Campfire: One of Us Is the Killer
This game is so much fun like omg why don’t people play it more; in all seriousness, don’t get this
– Real player with 38.7 hrs in game
I see the people are complaining about the graphics, but that’s the least of my concerns, I don’t judge a book by it’s cover, I grew up playing games with bad graphics, this game is just broken, it’s very buggy, and glitchy, the key’s don’t respond at times and it just freezes.
It’s a cool concept and it saddens me to see how it came out, I think if the developers put their head in the game, it wouldn’t be too late to fix it.
For the time being, I can’t recommend this to anyone.
– Real player with 3.6 hrs in game
Nominal
This is a neat game! The style of the ship and the ship manual are super flavorful and I had fun messing around with it. The one problem is that it’s a bit repetitive: most of the hazards you can see are handled in very similar ways and it feels like once you’ve played it for a few hours you could start to memorize most of the steps. Definitely once your Mission Control has gotten a feel for how to navigate the manual the missions become pretty easy.
That said, the aesthetic is great and if it interests you I definitely recommend it. Just know that you won’t be getting too much playtime out of it unless you regularly invite new players to be in charge of Mission Control. I’d love to see the game expanded in some way with either dual hazards or more variation in how you solve problems, but it’s a fun package as it is and I plan to keep showing it to friends.
– Real player with 5.6 hrs in game
Read More: Best Survival Space Games.
As someone that has played a lot of Keep Talking and Nobody Explodes, and ALSO someone that loves all the movies/series about various NASA space programs, this game seemed right up my alley.
So my friends and I got into character and decided that we didn’t need to preview the manual, we just jumped in. Then we died, and died, and died again. Since it’s the first day the game came out, we couldn’t even look to search engines for help guides. Eventually, though, we read the manual correctly and things improved. (And by ‘we’ I mean my friend did. I’m still very confused.) – Hint, page 57 is a good page.
– Real player with 3.5 hrs in game
Metal Heads
I’ve been helping out with testing the game (the online multiplayer) for well over a year now and i have seen a lot of improvements with it so far and it has come a long way since Pax Aus 2019.
The game itself is great fun online (yes there are issues but it is early access and what early access game doesn’t have issues) and even better when playing locally with friends. There are plenty of mini-games to play as well as a bored game mode that allows you to place items on the map to hinder others or yourself if you aren’t careful. The game has a solo Dev and Andy Gillion working on the music for the game.
– Real player with 20.4 hrs in game
Read More: Best Survival Online Co-Op Games.
The game was for a year on my steam-wishlist, and now it’s released. Yeah, it is buggy … but what else do you expect for a Early Access game? The minigames are really funny, and the game has many potential to be the next big party game. So buy it and support the developer behind the game, so that he can fulfill his vision of the game.
Furthermore he is active on Discord, in contrast to another game in this genre on steam, where the devs are lost, lol.
– Real player with 13.0 hrs in game
Snack Tick
The game is allot of fun and really makes me ask the question ; " man have i been killing aliens by mistake my entire life?".
jokes aside the game is really fun the simplicity is very refreshing. my favourite upgrades are magnet, and speed.
but i have one Gripe.
The grass man is just too much. it kills my Frame-rate.
– Real player with 2.8 hrs in game
Its not a bad game
The idea is very creative, taking inspiration from bugs and the games becomes more fun trying to complete more frustrating challenges. My only complaints with the game is the bottom character of bugs have a bugged movement in the fire stasge( the last stage).
The Stage where there is 2 separate lawns with a hammer or something crushing you, I have a big problem with this. The Hammer descends too fast and the fake/harmful food needs a better visual hint to show they are harmful like a black aura surrounding them.
– Real player with 2.5 hrs in game
Enemy On Board
This is my new favourite game. Currently I have over 500+ hours on this game so I can give my review with some experience.
PROS:
1. Game is short, can finish a game between 2-10 minutes.
2. There is a lot of social deception in this game. Similar to other games like Avalon, Secret Hitler, Among Us, Project Winter, you will need to work together to win as crew.
3. This is an Early Access game, and the developers are adding new content all the time.
4. There is a high skill cap in both reading people and combat in the game.
– Real player with 633.8 hrs in game
Before I say anything else I want to make it clear, I wanted to test the new controls out before leaving a review for it, that’s why I made a different review for the old patch.
Before the WASD update review: I liked the game with its unique movement system in the genre, the game had it’s own charm in that it wasn’t just mindless combat or just heres some randoms figure out who the non innocent are then vote them out. Crew could actually fight back against aliens and while there was moments where the crew or my partner were counting on me to 1v2 or 1v4 I managed to overcome it and feel good in my accomplishment. Overall it was 9/10 for me, fun, interactive and unique in the genre.
– Real player with 323.6 hrs in game
Neighborhorde
I LOVE this game, it has a great artstyle, awesome weapons and enemies, and is it has an amazing replayability value.
I originally bought this game because my friend and I were bored and needed something to do, not knowing what I had gotten myself into. The game starts you out looking at a group of animals sitting on a couch together, but as soon as you get into the game you think to yourself, “Huh, this game looks pretty empty.” Then, five rounds later your like, “This game is too easy, give me a challenge.” and then the next round you are just killing some robots and then BAM you get kidnapped by a demon snowman that takes you into a corner and repeatedly beats the everliving shiz out of you. I have only played the game a little while now but holy crap this game is entertaining as heck and I still don’t understand why it isn’t more popular. Overall, I give it a 9/10, the only thing they could’ve done to make it better is to add some more gamemodes.
– Real player with 5.5 hrs in game
I stumbled across this game late one evening. I threw it on my wishlist and waited for it to release. I saw it came out a few days ago and decided “what the heck”. Man, am I glad I did. I absolutely adore Neighborhorde. I have to say, the looks, design, and overall aesthetic is fantastic. The cheery fun visuals and the 90’s toybox theme is wonderful. For 4.99 there is tons of content/replayability. Unlockable “hats” and levels as well as the “roguelike” in-run upgrade system have made it a staple already with my roomates. After we had played it for around an hour we already had the theme stuck in our heads. the controls are super tight too! I purposely go out of my way to buy couch coop games. I have a cooler master scout 2 case with a gtx 1070 that is perfect to take to parties. I have 4 wireless xbox one controllers and 4 wireless 360s. Steam couch coop games are always hits. For 4.99 this game is a total steal and totally worthy of being in my collection.
– Real player with 5.3 hrs in game
First Class Trouble
This game’s community became trash the moment they made it cross platform. It was a great community of like minded players 9/10 sessions were very fun, social and generally pleasant but ever since they opened it up to the xbox community it’s just full of toxic players, people teaming and each lobby is nothing but homophobic and racist slurs. I have 135 hours on record but now it’s time to uninstall. What a shame.
– Real player with 135.2 hrs in game
This game is great at its core. It was unfortunately recently ruined by cross-play.
As others have stated, you’ll likely get matched with people with no mic or people who are in a Playstation party together, so you’ll rarely hear people speak. Since it is such a language driven game, you cannot play a proper match without communication.
It’s still fun if you can get a group of 6 together, but the solo or duo queue is incredibly difficult to deal with. If you turn cross-play off, you’ll wait for 20 minutes for a full lobby, whereas before you were in a full lobby within seconds.
– Real player with 83.3 hrs in game
Banana Invaders
Gra bardzo wciąga, czekam na kontynuacje. The game is very addictive, I look forward to continuing.
– Real player with 1.0 hrs in game
Played on the Index, with Vive wands. Index controllers are not recognized at all.
The game ran fine at 120Hz with 140% SS. I cant imagine any system that is labeled “VR ready” having trouble running this.
Banana Invaders is a pretty basic shooter. Upon launching you are greeted with the option to input your name, and either start the game or quit, thats it. I dont know what the HOLO FAME button is supposed to do, but it did nothing for me - Im guessing a scoreboard for repeated play?
The game quite simply consists of you standing on a platform and shooting bananas (be they singular, a bunch, or a van load), with the weapons already on your hands. There is little difference that I could tell between the two. One had a slightly larger projectile, with a slower rate of fire. There is no ammo that I could see, I couldnt tell what the “power ups” you can shoot to collect do, there is no music, there was a weird floating cut out of some sort blocking part of my view (see pic), the weapons didnt feel that great…
– Real player with 0.2 hrs in game
Sweetlads' Werewolf
Sweetlads' Werewolf is a fast paced game of deception based in 16th century England. Werewolves have infiltrated our village and left us isolated in these deep woods. Find out who you can trust and who is more interested in your flesh!
Votes aren’t confirmed until the end so every second counts to state your innocence and share your theories. With quick communication at the heart of our game we support and encourage voice chat. play with up to 24 players online or locally. Please note, the art is still in progress and not reflective of final gameplay
How to Play
Starting the game you will be assigned a random team - good or evil - and a random role.
The game is split into two repeating phases, day and night:
Day
The day begins with who was killed (or spared) last night, along side their last will.
Everyone discusses and votes on whom they think is a werewolf
Night
The night begins with who was hung during the day, along side their last will.
Werewolves vote who to kill and special roles can use their abilities
Roles
Villager - Good - no unique abilities
Seer - Good - Votes at night to reveal someone’s identity
Bodyguard - Good - Votes at night to protect a player
Martyr - Good - Votes at night to die in place of a player if they are attacked
Witness - Good - Votes at night to watch a player that if attacked reveals the killer
Survivor - Good - Can survive one attack only at night
Spy - Good - Can view the evil chat
Werewolf - Evil - Votes at night who to kill and has access to the evil chat
Wizard - Evil - Votes at night to reveal someone’s identity and has access to the evil chat
Traitor - Evil - Has access to the evil chat
How to Win
To win the Good team needs to hang all the Werewolves.
The Evil team wins when they outnumber the good team.