and even music videos including Bon Jovi’s song Dyin' ain’t much of a livin'.

Real player with 0.1 hrs in game

An Occurrence at Owl Creek Bridge on Steam